Difference between revisions of "Talk:Seasons"

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m (Seasons switch times)
(Season Calendar: Cleared (moved to main seasons page))
 
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== Seasons switch times ==
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== Seasons switch data ==
  
Just in case. (''As default client only has general gxf season/time feedback, unlike custom clients'') --[[User_talk:MvGulik|<i><font color="#666" size="2px">.MvGulik.</font></i>]] 12:08, 10 September 2019 (EDT)
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{| class="wikitable"
* Autumn: ~ Aug 21, 2019 9:13 pm (''Patch post date'')
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! Season case || Remark
* Winter: (~ Sep 1, 2019)
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|-
* Spring: < Sep 10, 2019 7:49 am (''presuming UTC/GMT'') (''Spring {{HFL|f=47|t=66396|title=ship-doc issue bug}} post date'')
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| Autumn (Y0) || '''~''' Aug 21, 2019 9:13 pm (''Patch post date'').
* Summer: (~ Sep 20, 2019)
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|-
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| Winter (Y0) || '''~''' Sep 1, 2019.
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|-
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| Spring (Y0) || '''<''' Sep 10, 2019 7:49 am (''presuming UTC/GMT'') (''Spring {{HFL|f=47|t=66396|title=ship-doc issue bug}} post date'') <br
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>''Assumed best date-time season-calibration-point at this moment: 2019-09-10 07:00:00''.
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|-
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| Summer (Y0)
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| '''~''' Sep 20, 2019''.
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|-
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| Autumn (Y1)
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| '''~''' Oct 16, 2019'' Seems its a bit early (''for older season-dates table''). Based on post ...
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|}
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== Season switching (general) ==
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I don't know if the old legacy globtime data is available inside Hafen custom clients.<br>
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If it is it would be helpful to know the globtime in relation to season-switching related gfx-changes.<br>
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The main target here would be the changing of the in-game day/night graphical-clock (''as easy to spot change'').<br>
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Note that season-switching could be a more or less a complete soft process.<br>
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Ie: Game settings (''not just gfx stuff'') could be slowly changed from current season-values to the next season-values. Making season switching a time-duration process.<br>
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As such, additional time info on other season-switching graphical-changes could show some light on the potential season-switching duration.<br>
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(''Note: This in-game checking related to season switching is not something I will look into (at least not in the near future). Ergo: Someone else will need to look into this'').<br>
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--[[User_talk:MvGulik|<i><font color="#666" size="2px">.MvGulik.</font></i>]] 03:02, 24 October 2019 (EDT)

Latest revision as of 10:29, 23 November 2019

Seasons switch data

Season case Remark
Autumn (Y0) ~ Aug 21, 2019 9:13 pm (Patch post date).
Winter (Y0) ~ Sep 1, 2019.
Spring (Y0) < Sep 10, 2019 7:49 am (presuming UTC/GMT) (Spring HnH Topic: ship-doc issue bug post date)
Assumed best date-time season-calibration-point at this moment: 2019-09-10 07:00:00.
Summer (Y0) ~ Sep 20, 2019.
Autumn (Y1) ~ Oct 16, 2019 Seems its a bit early (for older season-dates table). Based on post ...

Season switching (general)

I don't know if the old legacy globtime data is available inside Hafen custom clients.
If it is it would be helpful to know the globtime in relation to season-switching related gfx-changes.
The main target here would be the changing of the in-game day/night graphical-clock (as easy to spot change).
Note that season-switching could be a more or less a complete soft process.
Ie: Game settings (not just gfx stuff) could be slowly changed from current season-values to the next season-values. Making season switching a time-duration process.
As such, additional time info on other season-switching graphical-changes could show some light on the potential season-switching duration.
(Note: This in-game checking related to season switching is not something I will look into (at least not in the near future). Ergo: Someone else will need to look into this).
--.MvGulik. 03:02, 24 October 2019 (EDT)