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New world 12 as of 6 March 2020 HnH Topic: World 12
Satiation reworked as of Feasting Leonardo (2019-12-11) patch.


Dry Weald

From Ring of Brodgar
Dry Weald
Dry Weald.png
Dry Weald Terrain
Can be paved No
Can be plowed Yes
Max Speed Run
Forageables Blueberries, Spindly Taproot, Stinging Nettle, Wild Windsown Weed, Chantrelles, Yellowfeet, Bloated Bolete
Trees Aspen Tree, Birdcherry Tree, Black Pine Tree, Hazel Tree, Hornbeam Tree, Juniper Tree, King's Oak Tree, Larch Tree, Linden Tree, Pine Tree, Spruce Tree, Tree Heath Tree
Flora Old Trunk, Old Stump, Sandthorn Bush, Arrowwood Bush, Tibast Bush, Bog-Myrtle Bush
Fauna Adder, Ant Hill, Ants, Badger, Bat, Bear, Boar, Dryad, Earthworm, Firefly, Forest Snail, Fox, Frog, Grub, Lynx, Midge Swarm, Moose, Quail, Rabbit Buck, Rabbit Doe, Rat, Red Deer, Silkmoth, Stag Beetle, Squirrel, Toad, Wild Bees, Wood Grouse Cock, Wood Grouse Hen, Wolverine
Back to Terrain

Dry Weald are one of the many biomes within the Hearthlands, a form of Forest Terrain. On foot, a Hearthling can travel at a running pace through Dry Weald, with a decent level of stamina drain for doing so. You may plow a Weald to turn it into plowed dirt, but directly paving a Wold is impossible. Dry Wealds are a source of many of the different forageables in the game, as with other forest terrains, so it is a good idea to settle down near or inside of one, particularly when starting out, since they also are a plentiful supply of various materials which are needed in spades during the early portions of the game, such as Blocks of Wood, Boards, Boughs, and edible berries and fruits.