<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://ringofbrodgar.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Azkanan</id>
	<title>Ring of Brodgar - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://ringofbrodgar.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Azkanan"/>
	<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/wiki/Special:Contributions/Azkanan"/>
	<updated>2026-06-21T21:39:04Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=User:Azkanan&amp;diff=60333</id>
		<title>User:Azkanan</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=User:Azkanan&amp;diff=60333"/>
		<updated>2018-03-29T20:31:59Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy_talk:Boar&amp;diff=22734</id>
		<title>Legacy talk:Boar</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy_talk:Boar&amp;diff=22734"/>
		<updated>2011-07-12T11:41:36Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Agility==&lt;br /&gt;
&lt;br /&gt;
Out of 20 sling-shots, my highest damage was 72.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*MAX = 60 * sqrt(26/10) = 96&lt;br /&gt;
*MIN = 0.5 * (26/X) * MAX = Y&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(26/17) = 1.5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*MIN = 0.5 * (26/17) * MAX = 72&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boar Agility = Aprox 17&lt;br /&gt;
&lt;br /&gt;
--[[User:Projeear|Projeear]] 06:41, 12 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Sun==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve seen most boars just before the sun was setting down and durning it. What means,they are most active that time. But that may be just &amp;quot;luck&amp;quot; meeting 4 boars in 10 minutes. (added by Fritz)&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy_talk:Boar&amp;diff=22733</id>
		<title>Legacy talk:Boar</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy_talk:Boar&amp;diff=22733"/>
		<updated>2011-07-12T11:41:16Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Agility==&lt;br /&gt;
&lt;br /&gt;
Out of 20 sling-shots, my highest damage was 72.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*MAX = 60 * sqrt(26/10) = 96&lt;br /&gt;
*MIN = 0.5 * (26/X) * MAX = Y&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(26/17) = 1.5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*MIN = 0.5 * (26/17) * MAX = 72&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boar Agility = Aprox 17&lt;br /&gt;
&lt;br /&gt;
--[[User:Azkanan|Azkanan]] 06:41, 12 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Sun==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve seen most boars just before the sun was setting down and durning it. What means,they are most active that time. But that may be just &amp;quot;luck&amp;quot; meeting 4 boars in 10 minutes. (added by Fritz)&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Boar&amp;diff=22732</id>
		<title>Legacy:Boar</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Boar&amp;diff=22732"/>
		<updated>2011-07-12T11:34:49Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
&lt;br /&gt;
|location = [[Forest]]&lt;br /&gt;
|avgLevel = 7&lt;br /&gt;
|hp = Level*40&lt;br /&gt;
|butcherQuality = Level*8&lt;br /&gt;
|loot = [[Raw Hide]], [[Intestines]] x4,[[Boar Meat]] x8, [[Bone Material]] x4, [[Boar Tusk]] x 1-2&lt;br /&gt;
|Agility = 17&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A boar is one of many different kinds of wild animals in the game. Boars also stand out as being one of the tougher creatures due to their aggressive nature and the likelihood of encountering them on forest terrain. Fortunately, boars are notably slower than most other animals as their fastest movement speed is somewhat slower than a player&#039;s running speed, making it possible to outrun them given enough time and stamina. They sometimes will attack you and kill you while you are unconscious. To get to you, boars will destroy any objects obstructing their path with lower than Soak 25, meaning only [[Palisade]]s and [[Brickwall]]s stop boars from chasing you. &lt;br /&gt;
&lt;br /&gt;
The quality of all boar materials ([[Raw Hide]], [[Boar Meat|Meat]], [[Intestines]], [[Bone Material|Bones]]/[[Boar Tusk|Teeth]]) is equal to Boar Level*8. Raw Hide, Intestines, and Meat are softcapped[http://ringofbrodgar.com/wiki/Quality#Skill_values] by Survival and your carving tool. Bones are only softcapped[http://ringofbrodgar.com/wiki/Quality#Skill_values] by Survival.&lt;br /&gt;
&lt;br /&gt;
Finally, boars may be [[Taming|tamed]] to become [[Pig|domesticated pigs]]. Unlike other tamable animals, boars may attack you again immediatelly after succesful taming attempt, without 10 minutes delay. With high cooldown after using Quell the Beast and reset initiative points you need somewhere to run - either shallow water, boat or palisade gate.&lt;br /&gt;
&lt;br /&gt;
== Combat Behavior ==&lt;br /&gt;
&lt;br /&gt;
Boars will attack with a stomp when their attack meter is high enough. They will also use a move that will give them initiative points and another that will fill both attack and defense meter. Sometimes they will use a special move that will shift the balance towards their favor by one if they have enough initiative points. If their advantage gets high enough, boars will start using a move that will rapidly increase their attack and defense meter (indicated by a throbbing heart).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How to combat them ==&lt;br /&gt;
&lt;br /&gt;
Use dash to counter against the defense drain and side step each time they use the special move to shift balance in their favor. Alternatively, you can simply try to use opportunity knocks a few times before hitting them to undo the initiative gain and damage them.&lt;br /&gt;
&lt;br /&gt;
If the boar starts gaining too much advantage over you, try to use opportunity knocks a few times followed by a valorous strike to return advantage back to 0.&lt;br /&gt;
&lt;br /&gt;
If things go too badly, try to find waters or a house to retreat towards to get out of their attack range. Boars move a bit slower than running speed, so you should be able to outrun them provided your stamina can hold.&lt;br /&gt;
&lt;br /&gt;
Boars are able to destroy [[Roundpole Fence]]s so it is not advisable to use them for escape.&lt;br /&gt;
&lt;br /&gt;
It should be noted that when the boar&#039;s health begins to fall past a lower level it will turn passive and attempt to flee.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
It has been mentioned that boars are one of the few animals which run slower than a Hearthling&#039;s third speed several times. Use this to your advantage if you need to flee from them or when trying to hunt them. If they begin to run away from you, you can punch them from behind for maximum damage, even with no red bar. For an easy kill against high levels boars, sling rocks at them from a boat, and then when they start to run you can hop out and chase them down.&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
&lt;br /&gt;
*Also, boars cannot travel past cliffs, or break palisades.&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Template:Infobox_creature&amp;diff=22731</id>
		<title>Template:Infobox creature</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Template:Infobox_creature&amp;diff=22731"/>
		<updated>2011-07-12T11:34:34Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;font-size:89%; width:250px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#3366CC; color:#ffffff; font-size:120%; padding:1em;&amp;quot; |  {{{name|{{PAGENAME}}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding:0.5em;&amp;quot; | [[{{{image|Image:{{PAGENAME}}.png}}}]]&amp;lt;br/&amp;gt;&#039;&#039;{{{caption| }}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#3366CC; color:#ffffff;&amp;quot; | Vital statistics&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:30%;&amp;quot; | &#039;&#039;&#039;Location&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:70%;&amp;quot; | {{{location}}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Avg. Level&#039;&#039;&#039;&lt;br /&gt;
| {{{avgLevel}}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hit Points&#039;&#039;&#039;&lt;br /&gt;
| {{{hp}}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Butcher Quality&#039;&#039;&#039;&lt;br /&gt;
| {{{butcherQuality}}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Loot&#039;&#039;&#039;&lt;br /&gt;
| {{{loot}}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Agility&#039;&#039;&#039;&lt;br /&gt;
| {{{Agility}}}&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&amp;lt;br style=&amp;quot;clear:both;&amp;quot; /&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{documentation}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Boar&amp;diff=22730</id>
		<title>Legacy:Boar</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Boar&amp;diff=22730"/>
		<updated>2011-07-12T11:32:32Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
&lt;br /&gt;
|location = [[Forest]]&lt;br /&gt;
|avgLevel = 7&lt;br /&gt;
|hp = Level*40&lt;br /&gt;
|butcherQuality = Level*8&lt;br /&gt;
|loot = [[Raw Hide]], [[Intestines]] x4,[[Boar Meat]] x8, [[Bone Material]] x4, [[Boar Tusk]] x 1-2&lt;br /&gt;
|Aprox Agility = 17&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A boar is one of many different kinds of wild animals in the game. Boars also stand out as being one of the tougher creatures due to their aggressive nature and the likelihood of encountering them on forest terrain. Fortunately, boars are notably slower than most other animals as their fastest movement speed is somewhat slower than a player&#039;s running speed, making it possible to outrun them given enough time and stamina. They sometimes will attack you and kill you while you are unconscious. To get to you, boars will destroy any objects obstructing their path with lower than Soak 25, meaning only [[Palisade]]s and [[Brickwall]]s stop boars from chasing you. &lt;br /&gt;
&lt;br /&gt;
The quality of all boar materials ([[Raw Hide]], [[Boar Meat|Meat]], [[Intestines]], [[Bone Material|Bones]]/[[Boar Tusk|Teeth]]) is equal to Boar Level*8. Raw Hide, Intestines, and Meat are softcapped[http://ringofbrodgar.com/wiki/Quality#Skill_values] by Survival and your carving tool. Bones are only softcapped[http://ringofbrodgar.com/wiki/Quality#Skill_values] by Survival.&lt;br /&gt;
&lt;br /&gt;
Finally, boars may be [[Taming|tamed]] to become [[Pig|domesticated pigs]]. Unlike other tamable animals, boars may attack you again immediatelly after succesful taming attempt, without 10 minutes delay. With high cooldown after using Quell the Beast and reset initiative points you need somewhere to run - either shallow water, boat or palisade gate.&lt;br /&gt;
&lt;br /&gt;
== Combat Behavior ==&lt;br /&gt;
&lt;br /&gt;
Boars will attack with a stomp when their attack meter is high enough. They will also use a move that will give them initiative points and another that will fill both attack and defense meter. Sometimes they will use a special move that will shift the balance towards their favor by one if they have enough initiative points. If their advantage gets high enough, boars will start using a move that will rapidly increase their attack and defense meter (indicated by a throbbing heart).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How to combat them ==&lt;br /&gt;
&lt;br /&gt;
Use dash to counter against the defense drain and side step each time they use the special move to shift balance in their favor. Alternatively, you can simply try to use opportunity knocks a few times before hitting them to undo the initiative gain and damage them.&lt;br /&gt;
&lt;br /&gt;
If the boar starts gaining too much advantage over you, try to use opportunity knocks a few times followed by a valorous strike to return advantage back to 0.&lt;br /&gt;
&lt;br /&gt;
If things go too badly, try to find waters or a house to retreat towards to get out of their attack range. Boars move a bit slower than running speed, so you should be able to outrun them provided your stamina can hold.&lt;br /&gt;
&lt;br /&gt;
Boars are able to destroy [[Roundpole Fence]]s so it is not advisable to use them for escape.&lt;br /&gt;
&lt;br /&gt;
It should be noted that when the boar&#039;s health begins to fall past a lower level it will turn passive and attempt to flee.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
It has been mentioned that boars are one of the few animals which run slower than a Hearthling&#039;s third speed several times. Use this to your advantage if you need to flee from them or when trying to hunt them. If they begin to run away from you, you can punch them from behind for maximum damage, even with no red bar. For an easy kill against high levels boars, sling rocks at them from a boat, and then when they start to run you can hop out and chase them down.&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
&lt;br /&gt;
*Also, boars cannot travel past cliffs, or break palisades.&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Mug&amp;diff=22696</id>
		<title>Legacy:Mug</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Mug&amp;diff=22696"/>
		<updated>2011-07-07T18:32:44Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox object&lt;br /&gt;
| xsize      = 1&lt;br /&gt;
| ysize      = 1&lt;br /&gt;
| skillreq   = [[requires::Pottery]]&lt;br /&gt;
| objectsreq = [[requires::Clay]] x2&lt;br /&gt;
| producedby = [[requires::Kiln]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A mug is required to drink [[tea]] from a [[Tea Pot|tea pot]].&lt;br /&gt;
&lt;br /&gt;
Mugs have a capacity of 0.3 L. Every 0.1 L of tea restores 15% stamina, hence a mug full of tea will restore a total of 45% stamina.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
To make a mug, you need the [[pottery]] skill and 2 blocks of [[clay]].&lt;br /&gt;
&lt;br /&gt;
{{Key|C}}raft &amp;amp;gt; Cera{{Key|m}}ics &amp;amp;gt; {{K|M}}ug&lt;br /&gt;
&lt;br /&gt;
*Use the craft menu to mold the clay, and then fire the mug in a [[kiln]].&lt;br /&gt;
*You will get an empty mug.&lt;br /&gt;
*Requires 3 sticks to fire&lt;br /&gt;
&lt;br /&gt;
**To fill the mug, pick up the [[Tea Pot|tea pot]] and right click on mug.  (The mug must be in your inventory.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How to Unlock==&lt;br /&gt;
&lt;br /&gt;
You need to pick [[Green Tea Leaves]] or [[Black Tea Leaves]] to unlock the option to craft Mugs.&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Tea_Pot&amp;diff=22695</id>
		<title>Legacy:Tea Pot</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Tea_Pot&amp;diff=22695"/>
		<updated>2011-07-07T18:32:22Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox object&lt;br /&gt;
| xsize      = 1&lt;br /&gt;
| ysize      = 1&lt;br /&gt;
| skillreq   = [[requires::Pottery]]&lt;br /&gt;
| objectsreq = [[requires::Clay]] x4&lt;br /&gt;
| producedby = [[requires::Kiln]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Tea pots can hold 1.0 L of [[tea]], but the tea must be poured into a [[mug]] in order to drink it.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
To make a tea pot, you need the [[pottery]] skill and 4 blocks of [[clay]].&lt;br /&gt;
&lt;br /&gt;
{{Key|C}}raft &amp;amp;gt; Cera{{Key|m}}ics &amp;amp;gt; Tea {{K|P}}ot&lt;br /&gt;
&lt;br /&gt;
*Use the craft menu to mold the clay, and then fire the tea pot in a [[kiln]]. &lt;br /&gt;
*You will get an empty tea pot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How to Unlock==&lt;br /&gt;
&lt;br /&gt;
You need to pick [[Green Tea Leaves]] or [[Black Tea Leaves]] to unlock the option to craft Tea Pots.&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Tea_Pot&amp;diff=22694</id>
		<title>Legacy:Tea Pot</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Tea_Pot&amp;diff=22694"/>
		<updated>2011-07-07T18:31:27Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox object&lt;br /&gt;
| xsize      = 1&lt;br /&gt;
| ysize      = 1&lt;br /&gt;
| skillreq   = [[requires::Pottery]]&lt;br /&gt;
| objectsreq = [[requires::Clay]] x4&lt;br /&gt;
| producedby = [[requires::Kiln]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Tea pots can hold 1.0 L of [[tea]], but the tea must be poured into a [[mug]] in order to drink it.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
To make a tea pot, you need the [[pottery]] skill and 4 blocks of [[clay]].&lt;br /&gt;
&lt;br /&gt;
{{Key|C}}raft &amp;amp;gt; Cera{{Key|m}}ics &amp;amp;gt; Tea {{K|P}}ot&lt;br /&gt;
&lt;br /&gt;
*Use the craft menu to mold the clay, and then fire the tea pot in a [[kiln]]. &lt;br /&gt;
*You will get an empty tea pot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How to Unlock==&lt;br /&gt;
&lt;br /&gt;
You need to pick [[Green Tea Leaves]] or [[Black Tea Leaves]] to unlock the option to craft the Pot and Mug.&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Category:Fish&amp;diff=22206</id>
		<title>Category:Fish</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Category:Fish&amp;diff=22206"/>
		<updated>2011-04-29T09:14:50Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: /* Full Moon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category is used to list fish caught during specific phase cycles of the Moon.&lt;br /&gt;
&lt;br /&gt;
All fish are caught with [[Fishing]], but you can only fish in areas where you see a fish jumping out of the water.&lt;br /&gt;
&lt;br /&gt;
==Phases of the Moon==&lt;br /&gt;
&lt;br /&gt;
[[Image:Phases_of_the_Moon.png|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== New Moon ===&lt;br /&gt;
Brill&lt;br /&gt;
*Deep River with Earthworm, Intestines&lt;br /&gt;
*Deep Lake with Intestines&lt;br /&gt;
&lt;br /&gt;
Bream&lt;br /&gt;
*Shallow River with Earthworm, Intestines&lt;br /&gt;
*Shallow Lake with Intestines, Woodfish&lt;br /&gt;
&lt;br /&gt;
Plaice&lt;br /&gt;
*Shallow Lake with Intestines, Woodfish, Bloated Leeches&lt;br /&gt;
&lt;br /&gt;
=== Waxing Crescent ===&lt;br /&gt;
Perch, Pike:&lt;br /&gt;
*Caught at night time, morning, in Shallow Lake and depths, with woodfish or rock lobster lure&lt;br /&gt;
Pike:&lt;br /&gt;
*Shallow Lake: Rock Lobster Lure, Feather Fly&lt;br /&gt;
Plaice, Bream:&lt;br /&gt;
*Caught before and after dawn, in Shallow Lake, with rock lobster lure&lt;br /&gt;
&lt;br /&gt;
Brill, Perch:&lt;br /&gt;
*Caught at midnight, in river, with feather fly&lt;br /&gt;
Perch&lt;br /&gt;
*Deep Lake: Rock Lobster lure,&lt;br /&gt;
*Deep River: Rock Lobster Lure, &lt;br /&gt;
&lt;br /&gt;
Roach:&lt;br /&gt;
*Caught in Deep River, with woodfish and occasionally leech&lt;br /&gt;
*Caught in depths, with rock lobster after nightfall&lt;br /&gt;
&lt;br /&gt;
=== First Quarter ===&lt;br /&gt;
Brill&lt;br /&gt;
*Caught midnight to morning, in river, with woodfish&lt;br /&gt;
*Deep Lake with Rock Lobster, Earthworm&lt;br /&gt;
*Deep River with Rock Lobster&lt;br /&gt;
&lt;br /&gt;
Pike&lt;br /&gt;
*Shallow Lake with Earthworm&lt;br /&gt;
&lt;br /&gt;
Plaice&lt;br /&gt;
*Shallow Lake with Pinecone Plug&lt;br /&gt;
&lt;br /&gt;
Bream&lt;br /&gt;
*Shallow Lake with Pinecone Plug, Rock Lobster&lt;br /&gt;
&lt;br /&gt;
=== Waxing Gibbous ===&lt;br /&gt;
Sturgeon&lt;br /&gt;
*Deep River at before and after midnight with rock lobster lure&lt;br /&gt;
&lt;br /&gt;
Pike-Perch&lt;br /&gt;
*Deep River at night with rock lobster lure.&lt;br /&gt;
&lt;br /&gt;
Salmon&lt;br /&gt;
*Deep River with rock lobster lure, woodfish&lt;br /&gt;
&lt;br /&gt;
Brill&lt;br /&gt;
*Deep or Shallow River with woodfish, leech, rock lobster lure&lt;br /&gt;
&lt;br /&gt;
Eel&lt;br /&gt;
*Deep River at night with woodfish.&lt;br /&gt;
&lt;br /&gt;
=== Full Moon ===&lt;br /&gt;
Sturgeon&lt;br /&gt;
*Deep River with leech&lt;br /&gt;
*Deep Lake with woodfish, poppy wobbler, leech, rock lobster lure&lt;br /&gt;
&lt;br /&gt;
Plaice&lt;br /&gt;
*Shallow River with rock lobster&lt;br /&gt;
*Shallow Lake with leech, earthworm, feather fly, pinecone plug&lt;br /&gt;
&lt;br /&gt;
Pike&lt;br /&gt;
*Deep Lake with earthworm, leech, rock lobster, tin fly, woodfish&lt;br /&gt;
*Shallow Lake with woodfish, rock lobster, tin fly, copper comet, feather fly&lt;br /&gt;
&lt;br /&gt;
Bream&lt;br /&gt;
*Shallow Lake with poppy wobbler, rock lobster, earthworm, feather fly, copper comet&lt;br /&gt;
&lt;br /&gt;
Roach&lt;br /&gt;
*Deep Lake with poppy wobbler, copper comet, pinecone plug, woodfish&lt;br /&gt;
*Deep River with rock lobster, earthworm&lt;br /&gt;
&lt;br /&gt;
Perch&lt;br /&gt;
*Deep Lake with poppy wobbler&lt;br /&gt;
&lt;br /&gt;
Brill&lt;br /&gt;
*Deep Lake with Feather Fly, Pinecone Plug&lt;br /&gt;
&lt;br /&gt;
Eel&lt;br /&gt;
*Deep Lake with woodfish&lt;br /&gt;
&lt;br /&gt;
=== Waning Gibbous ===&lt;br /&gt;
Eel&lt;br /&gt;
*Deep River with Earthworm, Rock Lobster, Woodfish&lt;br /&gt;
*Deep Lake with Woodfish&lt;br /&gt;
&lt;br /&gt;
Pike&lt;br /&gt;
*Deep Lake with Rock Lobster, Earthworm&lt;br /&gt;
*Shallow Lake with Rock Lobster, Copper Comet&lt;br /&gt;
&lt;br /&gt;
Bream&lt;br /&gt;
*Shallow Lake with Rock Lobster, Copper Comet, Pinecone Plug, Earthworm&lt;br /&gt;
&lt;br /&gt;
Roach&lt;br /&gt;
*Deep Lake with Copper Comet&lt;br /&gt;
*Deep River with Feather Fly, Rock Lobster, Woodfish (at Midnight)&lt;br /&gt;
&lt;br /&gt;
Perch&lt;br /&gt;
*Deep Lake with Rock Lobster, Earthworm, Feather Fly&lt;br /&gt;
&lt;br /&gt;
Plaice&lt;br /&gt;
*Shallow Lake with Copper Comet, Woodfish, Earthworm&lt;br /&gt;
*Deep River with Woodfish&lt;br /&gt;
&lt;br /&gt;
Brill&lt;br /&gt;
*Deep River with Earthworm, Leech, Feather Fly, Woodfish&lt;br /&gt;
&lt;br /&gt;
Sturgeon&lt;br /&gt;
*Deep River with Woodfish, Rock Lobster&lt;br /&gt;
&lt;br /&gt;
=== Last Quarter ===&lt;br /&gt;
Brill&lt;br /&gt;
*Deep Lake with Feather Fly, Woodfish&lt;br /&gt;
*Deep River with Intestines&lt;br /&gt;
&lt;br /&gt;
Roach&lt;br /&gt;
*Deep Lake with Feather Fly&lt;br /&gt;
&lt;br /&gt;
Perch&lt;br /&gt;
*Deep Lake with Feather Fly, Rock Lobster, Woodfish, Earthworm&lt;br /&gt;
*Deep River with Rock Lobster, Earthworm&lt;br /&gt;
&lt;br /&gt;
Roach&lt;br /&gt;
*Deep Lake with Feather Fly&lt;br /&gt;
&lt;br /&gt;
Sturgeon&lt;br /&gt;
*Deep Lake with Feather Fly&lt;br /&gt;
&lt;br /&gt;
=== Waning Crescent ===&lt;br /&gt;
Pike:&lt;br /&gt;
*Caught from morning after sunrise through twilight, in Shallow Lake and depths, with rock lobster&lt;br /&gt;
*Deep River at night, with Woodfish&lt;br /&gt;
&lt;br /&gt;
Perch&lt;br /&gt;
*Deep River at night, with Woodfish&lt;br /&gt;
&lt;br /&gt;
Bream:&lt;br /&gt;
*Shallow Lake at night, with Copper Comet, Feather Fly, Pinecone Plug, Woodfish, Rock Lobster&lt;br /&gt;
&lt;br /&gt;
Plaice:&lt;br /&gt;
*Shallow Lake at night, with Copper Comet, Feather Fly, Pinecone Plug, Tin Fly&lt;br /&gt;
&lt;br /&gt;
Brill&lt;br /&gt;
*Deep River in the morning, with Woodfish&lt;br /&gt;
&lt;br /&gt;
Roach&lt;br /&gt;
*Deep River in the morning, with Woodfish&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Itsy_Bitsy%27s_Web&amp;diff=19567</id>
		<title>Legacy:Itsy Bitsy&#039;s Web</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Itsy_Bitsy%27s_Web&amp;diff=19567"/>
		<updated>2011-03-15T19:24:19Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_object&lt;br /&gt;
&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|lpgain = 0&lt;br /&gt;
|skillreq = [[requires::Foraging]]&lt;br /&gt;
|objectsreq = [[requires::none]]&lt;br /&gt;
|studytime = 2 days&lt;br /&gt;
|lpgain = 18,000&lt;br /&gt;
|producedby = Hand&lt;br /&gt;
|required = 10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Itsy Bitsy&#039;s Web is a [[curiosity]] found while foraging herbs. &lt;br /&gt;
Requires 10 attention.&lt;br /&gt;
&lt;br /&gt;
Note: I found mine after picking blueberries. Not limited to roots and nettle.&lt;br /&gt;
Careful: disappears if dropped.&lt;br /&gt;
[[Category:Curiosity]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deborah&#039;&#039;&#039;&lt;br /&gt;
So I finally finished the itsy bitsy web. I found it sunday. It took two days to complete. At full change I got 18,000 lp and some change for it.&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Itsy_Bitsy%27s_Web&amp;diff=19566</id>
		<title>Legacy:Itsy Bitsy&#039;s Web</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Itsy_Bitsy%27s_Web&amp;diff=19566"/>
		<updated>2011-03-15T19:24:08Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_object&lt;br /&gt;
&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|lpgain = 0&lt;br /&gt;
|skillreq = [[requires::Foraging]]&lt;br /&gt;
|objectsreq = [[requires::none]]&lt;br /&gt;
|studytime = 2 days&lt;br /&gt;
|lpgain = 18,000&lt;br /&gt;
|producedby = Hand&lt;br /&gt;
|required = 10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Itsy Bitsy&#039;s Web is a [[curiosity]] found while foraging herbs. &lt;br /&gt;
Requires 10 attention.&lt;br /&gt;
&lt;br /&gt;
Note: I found mine after picking blueberries. Not limited to roots and nettle.&lt;br /&gt;
Careful: disappears if dropped.&lt;br /&gt;
[[Category:Curiosity]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deborah&#039;&#039;&#039;&lt;br /&gt;
So I finally finished the itsy bitsy web. I found it sunday. It took two days to complete. At full change I got 18,000 lp and some change for it.&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=User:Azkanan&amp;diff=17589</id>
		<title>User:Azkanan</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=User:Azkanan&amp;diff=17589"/>
		<updated>2010-12-07T01:10:18Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Images.jpg|thumb|89px|right]]&lt;br /&gt;
==About me==&lt;br /&gt;
&lt;br /&gt;
My name is Azkanan, and I&#039;m a cyberholic.&lt;br /&gt;
&lt;br /&gt;
I&#039;m also developing [http://projectearth.dyndns.org/ Project Earth].&lt;br /&gt;
&lt;br /&gt;
Meanwhile, I&#039;m also playing HnH and cotributing what knowledge I have on it to the Wiki.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==About Azkanan==&lt;br /&gt;
&lt;br /&gt;
Azkanan is my HnH character. Your general Jack of all Trades, running a farm-crafthouse-everything. I run a village called Garrison Azkanan with a handful of friends. Shit gets done and all is well.&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Sericulture&amp;diff=17588</id>
		<title>Legacy:Sericulture</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Sericulture&amp;diff=17588"/>
		<updated>2010-12-07T01:08:34Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox skill&lt;br /&gt;
| name       = {{PAGENAME}}&lt;br /&gt;
| image      = Image:{{PAGENAME}}.png&lt;br /&gt;
| imagewidth = 100&lt;br /&gt;
| caption    = {{PAGENAME}}&lt;br /&gt;
| cost       = 1,500&lt;br /&gt;
| req        = [[skillreq::Bee Keeping]]&lt;br /&gt;
| reqby      = Nothing&lt;br /&gt;
}}&lt;br /&gt;
[[File:Sericulture.jpg|thumb|A small sericulture farm.]]&lt;br /&gt;
&lt;br /&gt;
Sericulture allows you to catch [[Silkmoth]]s and process them into silk.&lt;br /&gt;
&lt;br /&gt;
==Production==&lt;br /&gt;
&lt;br /&gt;
# Catch a male and a female [[Silkmoth]]. They are randomly seen flying around [[Grassland]] and [[Forest Terrain]].&lt;br /&gt;
# Place the Silkmoths into the same container. After a few hours (needs testing), they will turn into 6-10 [[Silkworm Egg]]s.&lt;br /&gt;
# Put the Silkworm Eggs onto an [[Herbalist Table]]. After 8 hours, they will turn into [[Silkworm]]s. (If the table&#039;s quality is below that of the egg, the worm&#039;s quality will be reduced.)&lt;br /&gt;
# The Silkworms will periodically check for and eat [[Mulberry Leaf|Mulberry Leaves]]. If they fail more than once, they die. After eating 4, they will turn into [[Silkworm Cocoon]]s. (Whenever a worm eats a leaf of lower quality than itself, the worms quality will lower.)&lt;br /&gt;
# Silkworm Cocoons will hatch into a random-gendered Silkmoth after 12-24 hours (needs testing), or they can be boiled for 1 [[Silk Filament]] (Modified by your Industry slider; full Nature will award 2 Filaments, whereas full Industry will award 0).&lt;br /&gt;
# 10 Silk Filaments can be spun into 1 [[Silk Thread]] on a [[Spinning Wheel]], 10 of which can be woven into the final product, [[Silk Cloth]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In-Game Text==&lt;br /&gt;
&amp;quot;Superior softness, smoothness, shine and luster, all come with a price tag.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sericulture allows your character to produce and weave silk.&lt;br /&gt;
[[Category:Crafting]]&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Sericulture&amp;diff=17587</id>
		<title>Legacy:Sericulture</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Sericulture&amp;diff=17587"/>
		<updated>2010-12-07T01:08:13Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox skill&lt;br /&gt;
| name       = {{PAGENAME}}&lt;br /&gt;
| image      = Image:{{PAGENAME}}.png&lt;br /&gt;
| imagewidth = 100&lt;br /&gt;
| caption    = {{PAGENAME}}&lt;br /&gt;
| cost       = 1,500&lt;br /&gt;
| req        = [[skillreq::Bee Keeping]]&lt;br /&gt;
| reqby      = Nothing&lt;br /&gt;
}}&lt;br /&gt;
[[File:silkworm_farm.jpg]][[File:Sericulture.jpg|thumb|A small sericulture farm.]]&lt;br /&gt;
&lt;br /&gt;
Sericulture allows you to catch [[Silkmoth]]s and process them into silk.&lt;br /&gt;
&lt;br /&gt;
==Production==&lt;br /&gt;
&lt;br /&gt;
# Catch a male and a female [[Silkmoth]]. They are randomly seen flying around [[Grassland]] and [[Forest Terrain]].&lt;br /&gt;
# Place the Silkmoths into the same container. After a few hours (needs testing), they will turn into 6-10 [[Silkworm Egg]]s.&lt;br /&gt;
# Put the Silkworm Eggs onto an [[Herbalist Table]]. After 8 hours, they will turn into [[Silkworm]]s. (If the table&#039;s quality is below that of the egg, the worm&#039;s quality will be reduced.)&lt;br /&gt;
# The Silkworms will periodically check for and eat [[Mulberry Leaf|Mulberry Leaves]]. If they fail more than once, they die. After eating 4, they will turn into [[Silkworm Cocoon]]s. (Whenever a worm eats a leaf of lower quality than itself, the worms quality will lower.)&lt;br /&gt;
# Silkworm Cocoons will hatch into a random-gendered Silkmoth after 12-24 hours (needs testing), or they can be boiled for 1 [[Silk Filament]] (Modified by your Industry slider; full Nature will award 2 Filaments, whereas full Industry will award 0).&lt;br /&gt;
# 10 Silk Filaments can be spun into 1 [[Silk Thread]] on a [[Spinning Wheel]], 10 of which can be woven into the final product, [[Silk Cloth]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In-Game Text==&lt;br /&gt;
&amp;quot;Superior softness, smoothness, shine and luster, all come with a price tag.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sericulture allows your character to produce and weave silk.&lt;br /&gt;
[[Category:Crafting]]&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Legacy-Sericulture.jpg&amp;diff=17586</id>
		<title>File:Legacy-Sericulture.jpg</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Legacy-Sericulture.jpg&amp;diff=17586"/>
		<updated>2010-12-07T01:07:22Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{None selected}}&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Haven_and_Hearth_Wiki&amp;diff=17579</id>
		<title>Haven and Hearth Wiki</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Haven_and_Hearth_Wiki&amp;diff=17579"/>
		<updated>2010-12-05T11:35:36Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;div style=&amp;quot;text-decoration:blink&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;mainpage-leftcolumn-start /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to {{SITENAME}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;The wiki about Haven &amp;amp; Hearth that [[Help:Editing|anyone can edit]].&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;707 pages since July 13, 2010.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Contents &amp;lt;small&amp;gt;([[Special:AllPages|view all pages]])&amp;lt;/small&amp;gt;==&lt;br /&gt;
&amp;lt;!-- Blatantly Copied from Dwarf Fortress Wiki --&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 90%; max-width: 50em; margin: 0 auto; border-spacing: 1em; clear: both&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em&amp;quot; |&#039;&#039;&#039;New to Haven and Hearth?&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[About_Haven_and_Hearth|About Haven and Hearth]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Getting_Started|Getting Started]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%; vertical-align: top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em&amp;quot; |&#039;&#039;&#039;Detailed Information&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Skills]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Personal Beliefs]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Attributes]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Glossary]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Creatures]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Quality|Item Quality]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Cities|Villages]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Farming]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em&amp;quot; |&#039;&#039;&#039;Objects&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[:Category:Objects|Gigantic List of Objects]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Foods|Foods]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Liquids|Liquids]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Equipment|Equipment]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Structures|Structures]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Buildings|Buildings]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Containers|Containers]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Crops|Crops]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Wild Plants|Wild Plants]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 50%; vertical-align: top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
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|+ style=&amp;quot;color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em&amp;quot; |&#039;&#039;&#039;Quick Help Guides&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[Combat: Attacks, Moves &amp;amp; Maneuvers]]&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Bar_of_Wrought_Iron#How_to_acquire|Creating Wrought Iron]]&lt;br /&gt;
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|}&lt;br /&gt;
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|+ style=&amp;quot;color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em&amp;quot; |&#039;&#039;&#039;Special Information&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | &#039;&#039;&#039;[[Bugs|Known Bugs]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Haven and Hearth Wiki:Article Standards|Article Standards]]&lt;br /&gt;
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| style=&amp;quot;width: 50%&amp;quot; | [http://www.havenandhearth.com/forum/viewtopic.php?f=2&amp;amp;t=3196 &#039;&#039;&#039;&amp;quot;Read Me First&amp;quot;&#039;&#039;&#039;]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [http://www.havenandhearth.com/portal/res/skills.png Skill Tree]&lt;br /&gt;
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| style=&amp;quot;width: 50%&amp;quot; | [http://havenmap.student.utwente.nl/ Known World Map]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [http://www.havenandhearth.com/portal/howto Quick How-To]&lt;br /&gt;
|}&lt;br /&gt;
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&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;big&amp;gt;[[File:Flag-russia.jpg]]&#039;&#039;&#039;Русский? Смотри [http://ru.havenandhearth.wikia.com/wiki/%D0%97%D0%B0%D0%B3%D0%BB%D0%B0%D0%B2%D0%BD%D0%B0%D1%8F_%D1%81%D1%82%D1%80%D0%B0%D0%BD%D0%B8%D1%86%D0%B0 Russian Haven and Hearth Wiki]!&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Francophone ? Participez à la création du [http://fr.havenandhearth.wikia.com/ wiki Haven and Hearth en français] !&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==What&#039;s New==&lt;br /&gt;
*June 3, 2009 - This wiki is created!&lt;br /&gt;
*July 7, 2009 - The first real information is added!&lt;br /&gt;
*July 17, 2009 - Initial seeding complete; wiki surpasses 250 articles.&lt;br /&gt;
*August 22, 2009 - The [[:Template:Infobox food2 |food template]] is now functional. This will automatically compute various mathematical data. Please use this for all future food objects.&lt;br /&gt;
*August 25, 2009 - Semantic MediaWiki activated. Adaptation of current content begins.&lt;br /&gt;
*September 7, 2009 - Crafting gets an overhaul and the map generator changes. [http://www.havenandhearth.com/forum/viewtopic.php?f=6&amp;amp;t=1784&amp;amp;sid=eeeca931fa83e2ca09484636051c0342 Details]&lt;br /&gt;
* February 27, 2010 - Great Flood&lt;br /&gt;
&lt;br /&gt;
==Contribute to this Wiki==&lt;br /&gt;
*If you would like to contribute to this wiki but don&#039;t know where to start, please see the [[Haven and Hearth Wiki:Community Portal|Community Portal]].&lt;br /&gt;
&lt;br /&gt;
*To write a new article, just enter the article title in the box below.&lt;br /&gt;
&amp;lt;createbox&amp;gt;&lt;br /&gt;
width=24&lt;br /&gt;
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&amp;lt;/createbox&amp;gt;&lt;br /&gt;
;Not sure where to start?&lt;br /&gt;
* Check out &#039;&#039;&#039;[[Help:Starting this wiki]]&#039;&#039;&#039; for some tips&lt;br /&gt;
* If you are new to wikis, check &#039;&#039;&#039;[[Help:Getting Started]]&#039;&#039;&#039;&lt;br /&gt;
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==Featured Video==&lt;br /&gt;
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==Featured Articles==&lt;br /&gt;
*&#039;&#039;&#039;[[FEP Table]]&#039;&#039;&#039;&lt;br /&gt;
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&lt;br /&gt;
{|cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;width:100%; padding:0.5em;&amp;quot;&lt;br /&gt;
|http://images.wikia.com/central/images/c/c0/Gaming_logo_250px.png&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Other [[w:Gaming|gaming wikis]] from [[wikia:Wikia|Wikia]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;[[w:c:FFXI|FFXI]] • [[w:c:wow|World of Warcraft]] • [[w:c:guildwars|Guild Wars]] • [[w:c:warhammeronline|Warhammer Online]] • [[w:c:aoc|Age of Conan]] • [[w:c:starcraft|StarCraft]] • [[w:c:lotro|Lord of the Rings Online]] • [[w:Gaming|More...]]&amp;lt;br /&amp;gt;[http://irc.wikia.com/gaming Wikia Gaming IRC channel]&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
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__NOTOC__&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
[[Category:Browse]]&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Vapntreyiu&amp;diff=17578</id>
		<title>Legacy:Vapntreyiu</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Vapntreyiu&amp;diff=17578"/>
		<updated>2010-12-05T10:41:51Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox object&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 2&lt;br /&gt;
|lpgain = 25&lt;br /&gt;
|skillreq = [[requires::Cloth Making]], [[requires::Militia Training]]&lt;br /&gt;
|objectsreq = [[requires::Linen Cloth]] x5, [[requires::Wool]] x5&lt;br /&gt;
|producedby = Nothing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Vapntreyiu is a unique armor that gives defensive stats, but can be worn underneath defensive armor (like [[Leather Armor]] or [[Bronze Plate]]). A [[quality]] 10 Vapntreyiu has 75Hitpoint, AC 10/10. A [[quality]] 30 Vapntreyiu has 225 Hitpoint, AC 17/17.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 200px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Quality&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Hitpoints&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Armor Class&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|8&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|60&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|8/8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|75&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|10/10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|30&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|225&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|17/17&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
{{Key|C}}raft &amp;amp;gt; {{Key|C}}loth Making &amp;amp;gt; {{Key|V}}apntreyiu&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
In medieval Norse, &#039;&#039;Vapntreyiu&#039;&#039; literally means &amp;quot;arming shirt&amp;quot;. It is a padded, quilted jacket stuffed with wool or similar, often worn underneath armor for additional protection. It is also known as a [http://en.wikipedia.org/wiki/Gambeson gambeson] or aketon.&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Clothing]]&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Vapntreyiu&amp;diff=17566</id>
		<title>Legacy:Vapntreyiu</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Vapntreyiu&amp;diff=17566"/>
		<updated>2010-12-05T00:46:25Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox object&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 2&lt;br /&gt;
|lpgain = 25&lt;br /&gt;
|skillreq = [[requires::Cloth Making]], [[requires::Militia Training]]&lt;br /&gt;
|objectsreq = [[requires::Linen Cloth]] x5, [[requires::Wool]] x5&lt;br /&gt;
|producedby = Nothing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A Vapntreyiu is a unique armor that gives defensive stats, but can be worn underneath defensive armor (like [[Leather Armor]] or [[Bronze Plate]]). A [[quality]] 10 Vapntreyiu has 75Hitpoint, AC 10/10. A [[quality]] 30 Vapntreyiu has 225 Hitpoint, AC 17/17.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 200px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Quality&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Hitpoints&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Armor Class&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|75&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|10/10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|30&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|225&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|17/17&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
{{Key|C}}raft &amp;amp;gt; {{Key|C}}loth Making &amp;amp;gt; {{Key|V}}apntreyiu&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
In medieval Norse, &#039;&#039;Vapntreyiu&#039;&#039; literally means &amp;quot;arming shirt&amp;quot;. It is a padded, quilted jacket stuffed with wool or similar, often worn underneath armor for additional protection. It is also known as a [http://en.wikipedia.org/wiki/Gambeson gambeson] or aketon.&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Clothing]]&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Leather_Armor&amp;diff=17558</id>
		<title>Legacy:Leather Armor</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Leather_Armor&amp;diff=17558"/>
		<updated>2010-12-04T17:34:09Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{infobox object&lt;br /&gt;
&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|lpgain = 30&lt;br /&gt;
|skillreq = [[requires::Leather Working]]&lt;br /&gt;
|objectsreq = [[requires::Leather]] x3&lt;br /&gt;
|producedby = Hand&lt;br /&gt;
}} Leather armor is a basic piece of defensive chest armor, made from [[leather]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 200px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Quality&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Hitpoints&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Armor Class&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|7&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|105&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|20/20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|150&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|25/25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|30&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|450&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|43/43&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
{{Key|C}}raft &amp;amp;gt; {{Key|L}}eather working &amp;amp;gt; Le{{Key&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|a|&lt;br /&gt;
}}ther Armor&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
The quality of leather armor is the average quality of the leather used, softcapped by sqrt(Sewing*Dexterity).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Hitpoint value is 150*(quality/10), while the Armor Class is 25*sqrt(quality/10). A quality 12 for instance has 180 HP and 27/27 Armor Class while a quality 30 has 450 HP and 43/43 Armor Class.&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Clothing]]&lt;br /&gt;
[[Category:Armor]]&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Bear_Tooth_Talisman&amp;diff=17536</id>
		<title>Legacy:Bear Tooth Talisman</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Bear_Tooth_Talisman&amp;diff=17536"/>
		<updated>2010-12-02T12:41:32Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
A piece of equipment that grants a base of 3 Strength and 5 Charisma. The boost you get is also dependant on your civilization/barbarism slider and changes as that slider does. The closer your [[Personal Beliefs]] are to civ, the higher the CHA boost will be and vise versa.&lt;br /&gt;
&lt;br /&gt;
The quality of the Bear Tooth Talisman is affected by Psyche and [[Bear Tooth]] quality. The Quality of the [[String]] has no effect on the final quality of the talisman, only the Quality of the tooth matters.&lt;br /&gt;
&lt;br /&gt;
{{infobox object&lt;br /&gt;
| xsize      = 1&lt;br /&gt;
| ysize      = 1&lt;br /&gt;
| lpgain = 55&lt;br /&gt;
| skillreq   = [[requires::Hearth Magic]] (?)&lt;br /&gt;
| objectsreq = [[requires::Bear Tooth]], [[requires::String]]&lt;br /&gt;
| stateffect = +3 Strength, +5 Charisma&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Craft [C] &amp;amp;gt; Jewelry [J] &amp;amp;gt; Bear Tooth Talisman [B]&lt;br /&gt;
&lt;br /&gt;
+3 Strength&lt;br /&gt;
+5 Charisma&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q42 Bear Tooth + Q14 Taproot&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Q40&#039;&#039;&#039;: +7 Strength +10 Charisma (Neutral Slider)&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Clothing]]&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Dried_Sheep_Skin&amp;diff=17529</id>
		<title>Legacy:Dried Sheep Skin</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Dried_Sheep_Skin&amp;diff=17529"/>
		<updated>2010-12-01T13:27:24Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{infobox object&lt;br /&gt;
| xsize      = 1&lt;br /&gt;
| ysize      = 2&lt;br /&gt;
| objectsreq = [[requires::Raw Sheep Skin]]&lt;br /&gt;
| producedby = [[requires::Drying Frame]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Putting this into a [[Tanning Tub]] will create &#039;&#039;&#039;&#039;&#039;2&#039;&#039;&#039;&#039;&#039; [[leather]].&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Acquired by placing a [[Raw Sheep Skin]] on a [[Drying Frame]] and allowing it several hours to dry.&lt;br /&gt;
[[Category:Hides]]&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Dried_Sheep_Skin&amp;diff=17528</id>
		<title>Legacy:Dried Sheep Skin</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Dried_Sheep_Skin&amp;diff=17528"/>
		<updated>2010-12-01T13:19:33Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{infobox object&lt;br /&gt;
| xsize      = 1&lt;br /&gt;
| ysize      = 2&lt;br /&gt;
| objectsreq = [[requires::Raw Sheep Skin]]&lt;br /&gt;
| producedby = [[requires::Drying Frame]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Putting this into a [[Tanning Tub]] will create &#039;&#039;&#039;&#039;&#039;X(Is it 2?)&#039;&#039;&#039;&#039;&#039; [[leather]].&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Acquired by placing a [[Raw Sheep Skin]] on a [[Drying Frame]] and allowing it several hours to dry.&lt;br /&gt;
[[Category:Hides]]&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Dried_Sheep_Skin&amp;diff=17527</id>
		<title>Legacy:Dried Sheep Skin</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Dried_Sheep_Skin&amp;diff=17527"/>
		<updated>2010-12-01T13:18:55Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{infobox object&lt;br /&gt;
| xsize      = 1&lt;br /&gt;
| ysize      = 2&lt;br /&gt;
| objectsreq = [[requires::Raw Sheep Skin]]&lt;br /&gt;
| producedby = [[requires::Drying Frame]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Putting this into a [[Tanning Tub]] will create X(Is it 2?) leather.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Acquired by placing a [[Raw Sheep Skin]] on a [[Drying Frame]] and allowing it several hours to dry.&lt;br /&gt;
[[Category:Hides]]&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Raw_Sheep_Skin&amp;diff=17526</id>
		<title>Legacy:Raw Sheep Skin</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Raw_Sheep_Skin&amp;diff=17526"/>
		<updated>2010-12-01T13:18:02Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox object&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 2&lt;br /&gt;
|lpgain = 0&lt;br /&gt;
|skillreq = Unknown&lt;br /&gt;
|objectsreq = [[requires::Sheep Corpse]], or [[requires::Mouflon Corpse]]&lt;br /&gt;
|producedby = [[requires::Sharp Tool]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[quality]] of a {{PAGENAME}} is affected by survival and the sharp tool quality (ie.: stone axe).&lt;br /&gt;
&lt;br /&gt;
Put this onto a [[Drying frame]] to create a [[Dried Sheep Skin]].&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Equip any [[sharp tool]], then right click on the corpse and select &amp;quot;Skin&amp;quot; from the action list.&lt;br /&gt;
[[Category:Hides]]&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Raw_Sheep_Skin&amp;diff=17525</id>
		<title>Legacy:Raw Sheep Skin</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Raw_Sheep_Skin&amp;diff=17525"/>
		<updated>2010-12-01T13:17:31Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox object&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 2&lt;br /&gt;
|lpgain = 0&lt;br /&gt;
|skillreq = Unknown&lt;br /&gt;
|objectsreq = [[requires::Sheep Corpse]], or [[requires::Mouflon Corpse]]&lt;br /&gt;
|producedby = [[requires::Sharp Tool]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[quality]] of a {{PAGENAME}} is affected by survival and the sharp tool quality (ie.: stone axe).&lt;br /&gt;
&lt;br /&gt;
Put this onto a [[Drying frame]] to create a [[Sheep Skin]].&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Equip any [[sharp tool]], then right click on the corpse and select &amp;quot;Skin&amp;quot; from the action list.&lt;br /&gt;
[[Category:Hides]]&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Legacy-Smelter_wide.png&amp;diff=16644</id>
		<title>File:Legacy-Smelter wide.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Legacy-Smelter_wide.png&amp;diff=16644"/>
		<updated>2010-08-22T21:40:51Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: uploaded a new version of &amp;quot;File:Smelter wide.png&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{Self}}&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Ore_Smelter&amp;diff=16643</id>
		<title>Legacy:Ore Smelter</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Ore_Smelter&amp;diff=16643"/>
		<updated>2010-08-22T21:39:22Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: /* Formula */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{infobox structure&lt;br /&gt;
|name       = {{PAGENAME}}&lt;br /&gt;
|image      = Image:{{PAGENAME}}.png&lt;br /&gt;
|caption    = {{PAGENAME}}&lt;br /&gt;
|type       = Structure&lt;br /&gt;
|lpgain     = 225&lt;br /&gt;
|xsize      = 3&lt;br /&gt;
|ysize      = 3&lt;br /&gt;
|skillreq   = [[requires::Mining]]&lt;br /&gt;
|objectsreq = [[requires::Brick]] x45&lt;br /&gt;
|reqby      = [[Bar of Cast Iron]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The smelter is used to get cast iron from iron ore. Note that there is a [[Bugs|bug]] associated with smelters.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
{{K|B}}uild &amp;amp;gt; {{K|C}}onstruction &amp;amp;gt; {{K|O}}re Smelter&lt;br /&gt;
&lt;br /&gt;
== How to Use ==&lt;br /&gt;
Fill it with ore. Smelter can hold up to 25 pieces of ore.  Fuel it with 4 pieces of [[charcoal]] by left-clicking the charcoal and right-clicking the ore smelter. Then right-click the smelter again and select &#039;&#039;&#039;Light&#039;&#039;&#039;. It takes 20 minutes to smelt a single load.&lt;br /&gt;
&lt;br /&gt;
== Formula ==&lt;br /&gt;
The formula used to determine the outcome quality of the bars you receive from smelting ore is simply the average of the qualities of the smelter and the coal used to fuel it.&lt;br /&gt;
&lt;br /&gt;
(C+S) / 2, Where C is the average of the coal used, and S is the quality of smelter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center&amp;quot;&amp;gt;&#039;&#039;A palisaded mine with a smelter in use.&#039;&#039;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center&amp;quot;&amp;gt;[[File:Smelter_wide.png]]&amp;lt;/p&amp;gt;&lt;br /&gt;
[[Category:Light Sources]]&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Legacy-Smelter_wide.png&amp;diff=16642</id>
		<title>File:Legacy-Smelter wide.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Legacy-Smelter_wide.png&amp;diff=16642"/>
		<updated>2010-08-22T21:38:08Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{Self}}&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Ore_Smelter.png&amp;diff=16641</id>
		<title>File:Ore Smelter.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Ore_Smelter.png&amp;diff=16641"/>
		<updated>2010-08-22T21:35:56Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: uploaded a new version of &amp;quot;File:Ore Smelter.png&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing: ==&lt;br /&gt;
{{No license}}&lt;br /&gt;
[[Category:Images]]&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Bear&amp;diff=16635</id>
		<title>Legacy:Bear</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Bear&amp;diff=16635"/>
		<updated>2010-08-22T12:10:19Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: /* Combat Behavior */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|location = [[Forest]]&lt;br /&gt;
|hp       = Level*80&lt;br /&gt;
|lpgain   = Level*200&lt;br /&gt;
|loot     = [[Raw Bear Hide]], [[Intestines]] x4,[[Bear Meat]] x8, [[Bone Material]] x12, [[Bear Tooth]] x4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bears are considered the toughest and most vicious animals in the game. Bears will, like [[Boar]]s, attack you unprovoked at and above level 5. A level 10 bear will hit for approximately 800 HP. They will not attack you while you are unconscious.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, if a bear is trapped, it will destroy lesser wooden items to if it has a path to you rendering most conventional construction sign traps useless.&lt;br /&gt;
&lt;br /&gt;
Additional: Including fencing. Anything less than a palisade won&#039;t do.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Collecting the bones will result in BearLevel*10+Survival/2 quality Bone Material and 4 Bear Teeth&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Combat Behavior ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The bear is going to start off with using a move that gives it 6 (!) initiative and a boost move before attacking you with either a swipe or a bite (the most dangerous of the two). Then it will fill up its attack and defense like most other animals. Fortunately it does not try to gain advantage like the boar or auroch does.&lt;br /&gt;
&lt;br /&gt;
Bears go berserk when they&#039;re close to death, and they will start using a skill to instantly refill their attack bar. You will need to be ready to do a lot of damage fast if you plan to finish the bear before it finishes you.&lt;br /&gt;
&lt;br /&gt;
Once a Bear yields in combat due to archery, even if they go berserk, they will not attack you if you continue to use archery.&lt;br /&gt;
&lt;br /&gt;
If sufficiently confined in a small space, a Bear that has yielded in combat will not attempt to escape, even if it can easily break through the barriers holding it.&lt;br /&gt;
&lt;br /&gt;
== How to fight it ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Melee: Bears can take off a large chunk of defense, if not outright hurt you. You will need combat stats of around 150 to combat against a lvl X bear melee without calling down thunder. If not, then you are best to fight against it at a range where it cannot hit you. You want to opt for slide if your defense starts to drop, especially after an attempted bite. Otherwise you can use dash or even slide to keep your defense high while gaining initiative.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Alternative tactic for X bear and ~70 Melee skill: Get behind some cover (boat or wall will do) and start calling down the thunder till you get 30 initiative. Then opportunity knock the bear 4 times in a row, immediately followed by a valorous strike. Retreat, repeat. You should not lose more than 40 hp each time with proper gear. The third strike should be a simple sting (remember, the bear has ONLY 800 HP, and you can do up to 300 damage at once!) to put him aflame. Then, finish him off with a valorous strike.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cheap ranged tactic: Shoot at the bear from a boat. Eventually he will run away. Immediately break combat, and he should stop running. Get within shooting range and snipe him again, he will try to run again, so break combat and continue in that pattern until he dies. You lose most of the LP from this method, but at least you get all that yummy bear meat while not becoming food yourself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If your combat skill is not high enough, then use range to shoot it where it cannot reach you or simply avoid it.&lt;br /&gt;
[[Category:Content]]&lt;br /&gt;
[[Category:Creatures]]&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Terraforming&amp;diff=16628</id>
		<title>Terraforming</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Terraforming&amp;diff=16628"/>
		<updated>2010-08-21T19:32:30Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: /* Lay stone */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
===Digging===&lt;br /&gt;
&#039;&#039;(Adventure -&amp;amp;gt;&amp;amp;nbsp;Dig)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Requires [[Pottery]] skill to perform.&lt;br /&gt;
&lt;br /&gt;
The Dig command generates an item specific to the type of terrain it is used on:&lt;br /&gt;
*at a Beach: [[Sand]]&lt;br /&gt;
*in Shallow Water:&amp;amp;nbsp;[[Clay]]&lt;br /&gt;
*in Mountains: [[Stone]]&amp;amp;nbsp;&lt;br /&gt;
*in any Forest and in Grasslands:&amp;amp;nbsp;[[Soil]] and [[Earthworm|earthworms]] (fishing bait)&lt;br /&gt;
*Swamps and Hearthlands: nothing&lt;br /&gt;
&lt;br /&gt;
===Plowing===&lt;br /&gt;
&#039;&#039;(Adventure -&amp;amp;gt;&amp;amp;nbsp;Landscaping -&amp;amp;gt; Plow Field)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Requires [[Farming]] skill to perform.&lt;br /&gt;
&lt;br /&gt;
This command turns normal ground into Plowed Ground. Does not work on swamps, mountains, hearthlands and beaches, thus restricted to forests and grassland.&lt;br /&gt;
&lt;br /&gt;
Notes:&amp;amp;nbsp;&lt;br /&gt;
#Plowing by hand (i.e. without a [[Wooden Plow]] or [[Metal Plow]]) requires excessive amounts of [[Stamina]], about 35% per tile. A fully rested character will be too tired to plow after 2 tiles.&lt;br /&gt;
#Plowing removes bushes.&lt;br /&gt;
#Plowing doesn&#039;t affect plants or objects on the plowed tile.&lt;br /&gt;
&lt;br /&gt;
=== Lay stone ===&lt;br /&gt;
&#039;&#039;(Adventure -&amp;amp;gt;&amp;amp;nbsp;Landscaping -&amp;amp;gt;&amp;amp;nbsp;Lay Stone)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Requires [[Stone Working]] skill to perform.&lt;br /&gt;
&lt;br /&gt;
This command converts Plowed Ground into Cobblestone. Can also be directly used upon [[mountain]] ground, [[grassland]]s, [[mudflat]]s and [[heathland]]s.&lt;br /&gt;
&lt;br /&gt;
Requires 1 [[Stone]].&lt;br /&gt;
&lt;br /&gt;
=== Plant Grass ===&lt;br /&gt;
&#039;&#039;(Adventure -&amp;amp;gt;&amp;amp;nbsp;Landscaping -&amp;amp;gt;&amp;amp;nbsp;Plant Grass)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Requires [[Farming]] skill to perform.&lt;br /&gt;
&lt;br /&gt;
This command converts a tile into [[Grassland]], this also works on Cobblestone. Each tile has a very small chance of spawning Grassland wildlife or herbs to forage.&lt;br /&gt;
&lt;br /&gt;
Requires 1 seed of any type ([[Hops Cones]], [[Carrot]]s, and [[Yellow Onion|Onions]] will not work, but [[Carrot Seeds|carrot seeds]] will).&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=User:Azkanan&amp;diff=16566</id>
		<title>User:Azkanan</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=User:Azkanan&amp;diff=16566"/>
		<updated>2010-08-18T20:28:28Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: /* About Azk */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Images.jpg|thumb|89px|right]]&lt;br /&gt;
==About me==&lt;br /&gt;
&lt;br /&gt;
My name is Azkanan, and I&#039;m a cyberholic.&lt;br /&gt;
&lt;br /&gt;
I&#039;m also a Video Games Designer, namely, I&#039;m the creator of much-anticipated MyWorld[http://www.myworld.hostzi.com|MyWorld]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Meanwhile, I&#039;m also playing HnH and cotributing what knowledge I have on it to the Wiki.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==About Azk==&lt;br /&gt;
&lt;br /&gt;
Azk is my HnH character. Your general Jack of all Trades, running a farm-crafthouse-everything. I run a communistic village called Deadwood with a handful of friends. Shit gets done and all is well.&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Hide_Strap&amp;diff=16565</id>
		<title>Legacy:Hide Strap</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Hide_Strap&amp;diff=16565"/>
		<updated>2010-08-18T20:24:43Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox object&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|lpgain = 40&lt;br /&gt;
|skillreq = [[requires::Leather Working]]&lt;br /&gt;
|objectsreq = &lt;br /&gt;
Any dried [[:Category:Hides|Hide]]:&amp;lt;br&amp;gt;&lt;br /&gt;
*[[requires::Dried Hide]], &lt;br /&gt;
*[[requires::Dried Bear Hide]], &lt;br /&gt;
*[[requires::Dried Fox Hide]], &lt;br /&gt;
*[[requires::Dried Sheep Skin]], &lt;br /&gt;
*[[requires::Rabbit Fur]]&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Generic [[String]], created from any dried [[:Category:Hides|Hide]]. The quality of the Hide Strap is equal to the hide used, unaffected by attributes or skill values. Hides give 2 straps per inventory slot (e.g. Rabbit Fur gives 2 straps, Dried Hide gives 8 straps, etc). They are not usable as [[Fishing Line]]s.&lt;br /&gt;
&lt;br /&gt;
Hide Straps are able to be used in the process of making [[rope]].&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
{{K|C}}raft &amp;gt; {{K|L}}eather Working &amp;gt; Hide {{K|S}}trap&lt;br /&gt;
[[Category:String]]&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Village_Claim&amp;diff=16559</id>
		<title>Legacy:Village Claim</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Village_Claim&amp;diff=16559"/>
		<updated>2010-08-18T15:11:15Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: /* How to Acquire */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox structure&lt;br /&gt;
|name       = {{PAGENAME}}&lt;br /&gt;
|image      = Image:V_claim.PNG‎&lt;br /&gt;
|caption    = {{PAGENAME}}&lt;br /&gt;
|skillreq   = [[requires::Lawspeaking]]&lt;br /&gt;
|objectsreq = [[requires::A Beautiful Dream!]] x10, [[requires::Bear Tooth]] x4, [[requires::Block of Wood]] x20, [[requires::Board]] x20, [[requires::Bone Material]] x40, [[requires::Deer Antlers]] x4, [[requires::Stone]] x200,  [[requires::LP]] x30,000&lt;br /&gt;
|type       = No&lt;br /&gt;
|soak       = 5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Also known as Village idol, this structure covers a large area and claims it, creating a [[village]]. To interact with objects in this area you must be part of the village or turn on criminal acts. The idol provides an initial village [[authority]] cap of 250,000 and drains 5000 authority per in-game day.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Adventure [A] &amp;amp;gt; Form village [V]&lt;br /&gt;
&lt;br /&gt;
It must be built far enough away from another village claim, [[banner]] or [[statue]].&lt;br /&gt;
&lt;br /&gt;
Building the Village Claim costs 30,000 [[LP]] which is divided evenly among the founders.&lt;br /&gt;
&lt;br /&gt;
Once built, five characters with the [[Yeomanry]] skill must be interacting with the Village Claim before it can be &#039;&#039;&#039;Activated&#039;&#039;&#039;. At which time, the 30,000 LP will be taken from among them.&lt;br /&gt;
[[Category:Light Sources]]&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Category:Fish&amp;diff=16553</id>
		<title>Category:Fish</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Category:Fish&amp;diff=16553"/>
		<updated>2010-08-17T21:01:22Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: /* Last Quarter */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category is used to list fish caught during specific phase cycles of the Moon.&lt;br /&gt;
&lt;br /&gt;
All fish are caught with [[Fishing]], but you can only fish in areas where you see a fish jumping out of the water.&lt;br /&gt;
&lt;br /&gt;
==Phases of the Moon==&lt;br /&gt;
&lt;br /&gt;
[[Image:Phases_of_the_Moon.png|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== New Moon ===&lt;br /&gt;
&lt;br /&gt;
=== Waxing Crescent ===&lt;br /&gt;
Perch, Pike:&lt;br /&gt;
*Caught Waxing Crescent Moon, night time, morning, in lake shallows and depths, with woodfish or rock lobster lure&lt;br /&gt;
&lt;br /&gt;
Plaice, Bream:&lt;br /&gt;
*Caught Waxing Crescent Moon, before and after dawn, in lake shallows, with rock lobster lure&lt;br /&gt;
&lt;br /&gt;
Brill, Perch:&lt;br /&gt;
*Caught Waxing Crescent Moon, Midnight, in river, with feather fly&lt;br /&gt;
&lt;br /&gt;
Roach:&lt;br /&gt;
*Caught Waxing Crescent Moon, in river depths, with woodfish and occasionally leech&lt;br /&gt;
&lt;br /&gt;
=== First Quarter ===&lt;br /&gt;
Brill&lt;br /&gt;
*Caught first quarter moon, midnight to morning, in river, with woodfish&lt;br /&gt;
&lt;br /&gt;
Plaice&lt;br /&gt;
*Shallow Lake with Pinecone Plug&lt;br /&gt;
&lt;br /&gt;
=== Waxing Gibbous ===&lt;br /&gt;
Sturgeon&lt;br /&gt;
*Deep River at before and after midnight with rock lobster lure&lt;br /&gt;
&lt;br /&gt;
Pike&lt;br /&gt;
*Deep River at night with rock lobster lure, woodfish&lt;br /&gt;
&lt;br /&gt;
Salmon&lt;br /&gt;
*Deep River with rock lobster lure, woodfish&lt;br /&gt;
&lt;br /&gt;
Brill&lt;br /&gt;
*Deep or Shallow River with woodfish, leech, rock lobster lure&lt;br /&gt;
&lt;br /&gt;
Eel&lt;br /&gt;
*Deep River before and after midnight with rock lobster lure&lt;br /&gt;
&lt;br /&gt;
=== Full Moon ===&lt;br /&gt;
Sturgeon&lt;br /&gt;
*Deep River with woodfish&lt;br /&gt;
*Deep Lake with woodfish, poppy wobbler, leech, rock lobster lure&lt;br /&gt;
&lt;br /&gt;
Plaice&lt;br /&gt;
*Shallow River with rock lobster&lt;br /&gt;
*Shallow Lake with leech, earthworm, feather fly, pinecone plug&lt;br /&gt;
&lt;br /&gt;
Pike&lt;br /&gt;
*Deep Lake with earthworm, leech, rock lobster, tin fly, woodfish&lt;br /&gt;
*Shallow Lake with woodfish, rock lobster, tin fly, copper comet, feather fly&lt;br /&gt;
&lt;br /&gt;
Bream&lt;br /&gt;
*Shallow Lake with poppy wobbler, rock lobster, earthworm, feather fly, copper comet&lt;br /&gt;
&lt;br /&gt;
Roach&lt;br /&gt;
*Deep Lake with poppy wobbler, copper comet, pinecone plug, woodfish&lt;br /&gt;
&lt;br /&gt;
Perch&lt;br /&gt;
*Deep Lake with poppy wobbler&lt;br /&gt;
&lt;br /&gt;
Brill&lt;br /&gt;
*Deep Lake with Feather Fly, Pinecone Plug&lt;br /&gt;
&lt;br /&gt;
Eel&lt;br /&gt;
*Deep Lake with woodfish&lt;br /&gt;
&lt;br /&gt;
=== Waning Gibbous ===&lt;br /&gt;
Eel&lt;br /&gt;
*Deep River with Earthworm, Rock Lobster&lt;br /&gt;
&lt;br /&gt;
Pike&lt;br /&gt;
*Deep Lake with Rock Lobster&lt;br /&gt;
*Shallow Lake with Rock Lobster, Copper Comet&lt;br /&gt;
&lt;br /&gt;
Bream&lt;br /&gt;
*Shallow Lake with Rock Lobster, Copper Comet, Pinecone Plug, Earthworm&lt;br /&gt;
&lt;br /&gt;
Roach&lt;br /&gt;
*Deep Lake with Copper Comet&lt;br /&gt;
*Deep River with Feather Fly, Rock Lobster&lt;br /&gt;
&lt;br /&gt;
Perch&lt;br /&gt;
*Deep Lake with Rock Lobster&lt;br /&gt;
&lt;br /&gt;
Plaice&lt;br /&gt;
*Shallow Lake with Copper Comet, Woodfish, Earthworm&lt;br /&gt;
*Deep River with Woodfish&lt;br /&gt;
&lt;br /&gt;
Brill&lt;br /&gt;
*Deep River with Earthworm, Leech, Feather Fly, Woodfish&lt;br /&gt;
&lt;br /&gt;
Sturgeon&lt;br /&gt;
*Deep River with Woodfish&lt;br /&gt;
&lt;br /&gt;
=== Last Quarter ===&lt;br /&gt;
Brill&lt;br /&gt;
*Deep Lake with Feather Fly, Woodfish&lt;br /&gt;
Roach&lt;br /&gt;
*Deep Lake with Feather Fly&lt;br /&gt;
Perch&lt;br /&gt;
*Deep Lake with Feather Fly, Rock Lobster, Woodfish, Earthworm&lt;br /&gt;
Roach&lt;br /&gt;
*Deep Lake with Feather Fly&lt;br /&gt;
Sturgeon&lt;br /&gt;
*Deep Lake with Feather Fly&lt;br /&gt;
&lt;br /&gt;
=== Waning Crescent ===&lt;br /&gt;
Pike:&lt;br /&gt;
*Caught Waning Crescent Moon, from morning after sunrise through twilight, in lake shallows and depths, with rock lobster l&lt;br /&gt;
&lt;br /&gt;
Bream:&lt;br /&gt;
*Lake Shallows at night, with Copper Comet, Feather Fly, Pinecone Plug, Woodfish, Rock Lobster&lt;br /&gt;
&lt;br /&gt;
Plaice:&lt;br /&gt;
*Lake Shallows at night, with Copper Comet, Feather Fly, Pinecone Plug, Tin Fly&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Hemp&amp;diff=16389</id>
		<title>Legacy:Hemp</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Hemp&amp;diff=16389"/>
		<updated>2010-08-14T11:44:28Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_object&lt;br /&gt;
|name     = Hemp&lt;br /&gt;
|caption  = Hemp&lt;br /&gt;
|skillreq = Farming(?)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Hemp produces [[Fresh Hemp Bud]]s if harvested in the second-to-last stage, when the plant sprouts orange buds. If harvested in this stage it will not yield hemp seeds or plant fibres.&lt;br /&gt;
&lt;br /&gt;
If harvested in the last growth stage, where the plants turn green again, each tile will yield 1-3 (depending on whether your personal belief slider is full Nature or Industry) [[Hemp Seed]]s, and one [[Plant Fibres|Plant Fibre]] left on the ground.&lt;br /&gt;
&lt;br /&gt;
[[Wild Windsown Weed]]s have a random chance to become hemp seeds when dried on a herbalist table or drying rack. Hemp, like tobacco will help to make you less travel weary.&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Barter_Stand&amp;diff=16315</id>
		<title>Legacy:Barter Stand</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Barter_Stand&amp;diff=16315"/>
		<updated>2010-08-11T13:32:54Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{Template:Infobox structure&lt;br /&gt;
&lt;br /&gt;
|name = Barter Stand&lt;br /&gt;
|xsize = 2&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[requires::Yeomanry]]&lt;br /&gt;
|objectsreq = [[requires::Board]] x10, [[requires::Block of Wood]] x10, [[requires::Linen Cloth]] x10&lt;br /&gt;
}}Just same as [[Vending Stand]], but it doesn&#039;t use coins.&lt;br /&gt;
&lt;br /&gt;
==How To Build==&lt;br /&gt;
&lt;br /&gt;
{{K|B}}uild &amp;amp;gt; {{K|C}}onstruction &amp;amp;gt; {{K|B}}uildings &amp;amp;gt; Barte{{Key&lt;br /&gt;
|r&lt;br /&gt;
}} Stand&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
The quality of the items used affects how many slots are available for items in the Barter Stand.&lt;br /&gt;
&lt;br /&gt;
==Ownership==&lt;br /&gt;
&lt;br /&gt;
Stands have special rules for ownership:&lt;br /&gt;
&lt;br /&gt;
: The player who first puts an item into the stand is the owner of the stand, regardless of claims, until the stand is emptied. Please note, however, that, if the stand is on a claimed area (village or personal claim), anyone with appropriate privileges (A village member, or the claim owner) can take stuff from the stand without paying. If the stand is not on a claim, anyone can take stuff from the stand (without black skills). You&#039;ll want to build the object on claimed land. The only difference, between the stand and normal objects, in terms of ownership, is that you can interact with the stand even though you normally lack privileges in the claimed area in question (As is also the case with, for example, runestones).&lt;br /&gt;
&lt;br /&gt;
==How to Use==&lt;br /&gt;
&lt;br /&gt;
===How to Add Items for Sale===&lt;br /&gt;
# Once the Barter Stand is built, open up its UI (User Interface) with an interaction click.&lt;br /&gt;
# Next, pick up an item from your inventory you want to sell. Left click it onto an empty slot.&lt;br /&gt;
&lt;br /&gt;
===How to Set a Price===&lt;br /&gt;
# Once the Barter Stand is built, open up its UI (User Interface) with an interaction click.&lt;br /&gt;
# Next, click the &amp;quot;Change&amp;quot; button in a slot. You can now set what you are requesting for by clicking on an item in the inventory.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: You can only request for what is in your inventory (Stupid, huh).&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Legacy-Barter_Stand.png&amp;diff=16314</id>
		<title>File:Legacy-Barter Stand.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Legacy-Barter_Stand.png&amp;diff=16314"/>
		<updated>2010-08-11T13:17:21Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy_talk:Combat_101&amp;diff=16311</id>
		<title>Legacy talk:Combat 101</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy_talk:Combat_101&amp;diff=16311"/>
		<updated>2010-08-11T11:38:34Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: Created page with &amp;quot;Azkanan: We could do with a piece here, or somewhere, explaining HP and AC on armour.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Azkanan: We could do with a piece here, or somewhere, explaining HP and AC on armour.&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Silkworm_Egg&amp;diff=16170</id>
		<title>Legacy:Silkworm Egg</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Silkworm_Egg&amp;diff=16170"/>
		<updated>2010-08-09T01:14:02Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox object&lt;br /&gt;
| skillreq   = Unknown&lt;br /&gt;
| objectsreq = [[requires::Silkmoth]] x2 (male and female)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The silkmoth egg, acquired from [[silkmoth]]s, can become a [[silkworm]] and then a [[silkworm cocoon]] (see the [[silkworm]] page for more on this). This is an important step in the production of [[Silk Thread]] and [[Silk Cloth]].&lt;br /&gt;
&lt;br /&gt;
Silkworm Eggs must be placed on an Herbalist Table for 24 in-game (8 real life) hours to hatch.&lt;br /&gt;
&lt;br /&gt;
=How to Acquire=&lt;br /&gt;
A male and female silkmoth in the same inventory/container will transform into 2 -10 silkmoth eggs in a day&#039;s time.&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Feldspar&amp;diff=16121</id>
		<title>Legacy:Feldspar</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Feldspar&amp;diff=16121"/>
		<updated>2010-08-08T10:25:10Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{infobox object&lt;br /&gt;
|xsize      = 1&lt;br /&gt;
|ysize      = 1&lt;br /&gt;
|skillreq   = [[requires::Foraging]]&lt;br /&gt;
|producedby = [[requires::Moor]], [[requires::Mountain]], and [[requires::Mudflat]]&lt;br /&gt;
|objectsreq = None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Feldspar is an ingredient of [[Bone Clay]], which is used to make [[Porcelain Plate|porcelain plates]] and [[Ceramic Meat Grinder|ceramic meat grinders]].&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
These things can be mostly found in Foraging. When found, right click them and select &amp;quot;Pick&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
More confirmation is needed if it depends on your nature/industry belief or that it depends on your Perception ability (perception*exploration) or both. Having a high nature belief may cause you to fail picking them properly, meaning it&#039;ll just disappear.&lt;br /&gt;
&lt;br /&gt;
Caution! The Feldspar can be used as Stones so you can pave Tiles and you can shoot with it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The minimum amount of perception ability (perception*exploration) needed to find feldspar is unknown, though there is speculation. Users have claimed the below;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ffdead;&amp;quot; | Minimum Score Chart&lt;br /&gt;
|- style=&amp;quot;background: beige&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot;| Perception&lt;br /&gt;
! align=&amp;quot;center&amp;quot;| Exploration&lt;br /&gt;
! align=&amp;quot;center&amp;quot;| Total Score&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|30&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|36&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|1080&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|21&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|42&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|882&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|22&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|40&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|880&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|26&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|32&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|832&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Feldspar&amp;diff=16120</id>
		<title>Legacy:Feldspar</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Feldspar&amp;diff=16120"/>
		<updated>2010-08-08T10:20:47Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: /* How to Acquire */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{infobox object&lt;br /&gt;
|xsize      = 1&lt;br /&gt;
|ysize      = 1&lt;br /&gt;
|skillreq   = [[requires::Foraging]]&lt;br /&gt;
|producedby = [[requires::Moor]], [[requires::Mountain]], and [[requires::Mudflat]]&lt;br /&gt;
|objectsreq = None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Feldspar is an ingredient of [[Bone Clay]], which is used to make [[Porcelain Plate|porcelain plates]] and [[Ceramic Meat Grinder|ceramic meat grinders]].&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
These things can be mostly found in Foraging. When found, right click them and select &amp;quot;Pick&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
More confirmation is needed if it depends on your nature/industry belief or that it depends on your Perception ability (perception*exploration) or both. Having a high nature belief may cause you to fail picking them properly, meaning it&#039;ll just disappear.&lt;br /&gt;
&lt;br /&gt;
Caution! The Feldspar can be used as Stones so you can pave Tiles and you can shoot with it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The minimum amount of perception ability (perception*exploration) needed to find feldspar is unknown, though there is speculation. Users have claimed to have found feldspar deposits with 30 PER and 36 EXP (which multiplies to 1080 perception ability), 21 PER and 42 EXP (which multiplies to 882 perception ability) and 22 PER and 40 EXP (which multiplies to 880 perception ability), 26 PER and 32 EXP (which multiplies to 832).&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Bear&amp;diff=16095</id>
		<title>Legacy:Bear</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Bear&amp;diff=16095"/>
		<updated>2010-08-07T16:53:53Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: /* Combat Behavior */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|location = [[Forest]]&lt;br /&gt;
|hp       = Level*80&lt;br /&gt;
|lpgain   = Level*200&lt;br /&gt;
|loot     = [[Raw Bear Hide]], [[Intestines]] x4,[[Bear Meat]] x8, [[Bone Material]] x12, [[Bear Tooth]] x4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bears are considered the toughest and most vicious animals in the game. Bears will, like [[Boar]]s, attack you unprovoked at and above level 5. A level 10 bear will hit for approximately 800 HP. They will not attack you while you are unconscious.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, if a bear is trapped, it will destroy lesser wooden items to if it has a path to you rendering most conventional construction sign traps useless.&lt;br /&gt;
&lt;br /&gt;
Additional: Including fencing. Anything less than a palisade won&#039;t do.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Collecting the bones will result in BearLevel*10+Survival/2 quality Bone Material and 4 Bear Teeth&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Combat Behavior ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The bear is going to start off with using a move that gives it 6 (!) initiative and a boost move before attacking you with either a swipe or a bite (the most dangerous of the two). Then it will fill up its attack and defense like most other animals. Fortunately it does not try to gain advantage like the boar or auroch does.&lt;br /&gt;
&lt;br /&gt;
Bears go berserk when they&#039;re close to death, and they will start using a skill to instantly refill their attack bar. You will need to be ready to do a lot of damage fast if you plan to finish the bear before it finishes you.&lt;br /&gt;
&lt;br /&gt;
Once a Bear yields in combat due to archery, even if they go berserk, they will not attack you if you continue to use archery.&lt;br /&gt;
&lt;br /&gt;
If sufficiently confined in a small space, a Bear that has yielded in combat will not attempt to escape, even if it can easily break through the barriers holding it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;A level 8 bear went berserk once I made a jump of damage from 528/740 to 567/740 Damage to it.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== How to fight it ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Melee: Bears can take off a large chunk of defense, if not outright hurt you. You will need combat stats of around 150 to combat against a lvl X bear melee without calling down thunder. If not, then you are best to fight against it at a range where it cannot hit you. You want to opt for slide if your defense starts to drop, especially after an attempted bite. Otherwise you can use dash or even slide to keep your defense high while gaining initiative.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Alternative tactic for X bear and ~70 Melee skill: Get behind some cover (boat or wall will do) and start calling down the thunder till you get 30 initiative. Then opportunity knock the bear 4 times in a row, immediately followed by a valorous strike. Retreat, repeat. You should not lose more than 40 hp each time with proper gear. The third strike should be a simple sting (remember, the bear has ONLY 800 HP, and you can do up to 300 damage at once!) to put him aflame. Then, finish him off with a valorous strike.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cheap ranged tactic: Shoot at the bear from a boat. Eventually he will run away. Immediately break combat, and he should stop running. Get within shooting range and snipe him again, he will try to run again, so break combat and continue in that pattern until he dies. You lose most of the LP from this method, but at least you get all that yummy bear meat while not becoming food yourself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If your combat skill is not high enough, then use range to shoot it where it cannot reach you or simply avoid it.&lt;br /&gt;
[[Category:Content]]&lt;br /&gt;
[[Category:Creatures]]&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Bear_Skeleton&amp;diff=16093</id>
		<title>Legacy:Bear Skeleton</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Bear_Skeleton&amp;diff=16093"/>
		<updated>2010-08-07T16:42:01Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Bear Skeleton&#039;&#039;&#039; is the result of a butchered [[Bear]].&lt;br /&gt;
&lt;br /&gt;
Retrieving the bones from a Bear Skeleton will result in high-quality &#039;&#039;&#039;4 [[Bear Teeth]]&#039;&#039;&#039; and &#039;&#039;&#039;12 [[bone material|Bones]]&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Bear_Skeleton&amp;diff=16092</id>
		<title>Legacy:Bear Skeleton</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Bear_Skeleton&amp;diff=16092"/>
		<updated>2010-08-07T16:36:49Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Bear Skeleton&#039;&#039;&#039; is the result of a butchered [[Bear]].&lt;br /&gt;
&lt;br /&gt;
Retrieving the bones from a Bear Skeleton will result in high-quality &#039;&#039;&#039;4 Teeth&#039;&#039;&#039; and &#039;&#039;&#039;12 bones&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Bear_Skeleton&amp;diff=16091</id>
		<title>Legacy:Bear Skeleton</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Bear_Skeleton&amp;diff=16091"/>
		<updated>2010-08-07T16:31:34Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Bear Skeleton&#039;&#039;&#039; is the result of a butchered [[Bear]].&lt;br /&gt;
&lt;br /&gt;
Retrieving the bones from a Bear Skeleton will result in high-quality 4 Teeth and 12 bones.&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Bear&amp;diff=16090</id>
		<title>Legacy:Bear</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Bear&amp;diff=16090"/>
		<updated>2010-08-07T16:30:09Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: /* Combat Behavior */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|location = [[Forest]]&lt;br /&gt;
|hp       = Level*80&lt;br /&gt;
|lpgain   = Level*200&lt;br /&gt;
|loot     = [[Raw Bear Hide]], [[Intestines]] x4,[[Bear Meat]] x8, [[Bone Material]] x12, [[Bear Tooth]] x4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bears are considered the toughest and most vicious animals in the game. Bears will, like [[Boar]]s, attack you unprovoked at and above level 5. A level 10 bear will hit for approximately 800 HP. They will not attack you while you are unconscious.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, if a bear is trapped, it will destroy lesser wooden items to if it has a path to you rendering most conventional construction sign traps useless.&lt;br /&gt;
&lt;br /&gt;
Additional: Including fencing. Anything less than a palisade won&#039;t do.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Collecting the bones will result in BearLevel*10+Survival/2 quality Bone Material and 4 Bear Teeth&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Combat Behavior ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The bear is going to start off with using a move that gives it 6 (!) initiative and a boost move before attacking you with either a swipe or a bite (the most dangerous of the two). Then it will fill up its attack and defense like most other animals. Fortunately it does not try to gain advantage like the boar or auroch does.&lt;br /&gt;
&lt;br /&gt;
Bears go berserk when they&#039;re close to death, and they will start using a skill to instantly refill their attack bar. You will need to be ready to do a lot of damage fast if you plan to finish the bear before it finishes you.&lt;br /&gt;
&lt;br /&gt;
Once a Bear yields in combat due to archery, even if they go berserk, they will not attack you if you continue to use archery.&lt;br /&gt;
&lt;br /&gt;
If sufficiently confined in a small space, a Bear that has yielded in combat will not attempt to escape, even if it can easily break through the barriers holding it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;A level 8 bear went berserk once I made a jump of damage from 528/720 to 567/720 Damage to it.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== How to fight it ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Melee: Bears can take off a large chunk of defense, if not outright hurt you. You will need combat stats of around 150 to combat against a lvl X bear melee without calling down thunder. If not, then you are best to fight against it at a range where it cannot hit you. You want to opt for slide if your defense starts to drop, especially after an attempted bite. Otherwise you can use dash or even slide to keep your defense high while gaining initiative.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Alternative tactic for X bear and ~70 Melee skill: Get behind some cover (boat or wall will do) and start calling down the thunder till you get 30 initiative. Then opportunity knock the bear 4 times in a row, immediately followed by a valorous strike. Retreat, repeat. You should not lose more than 40 hp each time with proper gear. The third strike should be a simple sting (remember, the bear has ONLY 800 HP, and you can do up to 300 damage at once!) to put him aflame. Then, finish him off with a valorous strike.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cheap ranged tactic: Shoot at the bear from a boat. Eventually he will run away. Immediately break combat, and he should stop running. Get within shooting range and snipe him again, he will try to run again, so break combat and continue in that pattern until he dies. You lose most of the LP from this method, but at least you get all that yummy bear meat while not becoming food yourself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If your combat skill is not high enough, then use range to shoot it where it cannot reach you or simply avoid it.&lt;br /&gt;
[[Category:Content]]&lt;br /&gt;
[[Category:Creatures]]&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Bear&amp;diff=16089</id>
		<title>Legacy:Bear</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Bear&amp;diff=16089"/>
		<updated>2010-08-07T16:19:07Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: /* Combat Behavior */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|location = [[Forest]]&lt;br /&gt;
|hp       = Level*80&lt;br /&gt;
|lpgain   = Level*200&lt;br /&gt;
|loot     = [[Raw Bear Hide]], [[Intestines]] x4,[[Bear Meat]] x8, [[Bone Material]] x12, [[Bear Tooth]] x4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bears are considered the toughest and most vicious animals in the game. Bears will, like [[Boar]]s, attack you unprovoked at and above level 5. A level 10 bear will hit for approximately 800 HP. They will not attack you while you are unconscious.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, if a bear is trapped, it will destroy lesser wooden items to if it has a path to you rendering most conventional construction sign traps useless.&lt;br /&gt;
&lt;br /&gt;
Additional: Including fencing. Anything less than a palisade won&#039;t do.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Collecting the bones will result in BearLevel*10+Survival/2 quality Bone Material and 4 Bear Teeth&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Combat Behavior ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The bear is going to start off with using a move that gives it 6 (!) initiative and a boost move before attacking you with either a swipe or a bite (the most dangerous of the two). Then it will fill up its attack and defense like most other animals. Fortunately it does not try to gain advantage like the boar or auroch does.&lt;br /&gt;
&lt;br /&gt;
Bears go berserk when they&#039;re close to death, and they will start using a skill to instantly refill their attack bar. You will need to be ready to do a lot of damage fast if you plan to finish the bear before it finishes you.&lt;br /&gt;
&lt;br /&gt;
Once a Bear yields in combat due to archery, even if they go berserk, they will not attack you if you continue to use archery.&lt;br /&gt;
&lt;br /&gt;
If sufficiently confined in a small space, a Bear that has yielded in combat will not attempt to escape, even if it can easily break through the barriers holding it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;A level 8 bear went berserk once I made a jump of damage from 528/620 to 567/620 Damage to it.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== How to fight it ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Melee: Bears can take off a large chunk of defense, if not outright hurt you. You will need combat stats of around 150 to combat against a lvl X bear melee without calling down thunder. If not, then you are best to fight against it at a range where it cannot hit you. You want to opt for slide if your defense starts to drop, especially after an attempted bite. Otherwise you can use dash or even slide to keep your defense high while gaining initiative.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Alternative tactic for X bear and ~70 Melee skill: Get behind some cover (boat or wall will do) and start calling down the thunder till you get 30 initiative. Then opportunity knock the bear 4 times in a row, immediately followed by a valorous strike. Retreat, repeat. You should not lose more than 40 hp each time with proper gear. The third strike should be a simple sting (remember, the bear has ONLY 800 HP, and you can do up to 300 damage at once!) to put him aflame. Then, finish him off with a valorous strike.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cheap ranged tactic: Shoot at the bear from a boat. Eventually he will run away. Immediately break combat, and he should stop running. Get within shooting range and snipe him again, he will try to run again, so break combat and continue in that pattern until he dies. You lose most of the LP from this method, but at least you get all that yummy bear meat while not becoming food yourself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If your combat skill is not high enough, then use range to shoot it where it cannot reach you or simply avoid it.&lt;br /&gt;
[[Category:Content]]&lt;br /&gt;
[[Category:Creatures]]&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Bear_Skeleton&amp;diff=16088</id>
		<title>Legacy:Bear Skeleton</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Bear_Skeleton&amp;diff=16088"/>
		<updated>2010-08-07T16:16:31Z</updated>

		<summary type="html">&lt;p&gt;Azkanan: Created page with &amp;quot;The &amp;#039;&amp;#039;&amp;#039;Bear Skeleton&amp;#039;&amp;#039;&amp;#039; is the result of a butchered Bear.  Retrieving the bones from a Bear Skeleton will result in high-quality X Teeth and X bones. &amp;#039;&amp;#039;(Will fill this in wh…&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Bear Skeleton&#039;&#039;&#039; is the result of a butchered [[Bear]].&lt;br /&gt;
&lt;br /&gt;
Retrieving the bones from a Bear Skeleton will result in high-quality X Teeth and X bones. &#039;&#039;(Will fill this in when I&#039;ve killed my current bear)&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Azkanan</name></author>
	</entry>
</feed>