Difference between revisions of "Talk:Seasons"
(→Seasons switch times: Make table & let RoB do some calculating.) |
(→Season Calendar: Cleared (moved to main seasons page)) |
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− | == Seasons switch | + | == Seasons switch data == |
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{| class="wikitable" | {| class="wikitable" | ||
− | ! Season | + | ! Season case || Remark |
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− | | Autumn | + | | Autumn (Y0) || '''~''' Aug 21, 2019 9:13 pm (''Patch post date''). |
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− | | Winter | + | | Winter (Y0) || '''~''' Sep 1, 2019. |
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− | | Spring | + | | Spring (Y0) || '''<''' Sep 10, 2019 7:49 am (''presuming UTC/GMT'') (''Spring {{HFL|f=47|t=66396|title=ship-doc issue bug}} post date'') <br |
− | + | >''Assumed best date-time season-calibration-point at this moment: 2019-09-10 07:00:00''. | |
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− | | Summer | + | | Summer (Y0) |
− | + | | '''~''' Sep 20, 2019''. | |
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− | | Autumn | + | | Autumn (Y1) |
− | + | | '''~''' Oct 16, 2019'' Seems its a bit early (''for older season-dates table''). Based on post ... | |
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|} | |} | ||
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+ | == Season switching (general) == | ||
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+ | I don't know if the old legacy globtime data is available inside Hafen custom clients.<br> | ||
+ | If it is it would be helpful to know the globtime in relation to season-switching related gfx-changes.<br> | ||
+ | The main target here would be the changing of the in-game day/night graphical-clock (''as easy to spot change'').<br> | ||
+ | Note that season-switching could be a more or less a complete soft process.<br> | ||
+ | Ie: Game settings (''not just gfx stuff'') could be slowly changed from current season-values to the next season-values. Making season switching a time-duration process.<br> | ||
+ | As such, additional time info on other season-switching graphical-changes could show some light on the potential season-switching duration.<br> | ||
+ | (''Note: This in-game checking related to season switching is not something I will look into (at least not in the near future). Ergo: Someone else will need to look into this'').<br> | ||
+ | --[[User_talk:MvGulik|<i><font color="#666" size="2px">.MvGulik.</font></i>]] 03:02, 24 October 2019 (EDT) |
Latest revision as of 05:29, 23 November 2019
Seasons switch data
Season case | Remark |
---|---|
Autumn (Y0) | ~ Aug 21, 2019 9:13 pm (Patch post date). |
Winter (Y0) | ~ Sep 1, 2019. |
Spring (Y0) | < Sep 10, 2019 7:49 am (presuming UTC/GMT) (Spring HnH Topic: ship-doc issue bug post date) Assumed best date-time season-calibration-point at this moment: 2019-09-10 07:00:00. |
Summer (Y0) | ~ Sep 20, 2019. |
Autumn (Y1) | ~ Oct 16, 2019 Seems its a bit early (for older season-dates table). Based on post ... |
Season switching (general)
I don't know if the old legacy globtime data is available inside Hafen custom clients.
If it is it would be helpful to know the globtime in relation to season-switching related gfx-changes.
The main target here would be the changing of the in-game day/night graphical-clock (as easy to spot change).
Note that season-switching could be a more or less a complete soft process.
Ie: Game settings (not just gfx stuff) could be slowly changed from current season-values to the next season-values. Making season switching a time-duration process.
As such, additional time info on other season-switching graphical-changes could show some light on the potential season-switching duration.
(Note: This in-game checking related to season switching is not something I will look into (at least not in the near future). Ergo: Someone else will need to look into this).
--.MvGulik. 03:02, 24 October 2019 (EDT)