New world 12 as of 6 March 2020 HnH Topic: World 12
Satiation reworked as of {{{title}}} ({{{date}}}) patch.

# Difference between revisions of "Tree"

Tree

Vital statistics
Size 1 x 1
Skill(s) Required Lumberjacking
Object(s) Required Soil x4, Tree Seed*, Water (1.0 L)
Produced By Treeplanter's Pot and Herbalist Table
Required By Branch, (: A Beautiful Dream!, A Talking Whale, Ant Empress, Ant Hill, Ant Larvae, Ant Pupae, Ant Queen, Ant Soldiers, Anvil, Aphids, Bar of Bronze, Bar of Cast Iron, Bar of Common Metal, Bar of Silver, Bar of Steel, Bar of Wrought Iron, Battleaxe of the Twelfth Bay, Bear Salami, Beeswax, Big Bear Banger, Block of Wood, Blueberries, Boar Tusk, Boar Tusk Helmet, Board, Bone Ash, Branch, Bread, Bucket, Butter, Carpet, Cellar Cheddar, Cheese Rack, Cheese Tray, Churn, Clogs, Creamy Camembert, Curd, Cylinder Hat, Dowsing Rod, Filet of Pike, Filet of Roach, Finery Forge, Fir Cone, Fir Tree, Fire, Fox Hat, Gold Nugget, Goldbeater's Skin, Grapes... further results)
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## Tree Farming

There are two methods currently available to farm trees: Treeplanter's Pot method' and Direct Method

Treeplanter's Pot Method:

To grow a tree, one needs a Treeplanter's Pot, a Herbalist Table, 1.0 liter of Water, 4 units of Soil (or Soil-like material), and a Seed of Tree or Bush of the plant you wish to grow. Place the Soil, Water, and seed into the pot, and then place the filled pot on an herbalist table. After 1 hour and 15 minutes, the tree will either sprout or die. If it is dead, all you can do is empty the pot and start over. If it has sprouted, you will have approximately eight real-life hours to plant it before it dies.

Take the pot, find a spot where you wish to plant it, and right click on the spot while holding the pot to get the option to plant it. The tree will steadily increase its size and material, but its quality, and the quality of the products gathered from it, stays the same as is determined when it is first grown (See below section: Ways to Improve...) If you chop a or harvest a tree or bush before it has matured fully, all materials harvested will have lower quality than the quality of the tree.

Direct Method:

Gather the seeds you wish to plant. With a shovel equipped, pick up the seed from your inventory with your cursor and right click the ground where you wish to plant the tree. This process takes around 10 seconds and is very fast. Trees planted using this method will be half the quality of the seed uses, capped downwards at quality 10.

### Growth Rate

Most, if not all trees seem to take about 150 hours (a little over 6 days) to fully mature on any forest terrain. If planted on other terrains, such as grassland, they grow much slower.

As they grow, trees will naturally convert the ground tiles around them into the native forest biome they're planted on. If it was not planted on a forest tile, it will instead create a generic type of forest terrain called Wald.

### Stunting

Tree seeds that are planted directly into the ground have a random chance to become stunted during growth. The chance to become stunted at some point during growth is determined upon planting, and is not affect by any nearby items or outside forces, which means that trees can be planted close together and close to other objects. Skills related to trees affect the chance of stunting (See Skills Below)

Stunted trees give wood of a lesser quality, limited by their growth percentage. Other products such as seeds are unaffected by this and are always of full tree quality. [Verify] Logs from stunted trees also produce less blocks and boards.

Stunted trees do regenerate their resources.

If a tree is planted with a Treeplanter's Pot, it will never be stunted, unless picked from. [Verify]

### Skills Affecting Treeplanting

These skills affect the chance for a seeding to sprout from its treepot, as well as the chance for a tree planted directly in the ground to stunt before maturity

Note: The seed's chances of sprouting are increased solely on the above skills.

## Ways to Improve the Quality of Farmed Trees

• High quality Herbalist Table: You will need high quality source lumber and Finer Plant Fibre to craft a high quality Herbalist Table.
• High quality Treeplanter's Pot: Quality is softcapped by Dexterity, Masonry and Farming and dependent on the quality of the Clay, Fuel, and Kiln used. Pottery products (such as the Treeplanter's Pot) will also have their quality halved without the use of a Potter's Wheel. The wheel also affects the quality of the product (for better or for worse).
• High quality Water: Water quality depends on the location at which you gather it.
• High quality Soil: Just as water, Soil quality is dependent on the location you gather it at. See Finding high quality water, clay, and soil for more information.
• Bat Guano or Mulch can be used instead of soil, which is generally of a higher quality.
• High quality seed: Same quality as the tree of which it was taken.
• Farming skill: The quality of the tree is softcapped by the Farming skill of the player who plants the seed in the Treeplanter's Pot.

Best matching Tree quality formula so far:

${\displaystyle {\frac {_{q}Soil*2+_{q}Water*2+_{q}Pot*3+_{q}Table*3+_{q}Seed*15}{25}}(-5,+5)}$

## Tree Information

Note: This table is outdated and is in the process of being updated. If you can see any invalid entries feel free to update it.

Tree Seed/Fruit Bark Bough Branches Logs Blocks per Log[1] Boards per Log
(Bone/Metal Saw)
Other Products Native Terrains
Alder Tree 2 Alder Catkin 3 Treebark 3 Alder Bough 20 2 40 50 12 20
Almond Tree 8 Almond 3 Treebark -- 6 1 24 30 8 12
Apple Tree 5 Red Apple 3 Treebark -- 5 1 20 25 6 10 Worm-Eaten Apple
Ash Tree 2 Ash Samaras 3 Treebark -- 8 2 60 75 18 30
Aspen Tree 2 Aspen Catkin 3 Treebark -- 13 2 55 69 17 28
Bay Willow Tree 2 Bay Willow Catkins 3 Treebark -- 7 1 30 38 9 15
Beech Tree 2 Beech Nuts 3 Treebark -- 8 2 66 82 20 33
Birch Tree 2 Birch Catkin 2 Birch Bark -- 6 2 45 57 14 23
Birdcherry Tree 2 Birdcherries 3 Treebark -- 7 1 70 88 21 35
Buckthorn Tree 2 Buckthorn Drupes 3 Treebark -- 7 1 28 35 9 14
Cedar Tree 2 Cedar Cone 3 Treebark -- 6 3 35 44 11 18
Cherry Tree 8 Cherries 3 Treebark -- 3 1 8 10 3 4
Chestnut Tree 8 Chestnut 3 Treebark -- 8 1 40 50 12 20
Conker Tree 2 Conker 3 Treebark -- 8 2 24 30 8 12 4 Conker Leaf
Cork Oak Tree 8 Cork 3 Treebark -- 5 2 26 33 8 13
Crabapple Tree 4 Crabapple 3 Treebark -- 6 1 50 63 15 25
Cypress Tree 2 Cypress Cone 3 Treebark -- 8 2 36 45 11 18
Elm Tree 2 Elm Seedling 3 Treebark 5 Elm Bough 16 2 44 55 13 22
Fir Tree 2 Fir Cone 3 Treebark 5 Fir Bough 7 1 54 68 16 27
Gnome Cap 3 Gnome Cap Spores --
Goldenchain Tree 2 Goldenchain Seeds 3 Treebark -- 8 2 28 35 9 14
Hazel Tree 10 Hazelnut 3 Treebark -- 8 1 16 20 5 8
Hornbeam Tree 2 Hornbeam Catkin 3 Treebark -- 6 2 42 53 13 21
Juniper Tree 2 Juniper Berries 3 Treebark -- 5 1 62 78 19 31
King's Oak Tree 2 King's Acorn 3 Treebark -- 30 4 40 50 12 20
Larch Tree 2 Larch Cones 3 Treebark -- 8 2 36 45 11 18
Laurel Tree 2 Laurel Seeds 3 Treebark -- 8 2 20 25 6 10 60 Laurel Leaves
Linden Tree 2 Linden Fruits 3 Treebark -- 8 2 48 60 15 24
Lemon Tree ? Lemon ? Treebark -- ? ? ? ? ? ?
Maple Tree 2 Maple Samara 3 Treebark -- 10 3 47 59 14 24 6 Maple Leaf
Mulberry Tree 5 Mulberry 3 Treebark -- 5 1 30 38 9 15 250 Mulberry Leaves
Oak Tree 2 Oak Acorn 3 Treebark -- 5 1 40 50 12 20
Olive Tree 8 Olive 3 Treebark -- 9 2 36 45 11 18
Pear Tree 5 Pear 3 Treebark -- 5 1 8 10 3 4
Pine Tree 2 Pine Cone 3 Treebark -- 3 3 40 50 12 20
Plane Tree 2 Plane Seedpods 3 Treebark -- 15 3 29 36 9 15
Plum Tree 10 Plum 3 Treebark -- 4 1 8 10 3 4
Poplar Tree 2 Poplar Catkin 3 Treebark -- 16 2 47 59 14 24
Quince Tree 6 Quince 3 Treebark -- 4 1 18 23 6 9
Rowan Tree 4 Rowan Berries 3 Treebark -- 12 2 30 38 9 15
Sallow Tree 2 Sallow Catkin 3 Treebark -- 12 1 40 50 12 20
200px Silver Fir Tree 2 Silverfir Cone 3 Treebark 3 ? ? ? ?
Spruce Tree 2 Spruce Cone 3 Treebark 5 Spruce Bough 7 2 40 50 12 20
Sweetgum Tree 2 Sweetgum Seedpod 3 Treebark -- 10 2 32 40 10 16
Towercap 12 Towercap Spore -- -- 3 ? 46 ? 19 Caves
Walnut Tree 8 Walnut 3 Treebark -- 9 2 36 45 11 18
Whitebeam Tree 3 Whitebeam Fruit 3 Treebark -- 6 2 50 63 15 25
Willow Tree 2 Willow Catkin 3 Treebark -- 8 2 55 69 17 28
Yew Tree 2 Yew Cones 3 Treebark 5 Yew Bough 8 2 34 43 10 17
1. ^ A Battleaxe of the Twelfth Bay (B12) & Butcher's Cleaver produces the same amount of blocks as a Stone Axe and a Woodsman's Axe the same amount as a Metal Axe.