Difference between revisions of "Waterstrider"
(+ StudyTime: Hour-float to Time-code - (+potential other stuff))
|Line 13:||Line 13:|
Revision as of 06:53, 16 June 2019
|Size||1 x 1|
|Required By||(Bug: Bug Collection)|
|Study Time <b>StudyTime Input:</b><br><br >The studytime infobox parameter accepts two formats. An Hour-float (studyTime = H.hhhh) or a Time-code (studyTime = H:M).<br><br>Proper input rules:<br >H.hhhh: (Dot delimited) At least one leading digit, and at least 4 decimal digits.(good: "0.1230", bad: ".123")<br >H:M: (Colon delimited) At least one hour digit, and 1 or 2 minute digits. (good: "0:1", bad: ":1" or "0:123")<br><br >(Although bare integer-input would work for both format cases, there currently deemed improper formatted input.)<br >||3h 47m|
|LP / EXP||125|
|LP / Hour (real)||132.16|
|LP / Mental Weight||166.67|
|LP / Hour / EXP||33.04|
|LP / Hour / Size||132.16|
|LP / Hour / Weight||44.05|
|LP / Hour / Size / EXP||33.04|
|LP / Hour / Weight / EXP||11.01|
|Go to Objects|
Waterstriders are a Curiosity which can be used in the Study Report to earn Learning Points. They move by quickly pushing forward with their middle legs. They act identical to dragonflies in that they will glide in one direction, changing direction occasionally or when they collide with something.
How to Acquire
Waterstriders may be found in the water on surface level. While they spawn in Shallow Water, they can glide over onto Deep Water. They lack any intelligence and do not attempt to flee when being chased, but are far faster than you in shallows. They can be caught since after each push they stop periodically. Eventually they will stop close enough to walk over and catch.