<?xml version="1.0"?>
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	<id>https://ringofbrodgar.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Foetuses</id>
	<title>Ring of Brodgar - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://ringofbrodgar.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Foetuses"/>
	<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/wiki/Special:Contributions/Foetuses"/>
	<updated>2026-06-08T09:09:02Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Legacy-Tobacco_Seeds.png&amp;diff=31058</id>
		<title>File:Legacy-Tobacco Seeds.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Legacy-Tobacco_Seeds.png&amp;diff=31058"/>
		<updated>2014-03-29T19:02:58Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: In-game resource image of Tobacco Seeds.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In-game resource image of [[Tobacco Seeds]].&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy_talk:Bloom&amp;diff=30162</id>
		<title>Legacy talk:Bloom</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy_talk:Bloom&amp;diff=30162"/>
		<updated>2013-09-02T06:19:44Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- response&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Industry/Personal Belief effect ==&lt;br /&gt;
I might be repeating what I said over at the wrought iron page but supposedly this personal belief has an effect on the chances of turning bloom into wrought iron. --[[User:Deadguy60|Deadguy60]] ([[User talk:Deadguy60|talk]]) 23:31, 1 September 2013 (EDT)&lt;br /&gt;
:Went ahead and hammered my bloooooooom with my 11 smithing full industry miner. Their 100 strength probably helped boost their smithing ability I guess as I did not want to test if I will softcap it with my few bars of iron. Of 7 bars, two 20 ql wrought, three 26 ql wrought, and two 26 ql cast. Originally 26 ql wrought, 26 ql hammer and anvil. Oh, and 7/9 bars were bloom. --[[User:Deadguy60|Deadguy60]] ([[User talk:Deadguy60|talk]]) 00:09, 2 September 2013 (EDT)&lt;br /&gt;
::I haven&#039;t confirmed personally but the chances of turning Bloom into Cast Iron at full Nature are 100%, reportedly. [[User:Foetuses|Foetuses]] [[User_talk:Foetuses|&amp;amp;#91;talk&amp;amp;#93;]][[Special:Contributions/Foetuses|&amp;amp;#91;cont.&amp;amp;#93;]] 02:19, 2 September 2013 (EDT)&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy_talk:Ore&amp;diff=30122</id>
		<title>Legacy talk:Ore</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy_talk:Ore&amp;diff=30122"/>
		<updated>2013-08-31T19:09:13Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- ore it is&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;should probably be renamed to &amp;quot;ore&amp;quot; since its not called iron ore in game [[User:Lemondegrasse|Lemondegrasse]] ([[User talk:Lemondegrasse|talk]]) 11:25, 31 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Yea. It probably should. --[[User_talk:MvGulik|&amp;lt;i&amp;gt;&amp;lt;font color=&amp;quot;#666&amp;quot; size=&amp;quot;2px&amp;quot;&amp;gt;.MvGulik.&amp;lt;/font&amp;gt;&amp;lt;/i&amp;gt;]] 12:54, 31 August 2013 (EDT)&lt;br /&gt;
::The res is gfx/invobjs/ore-iron.res, but also: Title.Ore&lt;br /&gt;
::So I guess that settles it. [[User:Foetuses|Foetuses]] [[User_talk:Foetuses|&amp;amp;#91;talk&amp;amp;#93;]][[Special:Contributions/Foetuses|&amp;amp;#91;cont.&amp;amp;#93;]] 15:09, 31 August 2013 (EDT)&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy_talk:Fuel&amp;diff=30121</id>
		<title>Legacy talk:Fuel</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy_talk:Fuel&amp;diff=30121"/>
		<updated>2013-08-31T19:01:22Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- seconded, logs can be used as fuel&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I think this is also a suitable subcategory in objects. I have in my head for some reason that a whole log can be used for fuel but that&#039;s probably not true. --[[User:Deadguy60|Deadguy60]] ([[User talk:Deadguy60|talk]]) 16:32, 20 August 2013 (EDT)&lt;br /&gt;
:As for log being fuel:no, can&#039;t be done until you chop it down into blocks or boards --[[User:Rook|Rook]] ([[User talk:Rook|talk]]) 17:17, 20 August 2013 (EDT)&lt;br /&gt;
::I can confirm that logs CAN be used as fuel. Not sure exactly how many ticks they get, seems like could be 4, maybe? [[User:Lemondegrasse|Lemondegrasse]] ([[User talk:Lemondegrasse|talk]]) 13:07, 31 August 2013 (EDT)&lt;br /&gt;
:::Indeed, I was skeptical but just tried it out myself. Also, they seem to be worth 8 branches worth of fuel, based on what I counted with a cauldron (15 branches max, put in a log and could only fit in 7 branches afterwards). [[User:Foetuses|Foetuses]] [[User_talk:Foetuses|&amp;amp;#91;talk&amp;amp;#93;]][[Special:Contributions/Foetuses|&amp;amp;#91;cont.&amp;amp;#93;]] 15:01, 31 August 2013 (EDT)&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Occult_Ring&amp;diff=30110</id>
		<title>Legacy:Occult Ring</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Occult_Ring&amp;diff=30110"/>
		<updated>2013-08-31T09:20:53Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- table, keys&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[requires::Jewelry]]&lt;br /&gt;
|objectsreq = [[requires::Gold Nugget]] x2, [[requires::Goldbeater&#039;s Skin]]&lt;br /&gt;
}}&lt;br /&gt;
A [[Rings and Accessories|ring]] containing the knowledge of the hidden. Increases [[Attributes#Perception|Perception]] and [[Attributes#Intelligence|Intelligence]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!Quality&lt;br /&gt;
![[Perception]]&lt;br /&gt;
![[Intelligence]]&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
| +8&lt;br /&gt;
| +8&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
| +16&lt;br /&gt;
| +16&lt;br /&gt;
|-&lt;br /&gt;
|90&lt;br /&gt;
| +24&lt;br /&gt;
| +24&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
{{K|C}}raft &amp;amp;gt; {{K|J}}ewelry &amp;amp;gt; {{K|O}}ccult Ring&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Fried_Egg&amp;diff=30100</id>
		<title>Legacy:Fried Egg</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Fried_Egg&amp;diff=30100"/>
		<updated>2013-08-30T22:11:35Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- capitalisation and keys&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|skillreq   = [[requires::Wilderness Survival]]&lt;br /&gt;
|objectsreq = [[requires::Chicken Egg]]&lt;br /&gt;
|producedby = [[requires::Frying Pan]], [[requires::Fire]]&lt;br /&gt;
|hunger = 20&lt;br /&gt;
|str    = 0&lt;br /&gt;
|agi    = 0&lt;br /&gt;
|int    = 0&lt;br /&gt;
|con    = 2&lt;br /&gt;
|per    = 0&lt;br /&gt;
|cha    = 0&lt;br /&gt;
|dex    = 0&lt;br /&gt;
|psy    = 0&lt;br /&gt;
|hurt   = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A fried [[Chicken Egg]]. This [[:Category:Foods|food]] fills 20 units (2%) of the [[hunger]] bar and gives 2 [[:Attributes#Constitution|Constitution]] [[:Getting_Started#Increasing_Stats|FEPs]].&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
You need to equip a [[Frying Pan]] and a lit [[fire]] to make a Fried Egg.&lt;br /&gt;
&lt;br /&gt;
{{K|C}}raft &amp;amp;gt; Coo{{K|k}}ing &amp;amp;gt; Fr{{K|i}}ed Egg&lt;br /&gt;
&lt;br /&gt;
==Quality Formula==&lt;br /&gt;
&amp;lt;math&amp;gt;Q_{Fried Egg}=\frac{3*Q_{Egg}+Q_{Frying Pan}}{4}&amp;lt;/math&amp;gt;&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Legacy-Bee_Hive_Area.png&amp;diff=30093</id>
		<title>File:Legacy-Bee Hive Area.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Legacy-Bee_Hive_Area.png&amp;diff=30093"/>
		<updated>2013-08-30T19:12:17Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: Foetuses uploaded a new version of &amp;amp;quot;File:Bee Hive Area.png&amp;amp;quot;: -- optimised, since yours is better than mine. ;)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Using this program:&lt;br /&gt;
http://donatstudios.com/PixelCircleGenerator&lt;br /&gt;
used from this thread:&lt;br /&gt;
http://www.havenandhearth.com/forum/viewtopic.php?f=2&amp;amp;t=29787&lt;br /&gt;
I&#039;m thinking an image showing the actual area the beehive covers would be useful.&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Legacy-Bone_Ash.png&amp;diff=30074</id>
		<title>File:Legacy-Bone Ash.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Legacy-Bone_Ash.png&amp;diff=30074"/>
		<updated>2013-08-28T23:49:32Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: Foetuses uploaded a new version of &amp;amp;quot;File:Bone Ash.png&amp;amp;quot;: -- transparent background&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Legacy-Necromancer%27s_Cloak.png&amp;diff=30073</id>
		<title>File:Legacy-Necromancer&#039;s Cloak.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Legacy-Necromancer%27s_Cloak.png&amp;diff=30073"/>
		<updated>2013-08-28T23:47:11Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: Foetuses uploaded a new version of &amp;amp;quot;File:Necromancer&amp;#039;s Cloak.png&amp;amp;quot;: -- proper inventory view&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[Category:Images]]&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Hemp&amp;diff=30060</id>
		<title>Legacy:Hemp</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Hemp&amp;diff=30060"/>
		<updated>2013-08-27T23:25:47Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- added note that Hemp grows faster than Flax and is thus generally superior&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox metaobj&lt;br /&gt;
|xsize      = 1&lt;br /&gt;
|ysize      = 1&lt;br /&gt;
|skillreq   = [[Farming]]&lt;br /&gt;
|objectsreq = [[Hemp Seed]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Hemp is a plant that is generally harvested for [[Plant Fibres]] Each tile harvested will yield 1-3 seeds depending on your Nature/Industry belief slider. The plant fibre will drop to the ground and must be picked up manually.&lt;br /&gt;
&lt;br /&gt;
If hemp is harvested at the second to last stage where the plants sprout orange buds, then harvesting hemp will yield [[Fresh Hemp Bud]]s which can be dried on herbalist table and smoked to gain bonus to [[FEP]] when eating. However, harvesting at this stage will not yield hemp seeds or plant fibres.&lt;br /&gt;
&lt;br /&gt;
Hemp grows faster than [[Flax]] (about 2 hours faster), while providing Plant Fibres as well as Hemp Buds, thus making flax a lackluster alternative in most situations.&lt;br /&gt;
[[Category:Crops]]&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Boar_Tusk_Snuff&amp;diff=30059</id>
		<title>Legacy:Boar Tusk Snuff</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Boar_Tusk_Snuff&amp;diff=30059"/>
		<updated>2013-08-27T21:56:28Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- added quern info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[requires::Militia Training]]&lt;br /&gt;
|objectsreq = [[requires::Poppy Flower]], [[requires::Boar Tusk]]&lt;br /&gt;
|producedby = [[requires::Quern]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
By using boar tusk snuff, your [[:Attributes#Strength|Strength]] is increased temporarily (15 seconds) by the Quality level of the Boar Tusk Snuff&lt;br /&gt;
&lt;br /&gt;
I.E.&lt;br /&gt;
&lt;br /&gt;
Your Strength = 20&lt;br /&gt;
&lt;br /&gt;
Boar Tusk Snuff Quality = 50&lt;br /&gt;
&lt;br /&gt;
Strength is thus = 70&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
You need a [[Poppy Flower]] and a [[Boar Tusk]] to craft boar tusk snuff. The [[Militia Training]] skill is required. You must have approached a [[Quern]] before you can create it.&lt;br /&gt;
&lt;br /&gt;
{{Key|C}}raft &amp;gt; {{Key|P}}otions &amp;amp; Herbs &amp;gt; {{Key|B}}oar Tusk Snuff&lt;br /&gt;
==Quality==&lt;br /&gt;
The quality of the snuff is the average of the qualities of the poppy flower and the boar tusk.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Quality Formula: &amp;lt;math&amp;gt; (Qpoppy + Qtusk) / 2 &amp;lt;/math&amp;gt;&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Death%27s_Head_Chrysalis&amp;diff=30034</id>
		<title>Legacy:Death&#039;s Head Chrysalis</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Death%27s_Head_Chrysalis&amp;diff=30034"/>
		<updated>2013-08-26T16:32:47Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- verified, RIP q14 chrysalis&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xsize      = 1&lt;br /&gt;
| ysize      = 1&lt;br /&gt;
| skillreq   = [[requires::Cloth Making]], [[requires::Sericulture]]&lt;br /&gt;
| objectsreq = [[requires::Silkworm Cocoon]]&lt;br /&gt;
| producedby = [[requires::Cauldron]] or [[requires::Clay Cauldron]] (with 1.0 liters)&lt;br /&gt;
| lpgain = 1250&lt;br /&gt;
| studytime = 10.20&lt;br /&gt;
| mentalweight = 9&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a [[Curiosity]] which can be used in the [[Study Interface]] to earn [[Learning Points]].&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
When unraveling a [[Silkworm Cocoon]] to get a [[Silk Filament]] there is a change to also get a {{PAGENAME}}.&lt;br /&gt;
&lt;br /&gt;
{{Key|C}}raft &amp;amp;gt; {{Key|C}}loth Making &amp;amp;gt; {{Key|M}}aterial &amp;amp;gt; Unravel {{Key|S}}ilk Cocoon&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Dropping a {{PAGENAME}} on the ground causes it to disappear.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- (temporary?) ref dump&lt;br /&gt;
http://www.havenandhearth.com/forum/viewtopic.php?f=7&amp;amp;t=31295&amp;amp;p=413793#p413793 (general)&lt;br /&gt;
http://www.havenandhearth.com/forum/viewtopic.php?f=7&amp;amp;t=31295&amp;amp;p=413793#p413912 (study)&lt;br /&gt;
&lt;br /&gt;
(nts:check metaobj:type=Inventory)&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Wooden_Cutlery&amp;diff=30019</id>
		<title>Legacy:Wooden Cutlery</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Wooden_Cutlery&amp;diff=30019"/>
		<updated>2013-08-26T12:48:24Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- symbel items offer no LP gains...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|type       = Inventory&lt;br /&gt;
|xsize      = 1&lt;br /&gt;
|ysize      = 1&lt;br /&gt;
|skillreq   = [[requires::Carpentry]]&lt;br /&gt;
|objectsreq = [[requires::Block of Wood]]&lt;br /&gt;
|producedby = Hand&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Wooden Cutlery are placed on Tables for decorative purposes as well to reduce how full food makes you.&lt;br /&gt;
&lt;br /&gt;
==Benefits==&lt;br /&gt;
&lt;br /&gt;
At Base Quality 10, the Wooden Cutlery offers an 1% hunger modifier as well as a +0% FEP Bonus.&lt;br /&gt;
&lt;br /&gt;
This bonus doubles at Quality 40 to 2% hunger modifier and +0% FEP Bonus.&lt;br /&gt;
&lt;br /&gt;
This bonus triples at Quality 90 to 3% hunger modifier and +0% FEP Bonus.&lt;br /&gt;
&lt;br /&gt;
This bonus quadruples at Quality 160 to 4% hunger modifier and +0% FEP Bonus.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Each use of the table which the Wooden Cutlery is placed on can cause the Wooden Cutlery to degrade in quality.&lt;br /&gt;
*At quality 0, the cutlery is destroyed.&lt;br /&gt;
*The Wooden Cutlery degrades moderately compared to other Symbel items.&lt;br /&gt;
*When combined with multiple items, the Wooden Cutlery offers a lesser hunger benefit.&lt;br /&gt;
[[Category:The Symbel]]&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Butter&amp;diff=29964</id>
		<title>Legacy:Butter</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Butter&amp;diff=29964"/>
		<updated>2013-08-24T01:55:05Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- added formulas for quality&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xsize      = 1&lt;br /&gt;
| ysize      = 1&lt;br /&gt;
| skillreq   = [[requires::Animal Husbandry]]&lt;br /&gt;
| objectsreq = [[requires::Milk]] (1.0 liters)&lt;br /&gt;
| producedby = [[requires::Churn]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Butter is an ingredient for a variety of baked goods.&lt;br /&gt;
&lt;br /&gt;
Butter quality appears to follow the formula: &amp;lt;math&amp;gt;\frac{ChurnQ + (MilkQ * 3)}{4}&amp;lt;/math&amp;gt;{{verify}}&lt;br /&gt;
&lt;br /&gt;
Where ChurnQ is &amp;lt;math&amp;gt;\frac{AvgBoardQ + AvgBranchQ}{2}&amp;lt;/math&amp;gt;{{verify}}&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Have at least 1 liter of [[milk]] in your inventory, right click on a [[churn]], and execute the recipe.&lt;br /&gt;
&lt;br /&gt;
[[Skills#Cooking|Cooking skill]] affects the quality of butter.&lt;br /&gt;
&lt;br /&gt;
{{Key|C}}raft &amp;gt; Coo{{Key|k}}ing &amp;gt; I{{Key|n}}gredients &amp;gt; B{{Key|u}}tter&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Cheese_Rack&amp;diff=29963</id>
		<title>Legacy:Cheese Rack</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Cheese_Rack&amp;diff=29963"/>
		<updated>2013-08-24T00:57:24Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- discovery&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| lift       = Yes&lt;br /&gt;
| skillreq   = [[requires::Cheesemaking]]&lt;br /&gt;
| objectsreq = [[requires::Board]] x5, [[requires::Branch]] x10&lt;br /&gt;
| repwith    = [[requires::Board]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Leaving a [[Cheese Tray]] filled with 4 pieces of [[Cheese Curd]] on a cheese rack for some time will produce cheese.  Cheese racks can hold up to 3 [[Cheese Tray]]s and can only be lifted while empty. Cheese Rack quality has no effect on cheese quality. To build one, you must have first discovered cheese curds.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
{{Key|B}}uild &amp;gt; C{{Key|o}}ntainers &amp;gt; C{{Key|h}}eese Rack&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Cheese_Tray&amp;diff=29962</id>
		<title>Legacy:Cheese Tray</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Cheese_Tray&amp;diff=29962"/>
		<updated>2013-08-24T00:56:59Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- need to have discovered cheese curds before you can build cheese trays and racks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|xsize      = 2&lt;br /&gt;
|ysize      = 1&lt;br /&gt;
|skillreq   = [[requires::Cheesemaking]]&lt;br /&gt;
|objectsreq = [[requires::Board]] x 1&lt;br /&gt;
|producedby = Nothing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A cheese tray can be filled with 4 [[curd]] to produce [[cheese]]. The quality of the cheese tray plays a role in the quality of the cheese after it ages. You need to have discovered cheese curds before you can build these.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Requires Cheesemaking, uses 1 board to produce one Cheese Tray.&lt;br /&gt;
Cheese Tray quality [[Softcap|softcapped]] by Carpentry.&lt;br /&gt;
&lt;br /&gt;
If the cheese tray is lower quality than the curd, the cheeseQ will be the same as the cheese-trayQ, when sliced.&lt;br /&gt;
If the cheese tray is higher quality than the curd, the cheeseQ will be the same as the curdQ, when sliced&lt;br /&gt;
&lt;br /&gt;
{{Key|C}}raft &amp;amp;gt; {{Key|T}}ools &amp;amp;gt; {{Key|C}}heese Tray&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy_talk:Fox_Meat&amp;diff=29557</id>
		<title>Legacy talk:Fox Meat</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy_talk:Fox_Meat&amp;diff=29557"/>
		<updated>2013-08-19T08:09:36Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- Running Rabbit Sausage is listed twice in the required by section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Why is [[Running Rabbit Sausage]] listed twice in the Required by section? [[User:Foetuses|Foetuses]] [[User_talk:Foetuses|&amp;amp;#91;talk&amp;amp;#93;]][[Special:Contributions/Foetuses|&amp;amp;#91;cont.&amp;amp;#93;]] 04:09, 19 August 2013 (EDT)&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy_talk:Wine&amp;diff=29520</id>
		<title>Legacy talk:Wine</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy_talk:Wine&amp;diff=29520"/>
		<updated>2013-08-17T05:31:23Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- reponse&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Interesting. . . I really need someone to confirm this but drinking wine every meal stops the total FEP counter from increasing, thus leaving my total to stay at unfortunately 34.0 until I decide to shirk away from wine. . . *belch* not that i don&#039;t need to stop being an alcoholic. .. this is so *burp* cool. --[[User:CinderHeart|Omniknight]] ([[User talk:CinderHeart|talk]]) 23:17, 16 August 2013 (EDT)&lt;br /&gt;
:I am not noticing similar behaviour. Getting an FEP reduction from new foods even after drinking wine. I haven&#039;t tested making wine my first meal on a fresh FEP bar, but I can&#039;t imagine it has the effect you&#039;re reporting. [[User:Foetuses|Foetuses]] [[User_talk:Foetuses|&amp;amp;#91;talk&amp;amp;#93;]][[Special:Contributions/Foetuses|&amp;amp;#91;cont.&amp;amp;#93;]] 01:31, 17 August 2013 (EDT)&lt;br /&gt;
Is the hunger you gain correct? i think i went from 25%-27% very hungry from 1 glass q10... that would make hunger 1 right? (and yay i found how to make tag-&amp;gt;)[[User:Yolken|Yolken]] 04:53, 16 October 2011 (CDT)&lt;br /&gt;
:No, what&#039;s refered throughout wiki as 10 hunger is equivalent to 1% on hunger bar meaning one glass is 10 hunger-&amp;gt;0.1l is 5 hunger --[[User:Rook|Rook]] 02:33, 10 March 2012 (EST)&lt;br /&gt;
What happens if you pour fresh juice in an almost fermented juice? I&#039;ve read somewhere the result depends on the time passed and the quantity of the juice. [[User:Trepach|Trepach]] 16:08, 8 March 2012 (EST)&lt;br /&gt;
:The time left to ferment is averaged weighted by quantity --[[User:Rook|Rook]] 02:33, 10 March 2012 (EST)&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Anvil&amp;diff=29515</id>
		<title>Legacy:Anvil</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Anvil&amp;diff=29515"/>
		<updated>2013-08-13T20:14:46Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- soak appears to be 10&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|xsize      = 1&lt;br /&gt;
|ysize      = 1&lt;br /&gt;
|skillreq   = [[requires::Metal Working]]&lt;br /&gt;
|objectsreq = [[requires::Bar of Bronze]] x5, or [[requires::Bar of Cast Iron]] x5, or [[requires::Bar of Wrought Iron]] x5, or [[requires::Bar of Steel]] x5&lt;br /&gt;
|repwith = [[requires::Bar of Cast Iron]]&lt;br /&gt;
|lift       = Yes&lt;br /&gt;
|soak       = 10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Anvils are required to construct some metal goods.&lt;br /&gt;
&lt;br /&gt;
Anvils [[decay]] when placed outdoors. Cast iron is needed to repair them even if they were made out of bronze.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
{{Key|B}}uild &amp;amp;gt; {{Key|T}}ools &amp;amp;gt; {{Key|A}}nvil&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Mine_Support&amp;diff=29391</id>
		<title>Legacy:Mine Support</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Mine_Support&amp;diff=29391"/>
		<updated>2013-08-04T04:24:19Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- added 9 tile radius info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|lift       = No&lt;br /&gt;
|xsize      = 1&lt;br /&gt;
|ysize      = 1&lt;br /&gt;
|skillreq   = [[requires::Mining]]&lt;br /&gt;
|objectsreq = [[requires::Block of Wood]] x20 [[requires::Nugget of Any Common Metal]] x2&lt;br /&gt;
|repwith    =  Don&#039;t need to repair.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Supports hold up the mine to prevent cave-ins.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t mine near the edge of the circle, because it won&#039;t prevent cave-ins. &lt;br /&gt;
&lt;br /&gt;
Quoted from Loftar:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
:&amp;amp;lt;SuperDaddy&amp;amp;gt; Does it count if the radius is touching part of the tile?&amp;lt;br&amp;gt;&lt;br /&gt;
:&amp;amp;lt;loftar&amp;amp;gt; Well, to be precise, it needs to touch the exact center of the tile.&amp;lt;br&amp;gt;&lt;br /&gt;
:&amp;amp;lt;loftar&amp;amp;gt; Also, I should probably reveal so much that existing cave-in boulders *vastly* increase the likelyhood of new cave-ins&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Also removing existing mine support causes &#039;&#039;&#039;massive&#039;&#039;&#039; cave-in, so plan accordingly.&lt;br /&gt;
[[File:Supportradius.jpg|thumb|200px|When placing the mine support, the support radius is visible. (Note: This image is showing a previous and now incorrect mine support radius.)]]&lt;br /&gt;
[[File:Minesupport2.png|thumb|200px|Another view of the tiles around a support that are safe to mine.]]&lt;br /&gt;
&lt;br /&gt;
==Support Radius==&lt;br /&gt;
[[File:Mine Support Radius.png|The squares around the support that are safe to mine.]]&lt;br /&gt;
&lt;br /&gt;
All tiles marked in green are safe to mine. Mining a tile outside of the green area may cause a cave-in. This structure will support mining within a 9 tile radius.&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Perched_Perch&amp;diff=29384</id>
		<title>Legacy:Perched Perch</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Perched_Perch&amp;diff=29384"/>
		<updated>2013-08-03T23:50:20Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- quality is average of ingredients&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[requires::Baking]]&lt;br /&gt;
|objectsreq = [[requires::Filet of Perch]], [[requires::Branch]], [[requires::Yellow Onion]], [[requires::Carrot]]&lt;br /&gt;
|hunger = 20&lt;br /&gt;
|str = 0&lt;br /&gt;
|agi = 3&lt;br /&gt;
|int = 4&lt;br /&gt;
|con = 0&lt;br /&gt;
|per = 0&lt;br /&gt;
|cha = 0&lt;br /&gt;
|dex = 4&lt;br /&gt;
|psy = 0&lt;br /&gt;
|hurt = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This [[:Category:Foods|food]] fills 20 units of the [[hunger]] bar, gives 3 [[:Attributes#Agility|agility]], 4 [[:Attributes#Intelligence|intelligence]] and 4 [[:Attributes#Dexterity|dexterity]] [[:Getting_Started#Increasing_Stats|FEPs]]. The quality of a Perched Perch is the average of the quality of the ingredients used.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Gather the ingredients and execute the recipe to make a perched perch.&lt;br /&gt;
&lt;br /&gt;
{{Key|C}}raft &amp;gt; Coo{{Key|k}}ing &amp;gt; S{{Key|e}}afood &amp;gt; {{Key|P}}erched Perch&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Mine_Support&amp;diff=29375</id>
		<title>Legacy:Mine Support</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Mine_Support&amp;diff=29375"/>
		<updated>2013-08-03T19:24:00Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- added new image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|lift       = No&lt;br /&gt;
|xsize      = 1&lt;br /&gt;
|ysize      = 1&lt;br /&gt;
|skillreq   = [[requires::Mining]]&lt;br /&gt;
|objectsreq = [[requires::Block of Wood]] x20 [[requires::Nugget of Any Common Metal]] x2&lt;br /&gt;
|repwith    =  Don&#039;t need to repair.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Supports hold up the mine to prevent cave-ins.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t mine near the edge of the circle, because it won&#039;t prevent cave-ins. &lt;br /&gt;
&lt;br /&gt;
Quoted from Loftar:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
:&amp;amp;lt;SuperDaddy&amp;amp;gt; Does it count if the radius is touching part of the tile?&amp;lt;br&amp;gt;&lt;br /&gt;
:&amp;amp;lt;loftar&amp;amp;gt; Well, to be precise, it needs to touch the exact center of the tile.&amp;lt;br&amp;gt;&lt;br /&gt;
:&amp;amp;lt;loftar&amp;amp;gt; Also, I should probably reveal so much that existing cave-in boulders *vastly* increase the likelyhood of new cave-ins&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Also removing existing mine support causes &#039;&#039;&#039;massive&#039;&#039;&#039; cave-in, so plan accordingly.&lt;br /&gt;
[[File:Supportradius.jpg|thumb|200px|When placing the mine support, the support radius is visible. (Note: This image is showing a previous and now incorrect mine support radius.)]]&lt;br /&gt;
[[File:Minesupport2.png|thumb|200px|Another view of the tiles around a support that are safe to mine.]]&lt;br /&gt;
&lt;br /&gt;
==Support Radius==&lt;br /&gt;
[[File:Mine Support Radius.png|The squares around the support that are safe to mine.]]&lt;br /&gt;
&lt;br /&gt;
All tiles marked in green are safe to mine. Mining a tile outside of the green area may cause a cave-in.&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Legacy-Mine_Support_Radius.png&amp;diff=29374</id>
		<title>File:Legacy-Mine Support Radius.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Legacy-Mine_Support_Radius.png&amp;diff=29374"/>
		<updated>2013-08-03T19:20:45Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: Safe-to-mine tiles around a Mine Support as taken from :File:Minesupport2.png.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Safe-to-mine tiles around a [[Mine Support]] as taken from [[:File:Minesupport2.png]].&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Cartography&amp;diff=29370</id>
		<title>Legacy:Cartography</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Cartography&amp;diff=29370"/>
		<updated>2013-08-03T17:52:58Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- world is 7x7 supergrids now or so I&amp;#039;ve heard&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox skill&lt;br /&gt;
| cost = 1000&lt;br /&gt;
| req  = [[skillreq::Oral Tradition]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In-Game Text==&lt;br /&gt;
&amp;quot;Where there is a will, there is a way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cartography allows your character to draw a local map of the area you are in. To draw a map, use &amp;quot;Map area&amp;quot; under the &amp;quot;Adventure menu&amp;quot;. You need to have a [[quill]], [[ink]] and [[parchment]] in your inventory to draw a map. Local maps can be copied unto regional maps, by holding the local map, and right clicking on an empty parchment, or an already existing map.&lt;br /&gt;
&lt;br /&gt;
==Quoting Jorb==&lt;br /&gt;
&amp;quot;There are two types of maps at present: Local maps, and regional maps.&lt;br /&gt;
&lt;br /&gt;
One &#039;&#039;&#039;local map&#039;&#039;&#039; covers, if all the constituent grids (5 by 5) are filled in, an area the size of 4 by 4 minimaps (see the graphic in the bottom). Please note that drawn maps do not automatically update themselves. They are snapshots of the area at the time the map was drawn. If you use the cartography action again, in an area you already have a map of, the relevant map will be updated.&lt;br /&gt;
&lt;br /&gt;
A map can be copied or updated from another map. Copying creates a copy of the map parchment in question, quite simply. Copy by holding the map and right clicking on a blank parchment. Update one map, using information on another map of the same area, by right clicking on the map that is to be updated, while holding the newer map.&lt;br /&gt;
&lt;br /&gt;
Finally, local maps can be drawn into &#039;&#039;&#039;regional maps&#039;&#039;&#039;. Regional maps display, at greater zoom distance, 5 by 5 local maps, or 20 by 20 minimaps (an area equivalent to one quadrant of a supergrid). These maps can then be updated using local maps. Please note that the local map must be completely filled in before it can be drawn unto a regional map, or used to update it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Map drawing, copying and updating uses 0.1L ink.&lt;br /&gt;
* Quills have a chance to be destroyed after each use.&lt;br /&gt;
* Map structure:&lt;br /&gt;
**World Size 7SGx7SG (WxH) (this may grow over time)&lt;br /&gt;
**supergrid = 5000x5000&lt;br /&gt;
**regional maps = 2500x2500&lt;br /&gt;
**local maps = 500x500&lt;br /&gt;
**minimaps = 125x125&lt;br /&gt;
**constituent grids (of local map) = 100x100&lt;br /&gt;
&lt;br /&gt;
The following figure illustrates this; However, it shows local maps as 16 mini-maps instead of 25 constituent grids.&lt;br /&gt;
&lt;br /&gt;
{| border=5 align=center&lt;br /&gt;
|&lt;br /&gt;
[[File:HH Map info.png]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Legacy-Visibility_Tiling.png&amp;diff=29369</id>
		<title>File:Legacy-Visibility Tiling.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Legacy-Visibility_Tiling.png&amp;diff=29369"/>
		<updated>2013-08-03T17:51:32Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: Foetuses uploaded a new version of &amp;amp;quot;File:Visibility Tiling.png&amp;amp;quot;: -- optimised&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Technical graphic.&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Peculiar_Flotsam&amp;diff=29367</id>
		<title>Legacy:Peculiar Flotsam</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Peculiar_Flotsam&amp;diff=29367"/>
		<updated>2013-08-02T22:16:32Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: Undo revision 29366 by Foetuses (talk) -- nevermind, user error...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox metaobj&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[requires::Foraging]]&lt;br /&gt;
|objectsreq = None&lt;br /&gt;
|producedby = Hand&lt;br /&gt;
|perexp = 110&lt;br /&gt;
|terrain = [[terrain::Water Terrain]]&lt;br /&gt;
|lpgain = 3000&lt;br /&gt;
|studytime = 4.00&lt;br /&gt;
|mentalweight = 9&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Found in deep water at 110 [[Perception]] * [[Exploration]]. One of the best forageable curiosities, second only to the [[River Pearl]].&lt;br /&gt;
&lt;br /&gt;
==In Game Example==&lt;br /&gt;
[[File:Flotsam_plant.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Foraged]]&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Peculiar_Flotsam&amp;diff=29366</id>
		<title>Legacy:Peculiar Flotsam</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Peculiar_Flotsam&amp;diff=29366"/>
		<updated>2013-08-02T22:06:22Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- disapper if dropped...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox metaobj&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[requires::Foraging]]&lt;br /&gt;
|objectsreq = None&lt;br /&gt;
|producedby = Hand&lt;br /&gt;
|perexp = 110&lt;br /&gt;
|terrain = [[terrain::Water Terrain]]&lt;br /&gt;
|lpgain = 3000&lt;br /&gt;
|studytime = 4.00&lt;br /&gt;
|mentalweight = 9&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Found in deep water at 110 [[Perception]] * [[Exploration]]. One of the best forageable curiosities, second only to the [[River Pearl]]. &#039;&#039;&#039;Warning:&#039;&#039;&#039; Peculiar Flotsams will disappear if dropped.&lt;br /&gt;
&lt;br /&gt;
==In Game Example==&lt;br /&gt;
[[File:Flotsam_plant.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Foraged]]&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Metal_Sauci%C3%A8re&amp;diff=29356</id>
		<title>Legacy:Metal Saucière</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Metal_Sauci%C3%A8re&amp;diff=29356"/>
		<updated>2013-08-02T05:24:34Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- indeed, no key&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = Unknown&lt;br /&gt;
|objectsreq = [[requires::Bar of Common Metal]]&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
[[Category:The Symbel]]&lt;br /&gt;
&lt;br /&gt;
Q10 gives 16% Hunger Mod, 2% FEP Mod&lt;br /&gt;
&lt;br /&gt;
Q33 gives 14.4% Hunger Mod, 3% FEP Mod&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Have the bar of metall in the inventory. (no tools needed)&lt;br /&gt;
&lt;br /&gt;
{{K|C}}raft &amp;amp;gt; The {{K|S}}ymbel &amp;amp;gt; {{K|D}}ecorative Items &amp;amp;gt; Metal Saucière&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy_talk:Mine_Hole&amp;diff=29332</id>
		<title>Legacy talk:Mine Hole</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy_talk:Mine_Hole&amp;diff=29332"/>
		<updated>2013-07-31T20:20:06Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: /* Name - Mine Hole / Mining Hole */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Minehole-Bug. Stuck in Palisade ==&lt;br /&gt;
&lt;br /&gt;
So there is a bug,which can get you stuck in a palisade. Do not ever build you palisade like this, or you&#039;ll get stuck in the Palisade everytime you want to leave the mine. I have no idea how these Wikis work, so maybe someone want to bring this screenshot on the main page. --[[User:Newshi|Newshi]] (6 May 2011)&amp;lt;br&amp;gt;&lt;br /&gt;
[[file:Mine_Hole_-_Stuck_in_palisade.jpg]]&lt;br /&gt;
&lt;br /&gt;
:Things have changed. When placing a (Round-pole)fence-post at the mine-hole(top) exit position the character is placed at a other predetermined location when exiting the mine-hole.&lt;br /&gt;
&lt;br /&gt;
:General Mine-Hole exit points.&lt;br /&gt;
:[[file:Mine_Hole_-_Exit_Points.jpg]]&lt;br /&gt;
:Note1: Dark blue tiles = blocked with fence pole in tile center.&lt;br /&gt;
:Note2: Think there is some need for a confirmation whether the above &amp;quot;Stuck_in_palisade&amp;quot; case (first image) is still possible or not. (just to be sure its not related to something else. Although doubtful at this point)&lt;br /&gt;
:Note3 (Res-data): Exit point are also included in the minehole.res file (neg_0.data &amp;quot;#Coord ep[?][0..8]&amp;quot;, assumed to be read only for clients)(not included in &amp;quot;Exit_Points&amp;quot; image). These points are general offset locations, as in: the final character position might be slightly different due to some possible final character position adjustments.&lt;br /&gt;
: --[[User:MvGulik|MvGulik]] 10:02, 13 July 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Entrance Blocked ==&lt;br /&gt;
We have two mine holes pretty close to each-other. The one they say is inaccessible, the other one gives a red warning that the entrance is obscured or something similar. Why could that be?&lt;br /&gt;
:Build a third minehole (at some sensible distance away from the two other ones.) and see if you can take a peek. Its probably one of a number of factors that are not that hard to figure out ... if you would try. --[[User:MvGulik|MvGulik]] 10:46, 18 March 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Paving cave ground near mine-hole (?) ==&lt;br /&gt;
&lt;br /&gt;
Is the pavement limitation that is in effect near cave entrances also in effect near mine-holes ? (Did no find any notes on that part on the wiki) (NTS: Search forum) ... --[[User:MvGulik|MvGulik]] 07:40, 12 July 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Forum links:&lt;br /&gt;
:[http://www.havenandhearth.com/forum/viewtopic.php?f=4&amp;amp;t=17556&amp;amp;hilit=Paving+cave&amp;amp;start=10#p214577 &amp;quot;you can place a claim on a paved tile, but you can&#039;t pave a mined tile&amp;quot; (Apr 16, 2011)]&lt;br /&gt;
:[http://www.havenandhearth.com/forum/viewtopic.php?f=5&amp;amp;t=26031&amp;amp;hilit=Paving+cave&amp;amp;start=10#p325143 &amp;quot;its not possible to build anything in a mineholes area&amp;quot; (Feb 26, 2012)]&lt;br /&gt;
:Seems like I need to move the borders/walls to see if that opens up some additional options. --[[User:MvGulik|MvGulik]] 13:48, 12 July 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Name - Mine Hole / Mining Hole ==&lt;br /&gt;
&lt;br /&gt;
I just noticed that in the building prompt for a Mine Hole, the title of the building window is &amp;quot;Mining Hole&amp;quot;. Is a page move in order? [[User:Foetuses|Foetuses]] [[User_talk:Foetuses|&amp;amp;#91;talk&amp;amp;#93;]][[Special:Contributions/Foetuses|&amp;amp;#91;cont.&amp;amp;#93;]] 16:20, 31 July 2013 (EDT)&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Toy_Chariot&amp;diff=29253</id>
		<title>Legacy:Toy Chariot</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Toy_Chariot&amp;diff=29253"/>
		<updated>2013-07-28T23:36:26Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- removed unnecessary comma&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|xsize      = 1&lt;br /&gt;
|ysize      = 1&lt;br /&gt;
|skillreq   = [[requires::Pottery]]&lt;br /&gt;
|objectsreq = [[requires::Acre Clay]] x5&lt;br /&gt;
|producedby = Hand&lt;br /&gt;
|lpgain       = 1000&lt;br /&gt;
|studytime    = 24.00&lt;br /&gt;
|mentalweight = 3&lt;br /&gt;
|ccrafted = yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Crafted]]&lt;br /&gt;
[[Category:Curiosity]]&lt;br /&gt;
&lt;br /&gt;
The Clay Chariot is a [[Curiosity]] which can be used in the [[Study Interface]] to earn [[Learning Points]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
The quality of the Toy Chariot is based on the average quality of [[Acre Clay]] used and soft capped by [[Perception]].&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Feather_Duster&amp;diff=29252</id>
		<title>Legacy:Feather Duster</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Feather_Duster&amp;diff=29252"/>
		<updated>2013-07-28T23:26:34Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- math stuff, objectsreq formatting, minor editing (note: &amp;#039;yes&amp;#039; shown at top of page from ccrafted param for infobox metaobj template)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox metaobj&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 2&lt;br /&gt;
|skillreq = [[requires::Animal Husbandry]], [[requires::Carpentry]]&lt;br /&gt;
|objectsreq = [[requires::Chicken Feather]] x5, [[requires::String]] x1, [[requires::Block of Wood]] x1&lt;br /&gt;
|producedby = Hand&lt;br /&gt;
|lpgain = 800&lt;br /&gt;
|studytime = 10.00&lt;br /&gt;
|mentalweight = 4&lt;br /&gt;
|ccrafted = yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Crafted]]&lt;br /&gt;
&lt;br /&gt;
The Feather Duster is a [[Curiosity]] which can be used in the [[Study Interface]] to earn [[Learning Points]].&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
A Feather Duster&#039;s quality is determined by:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;FeatherDusterQ = \frac{(FeatherAvgQ * 2) + BlockQ + StringQ}{4}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Softcap|Softcapped]] by [[Carpentry]].&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Chicken_Feather&amp;diff=29251</id>
		<title>Legacy:Chicken Feather</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Chicken_Feather&amp;diff=29251"/>
		<updated>2013-07-28T23:17:17Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- capitalisation, expanded on dead cock/chicken butchering&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox metaobj&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = None&lt;br /&gt;
|objectsreq = [[requires::Dead Chicken]], [[requires::Dead Cock]]&lt;br /&gt;
|producedby = Nothing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}}s can be used as quills, which, along with [[Ink]] and [[Parchment]], are used to draw [[Cartography|maps]]. The {{PAGENAME}} has a chance of breaking when used in this fashion.&lt;br /&gt;
&lt;br /&gt;
They are also required for [[Feather Fly]], [[Tin Fly]], and [[Sturdy Bed]].&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Butchering a [[Dead Chicken]] or a [[Dead Cock]] provides you with [[Bone Material]], [[Raw Chicken Meat]], and three Chicken Feathers.&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Frog%27s_Crown&amp;diff=29241</id>
		<title>Legacy:Frog&#039;s Crown</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Frog%27s_Crown&amp;diff=29241"/>
		<updated>2013-07-28T20:52:15Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- updated with new PER*EXP&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox metaobj&lt;br /&gt;
| xsize        = 1&lt;br /&gt;
| ysize        = 1&lt;br /&gt;
| skillreq     = [[requires::Foraging]]&lt;br /&gt;
| objectsreq   = None&lt;br /&gt;
| producedby   = Hand&lt;br /&gt;
| perexp       = 450&lt;br /&gt;
| terrain      = [[terrain::Mountain]]&lt;br /&gt;
| lpgain       = 1200&lt;br /&gt;
| studytime    = 8&lt;br /&gt;
| mentalweight = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Frog&#039;s Crown is a [[Curiosity]] which can be used in the [[Study Interface]] to earn [[Learning Points]]. This item will disappear if you drop it on the ground, so be sure to store it in a container if you wish to give it to someone else.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
Foraged from [[mountain]]s.&lt;br /&gt;
Found with as low as 450 (reported as low as 448, see discussion.) [[Perception]] * [[Exploration]].&lt;br /&gt;
&lt;br /&gt;
==In Game Example==&lt;br /&gt;
[[File:frogs_crown_plant.png|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Foraged]]&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Wiki-disambig.png&amp;diff=29240</id>
		<title>File:Wiki-disambig.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Wiki-disambig.png&amp;diff=29240"/>
		<updated>2013-07-28T19:09:26Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: Foetuses uploaded a new version of &amp;amp;quot;File:Disambig.png&amp;amp;quot;: -- optimised&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Loom&amp;diff=29140</id>
		<title>Legacy:Loom</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Loom&amp;diff=29140"/>
		<updated>2013-07-25T16:38:41Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- +seperate section for quality&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|xsize      = 3&lt;br /&gt;
|ysize      = 3&lt;br /&gt;
|skillreq   = [[requires::Basic Mechanics]]&lt;br /&gt;
|objectsreq = [[requires::Block of Wood]] x20, [[requires::Board]] x10, [[requires::Branch]] x15, [[requires::String]] x20&lt;br /&gt;
|repwith    = [[requires::String]]&lt;br /&gt;
|lift       = Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Loom, along with the [[Spinning Wheel]], is an important tool to a [[Cloth Making|tailor]]. It occupies a large area and is usually kept indoors to avoid decay.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
{{K|B}}uild &amp;amp;gt; {{K|T}}ools &amp;amp;gt; {{K|L}}oom&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Loom quality affects quality of the final product.&lt;br /&gt;
*Looms decay very fast.&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
Loom Quality = &amp;lt;math&amp;gt;\frac{BoardQ + StringQ + BlockQ + BranchQ}{4}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Material Quality = &amp;lt;math&amp;gt;\frac{(3 * avgMaterialQuality) + LoomQuality}{4}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
and [[softcap]]ped by &amp;lt;math&amp;gt;\sqrt {Dexterity * Sewing}&amp;lt;/math&amp;gt;&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Loom&amp;diff=29139</id>
		<title>Legacy:Loom</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Loom&amp;diff=29139"/>
		<updated>2013-07-25T16:38:18Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- links, keys, math&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|xsize      = 3&lt;br /&gt;
|ysize      = 3&lt;br /&gt;
|skillreq   = [[requires::Basic Mechanics]]&lt;br /&gt;
|objectsreq = [[requires::Block of Wood]] x20, [[requires::Board]] x10, [[requires::Branch]] x15, [[requires::String]] x20&lt;br /&gt;
|repwith    = [[requires::String]]&lt;br /&gt;
|lift       = Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Loom, along with the [[Spinning Wheel]], is an important tool to a [[Cloth Making|tailor]]. It occupies a large area and is usually kept indoors to avoid decay.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
{{K|B}}uild &amp;amp;gt; {{K|T}}ools &amp;amp;gt; {{K|L}}oom&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Loom quality affects quality of the final product.&lt;br /&gt;
*Looms decay very fast.&lt;br /&gt;
&lt;br /&gt;
Loom Quality = &amp;lt;math&amp;gt;\frac{BoardQ + StringQ + BlockQ + BranchQ}{4}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Material Quality = &amp;lt;math&amp;gt;\frac{(3 * avgMaterialQuality) + LoomQuality}{4}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
and [[softcap]]ped by &amp;lt;math&amp;gt;\sqrt {Dexterity * Sewing}&amp;lt;/math&amp;gt;&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Cutthroat_Knuckles&amp;diff=29138</id>
		<title>Legacy:Cutthroat Knuckles</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Cutthroat_Knuckles&amp;diff=29138"/>
		<updated>2013-07-25T16:31:03Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- haha, just a mistake&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| skillreq   = [[requires::Metal Working]]&lt;br /&gt;
| objectsreq = [[requires::Bar of Bronze]] x2, [[requires::Bar of Cast Iron]] x2 or [[requires::Bar of Steel]] x2&lt;br /&gt;
| slot       = 3L&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Clothing]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Cutthroat Knuckles&#039;&#039;&#039; use the glove slot, give bonus unarmed damage, and are created from 2 bars of [[Bronze]], [[Bar of Cast Iron|Iron]] or [[Bar of Steel|Steel]]. The damage bonus scales as usual for weapons (by square root of the geometric mean of the quality and the wielder&#039;s strength).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!Quality&lt;br /&gt;
!Damage bonus&lt;br /&gt;
|-&lt;br /&gt;
|10 || 15&lt;br /&gt;
|-&lt;br /&gt;
|40 || 30&lt;br /&gt;
|-&lt;br /&gt;
|90 || 45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
{{K|C}}raft &amp;amp;gt; M{{K|E}}tal Working &amp;amp;gt; {{K|W}}eapons &amp;amp;gt; Cutthroat {{K|K}}nuckles&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Cylinder_Hat&amp;diff=29137</id>
		<title>Legacy:Cylinder Hat</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Cylinder_Hat&amp;diff=29137"/>
		<updated>2013-07-25T16:29:38Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- Industry boost is always +1, source: http://www.havenandhearth.com/forum/viewtopic.php?f=2&amp;amp;t=20178&amp;amp;p=240904&amp;amp;hilit=Cylinder#p240904&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|xsize      = 1&lt;br /&gt;
|ysize      = 1&lt;br /&gt;
|skillreq   = [[requires::Cloth Making]]&lt;br /&gt;
|objectsreq = [[requires::Leather]] x4, [[requires::Silk Cloth]]&lt;br /&gt;
|producedby = Nothing&lt;br /&gt;
|slot=1L&lt;br /&gt;
|statCHA=15&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Clothing]]&lt;br /&gt;
&lt;br /&gt;
Cylinder Hats are clothing made with [[Leather]] and [[Silk Cloth]] that gives a boost to both [[Personal Beliefs|Industry]] and [[Charisma]] (however, only the Charisma boost raises with quality, it will only ever raise your Industry by 1).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!Quality&lt;br /&gt;
![[Personal Beliefs|Industry]]&lt;br /&gt;
![[Charisma]]&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
| +1&lt;br /&gt;
| +15&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
| +1&lt;br /&gt;
| +30&lt;br /&gt;
|-&lt;br /&gt;
|90&lt;br /&gt;
| +1&lt;br /&gt;
| +45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
{{K|C}}raft &amp;amp;gt; {{K|C}}loth Making &amp;amp;gt; {{K|C}}ylinder Hat&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Will not boost industry beyond its normal maximum.&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Lawspeaker%27s_Hat&amp;diff=29121</id>
		<title>Legacy:Lawspeaker&#039;s Hat</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Lawspeaker%27s_Hat&amp;diff=29121"/>
		<updated>2013-07-24T22:18:29Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- table, stuff like that&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{infobox metaobj&lt;br /&gt;
|xsize      = 1&lt;br /&gt;
|ysize      = 1 &lt;br /&gt;
|type       = Equipment, Inventory&lt;br /&gt;
|skillreq   = [[requires::Lawspeaking]]&lt;br /&gt;
|objectsreq = [[requires::Linen Cloth]] x10, [[requires::Yarn]] x5&lt;br /&gt;
|slot=1L&lt;br /&gt;
|statINT=10&lt;br /&gt;
|statCHA=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Clothing]]&lt;br /&gt;
&lt;br /&gt;
Wearing this item requires you to be [[Lawspeaker]] of a [[Village]].  &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!Quality&lt;br /&gt;
![[Intelligence]]&lt;br /&gt;
![[Charisma]]&lt;br /&gt;
|-&lt;br /&gt;
|10 || +10 || +5&lt;br /&gt;
|-&lt;br /&gt;
|40 || +20 || +10&lt;br /&gt;
|-&lt;br /&gt;
|90 || +30 || +15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*The Intelligence and Charisma boosts are modified by your Civilization slider.&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Legacy-Lawspeaker%27s_Hat.png&amp;diff=29120</id>
		<title>File:Legacy-Lawspeaker&#039;s Hat.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Legacy-Lawspeaker%27s_Hat.png&amp;diff=29120"/>
		<updated>2013-07-24T22:16:43Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: Foetuses uploaded a new version of &amp;amp;quot;File:Lawspeaker&amp;#039;s Hat.png&amp;amp;quot;: -- transparent background&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Legacy-Druid%27s_Cloak.png&amp;diff=29119</id>
		<title>File:Legacy-Druid&#039;s Cloak.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Legacy-Druid%27s_Cloak.png&amp;diff=29119"/>
		<updated>2013-07-24T22:13:50Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: Foetuses uploaded a new version of &amp;amp;quot;File:Druid&amp;#039;s Cloak.png&amp;amp;quot;: -- transparent background, no box&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[Category:Images]]&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Cutthroat_Knuckles&amp;diff=29118</id>
		<title>Legacy:Cutthroat Knuckles</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Cutthroat_Knuckles&amp;diff=29118"/>
		<updated>2013-07-24T22:11:08Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- table, removed redundant categories, keys&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| skillreq   = [[requires::Metal Working]]&lt;br /&gt;
| objectsreq = [[requires::Bar of Bronze]] x2, [[requires::Bar of Cast Iron]] x2 or [[requires::Bar of Steel]] x2&lt;br /&gt;
| slot       = 3L&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Cutthroat Knuckles&#039;&#039;&#039; use the glove slot, give bonus unarmed damage, and are created from 2 bars of [[Bronze]], [[Bar of Cast Iron|Iron]] or [[Bar of Steel|Steel]]. The damage bonus scales as usual for weapons (by square root of the geometric mean of the quality and the wielder&#039;s strength).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!Quality&lt;br /&gt;
!Damage bonus&lt;br /&gt;
|-&lt;br /&gt;
|10 || 15&lt;br /&gt;
|-&lt;br /&gt;
|40 || 30&lt;br /&gt;
|-&lt;br /&gt;
|90 || 45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
{{K|C}}raft &amp;amp;gt; M{{K|E}}tal Working &amp;amp;gt; {{K|W}}eapons &amp;amp;gt; Cutthroat {{K|K}}nuckles&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy_talk:Cylinder_Hat&amp;diff=29117</id>
		<title>Legacy talk:Cylinder Hat</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy_talk:Cylinder_Hat&amp;diff=29117"/>
		<updated>2013-07-24T22:07:03Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: /* Stats */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The stats are inconsistant. It said base 5 cha and 1 ind, but the information of a Q16 hat point towards base 15 cha. I&#039;m leaving this note as a future record for why I changed the base stats.&lt;br /&gt;
-Apocalypse Please&lt;br /&gt;
&lt;br /&gt;
== Quality ==&lt;br /&gt;
&lt;br /&gt;
I crafted a cylinder hat with Q27 silk and Q53 leather&lt;br /&gt;
I received a Q33 hat&lt;br /&gt;
so i think the formula is (3*SilkQ + leatherQ) / 4&lt;br /&gt;
&lt;br /&gt;
(3*27 + 53) / 4 = 33,5&lt;br /&gt;
&lt;br /&gt;
should not have been softcapped with my stats:&lt;br /&gt;
dex 93&lt;br /&gt;
sew 50&lt;br /&gt;
psy 19&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
&lt;br /&gt;
I made a table on the front page using the information given, of q16 giving +18 CHA and q10 having +15. sqrt(1.6) * 15 floored is 18, so I assumed that was the formula to follow, as with most items. I don&#039;t know if the Industry bonus also scales with quality. Info on that would be useful. A q40 Cylinder Hat would then give +2 Industry and q90 +3. [[User:Foetuses|Foetuses]] [[User_talk:Foetuses|&amp;amp;#91;talk&amp;amp;#93;]][[Special:Contributions/Foetuses|&amp;amp;#91;cont.&amp;amp;#93;]] 18:07, 24 July 2013 (EDT)&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Cylinder_Hat&amp;diff=29116</id>
		<title>Legacy:Cylinder Hat</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Cylinder_Hat&amp;diff=29116"/>
		<updated>2013-07-24T22:04:04Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- whoops&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|xsize      = 1&lt;br /&gt;
|ysize      = 1&lt;br /&gt;
|skillreq   = [[requires::Cloth Making]]&lt;br /&gt;
|objectsreq = [[requires::Leather]] x4, [[requires::Silk Cloth]]&lt;br /&gt;
|producedby = Nothing&lt;br /&gt;
|slot=1L&lt;br /&gt;
|statCHA=15&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Clothing]]&lt;br /&gt;
&lt;br /&gt;
Cylinder Hats are clothing made with [[Leather]] and [[Silk Cloth]] that gives a boost to both [[Personal Beliefs|Industry]] and [[Charisma]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!Quality&lt;br /&gt;
![[Personal Beliefs|Industry]]&lt;br /&gt;
![[Charisma]]&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
| +1&lt;br /&gt;
| +15&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
| +?&lt;br /&gt;
| +30&lt;br /&gt;
|-&lt;br /&gt;
|90&lt;br /&gt;
| +?&lt;br /&gt;
| +45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
{{K|C}}raft &amp;amp;gt; {{K|C}}loth Making &amp;amp;gt; {{K|C}}ylinder Hat&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Will not boost industry beyond its normal maximum.&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Cylinder_Hat&amp;diff=29115</id>
		<title>Legacy:Cylinder Hat</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Cylinder_Hat&amp;diff=29115"/>
		<updated>2013-07-24T22:03:49Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- added table and reworded, keys&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|xsize      = 1&lt;br /&gt;
|ysize      = 1&lt;br /&gt;
|skillreq   = [[requires::Cloth Making]]&lt;br /&gt;
|objectsreq = [[requires::Leather]] x4, [[requires::Silk Cloth]]&lt;br /&gt;
|producedby = Nothing&lt;br /&gt;
|slot=1L&lt;br /&gt;
|statCHA=15&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Clothing]]&lt;br /&gt;
&lt;br /&gt;
Cylinder Hats are clothing made with [[Leather]] and [[Silk Cloth]] that gives a boost to both [[Personal Beliefs|Industry]] and [[Charisma]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!Quality&lt;br /&gt;
![[Personal Beliefs|Industry]]&lt;br /&gt;
![[Charisma]]&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
| +1&lt;br /&gt;
| +15&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
| +?&lt;br /&gt;
| +30&lt;br /&gt;
|90&lt;br /&gt;
| +?&lt;br /&gt;
| +45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
{{K|C}}raft &amp;amp;gt; {{K|C}}loth Making &amp;amp;gt; {{K|C}}ylinder Hat&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Will not boost industry beyond its normal maximum.&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Jack-o%27-Mask.png&amp;diff=29114</id>
		<title>File:Jack-o&#039;-Mask.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Jack-o%27-Mask.png&amp;diff=29114"/>
		<updated>2013-07-24T21:56:50Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: Foetuses uploaded a new version of &amp;amp;quot;File:Jack-o&amp;#039;-mask.png&amp;amp;quot;: -- transparent background&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Clothier%27s_Thimble.png&amp;diff=29102</id>
		<title>File:Clothier&#039;s Thimble.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Clothier%27s_Thimble.png&amp;diff=29102"/>
		<updated>2013-07-24T17:39:11Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: Foetuses uploaded a new version of &amp;amp;quot;File:Clothier&amp;#039;s Thimble.png&amp;amp;quot;: -- transparent background, correct dimensions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Clothier%27s_Thimble&amp;diff=29101</id>
		<title>Legacy:Clothier&#039;s Thimble</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Clothier%27s_Thimble&amp;diff=29101"/>
		<updated>2013-07-24T17:37:45Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- table, keys&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox metaobj&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[requires::Jewelry]]&lt;br /&gt;
|objectsreq = [[requires::Silver Nugget]] x1, [[requires::Goldbeater&#039;s Skin]]&lt;br /&gt;
|slot = 5L or 5R&lt;br /&gt;
|statDEX = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A [[Rings and Accessories|ring]] in the form of a thimble that protects the all-important fingers, increasing [[Attributes#Dexterity|Dexterity]] and [[Skills#Sewing|Sewing]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!Quality&lt;br /&gt;
![[Dexterity]]&lt;br /&gt;
![[Sewing]]&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
| +2&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
| +4&lt;br /&gt;
| +10&lt;br /&gt;
|-&lt;br /&gt;
|90&lt;br /&gt;
| +6&lt;br /&gt;
| +15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
{{K|C}}raft &amp;amp;gt; {{K|J}}ewelry &amp;amp;gt; {{K|C}}lothier&#039;s Thimble&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Weird_Beetroot&amp;diff=29100</id>
		<title>Legacy:Weird Beetroot</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Weird_Beetroot&amp;diff=29100"/>
		<updated>2013-07-24T17:33:54Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- capitalisation of Beetroot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[requires::Farming]]&lt;br /&gt;
|objectsreq = [[requires::Beetroot]]&lt;br /&gt;
|producedby = Hand&lt;br /&gt;
|lpgain = 10000&lt;br /&gt;
|studytime =120&lt;br /&gt;
|mentalweight = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Curiosity]]&lt;br /&gt;
&lt;br /&gt;
Weird Beetroot is a [[Curiosity]] which can be used in the [[Study Interface]] to earn [[Learning Points]].&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Randomly acquired when harvesting [[Beetroot]]s. It is gathered randomly in addition to all other products harvested from a Beetroot plant.&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Emerald_Dragonfly&amp;diff=29099</id>
		<title>Legacy:Emerald Dragonfly</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Emerald_Dragonfly&amp;diff=29099"/>
		<updated>2013-07-24T17:32:12Z</updated>

		<summary type="html">&lt;p&gt;Foetuses: -- grammar, glitch was fixed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox metaobj&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|lpgain = 800&lt;br /&gt;
|skillreq = [[requires::Hunting]]&lt;br /&gt;
|objectsreq = None&lt;br /&gt;
|producedby = Hand&lt;br /&gt;
|studytime = 4.00&lt;br /&gt;
|mentalweight= 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Emerald Dragonfly&#039;&#039;&#039; is a [[Curiosity]] which can be used in the [[Study Interface]] to earn [[Learning Points]]. Emerald Dragonflies are always quality 10.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Dragonflies are found only in [[Swamp]]s.&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
Dragonflies move at running speed and live only in [[Swamp]]s, making them quite difficult to catch.  Since they move faster than you, and your stamina will likely not last at walking speed in a swamp, the best way to catch them is to stay at crawling speed and make the most of your patience.  Dragonflies move randomly, changing directions at regular intervals.  Right click on the dragonfly (An impressive feat in and of itself!) and your character will pursue the dragonfly indefinitely:  Simply wait until you and the dragonfly happen to be headed directly towards each other, and accelerate to walking speed to ensure the catch.  Do note that you ARE in a swamp, so you may want to take care not to be drained dry by leeches.&lt;br /&gt;
&lt;br /&gt;
Another method to catching Dragonflies is to give them some space (zoom out) wait until one is heading your way, line up properly in front of it, zoom in very close and click on it so that it &#039;&#039;&#039;comes&#039;&#039;&#039; to you.&lt;/div&gt;</summary>
		<author><name>Foetuses</name></author>
	</entry>
</feed>