Wiki-notice.png

New world 12 as of 6 March 2020 HnH Topic: World 12
Satiation reworked as of Feasting Leonardo (2019-12-11) patch.


Difference between revisions of "Archery Tower"

From Ring of Brodgar
m (Undo revision 81524 by MvGulik (talk) restore ... after second thought (see about something else first).)
(Tag: Undo)
 
Line 2: Line 2:
 
|xsize      = 1
 
|xsize      = 1
 
|ysize      = 1
 
|ysize      = 1
|skillreq  = [[requires::???]]
+
|skillreq  = [[requires::Yeomanry]]
 
|objectsreq = [[requires::Cloth]] x8, [[requires::Block of Wood]] x20, [[requires::Board]] x10, [[requires::Rope]] x2
 
|objectsreq = [[requires::Cloth]] x8, [[requires::Block of Wood]] x20, [[requires::Board]] x10, [[requires::Rope]] x2
 
|lift      = No
 
|lift      = No

Latest revision as of 21:35, 26 June 2020

Archery Tower
Archery Tower.png
Vital statistics
Size 1 x 1
Skill(s) Required Yeomanry
Object(s) Required Cloth x8, Block of Wood x20, Board x10, Rope x2
Can be Lifted No
Go to Objects
Icon keyboard.pngBuild > Siege Equipment > Archery Tower

Archery Towers can be loaded with arrows and automatically fire at, and damage, any siege machine within 180 degrees in front of them. They are currently the only way to safely destroy offensive siege weapons while behind a wall.

They cannot damage other players, animals, and other Archery Towers, only siege machines/weapons; such as Wrecking Ball, Catapult, Battering Ram.

The effective radius is 15 tiles deep from the placement point, and around 31 tiles wide.

Archery Tower Range.png

Notes

  • Added in the Siege Chess (2019-04-03) update.
  • Archery Towers need a one hour charge to start attacking other siege machines.
  • Must be constructed at least five tiles away from other towers.
  • They can be hand-bashed.