Cave Louse Chitin

From Ring of Brodgar
Cave Louse Chitin
Cave Louse Chitin.png
Vital statistics
Size 2 x 1
Skill(s) Required Hunting
Object(s) Required Cave Louse Corpse
Specific Type of Bone Material, Chitin
Required By (Bone Material: Black Ribeye Steak, Bone Arrow, Bone Ash, Bone Chest, Bone Glue, Bone Greaves, Bone Hook, Bone Marrow, Bone Pins, Bone Saw, Deep Sea Atavism, Dice, Fisherman's Hat, Flute, Fossil Collection, Goat Mask, Personal Claim, Poppy Wobbler, Primitive Doll, Rattle-Tattle-Talisman, Runed Dolmen, Seer's Bones, Skull Throne, Still Life, Untanned Rot, Village Claim), (Chitin: Chitin Powder)
Study details
Base LP 600
Study Time 
StudyTime Input:

The studytime infobox parameter accepts two formats. An Hour-float (studyTime = H.hhhh) or a Time-code (studyTime = H:M).

Proper input rules:
H.hhhh: (Dot delimited) At least one leading digit, and at least 4 decimal digits.(good: "0.1230", bad: ".123")
H:M: (Colon delimited) At least one hour digit, and 1 or 2 minute digits. (good: "0:1", bad: ":1" or "0:123")

(Although bare integer-input would work for both format cases, there currently deemed improper formatted input.)
2h 44m
Mental Weight 31
EXP Cost 7
LP / EXP 85.71
LP / Hour (real) 219.51
LP / Mental Weight 19.35
LP / Hour / EXP 31.36
LP / Hour / Size 109.76
LP / Hour / Weight 7.08
LP / Hour / Size / EXP 15.68
LP / Hour / Weight / EXP 1.01
Go to Objects

Cave Louse Chitin is a Curiosity which can be used in the Study Report to earn Learning Points. It also counts as bone material and can be used for various recipes and some buildings. Due to general abundance of generic bones, it's almost always best to study the Cave Louse Chitin.

How to Acquire

The Chitin can be obtained by right-clicking the Cave Louse corpse and use Break option. You will get between 2 and 5 chitin.

Quality

The quality of Cave Louse Chitin while butchering is determined by quality of the animal corpse and is softcapped by your sharp tool quality and survival.

  1. If then
  2. If then

Tool quality softcap is applied before the survival softcap.