Category:The Symbel

From Ring of Brodgar
Antler Steak Cutlery11.52.510
Arched Chair124
Cake Knife12410
Cast Iron Trivet121010
Cloth Armchair123
Cloth Chair124
Cloth Footstool101
Coiled Rope Hotpad10.5310
Conch Chair100
Copper Kettle111510
Cottage Throne115
Cushioned Stool124
Drinking Horn11810
Earthenware Platter111010
Feather Garland11.51010
Gilded Nautilus10.7510
Gold Plate13.53510
Golden Table Bell12.52510
Hard Metal Cutlery11610
Hemp Tablecloth201010
Hop Garland11810
Leather Tablecloth211010
Linen Napkin11310
Linen Tablecloth201510
Metal Mug104.510
Metal Plate11710
Metal Saucière121610
Pepper Shaker12710
Poppy Garland11910
Porcelain Plate122010
Ram Chair103
Rocking Chair100
Royal Stool134
Royal Throne146
Rustic Chair102
Silk Napkin13510
Silk Tablecloth222510
Silver Cutlery11.51010
Silver River Cutlery123010
Silver River Goblet12.52510
Skull Cup121010
Skull Throne115
Soft Metal Cutlery101010
Stitched Leather Coaster10510
Stone Throne102
Stoneware Vase11.2810
Wicker Breadbasket11210
Wine Bottle11.5510
Wine Glass111010
Wooden Cup10310
Wooden Cutlery10510
Wooden Plate101010
Wool Tablecloth202010

The Symbel: Feasting

"... the sacred boar was brought in. The men laid their hands upon it, and oaths were sworn."

Knowing the rites and customs of 'The Symbel' allows you to host Great Feasts. Line up the tables, light the great bonfire, and feast through the night, the day, and the night again.

Feasting allows you to not only eat more food, but also to get more FEPs per food unit eaten.

Build a Table. The table can be equipped with up to nine different items. Pull up a Chair and have a seat. Now right-click on the table. You get nice little bonuses to your eating depending on the Quality of the Symbel items placed on it. You can see these bonuses displayed in the table's interface. While seated, and with the table's interface open, click feast. You now get to see a fork. Now click on a food item in the table's inventory. Tada! Eating, and bonuses applied.

You can create various kinds of objects to put on the table. These Symbel items degrade over time. They each have a certain chance of degrading every time a food unit is eaten off of the table. For instance, gold symbelware is much slower in degrading than temporary flower arrangements. If they degrade,one point of wear is added. If an item reaches maximum wear, it is destroyed. It is noteworthy that the bonuses granted by the symbel items decrease with increasing wear of the item. Regular exchange or "repair" of symbel items via hearth magic (polish the silver) is necessary to maintain high level bonuses. Please note that you can only get bonuses from one instance of a particular item type. Psyche is relevant for all these crafts.

In addition, eating with friends and building a Bonfire allows you to feast even longer and with better bonuses. The bonus determined by the collected hunger modifiers of all active tables, factored by the average charisma of everyone at the party. Please note that the FEP-bonus is only ever applied to the table in question, never shared with the extended party in any way. The person with the highest charisma should light the bonfire, as charisma of the host of the evening is obviously relevant for the bonus. Be aware that you regain less hunger when feasting, so don't do it if you don't have the food to spare.