World 11 Has begun (Feb 1 2019)
Note: RoB wiki is currently trying to catch up with the World-11 game changes.
Bloated Bolete
From Ring of Brodgar
Bloated Bolete | |||
---|---|---|---|
Vital statistics | |||
Size | 1 x 1 | ||
Skill(s) Required | Foraging | ||
Minimum Per*Exp | 110 | ||
Terrain | Forest, Grassland | ||
Produced By | Hand | ||
Specific Type of | Any Mushroom | ||
Required By | (Any Mushroom: Autumn Steak, Beaver Dog, Mushroom & Onion Pirozhki Dough, Mushroom Mash, Mushroom Pie Dough, Mushrooms in Jelly, Raw Mushroom-Burst Glutton) | ||
Hunger Filled | 1 | ||
Energy Filled | 275% | ||
Energy/Hunger | 275 | ||
Satiates | Mushrooms by 40% (5% chance) | ||
Study details | |||
Base LP | 1600 | ||
Study Time StudyTime Input:
The studytime infobox parameter accepts two formats. An Hour-float (studyTime = H.hhhh) or a Time-code (studyTime = H:M). Proper input rules: H.hhhh: (Dot delimited) At least one leading digit, and at least 4 decimal digits.(good: "0.1230", bad: ".123") H:M: (Colon delimited) At least one hour digit, and 1 or 2 minute digits. (good: "0:1", bad: ":1" or "0:123") (Although bare integer-input would work for both format cases, there currently deemed improper formatted input.) |
7h 17m | ||
Mental Weight | 5 | ||
EXP Cost | 0 | ||
LP / EXP | -999 | ||
LP / Hour (real) | 219.68 | ||
LP / Mental Weight | 320 | ||
LP / Hour / EXP | -999 | ||
LP / Hour / Size | 219.68 | ||
LP / Hour / Weight | 43.94 | ||
LP / Hour / Size / EXP | -999 | ||
LP / Hour / Weight / EXP | -999 | ||
+1 FEPs | +2 FEPs | % of Total | |
STR | 0 | 0 | 0% |
AGI | 0 | 0 | 0% |
INT | 0 | 0 | 0% |
CON | 0 | 0 | 0% |
PER | 3 | 0 | 30% |
CHA | 0 | 0 | 0% |
DEX | 7 | 0 | 70% |
WIL | 0 | 0 | 0% |
PSY | 0 | 0 | 0% |
Sum | 10 | 0 | -- |
Hunger per FEP | 0.1 | ||
FEP per Hunger | 10 | ||
Go to Objects |
Bloated Bolete is a Curiosity which can be used in the Study Report to earn Learning Points.
Where to find
Bloated Boletes can be found in forests or grassland.
Satiations
Bloated Bolete Satiated Mushrooms by a hefty 40%, 5% of the time. This can seriosuly limit the use of some power foods even after a single proc.