|Size||3 x 3|
|Storage Size||8 x 8|
|Skill(s) Required||Animal Husbandry|
|Object(s) Required||Thatching Material x10, Board x20, Block of Wood x10, Straw x10|
|Required By||Chick, Chicken Egg, Gold Egg, Swill|
|Can be Lifted||No
|Go to Objects|
|uild > uildings & Construction > Houses & uildings > Ch cken Coop|
If you want to breed Hens and Cocks you will need to build a Chicken Coop. Each hen will take around 1 real life day to lay an Egg. Be sure to leave space below the hen or it will not produce an egg. Hens will lay eggs without a cock in the Chicken Coop, but they will not be fertilized. Fertilized eggs have a white pie fraction overlain on them indicating when they will hatch into chicks. Fertilized eggs can still be turned into food, such as Fried Chicken Egg.
Chicken Coops offer an 8x8 inventory grid. Note that Hens, which take up 4 spaces (2x2), must have at least one space directly below them to lay eggs. Likewise fertilized eggs must be under the hens for them to hatch. The growth timer will stop after some time if there is no chicken above the egg. Chicks must have a 2x2 tile space, a total of 4 tiles, to mature into chickens and they will jostle themselves around to make this room when they are ready, however, if it is not available their timer will pause and they will not mature until there is enough room. Also note that, occasionally sterile eggs will still be produced even if all the above requirements are met.
A Chicken Coop has no quality and thus has no effect on the eggs and chicks produced.
(WaterQ+ SwillQ)/2 = capQ of chicken.
Essentially, chicken quality is directly based on water and seed quality. Higher quality fodder, known as Swill in game, from higher quality foods will allow your chicks to grow into higher quality hens and cocks; Higher quality cocks and hens will produce higher quality eggs, which will hatch into higher quality chicks than the previous generation, and thus the cycle repeats.
(New to World 11) Chickens found in the wild can have their quality degrade while in the chicken coop. The cause is still unknown whether it be from the food they consume or from the hut.
When a new egg is laid, it's quality is based on the average of its parents quality +/-5. When it hatches the chick is initially of the same quality as its egg was. As the young chick grows, it will feed occasionally. If during any of these feedings fodder and water quality's average is lower than that of said chick, then the chick's quality will drop by some increment. Chicks never grow in quality and mature chickens never change theirs.
Caring for your Chickens
Chickens require feeding and watering and Chicken Coops have space inside for this. To fill them, have fodder material (listed below) in your inventory, then lift it up with a left-click and right-click on the coop. This will fill the fodder bar a bit. You will not be able to recover any seed or plants used in this manner. Fodder and water each fill up their own meter inside the coop. As the chickens eat, the amounts that will be diminished are proportionate to the number of chickens contained therein.
Plants that could be used as fodder:
(This list is not complete.)
- Any Seeds
- Beetroot Leaves
- Giant Pumpkin
- Poppy Flower
- Pumpkin Flesh
Chicken Coops can hold a maximum of 30.00(L) of water.
How to Acquire
A Chicken Coop can be built, generally on a 2x2 paved area.
- There is a trick to filling a Chicken Coop much more quickly than normal. Click to pick up a unit of food, then with it floating on your cursor, hold down the shift key and right click the trough. As long as you keep the shift key held down, another unit of food from your inventory will automatically be placed on your cursor, ready to right click again!
- Warning: Edible forageables, like for example, Candleberry or Bloated Bolete also count as fodder, so be careful when shift-right clicking as you will loose them.
- Swill, the byproduct of filling a Chicken Coop, or mixing foodstuffs, can be stored in barrels, buckets, and troughs, and transferred between all structures which require it.