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	<title>Ring of Brodgar - User contributions [en]</title>
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	<updated>2026-06-20T05:55:57Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Alloying_Crucible&amp;diff=21117</id>
		<title>Legacy:Alloying Crucible</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Alloying_Crucible&amp;diff=21117"/>
		<updated>2011-03-26T12:27:07Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox structure&lt;br /&gt;
&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[requires::Metal Working]]&lt;br /&gt;
|objectsreq = [[requires::Brick]] x15, [[requires::Clay]] x5&lt;br /&gt;
|type = Yes&lt;br /&gt;
}}&lt;br /&gt;
An alloying crucible can only be fueled with [[charcoal]]&lt;br /&gt;
&lt;br /&gt;
You need an alloying crucible to:&lt;br /&gt;
*Make 3 bars of bronze, out of 2 bars of copper and 1 bar of tin.&lt;br /&gt;
*Make 1 metal bar, out of 10 nuggets of the same metal.&lt;br /&gt;
*Make 10 nuggets, out of 1 metal bar.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
You can build an alloying crucible generally on a 1x1 paved area. How to plow a field and lay stone, see [[terraforming]].&lt;br /&gt;
&lt;br /&gt;
{{Key|B}}uild &amp;amp;gt; {{Key|T}}ools &amp;amp;gt; Allo{{Key|y}}ing Crucible&lt;br /&gt;
&lt;br /&gt;
You must discover [[Brick|Bricks]] and [[Charcoal]] before you can build the Crucible.&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Fire&amp;diff=21012</id>
		<title>Legacy:Fire</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Fire&amp;diff=21012"/>
		<updated>2011-03-25T16:43:27Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox structure&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[requires::Wilderness Survival]]&lt;br /&gt;
|objectsreq = [[requires::Branch]] x5&lt;br /&gt;
|type = No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A pile of wood built on the ground can be used as stationary [[:Category:Light_Sources|light source]] and is required to roast [[Raw Meat|raw meat]] and [[Fried Egg|fry chicken eggs]] or [[pancake]]s. Fire cannot be built inside timber houses and log cabins (needs verifying about inside stone mansions). However, by placing a hearth fire in the cabin and then creating a new one in a different location, the hearth fire is reverted back into a pile of sticks which can then be normally lit. Leaving the cabin after the fire is lit will revert it once again back to a pile of sticks, creating a reusable fire.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
{{K|A}}dventure &amp;amp;gt; Build {{K|F}}ire&lt;br /&gt;
[[Category:Light Sources]]&lt;br /&gt;
&lt;br /&gt;
==Exploit/Bug(s)==&lt;br /&gt;
If you are lighting a fire the first time(right click &amp;gt; Light fire), right click it again, and then after fire is made, right click &amp;gt; light fire.&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Getting_Started&amp;diff=21011</id>
		<title>Legacy:Getting Started</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Getting_Started&amp;diff=21011"/>
		<updated>2011-03-25T15:47:21Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: /* Earning LP */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If you are new to Haven &amp;amp;amp; Hearth, it is recommended that you read the [http://www.havenandhearth.com/portal/howto Quick How-To], followed by the [http://www.havenandhearth.com/forum/viewtopic.php?f=2&amp;amp;t=247 unofficial manual].&lt;br /&gt;
&lt;br /&gt;
==Leveling Up==&lt;br /&gt;
In Haven and Hearth, you don&#039;t so much &#039;level up&#039; via XP so much as you earn [[Learning Points]] (LPs) and spend them on [[skills]].&lt;br /&gt;
===Earning LP===&lt;br /&gt;
&#039;&#039;&#039;As of World 5, you only get LPs for discovering new items or by studying [[Curiosities]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Before you start earning LP, change your [[Personal Beliefs]] so your Learning Ability is higher!&lt;br /&gt;
&lt;br /&gt;
Some of the easiest things to &amp;quot;discover&amp;quot; when first starting out:&lt;br /&gt;
*Tree products&lt;br /&gt;
**[[Branch|Branches]]&lt;br /&gt;
**Fruit&lt;br /&gt;
**Boughs&lt;br /&gt;
**[[Bark]]&lt;br /&gt;
*Your clothes (if you had them equipped when you spawned, you can un-equip them)&lt;br /&gt;
*[[Clay]] (If you are near [[Mudflats]] or a river)&lt;br /&gt;
*Foraged items such as [[Spindly Taproot]] or [[Blueberries]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Personally I thoroughly recommend picking up the [[Skills#Fishing |fishing]] skill as your first skill and catching as many [[fish]] as you can. You&#039;ll get LP and you can trade the fish with more established players for all sorts of things like [[backpack|backpacks]], [[coin|coins]], weapons, and [[leather armor]]. You can also eat the fish if you are in dire need of food near the beginning. Another good source of food is wild animals (not [[Boar|Boars]] or [[Fox|Foxes]]) if you learn [[Hunting]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some of the first [[Curiosities]] you can study:&lt;br /&gt;
*[[Dandelion]]&lt;br /&gt;
*[[Cone Cow]]&lt;br /&gt;
*[[Primitive Doll]]&lt;br /&gt;
&lt;br /&gt;
===Using LP===&lt;br /&gt;
The little button of a face down the bottom center of your screen will open up your character sheet. You can see how many LPs you currently have here.&lt;br /&gt;
The middle tab on the character sheet (button of a book) will open up your skill list. &lt;br /&gt;
There is a description panel, a list of available skills, and a list of possessed skills.&lt;br /&gt;
&lt;br /&gt;
You won&#039;t be able to buy any of the skills until you&#039;ve accumulated enough LP&#039;s. They will appear in red until you have enough LPs.&lt;br /&gt;
If you want a skill that isn&#039;t in your available skills list, consult the tree on the [[skills]] page to figure out which skills you need to earn first.&lt;br /&gt;
&lt;br /&gt;
One of the negatives of fishing for all of your food when you begin is that your intelligence will increase.&amp;amp;nbsp; This will make it difficult to level up other skills when you want to. I would recommend finding an unclaimed fruit tree and work near it so base abilities don&#039;t increase.&lt;br /&gt;
&lt;br /&gt;
===Increasing Stats===&lt;br /&gt;
Your statistics (STR, AGI, etc.) are increased by eating various foods. Each food provides a number of Food Event Points (FEPs) towards various stats, detailed in the table below. To increase a stat, you must accumulate a number of FEPs equal to your highest stat (ignoring modifiers). By placing the cursor over the bar below the statistics on the character sheet, you can see a tooltip showing how many FEPs you currently have and how many you need. The stat that is increased is probabilistically determined by how many FEPs you have towards each stat. For example, if you only eat bear salami, then upon accumulating enough FEPs to increase a stat, you will have a 57.14% chance of strength increasing by one, and a 42.86% chance of charisma increasing by one. After a stat is increased, your current FEPs are reset to zero, so any overflow is lost (though it still affects the determination of which stat increases before the current FEPs are reset).&lt;br /&gt;
&lt;br /&gt;
===FEP Table===&lt;br /&gt;
Has been moved to [[FEP Table]].&lt;br /&gt;
&lt;br /&gt;
==Charts, Maps, etc.==&lt;br /&gt;
*[http://www.havenandhearth.com/forum/viewtopic.php?f=7&amp;amp;t=5969&amp;amp;sid=aaec94e5bdfeced8dc351597a23d3ebd Current World Map thread]&lt;br /&gt;
*[http://code.google.com/p/haven-client/ thetrav&#039;s Open Source Client]&lt;br /&gt;
*[http://github.com/thetrav/haven-client/tree/master Another of thetrav&#039;s development sites]&lt;br /&gt;
&amp;lt;!-- Very Outdated&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border-collapse:collapse;&amp;quot;&lt;br /&gt;
!Charts &lt;br /&gt;
!Maps &lt;br /&gt;
!Etc.&lt;br /&gt;
|-&lt;br /&gt;
|[http://selb.us/feri/food_chart/haven%20and%20hearth%20food%20chart.htm Food Chart]&lt;br /&gt;
|[http://www.maplib.net/map.php?id=5883 Interactive Map (Civilization + Terrain)]&lt;br /&gt;
|[http://www.havenandhearth.com/portal/res/skills.png Skill Tree]&lt;br /&gt;
|-&lt;br /&gt;
|[http://i408.photobucket.com/albums/pp168/Ferinex/foodschart.png Food Chart (slightly outdated image)]&lt;br /&gt;
|[http://www.seatribe.se/roligabilder/test-map.png Civilization Map]&lt;br /&gt;
|[http://code.google.com/p/haven-client/ the.trav&#039;s Open Source Client]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[http://www.havenandhearth.com/portal/gfx/test-map.png Civilization Map (Old)]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[http://www.havenandhearth.com/portal/res/map.png Terrain Map]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[http://www.havenandhearth.com/portal/res/map-danger.png Civilization Map (Old)]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[http://selb.us/feri/food_chart/wall-map-sm.png Civilization (Old) + Terrain Map]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Equipment==&lt;br /&gt;
See [[List of Equipment]].&lt;br /&gt;
&lt;br /&gt;
==Special Positions==&lt;br /&gt;
*[[Lawspeaker]]&lt;br /&gt;
*[[Chieftain]]&lt;br /&gt;
*[[Hird|Hirdsman]]&lt;br /&gt;
&lt;br /&gt;
==How To ...==&lt;br /&gt;
If you wish to know how to create a specific object, please look it up in the [[:Category:Objects|Objects]] category.&lt;br /&gt;
&lt;br /&gt;
===Keyboard Shortcuts===&lt;br /&gt;
See [[Keyboard Shortcuts]].&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
See [[Console Commands]].&lt;br /&gt;
&lt;br /&gt;
==Personal Beliefs==&lt;br /&gt;
Personal Beliefs control how your character interacts with the world and affects various character attributes.&lt;br /&gt;
&lt;br /&gt;
See [[Personal Beliefs]].&lt;br /&gt;
[[Category:Content]]&lt;br /&gt;
[[Category:Guide]]&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Attributes&amp;diff=20929</id>
		<title>Legacy:Attributes</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Attributes&amp;diff=20929"/>
		<updated>2011-03-24T11:52:52Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: /* Intelligence */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Attributes affect many aspects of your character, and are increased by gaining [[Food Event Points]]&amp;amp;nbsp;(FEPs).&amp;amp;nbsp; See the [[FEP Table]] for a list of all foods and their FEPs.&lt;br /&gt;
&lt;br /&gt;
Low-tier and High-tier food refers to the ease of acquiring such foods, rather than the FEPs they provide. Low Tier foods are those available to players without access to clay or metal.&lt;br /&gt;
===Strength===&lt;br /&gt;
&lt;br /&gt;
*Affects damage inflicted by melee weapons or unarmed attacks.&lt;br /&gt;
*Affects your ability to destroy objects, by (Adventuring -&amp;amp;gt; Destroy) or using a [[Battering Ram]]. Stone axe adds 1 damage and a Pickaxe adds 2 damage. Your damage is calculated by sqrt(Strength).&lt;br /&gt;
*In conjunction with [[Smithing]], affects the quality of objects crafted with [[Metal Working]] and [[Steelmaking]].&lt;br /&gt;
&lt;br /&gt;
Example low-tier Strength food: [[Roasted Boar Meat]], [[Pumpkin Flesh]], [[Ant Soldiers]], [[Roasted Brill]]&lt;br /&gt;
&lt;br /&gt;
Example high-tier Strength food: [[Midnight Blue Cheese]], [[Brodgar Blue Cheese]], [[Big Bear Banger]]&lt;br /&gt;
&lt;br /&gt;
===Agility===&lt;br /&gt;
&lt;br /&gt;
* Affects [[Travel Weariness]] capacity.&lt;br /&gt;
* Decrease enemy minimum ranged damage against their perception&lt;br /&gt;
* Having higher agility than your opponent decreases your attack cooldowns in close combat, and increases the opponents attack cooldowns by the same amount.&lt;br /&gt;
&lt;br /&gt;
Example low-tier Agility foods: [[Roasted Rabbit Meat]]&lt;br /&gt;
&lt;br /&gt;
Example high-tier Agility food: [[Ring of Brodgar (Baking)]], [[Delicious Deer Dog]]&lt;br /&gt;
&lt;br /&gt;
===Intelligence===&lt;br /&gt;
&lt;br /&gt;
* Affects your [[authority]] gain in conjunction with [[Charisma]].&lt;br /&gt;
* In conjunction with Stealth, determines the visibility and quantity of the [[scent]]s you leave behind when you commit [[criminal acts]].&lt;br /&gt;
* Affects your attention limit, thus determining the maximum amount of [[curiosity|curiosities]] you can study.&lt;br /&gt;
Example low-tier Intelligence food: [[Roasted Perch]], [[Blueberries]]&lt;br /&gt;
&lt;br /&gt;
Example high-tier Intelligence food: [[Jorbonzola]], [[Blueberry Pie]]&lt;br /&gt;
&lt;br /&gt;
===Constitution===&lt;br /&gt;
&lt;br /&gt;
*Affects Max [[Hitpoints|Hit Points]].&lt;br /&gt;
*Affects the [[Stamina]]&amp;amp;nbsp;cost of [[Swimming]].&lt;br /&gt;
&lt;br /&gt;
Example low-tier Constitution food: [[Roasted Beef]], [[Ant Pupae]]&lt;br /&gt;
&lt;br /&gt;
Example high-tier Constitution foods: [[Cow Chorizo]], [[Pumpkin Pie]]&lt;br /&gt;
&lt;br /&gt;
===Perception===&lt;br /&gt;
&lt;br /&gt;
* Affects chances of finding foragable objects on the ground&lt;br /&gt;
* In conjunction with Exploration, determines the visibility of foragible objects and the detection of criminal [[scents|Scents]] by [[Ranging]].&lt;br /&gt;
* Affects the quality of unbaked goods: dough is soft-capped by sqrt(Per * Cooking).&lt;br /&gt;
* Increases your minimum ranged damage, lowered by enemy&#039;s agility.&lt;br /&gt;
&lt;br /&gt;
Example low-tier Perception food: [[Carrot]], [[Roasted Plaice]], [[Boiled Egg]], [[Roasted Deer Meat]]&lt;br /&gt;
&lt;br /&gt;
Example high-tier Perception food: [[Lamb Sausages]], [[Carrot Cake]]&lt;br /&gt;
&lt;br /&gt;
===Charisma===&lt;br /&gt;
&lt;br /&gt;
*25 Charisma is required to become a [[Chieftain]]&#039;&#039;. &#039;&#039;Charisma added from items such as [[Rings and Accessories#Accessories|Bear Tooth Talisman]] counts towards this ( The quickest way to reach this is to drink a glass of wine which gives +15 charisma, which with the starting 10 is enough to become chieftain.)&lt;br /&gt;
*Affects Leadership related combat skills, such as &#039;&#039;Stern Order&#039;&#039; and &#039;&#039;To Arms&#039;&#039;.&lt;br /&gt;
*Affects your [[authority]] gain in conjunction with [[Intelligence]].&lt;br /&gt;
*Affects the maximum number of players allowed in your party&lt;br /&gt;
Example low-tier Charisma foods: [[Grapes]], [[Roasted Mutton]], [[Raisins]]&lt;br /&gt;
&lt;br /&gt;
Example high-tier Charisma food: [[Harmesan Cheese]], [[Raisin Butter-Cake]]&lt;br /&gt;
&lt;br /&gt;
===Dexterity===&lt;br /&gt;
&lt;br /&gt;
*Affects the quality of objects crafted with [[Pottery]].&lt;br /&gt;
&lt;br /&gt;
*In conjunction with Sewing, affects the quality of objects crafted with [[Cloth Making]] and [[Leather Working]].&lt;br /&gt;
&lt;br /&gt;
*Plays a part in the quality of the [[Rock Lobster Lure]].&lt;br /&gt;
&lt;br /&gt;
Example low-tier Dexterity foods: [[Roasted Chicken Meat]], [[Chantrelles]], [[Roach]]&lt;br /&gt;
&lt;br /&gt;
Example high-tier Dexterity food: [[Chantrelle &amp;amp; Onion Pirozhki]], [[Beeted Bird Breast]]&lt;br /&gt;
&lt;br /&gt;
===Psyche===&lt;br /&gt;
&lt;br /&gt;
*In conjunction with Smithing, affects the quality of [[Rings and Accessories|Jewelry]]&lt;br /&gt;
*Affects the crafting of specific items, such as [[Bear Tooth Talisman]], as well as all items that uses silk.&lt;br /&gt;
&lt;br /&gt;
Example low-tier Psyche food: [[Roasted Sturgeon]], [[Rat on a stick]], [[Ant Empress]]&lt;br /&gt;
&lt;br /&gt;
Example high-tier Psyche food: [[Butter-steamed Cavebulb]], [[Ring of Brodgar (Baking)]]&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Washed-up_Bladderwrack&amp;diff=20928</id>
		<title>Legacy:Washed-up Bladderwrack</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Washed-up_Bladderwrack&amp;diff=20928"/>
		<updated>2011-03-24T11:31:21Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: Created page with &amp;quot;{{Infobox_object  |xsize = 1 |ysize = 2 |lpgain = ? |skillreq = requires::Foraging |producedby = Hand |studytime = ? |lpefficiency = ?  |mentalweight = 3 }}  Lowest find reco...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_object&lt;br /&gt;
&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 2&lt;br /&gt;
|lpgain = ?&lt;br /&gt;
|skillreq = [[requires::Foraging]]&lt;br /&gt;
|producedby = Hand&lt;br /&gt;
|studytime = ?&lt;br /&gt;
|lpefficiency = ? &lt;br /&gt;
|mentalweight = 3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Lowest find recorded is 360 per*exp&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Curiosity&amp;diff=20927</id>
		<title>Legacy:Curiosity</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Curiosity&amp;diff=20927"/>
		<updated>2011-03-24T11:29:22Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: /* Foraged/Found Curiosity Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Curiosity is a mechanic, introduced in [[World 5]], that allows a hearthling to develop [[Learning Points]]. It is implemented by studying peculiar objects either found or created in the game.&lt;br /&gt;
The [[Study Interface]], found by pressing the second button on the character window, is where curiosities can be placed for study.&lt;br /&gt;
You can&#039;t study more than one curiosity of each type at the same time, but you can restudy the same curiosity as many times as you want.&lt;br /&gt;
The sum [[Mental Weight]] of your curiosities can&#039;t exceed your [[Attention Limit]], which is equal to your base [[Intelligence]]. &lt;br /&gt;
The quality of the curiosity is known to have an effect on the total LP gained. The exact formula is unknown for the moment. (Suggesting LPgain = BaseLPgain * sqrt(quality/10) )&lt;br /&gt;
&lt;br /&gt;
Do note that not all curiosities are created equal. Cat Gold for instance has a very long study time, but contrary to what was first thought it also has a low LP gain. The concept is that as the int of a character rises, you will have attention to spare so that you can also study the lesser curiosities on top of the better ones. Unless of course you&#039;re rich enough to have access to the best ones constantly that is. And since quality effects the potency of a curiosity, as the world becomes established and item qualities begin to rise some items may gain popularity due to this mechanism.&lt;br /&gt;
&lt;br /&gt;
An example of the quality issue is the cone cow versus dandelion. The dandelion takes x2 as long for the same base LP gain. But, to counter for this you can find higher than quality 10 dandelions quite easily, where it takes a fair amount of effort to get higher than quality 10 cone cows (planting and growing high Q trees).&lt;br /&gt;
&lt;br /&gt;
Base LP should be given for the Curiosity at 10ql and for a learning ability of 100%.&lt;br /&gt;
&lt;br /&gt;
== Crafted Curiosities ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Materials&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Base LP&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Time Required (Real Hours)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;LP per Hour&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Mental Weight&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;LP/Hr per attention point&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Skills/Objects Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bark Boat]]&lt;br /&gt;
|1x [[Branch]], 1x [[Tree Bark]], 1x [[String]], 1x [[Birchbark]]&lt;br /&gt;
|500&lt;br /&gt;
|3&lt;br /&gt;
|166.66&lt;br /&gt;
|5&lt;br /&gt;
|33.33&lt;br /&gt;
|[[Boat Building]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bronze Steed]]&lt;br /&gt;
|1x [[Bar of Bronze]]&lt;br /&gt;
|5000&lt;br /&gt;
|36&lt;br /&gt;
|138.88&lt;br /&gt;
|14&lt;br /&gt;
|9.92&lt;br /&gt;
|[[Anvil]], [[Smithy&#039;s Hammer]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Cone Cow]]&lt;br /&gt;
|4x [[Branch]], 1x [[Fir Cone]]&lt;br /&gt;
|50&lt;br /&gt;
|0.33&lt;br /&gt;
|150&lt;br /&gt;
|1&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Enthroned Toad]]&lt;br /&gt;
|1x [[Toad]], 1x [[Royal Toadstool]], 1x [[Frog&#039;s Crown]]&lt;br /&gt;
| &lt;br /&gt;
| ~23&lt;br /&gt;
| &lt;br /&gt;
| 10&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Feather Duster]]&lt;br /&gt;
|5x [[Chicken Feather]], 1x [[String]], 1x [[Block of Wood]]&lt;br /&gt;
|800&lt;br /&gt;
|10&lt;br /&gt;
|80&lt;br /&gt;
|4&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather Ball]]&lt;br /&gt;
|4x [[Leather]], 4x [[String]]&lt;br /&gt;
|600&lt;br /&gt;
|48&lt;br /&gt;
|12.5&lt;br /&gt;
|6&lt;br /&gt;
|2&lt;br /&gt;
|[[Leather Working]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Primitive Doll]]&lt;br /&gt;
|1x [[Block of Wood]], 1x [[Stone Axe]], 1x [[Saw]]&lt;br /&gt;
|500&lt;br /&gt;
|8&lt;br /&gt;
|62.5&lt;br /&gt;
|4&lt;br /&gt;
|15.623&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Prism]]&lt;br /&gt;
|3x [[Raw Glass]]&lt;br /&gt;
|800&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|[[Glassmaking]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Rattle-Tattle-Talisman]]&lt;br /&gt;
|1x [[String]], 1x [[Branch]], 1x [[Bone Material]], 2x [[Feldspar]], 1x [[Leather]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Sand Castle]]&lt;br /&gt;
|4x [[Sand]], 1x [[Bone Glue]]&lt;br /&gt;
|2000&lt;br /&gt;
|18&lt;br /&gt;
|111.11&lt;br /&gt;
|12&lt;br /&gt;
|9.25&lt;br /&gt;
|[[Masonry]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Seer&#039;s Bones]]&lt;br /&gt;
|5x [[Bone Material]], 2x [[A Beautiful Dream!]]&lt;br /&gt;
|600&lt;br /&gt;
|8&lt;br /&gt;
|75&lt;br /&gt;
|6&lt;br /&gt;
|12.5&lt;br /&gt;
|[[Hearth Magic]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Seer&#039;s Bowl]]&lt;br /&gt;
|4x [[Copper Nugget]], 2x [[A Beautiful Dream!]]&lt;br /&gt;
|800 (confirm?)&lt;br /&gt;
|8&lt;br /&gt;
|100&lt;br /&gt;
|7&lt;br /&gt;
|14.29&lt;br /&gt;
|[[Hearth Magic]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Seer&#039;s Tealeaves]]&lt;br /&gt;
|2x [[Green Tea Leaves]], 2x [[Black Tea Leaves]], 2x [[A Beautiful Dream!]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Shewbread]]&lt;br /&gt;
|4x [[Wheat Flour]] 4x [[Wax]] 5x [[Water]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Simple Idol]]&lt;br /&gt;
|1x [[Feldspar]], 1x [[Stone]], 1x Any [[Clay]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Straw Doll]]&lt;br /&gt;
|4x [[Straw]], 2x [[String]]&lt;br /&gt;
|850&lt;br /&gt;
|~5&lt;br /&gt;
|~113.33&lt;br /&gt;
|6&lt;br /&gt;
|~18.88&lt;br /&gt;
|[[Farming]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Stuffed Bear]]&lt;br /&gt;
|1x [[Dried Bear Hide]], 4x [[Wool]] (&#039;&#039;Makes 4&#039;&#039;)&lt;br /&gt;
|&lt;br /&gt;
|24&lt;br /&gt;
|&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Tin Soldier]]&lt;br /&gt;
|8x [[Tin Nugget]]&lt;br /&gt;
|1500&lt;br /&gt;
|&amp;gt;24&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Tiny Abacus]]&lt;br /&gt;
|3x [[Tin Nugget]], 2x Any [[Hard Metal]], 4x [[Branch]], 1x [[Board]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Toy Chariot]]&lt;br /&gt;
|5x [[Acre Clay]]&lt;br /&gt;
|1000&lt;br /&gt;
|24&lt;br /&gt;
|41.66&lt;br /&gt;
|3&lt;br /&gt;
|13.88&lt;br /&gt;
|[[Pottery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Völva&#039;s Wand]]&lt;br /&gt;
|3x [[Bar of Bronze]], 2x [[Bar of Cast Iron]], 2x [[A Beautiful Dream!]]&lt;br /&gt;
|3000&lt;br /&gt;
|12&lt;br /&gt;
|250&lt;br /&gt;
|8&lt;br /&gt;
|31.25&lt;br /&gt;
|[[Anvil]], [[Smithy&#039;s Hammer]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Foraged/Found Curiosity Table ==&lt;br /&gt;
Base LP should be given for 10ql curiosity at 100% Learning Ability.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Obtained by&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Base LP&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Time Required (Real Hours)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;LP per Hour&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Mental Weight&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;LP/Hr per attention point&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ant Soldiers]]&lt;br /&gt;
|Raiding [[Ant Hill]]&lt;br /&gt;
|200&lt;br /&gt;
|0.67&lt;br /&gt;
|300&lt;br /&gt;
|2&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
|[[Ant Queen]]&lt;br /&gt;
|Raiding [[Ant Hill]]&lt;br /&gt;
|500&lt;br /&gt;
|1.33&lt;br /&gt;
|375&lt;br /&gt;
|3&lt;br /&gt;
|125&lt;br /&gt;
|-&lt;br /&gt;
|[[Ant Empress]]&lt;br /&gt;
|Raiding [[Ant Hill]]&lt;br /&gt;
|2000&lt;br /&gt;
|3&lt;br /&gt;
|666.7&lt;br /&gt;
|6&lt;br /&gt;
|111.1&lt;br /&gt;
|-&lt;br /&gt;
|[[Auroch Hair]]&lt;br /&gt;
|Pulling hair from an [[Auroch]] &#039;&#039;&#039;*Dangerous*&#039;&#039;&#039;&lt;br /&gt;
|2500 (confirm?)&lt;br /&gt;
|48&lt;br /&gt;
|52.1&lt;br /&gt;
|1&lt;br /&gt;
|52.1&lt;br /&gt;
|-&lt;br /&gt;
|[[Boar Tusk]]&lt;br /&gt;
|Collecting bones from a [[Boar]] skeleton&lt;br /&gt;
|750&lt;br /&gt;
|24&lt;br /&gt;
|31.25&lt;br /&gt;
|12&lt;br /&gt;
|2.6&lt;br /&gt;
|-&lt;br /&gt;
|[[Bear Tooth]]&lt;br /&gt;
|Collecting bones from a [[Bear]] skeleton&lt;br /&gt;
|750&lt;br /&gt;
|24 (confirm?)&lt;br /&gt;
|31.3&lt;br /&gt;
|25&lt;br /&gt;
|1.3&lt;br /&gt;
|-&lt;br /&gt;
|[[Bloated Bolete]]&lt;br /&gt;
|[[Foraging]] - 110 per*exp&lt;br /&gt;
|&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cat Gold]]&lt;br /&gt;
|Randomly acquired while Chipping [[Stone]] / [[Mining]] &lt;br /&gt;
|350&lt;br /&gt;
|36&lt;br /&gt;
|9.7&lt;br /&gt;
|2&lt;br /&gt;
|4.8&lt;br /&gt;
|-&lt;br /&gt;
|[[Dandelion]]&lt;br /&gt;
|[[Foraging]] - 5 per*exp&lt;br /&gt;
|50&lt;br /&gt;
|0.67&lt;br /&gt;
|75&lt;br /&gt;
|1&lt;br /&gt;
|75&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Heart]]&lt;br /&gt;
|Randomly acquired while butchering [[Boar]] or [[Bear]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Deer Antlers]]&lt;br /&gt;
|Collecting bones from a [[Deer]] Skeleton&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Emerald Dragonfly]]&lt;br /&gt;
|[[Hunting]]&lt;br /&gt;
|800&lt;br /&gt;
|4&lt;br /&gt;
|200&lt;br /&gt;
|2&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|[[Fishy Eyeball]]&lt;br /&gt;
|Randomly acquired while butchering [[Fish]]&lt;br /&gt;
|350&lt;br /&gt;
|8&lt;br /&gt;
|43.8&lt;br /&gt;
|3&lt;br /&gt;
|14.6&lt;br /&gt;
|-&lt;br /&gt;
|[[Frog&#039;s Crown]]&lt;br /&gt;
|[[Foraging]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Itsy Bitsy Spider]]&lt;br /&gt;
|Randomly obtained while [[Foraging]]&lt;br /&gt;
|2000&lt;br /&gt;
|24&lt;br /&gt;
|83.3&lt;br /&gt;
|6&lt;br /&gt;
|13.8&lt;br /&gt;
|-&lt;br /&gt;
|[[Itsy Bitsy&#039;s Web]]&lt;br /&gt;
|Randomly obtained while [[Foraging]]&lt;br /&gt;
|5000&lt;br /&gt;
|48&lt;br /&gt;
|104.2&lt;br /&gt;
|10&lt;br /&gt;
|10.4&lt;br /&gt;
|-&lt;br /&gt;
|[[Lady&#039;s Mantle]]&lt;br /&gt;
|[[Foraging]] - 80 per*exp&lt;br /&gt;
|600&lt;br /&gt;
|8&lt;br /&gt;
|75&lt;br /&gt;
|6&lt;br /&gt;
|12.5&lt;br /&gt;
|-&lt;br /&gt;
|[[Dewy Lady&#039;s Mantle]]&lt;br /&gt;
|[[Foraging]] a [[Lady&#039;s Mantle]] at dawn/dusk&lt;br /&gt;
|600&lt;br /&gt;
|&amp;lt;8 (confirm?)&lt;br /&gt;
|&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Ladybug]]&lt;br /&gt;
|[[Hunting]]&lt;br /&gt;
|400&lt;br /&gt;
|4&lt;br /&gt;
|100&lt;br /&gt;
|3&lt;br /&gt;
|33.3&lt;br /&gt;
|-&lt;br /&gt;
|[[Peculiar Flotsam]]&lt;br /&gt;
|[[Foraging]] - 110 per*exp&lt;br /&gt;
|3000&lt;br /&gt;
|4&lt;br /&gt;
|750&lt;br /&gt;
|9&lt;br /&gt;
|83.3&lt;br /&gt;
|-&lt;br /&gt;
|[[Petrified Seashell]]&lt;br /&gt;
|Randomly acquired while [[Mining]]&lt;br /&gt;
|1000&lt;br /&gt;
|60&lt;br /&gt;
|16.6&lt;br /&gt;
|5&lt;br /&gt;
|3.32&lt;br /&gt;
|-&lt;br /&gt;
|[[Poppy Flower]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Rabid Jackalope]]&lt;br /&gt;
|Randomly acquired while [[Hunting]] [[Rabbit]]s&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Raw Lucky Rabbit&#039;s Foot]]&lt;br /&gt;
|Randomly acquired while butchering a [[Rabbit]]&lt;br /&gt;
|2000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[River Pearl]]&lt;br /&gt;
|Randomly acquired while making [[Boiled River Pearl Mussel]]s&lt;br /&gt;
|5000&lt;br /&gt;
|1&lt;br /&gt;
|5000&lt;br /&gt;
|15&lt;br /&gt;
|333.3&lt;br /&gt;
|-&lt;br /&gt;
|[[Royal Toadstool]]&lt;br /&gt;
|[[Foraging]] - 280(?) per*exp&lt;br /&gt;
|600&lt;br /&gt;
|3:20&lt;br /&gt;
|180&lt;br /&gt;
|3&lt;br /&gt;
|60&lt;br /&gt;
|-&lt;br /&gt;
|[[Ruby Dragonfly]]&lt;br /&gt;
|Randomly acquired while [[Hunting]] [[Emerald Dragonfly]]&lt;br /&gt;
|2400&lt;br /&gt;
|4&lt;br /&gt;
|600&lt;br /&gt;
|4&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
|[[Shocked Frog]]&lt;br /&gt;
|Randomly acquired while [[Hunting]] [[Frog]]s&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Strange Root]]&lt;br /&gt;
|Randomly aquired when removing [[Stump]]s&lt;br /&gt;
|6000&lt;br /&gt;
|56? (confirm?)&lt;br /&gt;
|&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Stalagoom]]&lt;br /&gt;
|[[Foraging]] in a [[Cave]] - 140 per*exp&lt;br /&gt;
|300&lt;br /&gt;
|2&lt;br /&gt;
|150&lt;br /&gt;
|3&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|[[Strange Crystal]]&lt;br /&gt;
|Randomly acquired while [[Mining]] (rare)&lt;br /&gt;
|2000&lt;br /&gt;
|60&lt;br /&gt;
|33.3&lt;br /&gt;
|12&lt;br /&gt;
|2.78&lt;br /&gt;
|-&lt;br /&gt;
|[[Tangled Bramble]]&lt;br /&gt;
|[[Foraging]] from mudflats&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Thorny Thistle]]&lt;br /&gt;
|[[Foraging]] from mudflats - 121 per*exp&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Uncommon Snapdragon]]&lt;br /&gt;
|[[Foraging]] - 144 per*exp (possibly lower)&lt;br /&gt;
|1000&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Washed-up Bladderwrack]]&lt;br /&gt;
|[[Foraging]] - Lowest find 360 per*exp&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Wishbone]]&lt;br /&gt;
|Randomly acquired when butchering a [[Chicken]]&lt;br /&gt;
|1500&lt;br /&gt;
|24&lt;br /&gt;
|62.5&lt;br /&gt;
|5&lt;br /&gt;
|12.5&lt;br /&gt;
|-&lt;br /&gt;
|[[Wondrous Woodshaving]]&lt;br /&gt;
|Randomly acquired while making [[Board]]s&lt;br /&gt;
|8000&lt;br /&gt;
|40&lt;br /&gt;
|200&lt;br /&gt;
|12&lt;br /&gt;
|16.6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Haven_and_Hearth_Wiki&amp;diff=20926</id>
		<title>Haven and Hearth Wiki</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Haven_and_Hearth_Wiki&amp;diff=20926"/>
		<updated>2011-03-24T10:29:17Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: Added link to death in quick help guides&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to {{SITENAME}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;The wiki about Haven &amp;amp; Hearth that [[Help:Editing|Anyone Can Edit]].&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Important Note&amp;lt;/h2&amp;gt;&lt;br /&gt;
On Sunday, March 13th, Jorb announced a new LP system and that the world will be deleted and regenerated. ([http://www.havenandhearth.com/forum/viewtopic.php?f=6&amp;amp;t=16847 World 5])&lt;br /&gt;
LP is now gained by finding new items, and studying [[Curiosity|Curiosities]]!&lt;br /&gt;
&lt;br /&gt;
==Contents &amp;lt;small&amp;gt;([[Special:AllPages|view all pages]])&amp;lt;/small&amp;gt;==&lt;br /&gt;
{| style=&amp;quot;width: 90%; max-width: 50em; margin: 0 auto; border-spacing: 1em; clear: both&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em&amp;quot; |&#039;&#039;&#039;New to Haven and Hearth?&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[About_Haven_and_Hearth|About Haven and Hearth]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Getting_Started|Getting Started]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%; vertical-align: top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em&amp;quot; |&#039;&#039;&#039;H&amp;amp;H Encyclopedia&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Glossary]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Personal Beliefs]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Attributes]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Skills]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Creatures]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Quality|Item Quality]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Farming]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | &#039;&#039;&#039;[[Curiosity]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em&amp;quot; |&#039;&#039;&#039;Objects&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[:Category:Objects|Gigantic List of Objects]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Foods|Foods]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Liquids|Liquids]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Equipment|Equipment]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Structures|Structures]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Buildings|Buildings]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Containers|Containers]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Crops|Crops]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Wild Plants|Wild Plants]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Curiosity|Curiosities]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 50%; vertical-align: top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em&amp;quot; |&#039;&#039;&#039;Quick Help Guides&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[Combat: Attacks, Moves &amp;amp; Maneuvers]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Get out of the starting area and find a tree|Escape Starting Area]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Find food!|Finding Food]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[String|Finding String]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Well|Building a Well]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Bar_of_Wrought_Iron#How_to_acquire|Creating Wrought Iron]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Survive animal attacks|Surviving an Animal Attack]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Heal|Healing]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[See...!|I Can&#039;t See]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Cheese]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Death|Dying]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em&amp;quot; |&#039;&#039;&#039;Special Information&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | &#039;&#039;&#039;[[Bugs|Known Bugs]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Haven and Hearth Wiki:Article Standards|Article Standards]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [http://www.havenandhearth.com/forum/viewtopic.php?f=2&amp;amp;t=3196 &#039;&#039;&#039;&amp;quot;Read Me First&amp;quot;&#039;&#039;&#039;]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [http://www.havenandhearth.com/portal/res/skills.png Skill Tree]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [http://algeralith.info/HavenMap/ &#039;&#039;&#039;World 5 Map&#039;&#039;&#039;]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [http://havenmap.student.utwente.nl/ Obsolete World 3 Map]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [http://algeralith.info/HavenMap2/ Obsolete World 4 Map]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [http://www.havenandhearth.com/portal/howto Quick How-To]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;big&amp;gt;[[File:Espana.jpg|35px]] [http://es.havenandhearth.wikia.com/| &#039;&#039;&#039;¿Español? ¡Entra en la wiki española!&#039;&#039;&#039;]&amp;lt;/big&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==What&#039;s New==&lt;br /&gt;
*June 3, 2009 - This wiki is created!&lt;br /&gt;
*July 7, 2009 - The first real information is added!&lt;br /&gt;
*July 17, 2009 - Initial seeding complete; wiki surpasses 250 articles.&lt;br /&gt;
*August 22, 2009 - The [[:Template:Infobox food2 |food template]] is now functional. This will automatically compute various mathematical data. Please use this for all future food objects.&lt;br /&gt;
*August 25, 2009 - Semantic MediaWiki activated. Adaptation of current content begins.&lt;br /&gt;
*September 7, 2009 - Crafting gets an overhaul and the map generator changes. [http://www.havenandhearth.com/forum/viewtopic.php?f=6&amp;amp;t=1784&amp;amp;sid=eeeca931fa83e2ca09484636051c0342 Details]&lt;br /&gt;
* February 27, 2010 - Great Flood&lt;br /&gt;
* January 11, 2011 - Great Flood&lt;br /&gt;
* January 11, 2011 - World 4 has been created&lt;br /&gt;
* March 12, 2011 - World 4 ends&lt;br /&gt;
* March 13, 2011 - World 5 has been created&lt;br /&gt;
&lt;br /&gt;
==Featured Articles==&lt;br /&gt;
*&#039;&#039;&#039;[[FEP Table]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Base LP Gain Table]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Menu Options]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Keyboard Shortcuts]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Console Commands]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
[[Category:Browse]]&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Curiosity&amp;diff=20105</id>
		<title>Legacy:Curiosity</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Curiosity&amp;diff=20105"/>
		<updated>2011-03-20T09:13:35Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: /* Crafted Curiosities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Curiosity is a mechanic, introduced in [[World 5]], that allows a hearthling to develop [[Learning Points]]. It is implemented by studying peculiar objects either found or created in the game.&lt;br /&gt;
The [[Study Interface]], found by pressing the second button on the character window, is where curiosities can be placed for study.&lt;br /&gt;
You can&#039;t study more than one curiosity of each type at the same time, but you can restudy the same curiosity as many times as you want.&lt;br /&gt;
The sum [[Mental Weight]] of your curiosities can&#039;t exceed your [[Attention Limit]], which is equal to your base [[Intelligence]]. &lt;br /&gt;
The quality of the curiosity is known to have an effect on the total LP gained. The exact formula is unknown for the moment.&lt;br /&gt;
&lt;br /&gt;
Do note that not all curiosities are created equal. Cat Gold for instance has a very long study time, but contrary to what was first thought it also has a low LP gain. The concept is that as the int of a character rises, you will have attention to spare so that you can also study the lesser curiosities on top of the better ones. Unless of course you&#039;re rich enough to have access to the best ones constantly that is. And since quality effects the potency of a curiosity, as the world becomes established and item qualities begin to rise some items may gain popularity due to this mechanism.&lt;br /&gt;
&lt;br /&gt;
An example of the quality issue is the cone cow versus dandelion. The dandelion takes x2 as long for the same base LP gain. But, to counter for this you can find higher than quality 10 dandelions quite easily, where it takes a fair amount of effort to get higher than quality 10 cone cows (planting and growing high Q trees).&lt;br /&gt;
&lt;br /&gt;
Base LP should be given for the Curiosity at 10ql and for a learning ability of 100%.&lt;br /&gt;
&lt;br /&gt;
== Crafted Curiosities ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Materials&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Base LP&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Time Required (Real Hours)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;LP per Hour&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Mental Weight&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;LP/Hr per attention point&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Skills/Objects Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bark Boat]]&lt;br /&gt;
|1x [[Branch]], 1x [[Tree Bark]], 1x [[String]], 1x [[Birchbark]]&lt;br /&gt;
|500&lt;br /&gt;
|3&lt;br /&gt;
|166.66&lt;br /&gt;
|5&lt;br /&gt;
|33.33&lt;br /&gt;
|[[Boat Building]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bronze Steed]]&lt;br /&gt;
|1x [[Bar of Bronze]]&lt;br /&gt;
|5000&lt;br /&gt;
|36&lt;br /&gt;
|138.88&lt;br /&gt;
|14&lt;br /&gt;
|9.92&lt;br /&gt;
|[[Anvil]], [[Smithy&#039;s Hammer]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Cone Cow]]&lt;br /&gt;
|4x [[Branch]], 1x [[Fir Cone]]&lt;br /&gt;
|50&lt;br /&gt;
|0.33&lt;br /&gt;
|150&lt;br /&gt;
|1&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather Ball]]&lt;br /&gt;
|4x [[Leather]], 4x [[String]]&lt;br /&gt;
|600&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|6&lt;br /&gt;
|?&lt;br /&gt;
|[[Leather Working]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Primitive Doll]]&lt;br /&gt;
|1x [[Block of Wood]], 1x [[Stone Axe]], 1x [[Saw]]&lt;br /&gt;
|500&lt;br /&gt;
|8&lt;br /&gt;
|62.5&lt;br /&gt;
|4&lt;br /&gt;
|15.625&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Rattle-Tattle-Talisman]]&lt;br /&gt;
|1x [[String]], 1x [[Branch]], 1x [[Bone Material]], 2x [[Feldspar]], 1x [[Leather]]&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[[Sand Castle]]&lt;br /&gt;
|4x [[Sand]], 1x [[Bone Glue]]&lt;br /&gt;
|2000&lt;br /&gt;
|18&lt;br /&gt;
|111.11&lt;br /&gt;
|12&lt;br /&gt;
|9.25&lt;br /&gt;
|[[Masonry]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Seer&#039;s Bones]]&lt;br /&gt;
|5x [[Bone Material]], 2x [[A Beautiful Dream!]]&lt;br /&gt;
|600&lt;br /&gt;
|8&lt;br /&gt;
|75&lt;br /&gt;
|6&lt;br /&gt;
|12.5&lt;br /&gt;
|[[Hearth Magic]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Seer&#039;s Bowl]]&lt;br /&gt;
|4x [[Copper Nugget]], 2x [[A Beautiful Dream!]]&lt;br /&gt;
|800 (needs confirmation)&lt;br /&gt;
|8&lt;br /&gt;
|100&lt;br /&gt;
|7&lt;br /&gt;
|114.29&lt;br /&gt;
|[[Hearth Magic]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Shewbread]]&lt;br /&gt;
|4x [[Wheat Flour]] 4x [[Wax]] 5x [[Water]]&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[[Simple Idol]]&lt;br /&gt;
|1x [[Feldspar]], 1x [[Stone]], 1x Any [[Clay]]&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[[Straw Doll]]&lt;br /&gt;
|4x [[Straw]], 2x [[String]]&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|[[Farming]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Stuffed Bear]]&lt;br /&gt;
|1x [[Dried Bear Hide]], 4x [[Wool]]&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[[Tin Soldier]]&lt;br /&gt;
|8x [[Tin Nugget]]&lt;br /&gt;
|?&lt;br /&gt;
|8&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[[Tiny Abacus]]&lt;br /&gt;
|3x [[Tin Nugget]], 2x Any [[Hard Metal]], 4x [[Branch]], 1x [[Board]]&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[[Toy Chariot]]&lt;br /&gt;
|5x [[Acre Clay]]&lt;br /&gt;
|1000&lt;br /&gt;
|24&lt;br /&gt;
|41.66&lt;br /&gt;
|3&lt;br /&gt;
|13.88&lt;br /&gt;
|[[Pottery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Völva&#039;s Wand]]&lt;br /&gt;
|3x [[Bronze Bar]], 2x [[Bar of Cast Iron]], 2x [[A Beautiful Dream!]]&lt;br /&gt;
|3000&lt;br /&gt;
|12&lt;br /&gt;
|250&lt;br /&gt;
|8&lt;br /&gt;
|31.25&lt;br /&gt;
|[[Anvil]], [[Smithy&#039;s Hammer]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Foraged/Found Curiosity Table ==&lt;br /&gt;
Base LP should be given for 10ql curiosity at 100% Learning Ability.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Obtained by&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Base LP&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Time Required (Real Hours)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;LP per Hour&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Mental Weight&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;LP/Hr per attention point&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ant Soldiers]]&lt;br /&gt;
|Raiding [[Ant Hill]]&lt;br /&gt;
|200&lt;br /&gt;
|0.67&lt;br /&gt;
|300&lt;br /&gt;
|2&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
|[[Ant Queen]]&lt;br /&gt;
|Raiding [[Ant Hill]]&lt;br /&gt;
|500&lt;br /&gt;
|1.33&lt;br /&gt;
|375.9&lt;br /&gt;
|3 (confirmed)&lt;br /&gt;
|125.3 (confirm)&lt;br /&gt;
|-&lt;br /&gt;
|[[Ant Empress]]&lt;br /&gt;
|Raiding [[Ant Hill]]&lt;br /&gt;
|2000&lt;br /&gt;
|3&lt;br /&gt;
|666.7&lt;br /&gt;
|6&lt;br /&gt;
|111.1&lt;br /&gt;
|-&lt;br /&gt;
|[[Auroch Hair]]&lt;br /&gt;
|Pulling hair from an [[Auroch]] &#039;&#039;&#039;*Dangerous*&#039;&#039;&#039;&lt;br /&gt;
|2500 (confirm)&lt;br /&gt;
|48&lt;br /&gt;
|52.1&lt;br /&gt;
|1&lt;br /&gt;
|52.1&lt;br /&gt;
|-&lt;br /&gt;
|[[Boar Tusk]]&lt;br /&gt;
|Collecting bones from a [[Boar]] skeleton&lt;br /&gt;
|500&lt;br /&gt;
|24&lt;br /&gt;
|20.8&lt;br /&gt;
|12&lt;br /&gt;
|1.7&lt;br /&gt;
|-&lt;br /&gt;
|[[Bear Tooth]]&lt;br /&gt;
|Collecting bones from a [[Bear]] skeleton&lt;br /&gt;
|750&lt;br /&gt;
|24 (confirm)&lt;br /&gt;
|31.3&lt;br /&gt;
|25&lt;br /&gt;
|1.3&lt;br /&gt;
|-&lt;br /&gt;
|[[Bloated Bolete]]&lt;br /&gt;
|[[Foraging]] - 110 per*exp&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|N/A&lt;br /&gt;
|5&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Cat Gold]]&lt;br /&gt;
|Randomly acquired while Chipping [[Stone]] / [[Mining]] &lt;br /&gt;
|350&lt;br /&gt;
|36&lt;br /&gt;
|9.7&lt;br /&gt;
|2&lt;br /&gt;
|4.8&lt;br /&gt;
|-&lt;br /&gt;
|[[Dandelion]]&lt;br /&gt;
|[[Foraging]] - 5 per*exp&lt;br /&gt;
|50&lt;br /&gt;
|0.67&lt;br /&gt;
|75&lt;br /&gt;
|1&lt;br /&gt;
|75&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Heart]]&lt;br /&gt;
|Randomly acquired while butchering [[Boar]] or [[Bear]]&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
|[[Deer Antlers]]&lt;br /&gt;
|Collecting bones from a [[Deer]] Skeleton&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
|[[Fishy Eyeball]]&lt;br /&gt;
|Randomly acquired while butchering [[Fish]]&lt;br /&gt;
|350&lt;br /&gt;
|8&lt;br /&gt;
|43.8&lt;br /&gt;
|3&lt;br /&gt;
|14.6&lt;br /&gt;
|-&lt;br /&gt;
|[[Itsy Bitsy Spider]]&lt;br /&gt;
|Randomly obtained while [[Foraging]]&lt;br /&gt;
|2000&lt;br /&gt;
|24 (confirmed)&lt;br /&gt;
|83.3&lt;br /&gt;
|6&lt;br /&gt;
|13.8&lt;br /&gt;
|-&lt;br /&gt;
|[[Itsy Bitsy&#039;s Web]]&lt;br /&gt;
|Randomly obtained while [[Foraging]]&lt;br /&gt;
|5000&lt;br /&gt;
|48&lt;br /&gt;
|104.2&lt;br /&gt;
|10&lt;br /&gt;
|10.4&lt;br /&gt;
|-&lt;br /&gt;
|[[Lady&#039;s Mantle]]&lt;br /&gt;
|[[Foraging]] - 80 per*exp&lt;br /&gt;
|600&lt;br /&gt;
|8&lt;br /&gt;
|75&lt;br /&gt;
|6&lt;br /&gt;
|12.5&lt;br /&gt;
|-&lt;br /&gt;
|[[Dewy Lady&#039;s Mantle]]&lt;br /&gt;
|[[Foraging]] a [[Lady&#039;s Mantle]] at dawn/dusk&lt;br /&gt;
|Unknown&lt;br /&gt;
|&amp;lt;8 (confirm)&lt;br /&gt;
|N/A&lt;br /&gt;
|3&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Ladybug]]&lt;br /&gt;
|[[Hunting]]&lt;br /&gt;
|400&lt;br /&gt;
|4&lt;br /&gt;
|100&lt;br /&gt;
|3&lt;br /&gt;
|33.3&lt;br /&gt;
|-&lt;br /&gt;
|[[Peculiar Flotsam]]&lt;br /&gt;
|[[Foraging]] - 110 per*exp&lt;br /&gt;
|3000&lt;br /&gt;
|4&lt;br /&gt;
|750&lt;br /&gt;
|9&lt;br /&gt;
|83.3&lt;br /&gt;
|-&lt;br /&gt;
|[[Petrified Seashell]]&lt;br /&gt;
|Randomly acquired while [[Mining]]&lt;br /&gt;
|Unknown&lt;br /&gt;
|~50&lt;br /&gt;
|N/A&lt;br /&gt;
|5&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Rabid Jackalope]]&lt;br /&gt;
|Randomly acquired while [[Hunting]] [[Rabbit]]s&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|N/A&lt;br /&gt;
|Unknown&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Raw Lucky Rabbit&#039;s Foot]]&lt;br /&gt;
|Randomly acquired while butchering a [[Rabbit]]&lt;br /&gt;
|2000&lt;br /&gt;
|Unknown&lt;br /&gt;
|N/A&lt;br /&gt;
|4&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[River Pearl]]&lt;br /&gt;
|Randomly acquired while making [[Boiled River Pearl Mussel]]s&lt;br /&gt;
|5000&lt;br /&gt;
|1&lt;br /&gt;
|5000&lt;br /&gt;
|15&lt;br /&gt;
|333.3&lt;br /&gt;
|-&lt;br /&gt;
|[[Royal Toadstool]]&lt;br /&gt;
|[[Foraging]] - ? per*exp&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|N/A&lt;br /&gt;
|3&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Shocked Frog]]&lt;br /&gt;
|Randomly acquired while [[Hunting]] [[Frog]]s&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|N/A&lt;br /&gt;
|3&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Strange Root]]&lt;br /&gt;
|Randomly aquired when removing [[Stump]]s&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|N/A&lt;br /&gt;
|15&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Stalagoom]]&lt;br /&gt;
|[[Foraging]] in a [[Cave]] - 140 per*exp&lt;br /&gt;
|300&lt;br /&gt;
|2&lt;br /&gt;
|150&lt;br /&gt;
|3&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|[[Strange Crystal]]&lt;br /&gt;
|Randomly acquired while [[Mining]] (rare)&lt;br /&gt;
|Unknown&lt;br /&gt;
|60&lt;br /&gt;
|N/A&lt;br /&gt;
|12&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Uncommon Snapdragon]]&lt;br /&gt;
|Foraged at perc*explo 144 or below]&lt;br /&gt;
|Unknown&lt;br /&gt;
|8&lt;br /&gt;
|N/A&lt;br /&gt;
|4&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Wishbone]]&lt;br /&gt;
|Randomly acquired when butchering a [[Chicken]]&lt;br /&gt;
|1500&lt;br /&gt;
|24&lt;br /&gt;
|62.5&lt;br /&gt;
|5&lt;br /&gt;
|12.5&lt;br /&gt;
|-&lt;br /&gt;
|[[Wondrous Woodshaving]]&lt;br /&gt;
|Randomly acquired while making [[Board]]s&lt;br /&gt;
|5000&lt;br /&gt;
|48&lt;br /&gt;
|N/A&lt;br /&gt;
|12&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Seer%27s_Bowl&amp;diff=20104</id>
		<title>Legacy:Seer&#039;s Bowl</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Seer%27s_Bowl&amp;diff=20104"/>
		<updated>2011-03-20T09:11:45Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_object&lt;br /&gt;
&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|lpgain = 800 (needs confirmation)&lt;br /&gt;
|skillreq = [[requires::Hearth Magic]]&lt;br /&gt;
|objectsreq = [[requires::Copper Nugget]] x4,&lt;br /&gt;
[[requires::A Beautiful Dream]] x2&lt;br /&gt;
|producedby = Hand&lt;br /&gt;
|required = 7&lt;br /&gt;
|studytime = 8 Hours&lt;br /&gt;
}}&lt;br /&gt;
To craft a seer&#039;s bowl you must equip a [[Smithy&#039;s Hammer]] and produce it at an [[Anvil]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Curiosity]]&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Seer%27s_Bowl&amp;diff=20103</id>
		<title>Legacy:Seer&#039;s Bowl</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Seer%27s_Bowl&amp;diff=20103"/>
		<updated>2011-03-20T09:10:49Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_object&lt;br /&gt;
&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|lpgain = 1000&lt;br /&gt;
|skillreq = [[requires::Hearth Magic]]&lt;br /&gt;
|objectsreq = [[requires::Copper Nugget]] x4,&lt;br /&gt;
[[requires::A Beautiful Dream]] x2&lt;br /&gt;
|producedby = Hand&lt;br /&gt;
|required = 7&lt;br /&gt;
|studytime = 8 Hours&lt;br /&gt;
}}&lt;br /&gt;
To craft a seer&#039;s bowl you must equip a [[Smithy&#039;s Hammer]] and produce it at an [[Anvil]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Curiosity]]&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Seer%27s_Bowl&amp;diff=20102</id>
		<title>Legacy:Seer&#039;s Bowl</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Seer%27s_Bowl&amp;diff=20102"/>
		<updated>2011-03-20T09:08:45Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_object&lt;br /&gt;
&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|lpgain = 1000 (needs confirmation)&lt;br /&gt;
|skillreq = [[requires::Hearth Magic]]&lt;br /&gt;
|objectsreq = [[requires::Copper Nugget]] x4,&lt;br /&gt;
[[requires::A Beautiful Dream]] x2&lt;br /&gt;
|producedby = Hand&lt;br /&gt;
|required = 7&lt;br /&gt;
|studytime = 8 Hours (needs confirmation)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Curiosity]]&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Curiosity&amp;diff=20076</id>
		<title>Legacy:Curiosity</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Curiosity&amp;diff=20076"/>
		<updated>2011-03-20T01:02:34Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: /* Crafted Curiosities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Curiosity is a mechanic, introduced in [[World 5]], that allows a hearthling to develop [[Learning Points]]. It is implemented by studying peculiar objects either found or created in the game.&lt;br /&gt;
The [[Study Interface]], found by pressing the second button on the character window, is where curiosities can be placed for study.&lt;br /&gt;
You can&#039;t study more than one curiosity of each type at the same time, but you can restudy the same curiosity as many times as you want.&lt;br /&gt;
The sum [[Mental Weight]] of your curiosities can&#039;t exceed your [[Attention Limit]], which is equal to your base [[Intelligence]]. &lt;br /&gt;
The quality of the curiosity is known to have an effect on the total LP gained. The exact formula is unknown for the moment.&lt;br /&gt;
&lt;br /&gt;
Do note that not all curiosities are created equal. Cat Gold for instance has a very long study time, but contrary to what was first thought it also has a low LP gain. The concept is that as the int of a character rises, you will have attention to spare so that you can also study the lesser curiosities on top of the better ones. Unless of course you&#039;re rich enough to have access to the best ones constantly that is. And since quality effects the potency of a curiosity, as the world becomes established and item qualities begin to rise some items may gain popularity due to this mechanism.&lt;br /&gt;
&lt;br /&gt;
An example of the quality issue is the cone cow versus dandelion. The dandelion takes x2 as long for the same base LP gain. But, to counter for this you can find higher than quality 10 dandelions quite easily, where it takes a fair amount of effort to get higher than quality 10 cone cows (planting and growing high Q trees).&lt;br /&gt;
&lt;br /&gt;
Base LP should be given for the Curiosity at 10ql and for a learning ability of 100%.&lt;br /&gt;
&lt;br /&gt;
== Crafted Curiosities ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Materials&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Base LP&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Time Required (Real Hours)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;LP per Hour&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Mental Weight&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;LP/Hr per attention point&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Skills/Objects Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bark Boat]]&lt;br /&gt;
|1x [[Branch]], 1x [[Tree Bark]], 1x [[String]], 1x [[Birchbark]]&lt;br /&gt;
|500&lt;br /&gt;
|3&lt;br /&gt;
|166.66&lt;br /&gt;
|5&lt;br /&gt;
|33.33&lt;br /&gt;
|[[Boat Building]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bronze Steed]]&lt;br /&gt;
|1x [[Bar of Bronze]]&lt;br /&gt;
|5000&lt;br /&gt;
|36&lt;br /&gt;
|138.88&lt;br /&gt;
|14&lt;br /&gt;
|9.92&lt;br /&gt;
|[[Anvil]], [[Smithy&#039;s Hammer]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Cone Cow]]&lt;br /&gt;
|4x [[Branch]], 1x [[Fir Cone]]&lt;br /&gt;
|50&lt;br /&gt;
|0.33&lt;br /&gt;
|150&lt;br /&gt;
|1&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Leather Ball]]&lt;br /&gt;
|4x [[Leather]], 4x [[String]]&lt;br /&gt;
|600&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|6&lt;br /&gt;
|?&lt;br /&gt;
|[[Leather Working]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Primitive Doll]]&lt;br /&gt;
|1x [[Block of Wood]], 1x [[Stone Axe]], 1x [[Saw]]&lt;br /&gt;
|500&lt;br /&gt;
|8&lt;br /&gt;
|62.5&lt;br /&gt;
|4&lt;br /&gt;
|15.625&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Rattle-Tattle-Talisman]]&lt;br /&gt;
|1x [[String]], 1x [[Branch]], 1x [[Bone Material]], 2x [[Feldspar]], 1x [[Leather]]&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[[Sand Castle]]&lt;br /&gt;
|4x [[Sand]], 1x [[Bone Glue]]&lt;br /&gt;
|2000&lt;br /&gt;
|18&lt;br /&gt;
|111.11&lt;br /&gt;
|12&lt;br /&gt;
|9.25&lt;br /&gt;
|[[Masonry]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Seer&#039;s Bones]]&lt;br /&gt;
|5x [[Bone Material]], 2x [[A Beautiful Dream!]]&lt;br /&gt;
|600&lt;br /&gt;
|8&lt;br /&gt;
|75&lt;br /&gt;
|6&lt;br /&gt;
|12.5&lt;br /&gt;
|[[Hearth Magic]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Seer&#039;s Bowl]]&lt;br /&gt;
|4x [[Copper Nugget]], 2x [[A Beautiful Dream!]]&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|7&lt;br /&gt;
|?&lt;br /&gt;
|[[Hearth Magic]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Shrewbread]]&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[[Simple Idol]]&lt;br /&gt;
|1x [[Feldspar]], 1x [[Stone]], 1x Any [[Clay]]&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[[Straw Doll]]&lt;br /&gt;
|4x [[Straw]], 2x [[String]]&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|[[Farming]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Stuffed Bear]]&lt;br /&gt;
|1x [[Dried Bear Hide]], 4x [[Wool]]&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[[Tin Soldier]]&lt;br /&gt;
|8x [[Tin Nugget]]&lt;br /&gt;
|?&lt;br /&gt;
|8&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[[Tiny Abacus]]&lt;br /&gt;
|3x [[Tin Nugget]], 2x Any [[Hard Metal]], 4x [[Branch]], 1x [[Board]]&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[[Toy Chariot]]&lt;br /&gt;
|5x [[Acre Clay]]&lt;br /&gt;
|1000&lt;br /&gt;
|24&lt;br /&gt;
|41.66&lt;br /&gt;
|3&lt;br /&gt;
|13.88&lt;br /&gt;
|[[Pottery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Völva&#039;s Wand]]&lt;br /&gt;
|3x [[Bronze Bar]], 2x [[Bar of Cast Iron]], 2x [[A Beautiful Dream!]]&lt;br /&gt;
|3000&lt;br /&gt;
|12&lt;br /&gt;
|250&lt;br /&gt;
|8&lt;br /&gt;
|31.25&lt;br /&gt;
|[[Anvil]], [[Smithy&#039;s Hammer]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Foraged/Found Curiosity Table ==&lt;br /&gt;
Base LP should be given for 10ql curiosity at 100% Learning Ability.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Obtained by&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Base LP&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Time Required (Real Hours)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;LP per Hour&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Mental Weight&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;LP/Hr per attention point&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ant Soldiers]]&lt;br /&gt;
|Raiding [[Ant Hill]]&lt;br /&gt;
|200&lt;br /&gt;
|0.67&lt;br /&gt;
|300&lt;br /&gt;
|2&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
|[[Ant Queen]]&lt;br /&gt;
|Raiding [[Ant Hill]]&lt;br /&gt;
|500&lt;br /&gt;
|1.33&lt;br /&gt;
|375.9&lt;br /&gt;
|3 (confirmed)&lt;br /&gt;
|125.3 (confirm)&lt;br /&gt;
|-&lt;br /&gt;
|[[Ant Empress]]&lt;br /&gt;
|Raiding [[Ant Hill]]&lt;br /&gt;
|2000&lt;br /&gt;
|3&lt;br /&gt;
|666.7&lt;br /&gt;
|6&lt;br /&gt;
|111.1&lt;br /&gt;
|-&lt;br /&gt;
|[[Auroch Hair]]&lt;br /&gt;
|Pulling hair from an [[Auroch]] &#039;&#039;&#039;*Dangerous*&#039;&#039;&#039;&lt;br /&gt;
|2500 (confirm)&lt;br /&gt;
|48&lt;br /&gt;
|52.1&lt;br /&gt;
|1&lt;br /&gt;
|52.1&lt;br /&gt;
|-&lt;br /&gt;
|[[Boar Tusk]]&lt;br /&gt;
|Collecting bones from a [[Boar]] skeleton&lt;br /&gt;
|500&lt;br /&gt;
|24&lt;br /&gt;
|20.8&lt;br /&gt;
|12&lt;br /&gt;
|1.7&lt;br /&gt;
|-&lt;br /&gt;
|[[Bear Tooth]]&lt;br /&gt;
|Collecting bones from a [[Bear]] skeleton&lt;br /&gt;
|750&lt;br /&gt;
|24 (confirm)&lt;br /&gt;
|31.3&lt;br /&gt;
|25&lt;br /&gt;
|1.3&lt;br /&gt;
|-&lt;br /&gt;
|[[Bloated Bolete]]&lt;br /&gt;
|[[Foraging]] - 110 per*exp&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|N/A&lt;br /&gt;
|5&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Cat Gold]]&lt;br /&gt;
|Randomly acquired while Chipping [[Stone]] / [[Mining]] &lt;br /&gt;
|350&lt;br /&gt;
|36&lt;br /&gt;
|9.7&lt;br /&gt;
|2&lt;br /&gt;
|4.8&lt;br /&gt;
|-&lt;br /&gt;
|[[Dandelion]]&lt;br /&gt;
|[[Foraging]] - 5 per*exp&lt;br /&gt;
|50&lt;br /&gt;
|0.67&lt;br /&gt;
|75&lt;br /&gt;
|1&lt;br /&gt;
|75&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark Heart]]&lt;br /&gt;
|Randomly acquired while butchering [[Boar]] or [[Bear]]&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
|[[Deer Antlers]]&lt;br /&gt;
|Collecting bones from a [[Deer]] Skeleton&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|-&lt;br /&gt;
|[[Fishy Eyeball]]&lt;br /&gt;
|Randomly acquired while butchering [[Fish]]&lt;br /&gt;
|350&lt;br /&gt;
|8&lt;br /&gt;
|43.8&lt;br /&gt;
|3&lt;br /&gt;
|14.6&lt;br /&gt;
|-&lt;br /&gt;
|[[Itsy Bitsy Spider]]&lt;br /&gt;
|Randomly obtained while [[Foraging]]&lt;br /&gt;
|2000&lt;br /&gt;
|24 (confirmed)&lt;br /&gt;
|83.3&lt;br /&gt;
|6&lt;br /&gt;
|13.8&lt;br /&gt;
|-&lt;br /&gt;
|[[Itsy Bitsy&#039;s Web]]&lt;br /&gt;
|Randomly obtained while [[Foraging]]&lt;br /&gt;
|5000&lt;br /&gt;
|48&lt;br /&gt;
|104.2&lt;br /&gt;
|10&lt;br /&gt;
|10.4&lt;br /&gt;
|-&lt;br /&gt;
|[[Lady&#039;s Mantle]]&lt;br /&gt;
|[[Foraging]] - 80 per*exp&lt;br /&gt;
|600&lt;br /&gt;
|8&lt;br /&gt;
|75&lt;br /&gt;
|6&lt;br /&gt;
|12.5&lt;br /&gt;
|-&lt;br /&gt;
|[[Dewy Lady&#039;s Mantle]]&lt;br /&gt;
|[[Foraging]] a [[Lady&#039;s Mantle]] at dawn/dusk&lt;br /&gt;
|Unknown&lt;br /&gt;
|&amp;lt;8 (confirm)&lt;br /&gt;
|N/A&lt;br /&gt;
|3&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Ladybug]]&lt;br /&gt;
|[[Hunting]]&lt;br /&gt;
|400&lt;br /&gt;
|4&lt;br /&gt;
|100&lt;br /&gt;
|3&lt;br /&gt;
|33.3&lt;br /&gt;
|-&lt;br /&gt;
|[[Peculiar Flotsam]]&lt;br /&gt;
|[[Foraging]] - 110 per*exp&lt;br /&gt;
|3000&lt;br /&gt;
|4&lt;br /&gt;
|750&lt;br /&gt;
|9&lt;br /&gt;
|83.3&lt;br /&gt;
|-&lt;br /&gt;
|[[Petrified Seashell]]&lt;br /&gt;
|Randomly acquired while [[Mining]]&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|N/A&lt;br /&gt;
|5&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Rabid Jackalope]]&lt;br /&gt;
|Randomly acquired while [[Hunting]] [[Rabbit]]s&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|N/A&lt;br /&gt;
|Unknown&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Raw Lucky Rabbit&#039;s Foot]]&lt;br /&gt;
|Randomly acquired while butchering a [[Rabbit]]&lt;br /&gt;
|2000&lt;br /&gt;
|Unknown&lt;br /&gt;
|N/A&lt;br /&gt;
|4&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[River Pearl]]&lt;br /&gt;
|Randomly acquired while making [[Boiled River Pearl Mussel]]s&lt;br /&gt;
|5000&lt;br /&gt;
|1&lt;br /&gt;
|5000&lt;br /&gt;
|15&lt;br /&gt;
|333.3&lt;br /&gt;
|-&lt;br /&gt;
|[[Royal Toadstool]]&lt;br /&gt;
|[[Foraging]] - ? per*exp&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|N/A&lt;br /&gt;
|3&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Shocked Frog]]&lt;br /&gt;
|Randomly acquired while [[Hunting]] [[Frog]]s&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|N/A&lt;br /&gt;
|3&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Strange Root]]&lt;br /&gt;
|Randomly aquired when removing [[Stump]]s&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|N/A&lt;br /&gt;
|15&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Stalagoom]]&lt;br /&gt;
|[[Foraging]] in a [[Cave]] - 140 per*exp&lt;br /&gt;
|300&lt;br /&gt;
|Unknown&lt;br /&gt;
|N/A&lt;br /&gt;
|3&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Strange Crystal]]&lt;br /&gt;
|Randomly acquired while [[Mining]] (rare)&lt;br /&gt;
|Unknown&lt;br /&gt;
|60&lt;br /&gt;
|N/A&lt;br /&gt;
|12&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Uncommon Snapdragon]]&lt;br /&gt;
|Foraged at perc*explo 144 or below]&lt;br /&gt;
|Unknown&lt;br /&gt;
|8&lt;br /&gt;
|N/A&lt;br /&gt;
|4&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Wishbone]]&lt;br /&gt;
|Randomly acquired when butchering a [[Chicken]]&lt;br /&gt;
|1500&lt;br /&gt;
|24&lt;br /&gt;
|62.5&lt;br /&gt;
|5&lt;br /&gt;
|12.5&lt;br /&gt;
|-&lt;br /&gt;
|[[Wondrous Woodshaving]]&lt;br /&gt;
|Randomly acquired while making [[Board]]s&lt;br /&gt;
|5000&lt;br /&gt;
|48&lt;br /&gt;
|N/A&lt;br /&gt;
|12&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Seer%27s_Bowl&amp;diff=20075</id>
		<title>Legacy:Seer&#039;s Bowl</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Seer%27s_Bowl&amp;diff=20075"/>
		<updated>2011-03-20T01:01:19Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_object&lt;br /&gt;
&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|lpgain = Unknown&lt;br /&gt;
|skillreq = [[requires::Hearth Magic]]&lt;br /&gt;
|objectsreq = [[requires::Copper Nugget]] x4,&lt;br /&gt;
[[requires::A Beautiful Dream]] x2&lt;br /&gt;
|producedby = Hand&lt;br /&gt;
|required = 7&lt;br /&gt;
|studytime = Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Curiosity]]&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Seer%27s_Bowl&amp;diff=20030</id>
		<title>Legacy:Seer&#039;s Bowl</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Seer%27s_Bowl&amp;diff=20030"/>
		<updated>2011-03-19T15:39:41Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: Fixed missing curly brace&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_object&lt;br /&gt;
&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|lpgain = Unknown&lt;br /&gt;
|skillreq = [[requires::Unknown]]&lt;br /&gt;
|objectsreq = [[requires::Copper Nugget]] x4,&lt;br /&gt;
[[requires::A Beautiful Dream]] x2&lt;br /&gt;
|producedby = Hand&lt;br /&gt;
|required = Unknown&lt;br /&gt;
|studytime = Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Curiosity]]&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Seer%27s_Bowl&amp;diff=20029</id>
		<title>Legacy:Seer&#039;s Bowl</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Seer%27s_Bowl&amp;diff=20029"/>
		<updated>2011-03-19T15:39:11Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: Added page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_object&lt;br /&gt;
&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|lpgain = Unknown&lt;br /&gt;
|skillreq = [[requires::Unknown]]&lt;br /&gt;
|objectsreq = [[requires::Copper Nugget]] x4,&lt;br /&gt;
[[requires::A Beautiful Dream]] x2&lt;br /&gt;
|producedby = Hand&lt;br /&gt;
|required = Unknown&lt;br /&gt;
|studytime = Unknown&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
[[Category:Curiosity]]&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Chainmail_Shirt&amp;diff=19909</id>
		<title>Legacy:Chainmail Shirt</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Chainmail_Shirt&amp;diff=19909"/>
		<updated>2011-03-18T07:01:06Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Chainmail shirt is a medium level armor created from wrought iron. &lt;br /&gt;
It is the weakest of the metal body armors. Equipped to Equipment slot 2R.&lt;br /&gt;
{{infobox object&lt;br /&gt;
| skillreq   = [[requires::Metal Working]]&lt;br /&gt;
| objectsreq = [[requires::Bar of Wrought Iron]] x6&lt;br /&gt;
}}&lt;br /&gt;
==Stats==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 200px;&amp;quot;&lt;br /&gt;
|Quality&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot;|Hit Points&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot;|Armor&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot;|10&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot;|950&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot;|75/75&lt;br /&gt;
|-&lt;br /&gt;
|44&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot;|2200&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot;|157/157&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Chainmail shirt can be crafted using the [[Anvil]] with [[Smithy&#039;s Hammer]] equipped from 6x [[Bar of Wrought Iron::Bar of Wrought Iron]]&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Clothing]]&lt;br /&gt;
[[Category:Armor]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
Had -5 agi at Q10&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Strange_Crystal&amp;diff=19778</id>
		<title>Legacy:Strange Crystal</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Strange_Crystal&amp;diff=19778"/>
		<updated>2011-03-17T10:28:39Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: corrected study time&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_object&lt;br /&gt;
&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|lpgain = Unknown&lt;br /&gt;
|skillreq = [[requires::Mining]]&lt;br /&gt;
|objectsreq = [[requires::Pickaxe]],[[requires::Stone axe]]&lt;br /&gt;
|producedby = Mining&lt;br /&gt;
|studytime = 2d 12h&lt;br /&gt;
|required= 12&lt;br /&gt;
}}The Strange Crystal can be found while [[Mining]] which can be used in the [[Study Interface]] to earn [[Learning Points]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Curiosity]]&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Stalagoom&amp;diff=19656</id>
		<title>Legacy:Stalagoom</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Stalagoom&amp;diff=19656"/>
		<updated>2011-03-16T09:43:05Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_object&lt;br /&gt;
&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|lpgain = 0&lt;br /&gt;
|skillreq = [[requires::Foraging]]&lt;br /&gt;
|objectsreq = [[requires::none]]&lt;br /&gt;
|studytime = ???&lt;br /&gt;
|lpgain = 300&lt;br /&gt;
|producedby = Hand&lt;br /&gt;
|required = 3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The stalagoom can be picked with [[foraging]], found in [[cave]]s. It is a [[Curiosity]]. Provides 300 base LP, study time is ??? minutes. Has [[Mental Weight]] of 3.&lt;br /&gt;
&lt;br /&gt;
[[Category:Curiosity]]&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Dewy_Lady%27s_Mantle&amp;diff=19649</id>
		<title>Legacy:Dewy Lady&#039;s Mantle</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Dewy_Lady%27s_Mantle&amp;diff=19649"/>
		<updated>2011-03-16T06:25:37Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_object&lt;br /&gt;
&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|lpgain = ?&lt;br /&gt;
|skillreq = [[requires::Foraging]]&lt;br /&gt;
|objectsreq = [[requires::None]]&lt;br /&gt;
|producedby = Hand&lt;br /&gt;
|studytime = ?&lt;br /&gt;
|required = ?&lt;br /&gt;
}}&lt;br /&gt;
Confirmed to exist, not enough mental weight available to test yet.&lt;br /&gt;
Has same picture as lady&#039;s mantle&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Dewy_Lady%27s_Mantle&amp;diff=19648</id>
		<title>Legacy:Dewy Lady&#039;s Mantle</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Dewy_Lady%27s_Mantle&amp;diff=19648"/>
		<updated>2011-03-16T06:23:41Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_object&lt;br /&gt;
&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|lpgain = ?&lt;br /&gt;
|skillreq = [[requires::Foraging]]&lt;br /&gt;
|objectsreq = [[requires::None]]&lt;br /&gt;
|producedby = Hand&lt;br /&gt;
|studytime = ?&lt;br /&gt;
|required = ?&lt;br /&gt;
}}&lt;br /&gt;
Confirmed to exist, not enough mental weight available to test yet&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Dewy_Lady%27s_Mantle&amp;diff=19647</id>
		<title>Legacy:Dewy Lady&#039;s Mantle</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Dewy_Lady%27s_Mantle&amp;diff=19647"/>
		<updated>2011-03-16T06:21:50Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: Created page with &amp;quot;Confirmed to exist&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Confirmed to exist&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Curiosity&amp;diff=19646</id>
		<title>Legacy:Curiosity</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Curiosity&amp;diff=19646"/>
		<updated>2011-03-16T06:21:23Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: /* Foraged/Found Curiosities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Curiosity is a mechanic, introduced in [[World 5]], that allows a hearthling to develop [[Learning Points]]. It is implemented by studying peculiar objects either found or created in the game.&lt;br /&gt;
The [[Study Interface]], found by pressing the second button on the character window, is where curiosities can be placed for study.&lt;br /&gt;
You can&#039;t study more than one curiosity of each type at the same time, but you can restudy the same curiosity as many times as you want.&lt;br /&gt;
The sum [[Mental Weight]] of your curiosities can&#039;t exceed your [[Attention Limit]], which is equal to your base [[Intelligence]]. &lt;br /&gt;
The quality of the curiosity is known to have an effect on the total LP gained. The exact formula is unknown for the moment.&lt;br /&gt;
&lt;br /&gt;
Do note that not all curiosities are created equal. Cat Gold for instance has a very long study time, but contrary to what was first thought it also has a low LP gain. The concept is that as the int of a character rises, you will have attention to spare so that you can also study the lesser curiosities on top of the better ones. Unless of course you&#039;re rich enough to have access to the best ones constantly that is. And since quality effects the potency of a curiosity, as the world becomes established and item qualities begin to rise some items may gain popularity due to this mechanism.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Crafted Curiosities===&lt;br /&gt;
&lt;br /&gt;
[[Cone cow]] - Base LP: 50/0.33 hours&lt;br /&gt;
&lt;br /&gt;
[[Toy Chariot]] - Base LP: 1000/24 hours&lt;br /&gt;
&lt;br /&gt;
[[Primitive Doll]] - Base LP: 500/8 hours&lt;br /&gt;
&lt;br /&gt;
[[Barkboat]] - Base LP: 500/3 hours&lt;br /&gt;
&lt;br /&gt;
[[Leather Ball]] - Base LP : ???&lt;br /&gt;
&lt;br /&gt;
[[Bronze Steed]] - Base LP: ???&lt;br /&gt;
&lt;br /&gt;
===Foraged/Found Curiosities===&lt;br /&gt;
[[Boar Tusk]] - Found after collecting bones of a boar.&lt;br /&gt;
&lt;br /&gt;
[[Bear Tooth]] - Found after collecting bones of a bear.&lt;br /&gt;
&lt;br /&gt;
[[Dandelion]] - Foraged on [[moor]], [[heath]], [[grassland]] and it&#039;s rarely in [[forest]]s. LP 50/0.67 hours&lt;br /&gt;
&lt;br /&gt;
[[Cat gold]] - By-product of chipping stone from a boulder. Base LP 350/36 hours&lt;br /&gt;
&lt;br /&gt;
[[Ant Soldiers]] - Found by Raiding an Ant hill. Base LP 200/0.67 hours&lt;br /&gt;
&lt;br /&gt;
[[Ant Queen]] - Found by Raiding an Ant hill. 500/1.33 hours&lt;br /&gt;
&lt;br /&gt;
[[Ant Empress]] - Found by Raiding an Ant hill. Base LP 4000/3 hours&lt;br /&gt;
&lt;br /&gt;
[[Wishbone]] - By-product of butchering [[chicken]]s. Base LP 1500/24 hours&lt;br /&gt;
&lt;br /&gt;
[[Lady&#039;s Mantle]] - a herb, can be found and harvested in swamps.&lt;br /&gt;
&lt;br /&gt;
[[Dewey Lady&#039;s Mantle]]: A Lady&#039;s Mantle found during dawn or dusk.&lt;br /&gt;
&lt;br /&gt;
[[Ladybug]] - Creature to catch. Base LP 400/4 hours&lt;br /&gt;
&lt;br /&gt;
[[Itsy Bitsy Spider]] - Can be found when picking up forag-able herbs and mushrooms.&lt;br /&gt;
&lt;br /&gt;
[[Itsy Bitsy&#039;s Web]] - Can be found when picking up forage-able herbs and mushrooms.&lt;br /&gt;
&lt;br /&gt;
[[Shocked Frog]] - Creature to catch.&lt;br /&gt;
&lt;br /&gt;
[[Auroch Hair]] - Found by Pulling Hair from an Auroch - You will be attacked though (this chance is not certain, but it does happen).&lt;br /&gt;
&lt;br /&gt;
[[Raw Lucky Rabbit&#039;s Foot]] - randomly obtained after butchering a rabbit.&lt;br /&gt;
&lt;br /&gt;
[[Wondrous Woodshaving]] - Rarely found when making wooden boards.&lt;br /&gt;
&lt;br /&gt;
[[Peculiar Flotsam]]  - found rarely in water, harvestable.&lt;br /&gt;
&lt;br /&gt;
[[Strange Root]] - Randomly acquired when removing tree [[stump]]s.&lt;br /&gt;
&lt;br /&gt;
[[Stalagoom]] - Foraged from [[cave]]s.&lt;br /&gt;
&lt;br /&gt;
[[Petrified Seashell]] - Randomly acquired when extracting ore from cave/mine wall.&lt;br /&gt;
&lt;br /&gt;
[[Strange Crystal]] - Rarely found while mining.&lt;br /&gt;
&lt;br /&gt;
==Unconfirmed==&lt;br /&gt;
If you have knowledge of these curiosities, please add details/a wiki page and move it to the confirmed section. Also proper in game spelling/wording would be appreciated. This is hearsay from the forums.&lt;br /&gt;
&lt;br /&gt;
[[Stuffed Bear]]: A craftable curiosity made from 3 wool and 1 bear hide.&lt;br /&gt;
===[[Curiosity Table]]===&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Curiosity&amp;diff=19645</id>
		<title>Legacy:Curiosity</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Curiosity&amp;diff=19645"/>
		<updated>2011-03-16T06:21:06Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: /* Unconfirmed */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Curiosity is a mechanic, introduced in [[World 5]], that allows a hearthling to develop [[Learning Points]]. It is implemented by studying peculiar objects either found or created in the game.&lt;br /&gt;
The [[Study Interface]], found by pressing the second button on the character window, is where curiosities can be placed for study.&lt;br /&gt;
You can&#039;t study more than one curiosity of each type at the same time, but you can restudy the same curiosity as many times as you want.&lt;br /&gt;
The sum [[Mental Weight]] of your curiosities can&#039;t exceed your [[Attention Limit]], which is equal to your base [[Intelligence]]. &lt;br /&gt;
The quality of the curiosity is known to have an effect on the total LP gained. The exact formula is unknown for the moment.&lt;br /&gt;
&lt;br /&gt;
Do note that not all curiosities are created equal. Cat Gold for instance has a very long study time, but contrary to what was first thought it also has a low LP gain. The concept is that as the int of a character rises, you will have attention to spare so that you can also study the lesser curiosities on top of the better ones. Unless of course you&#039;re rich enough to have access to the best ones constantly that is. And since quality effects the potency of a curiosity, as the world becomes established and item qualities begin to rise some items may gain popularity due to this mechanism.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Crafted Curiosities===&lt;br /&gt;
&lt;br /&gt;
[[Cone cow]] - Base LP: 50/0.33 hours&lt;br /&gt;
&lt;br /&gt;
[[Toy Chariot]] - Base LP: 1000/24 hours&lt;br /&gt;
&lt;br /&gt;
[[Primitive Doll]] - Base LP: 500/8 hours&lt;br /&gt;
&lt;br /&gt;
[[Barkboat]] - Base LP: 500/3 hours&lt;br /&gt;
&lt;br /&gt;
[[Leather Ball]] - Base LP : ???&lt;br /&gt;
&lt;br /&gt;
[[Bronze Steed]] - Base LP: ???&lt;br /&gt;
&lt;br /&gt;
===Foraged/Found Curiosities===&lt;br /&gt;
[[Boar Tusk]] - Found after collecting bones of a boar.&lt;br /&gt;
&lt;br /&gt;
[[Bear Tooth]] - Found after collecting bones of a bear.&lt;br /&gt;
&lt;br /&gt;
[[Dandelion]] - Foraged on [[moor]], [[heath]], [[grassland]] and it&#039;s rarely in [[forest]]s. LP 50/0.67 hours&lt;br /&gt;
&lt;br /&gt;
[[Cat gold]] - By-product of chipping stone from a boulder. Base LP 350/36 hours&lt;br /&gt;
&lt;br /&gt;
[[Ant Soldiers]] - Found by Raiding an Ant hill. Base LP 200/0.67 hours&lt;br /&gt;
&lt;br /&gt;
[[Ant Queen]] - Found by Raiding an Ant hill. 500/1.33 hours&lt;br /&gt;
&lt;br /&gt;
[[Ant Empress]] - Found by Raiding an Ant hill. Base LP 4000/3 hours&lt;br /&gt;
&lt;br /&gt;
[[Wishbone]] - By-product of butchering [[chicken]]s. Base LP 1500/24 hours&lt;br /&gt;
&lt;br /&gt;
[[Lady&#039;s Mantle]] - a herb, can be found and harvested in swamps.&lt;br /&gt;
&lt;br /&gt;
[[Ladybug]] - Creature to catch. Base LP 400/4 hours&lt;br /&gt;
&lt;br /&gt;
[[Itsy Bitsy Spider]] - Can be found when picking up forag-able herbs and mushrooms.&lt;br /&gt;
&lt;br /&gt;
[[Itsy Bitsy&#039;s Web]] - Can be found when picking up forage-able herbs and mushrooms.&lt;br /&gt;
&lt;br /&gt;
[[Shocked Frog]] - Creature to catch.&lt;br /&gt;
&lt;br /&gt;
[[Auroch Hair]] - Found by Pulling Hair from an Auroch - You will be attacked though (this chance is not certain, but it does happen).&lt;br /&gt;
&lt;br /&gt;
[[Raw Lucky Rabbit&#039;s Foot]] - randomly obtained after butchering a rabbit.&lt;br /&gt;
&lt;br /&gt;
[[Wondrous Woodshaving]] - Rarely found when making wooden boards.&lt;br /&gt;
&lt;br /&gt;
[[Peculiar Flotsam]]  - found rarely in water, harvestable.&lt;br /&gt;
&lt;br /&gt;
[[Strange Root]] - Randomly acquired when removing tree [[stump]]s.&lt;br /&gt;
&lt;br /&gt;
[[Stalagoom]] - Foraged from [[cave]]s.&lt;br /&gt;
&lt;br /&gt;
[[Petrified Seashell]] - Randomly acquired when extracting ore from cave/mine wall.&lt;br /&gt;
&lt;br /&gt;
[[Strange Crystal]] - Rarely found while mining.&lt;br /&gt;
&lt;br /&gt;
==Unconfirmed==&lt;br /&gt;
If you have knowledge of these curiosities, please add details/a wiki page and move it to the confirmed section. Also proper in game spelling/wording would be appreciated. This is hearsay from the forums.&lt;br /&gt;
&lt;br /&gt;
[[Stuffed Bear]]: A craftable curiosity made from 3 wool and 1 bear hide.&lt;br /&gt;
===[[Curiosity Table]]===&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Fishing&amp;diff=19643</id>
		<title>Legacy:Fishing</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Fishing&amp;diff=19643"/>
		<updated>2011-03-16T05:05:57Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: /* Guide */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox skill&lt;br /&gt;
|cost    = 100&lt;br /&gt;
|req     = [[skillreq::Wilderness Survival]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The fishing skill allows you to use a [[Fishing Pole]] to fish for different types of [[Fish]].&lt;br /&gt;
&lt;br /&gt;
==In-Game Text==&lt;br /&gt;
&amp;quot;Water? I don&#039;t touch the stuff! Only good for food if you ask me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Fishing gives your character the ability to use and construct fishing rods.&lt;br /&gt;
&lt;br /&gt;
==Fish==&lt;br /&gt;
&#039;&#039;&#039;Quoting Jorb:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Fish are now a limited and localized resource, working in the same way as any other localized resource. You should notice fish jumping in the water if the area has fish. What you catch when fishing depends on the following factors: Time of day, location, [[Fish|phase of the moon]], lure, hook, pole and line type as well as the quality level of each piece of fishing equipment.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Size (HxV)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Fishing Lure or Bait&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Location&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[FEP]] (Based on [[Quality|Q10]])&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Brill]]&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Earthworm]], [[Feather Fly|Feather Fly, ]][[Woodfish]], [[Rock Lobster Lure]], [[Pinecone Plug]], [[Leech]], [[Silkworm|Silkworm, Poppy Wobber ]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 2 STR, 2 DEX&lt;br /&gt;
|-&lt;br /&gt;
| [[Bream]]&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Earthworm]], [[Feather Fly]], [[Woodfish]], [[Rock Lobster Lure]], [[Pinecone Plug|Pinecone Plug, ]][[Leech]]&lt;br /&gt;
| Lake Shallows&lt;br /&gt;
| 3 INT, 2 CHA&lt;br /&gt;
|-&lt;br /&gt;
| [[Eel]] (2 servings)&lt;br /&gt;
| 1x2&lt;br /&gt;
| [[Rock Lobster Lure]], [[Woodfish]],[[Leech]]&lt;br /&gt;
| Lake Depths, River Shallows&lt;br /&gt;
| 4 AGI&lt;br /&gt;
|-&lt;br /&gt;
| [[Perch]]&lt;br /&gt;
| 1x1&lt;br /&gt;
|&lt;br /&gt;
[[Earthworm]], [[Woodfish|Feather Fly, Woodfish]], [[Rock Lobster Lure|Rock Lobster Lure, ]][[Leech]], [[Poppy Wobbler]], [[Intestines]], [[Tin Fly|Tin Fly,&amp;amp;nbsp;]][[Pinecone Plug]], [[Copper Comet]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 4 INT&lt;br /&gt;
|-&lt;br /&gt;
| [[Pike]] (2 servings)&lt;br /&gt;
| 2x1&lt;br /&gt;
| [[Earthworm]], [[Feather Fly]], [[Woodfish]], [[Rock Lobster Lure]], [[Pinecone Plug]],[[Leech]]&lt;br /&gt;
| Lake Shallows, Lake Depths&lt;br /&gt;
| 2 STR, 2 INT, 1 CON&lt;br /&gt;
|-&lt;br /&gt;
| [[Plaice]]&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Earthworm]], [[Feather Fly]], [[Woodfish]], [[Rock Lobster Lure]], [[Pinecone Plug]], [[Leech]]&lt;br /&gt;
| Lake Shallows&lt;br /&gt;
| 1 INT, 3 PER&lt;br /&gt;
|-&lt;br /&gt;
| [[Roach]]&lt;br /&gt;
| 1x1&lt;br /&gt;
|&lt;br /&gt;
[[Earthworm]], [[Woodfish]], [[Rock Lobster Lure]], [[Silkworm]] , [[Feather Fly|Feather Fly, ]][[Pinecone Plug]],[[Leech]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 2 INT, 2 DEX&lt;br /&gt;
|-&lt;br /&gt;
| [[Salmon]] (2 servings)&lt;br /&gt;
| 2x1&lt;br /&gt;
| [[Woodfish]], [[Leech]], [[Rock Lobster Lure]]&lt;br /&gt;
| Lake Shallows, Lake Depths&lt;br /&gt;
| 2 INT, 3 CHA&lt;br /&gt;
|-&lt;br /&gt;
| [[Sturgeon]] (3 servings)&lt;br /&gt;
| 3x1&lt;br /&gt;
| [[Earthworm]], [[Woodfish]], [[Rock Lobster Lure]],[[Leech]]&lt;br /&gt;
| Lake Depths, River Shallows&lt;br /&gt;
| 3 STR, 1 PSY&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
To fish you need 4 items combined together and the fishing skill:&lt;br /&gt;
# [[Fishing Pole]]&lt;br /&gt;
# [[Fishing Line]]&lt;br /&gt;
# [[Fish Hook]]&lt;br /&gt;
#and either [[Fishing Lure]] or [[Bait]].&lt;br /&gt;
&lt;br /&gt;
The line, hook, and lure/bait are added to the pole by left clicking on the item and then right clicking on the top half of the fishing pole.&lt;br /&gt;
&lt;br /&gt;
To gather these supplies yourself you will need [[foraging]] ( [[Spindly Taproot]] ) and [[hunting]] ( [[bone]] from [[Rabbit]] or [[Chicken]] ). Otherwise you will need to be given fishing equipment by other players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fishing line is mostly string. That means it is either fibre, a spindly taproot or spun wool. Your first fish hook will probably be made of bone. If you don&#039;t find an animal skeleton which has been abandoned by a hunter you will need the skill hunting to get a bone to make the fish hook out of. (The easiest animals to kill are the rabbit (forest) and chicken (grassland, heath or moor). You don&#039;t need a weapon, strength&amp;amp;nbsp;or combat skills like you do with deer and boar and other animals.) Similarly, if you don&#039;t find spindly taproot you will need to have [[Farming]] and locate either flax or hemp and harvest them to get the fibre. If you are very serious about fishing you will want to raise your own fibre to get the best quality fishing line you can. But most people can easily find spindly taproot with the foraging skill and can get adequate quality line this way.&lt;br /&gt;
&lt;br /&gt;
Bait is either [[Earthworm]]s, which you can get by digging in forest ground, once you have [[Pottery]], or [[Leech]]es which you can get by standing in a marsh. Have your equipment screen open and watch carefully for leeches to appear. As soon as they do pluck them off and put them into inventory. You don&#039;t need any skill to do this. If [[Leech]]es stay on your equipment screen they will feed on your blood and become bloated leeches, this costs you soft [[hitpoints]] but have a chance to restore hard hitpoints.&lt;br /&gt;
&lt;br /&gt;
There is a fishing icon under the Adventure menu. Select this and your mouse pointer will become a fish hook. Then click on the water and wait. It can take two minutes before you catch a fish. Not all spots on the water are clickable.You may not catch anything each time you cast your line into the water.&lt;br /&gt;
&lt;br /&gt;
Every time you catch a fish with bait you will lose the bait. Lures, however can be reused over and over until they disappear.&lt;br /&gt;
&lt;br /&gt;
While you are fishing your line will be thrown out in the water. You will gain LP from catching a specific type of fish for the first time,and you won&#039;t gain LP from multiple catches of the same type of fish.&lt;br /&gt;
&lt;br /&gt;
Have at least three horizontal squares and two vertical squares available in your inventory to hold the fish, if possible. A sturgeon requires the three horizontal and an eel requires the two squares vertical. Most other fish require only one square of inventory.&lt;br /&gt;
&lt;br /&gt;
Lines break, hooks get lost and lures fall off. Be prepared to replace them if fish is to be your main source of food.&lt;br /&gt;
&lt;br /&gt;
All cooked fish have [[FEP]], higher quality fish have higher FEP values.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To improve the [[quality]] of your fishing pole, hooks and the spindly taproot that you find increase your surivival. You can also use a higher quality tree for the pole and higher quality bone for the hook. The quality of spindly taproot is dependant on the quality of the soil, just like chantrelles and blueberries. If you find high q soil it is a good place to return periodically foraging. To improve the quality of your wood fish lure improve the quality of your axe and your carpentry skill, but the rock lobster and pine cone plug are also dependant on your survival skill.&lt;br /&gt;
&lt;br /&gt;
Fishing does not cost stamina to use. You will replenish stamina at your normal rate.&lt;br /&gt;
&lt;br /&gt;
It is not possible to fish on a shallow tile that is adjacent to shore. It must be at least one tile away from shore.&lt;br /&gt;
&lt;br /&gt;
Survival does not affect the fish quality caught.&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Alloying_Crucible&amp;diff=19615</id>
		<title>Legacy:Alloying Crucible</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Alloying_Crucible&amp;diff=19615"/>
		<updated>2011-03-16T02:10:32Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox structure&lt;br /&gt;
&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[requires::Metal Working]]&lt;br /&gt;
|objectsreq = [[requires::Brick]] x15, [[requires::Clay]] x5&lt;br /&gt;
|type = Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
If alloying crucible or metal crucible, it&#039;s the same thing:&lt;br /&gt;
*You need an alloying crucible to make 3 bars of bronze, out of 2 bars of copper and 1 bar of tin.&lt;br /&gt;
*You need a metal crucible to make 1 metal bar, out of 10 nuggets of the same metal.&lt;br /&gt;
*You need an alloying crucible to make 10 nuggets, out of 1 metal bar.&lt;br /&gt;
*You can fuel metal crucible only with [[charcoal]].&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
You can build an alloying crucible generally on a 1x1 paved area. How to plow a field and lay stone, see [[terraforming]].&lt;br /&gt;
&lt;br /&gt;
{{Key|B}}uild &amp;amp;gt; {{Key|T}}ools &amp;amp;gt; Allo{{Key|y}}ing Crucible&lt;br /&gt;
&lt;br /&gt;
You must discover [[Bricks]] and [[Charcoal]] before you can build the Crucible.&lt;br /&gt;
&lt;br /&gt;
==Quoting Jorb==&lt;br /&gt;
&#039;&#039;&#039;Decay:&#039;&#039;&#039; &amp;quot;Constructions (Kilns, Ovens, Smelters, and houses [when decay is implemented for them] etc.) should now be built on paved stone tiles. You can still build them on open ground, but they suffer 4x the normal rate of decay if you do. Also, objects decay 2.5 times as fast in Mordor as they do at the RoB, or equivalent.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Above statement is outdated, currently (Feb 2011) Alloying Crucibles, as well as other buildings, can only be built on paved tiles.&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Cupboard&amp;diff=19537</id>
		<title>Legacy:Cupboard</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Cupboard&amp;diff=19537"/>
		<updated>2011-03-15T12:01:03Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: Added note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox structure&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[requires::Carpentry]], [[requires::Yeomanry]]&lt;br /&gt;
|objectsreq = [[requires::Board]] x8&lt;br /&gt;
|type = Yes&lt;br /&gt;
|repwith = [[requires::Board]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This [[:Category:Containers|container] can hold up to 64 items in an 8 by 8 grid. It can only be built indoors, such as in a [[Log Cabin]], [[Timber House]] and a stone mansion. &#039;&#039;&#039;Cupboards can also be built in cellars.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
{{Key|B}}uild &amp;amp;gt; C{{Key|o}}ntainers &amp;amp;gt; Cu{{Key|p}}board&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Note that cupboards can only be lifted when empty. Also note that when brought outside, cupboards will be destroyed in one decay hit, meaning that you will not be able to repair them at all and that they will break without warning. It is highly recommended that you keep them inside.&lt;br /&gt;
&lt;br /&gt;
You have a chance to repair a damaged cupboard if your cabin decays. It will land near where the cabin once was. You can repair it with 1 or 2 boards.&lt;br /&gt;
&lt;br /&gt;
As of World 5, cupboards now require both [[Carpentry]] and [[Yeomanry]].&lt;br /&gt;
&lt;br /&gt;
Cupboards cannot be built on cave floor or paved cave floor (must be built inside a building)&lt;br /&gt;
&lt;br /&gt;
[[Category:Containers]]&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Cupboard&amp;diff=19536</id>
		<title>Legacy:Cupboard</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Cupboard&amp;diff=19536"/>
		<updated>2011-03-15T11:59:30Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: Changed link from wikia containers page to internal containers page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox structure&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[requires::Carpentry]], [[requires::Yeomanry]]&lt;br /&gt;
|objectsreq = [[requires::Board]] x8&lt;br /&gt;
|type = Yes&lt;br /&gt;
|repwith = [[requires::Board]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This [[:Category:Containers|container] can hold up to 64 items in an 8 by 8 grid. It can only be built indoors, such as in a [[Log Cabin]], [[Timber House]] and a stone mansion. &#039;&#039;&#039;Cupboards can also be built in cellars.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
{{Key|B}}uild &amp;amp;gt; C{{Key|o}}ntainers &amp;amp;gt; Cu{{Key|p}}board&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Note that cupboards can only be lifted when empty. Also note that when brought outside, cupboards will be destroyed in one decay hit, meaning that you will not be able to repair them at all and that they will break without warning. It is highly recommended that you keep them inside.&lt;br /&gt;
&lt;br /&gt;
You have a chance to repair a damaged cupboard if your cabin decays. It will land near where the cabin once was. You can repair it with 1 or 2 boards.&lt;br /&gt;
&lt;br /&gt;
As of World 5, cupboards now require both [[Carpentry]] and [[Yeomanry]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Containers]]&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Wicker_Basket&amp;diff=19535</id>
		<title>Legacy:Wicker Basket</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Wicker_Basket&amp;diff=19535"/>
		<updated>2011-03-15T11:57:29Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: Removed references to LP gain for creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox structure&lt;br /&gt;
&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[requires::Primitive Tools]]&lt;br /&gt;
|objectsreq = [[requires::Branch]] x10&lt;br /&gt;
|repwith = [[requires::Branch]]&lt;br /&gt;
|type = Yes&lt;br /&gt;
|hp = 5&lt;br /&gt;
|soak = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Wicker baskets are the easiest buildable [[:Category:Containers|container]]. With just 6 slots in a 3x2 grid they offer only little space to store items and cannot hold certain objects like [[board]]s. Wicker baskets decay very quickly outdoors.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
{{Key|B}}uild &amp;amp;gt; C{{Key|o}}ntainers &amp;amp;gt; {{Key|W}}icker Basket&lt;br /&gt;
[[Category:Containers]]&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Ore_Smelter&amp;diff=19464</id>
		<title>Legacy:Ore Smelter</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Ore_Smelter&amp;diff=19464"/>
		<updated>2011-03-15T04:31:14Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{infobox structure&lt;br /&gt;
|name       = {{PAGENAME}}&lt;br /&gt;
|image      = Image:{{PAGENAME}}.png&lt;br /&gt;
|caption    = {{PAGENAME}}&lt;br /&gt;
|type       = No&lt;br /&gt;
|lpgain     = 225&lt;br /&gt;
|xsize      = 3&lt;br /&gt;
|ysize      = 3&lt;br /&gt;
|skillreq   = [[requires::Mining]], [[requires::Metal Working]]&lt;br /&gt;
|objectsreq = [[requires::Brick]] x45&lt;br /&gt;
|reqby      = [[Bar of Cast Iron]]&lt;br /&gt;
|repwith    = [[Brick]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The smelter is used to get metal bars and nuggets from ore. Note that there is a [[Bugs|bug]] associated with smelters.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
{{K|B}}uild &amp;amp;gt; {{K|C}}onstruction &amp;amp;gt; {{K|O}}re Smelter&lt;br /&gt;
&lt;br /&gt;
== How to Use ==&lt;br /&gt;
Fill it with ore. Smelter can hold up to 25 pieces of ore.  Fuel it with 4 pieces of [[charcoal]] by left-clicking the charcoal and right-clicking the ore smelter. Then right-click the smelter again and select &#039;&#039;&#039;Light&#039;&#039;&#039;. It takes 20 minutes to smelt a single load.&lt;br /&gt;
&lt;br /&gt;
== Formula ==&lt;br /&gt;
The formula used to determine the outcome quality of the bars you receive from smelting ore has been changed in World 4. Ores now have quality, the new formula is similiar to the kiln. &lt;br /&gt;
&lt;br /&gt;
O = Ore quality.&lt;br /&gt;
S = Smelter quality .&lt;br /&gt;
F = Average quality of the fuel used.&lt;br /&gt;
&lt;br /&gt;
((O*2)+ S + F)/4&lt;br /&gt;
[[Category:Light Sources]]&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:River_Pearl_Mussel&amp;diff=13297</id>
		<title>Legacy:River Pearl Mussel</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:River_Pearl_Mussel&amp;diff=13297"/>
		<updated>2010-05-26T03:46:28Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_object&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|lpgain = 0&lt;br /&gt;
|skillreq = Unknown&lt;br /&gt;
|objectsreq = None&lt;br /&gt;
|producedby = [[requires::Water Terrain|Shallow Water]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Raw mussels can be cooked into [[Boiled River Pearl Mussel|Boiled Mussels]]. While boiling, there is a fixed chance for the mussel to contain a [[Pearl|Pearl]], directly relating to your nature belief.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
They can be found in the shallow water of rivers and lakes. you can &amp;quot;Pick&amp;quot; them up in the same manner you would would a stinging nettle or rustroot. They require you have to have a certain amount of perception and exploration to see.you generally see the mussels around 800 per*exp(i.e 20*40). The quality is half of the quality of the soil next to the shallows with a minimum of 10.&lt;br /&gt;
[[Category:Content]]&lt;br /&gt;
[[Category:Objects]]&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Haven_and_Hearth_Wiki&amp;diff=13288</id>
		<title>Haven and Hearth Wiki</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Haven_and_Hearth_Wiki&amp;diff=13288"/>
		<updated>2010-05-25T14:01:32Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;mainpage-leftcolumn-start /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to {{SITENAME}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;The wiki about Haven &amp;amp; Hearth that [[Help:Editing|anyone can edit]].&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[:Category:Content|{{PAGESINCAT:Content}} content articles]] since June 3, 2009.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Contents &amp;lt;small&amp;gt;([[Special:AllPages|view all pages]])&amp;lt;/small&amp;gt;==&lt;br /&gt;
&amp;lt;!-- Blatantly Copied from Dwarf Fortress Wiki --&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 90%; max-width: 50em; margin: 0 auto; border-spacing: 1em; clear: both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align: top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em&amp;quot; | &#039;&#039;&#039;New to Haven and Hearth?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[About_Haven_and_Hearth|About Haven and Hearth]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Getting_Started|Getting Started]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%; vertical-align: top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em&amp;quot; | &#039;&#039;&#039;Detailed Information&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Skills]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Personal Beliefs]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Attributes]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Glossary]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Creatures]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Quality|Item Quality]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Cities|Cities]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Farming]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em&amp;quot; | &#039;&#039;&#039;Objects&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[:Category:Objects|Gigantic List of Objects]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Foods|Foods]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Liquids|Liquids]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Equipment|Equipment]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Structures|Structures]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Buildings|Buildings]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Containers|Containers]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Crops|Crops]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[:Category:Wild Plants|Wild Plants]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width: 50%; vertical-align: top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em&amp;quot; | &#039;&#039;&#039;Quick Help Guides&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[Combat: Attacks, Moves &amp;amp; Maneuvers]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Get out of the starting area and find a tree|Escape Starting Area]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Find food!|Finding Food]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[String|Finding String]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Well|Building a Well]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Bar_of_Wrought_Iron#How_to_acquire|Creating Wrought Iron]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Survive animal attacks|Survive Animal Attacks]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Heal|Healing]]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[See...!|I Can&#039;t See]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [[Cheese|Cheese]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: #ccf; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; text-align: center; margin-bottom: 1em&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #fff; background: #46c; border: 1px solid #24a; border-left-color:#79f; border-top-color:#79f; padding: 0.2em 0.5em&amp;quot; | &#039;&#039;&#039;Special Information&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;[[Bugs|Known Bugs]]&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [http://www.havenandhearth.com/forum/viewtopic.php?f=2&amp;amp;t=3196 &#039;&#039;&#039;&amp;quot;Read Me First&amp;quot;&#039;&#039;&#039;]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [http://www.havenandhearth.com/portal/res/skills.png Skill Tree]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [http://www.havenandhearth.com/forum/viewtopic.php?f=7&amp;amp;t=5969 Known World Map]&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; | [http://www.havenandhearth.com/portal/howto Quick How-To]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;big&amp;gt;[[File:Flag-russia.jpg]]&#039;&#039;&#039;Russian? Check out the [http://ru.havenandhearth.wikia.com/wiki/%D0%97%D0%B0%D0%B3%D0%BB%D0%B0%D0%B2%D0%BD%D0%B0%D1%8F_%D1%81%D1%82%D1%80%D0%B0%D0%BD%D0%B8%D1%86%D0%B0 Russian Haven and Hearth Wiki]!&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What&#039;s New==&lt;br /&gt;
*June 3, 2009 - This wiki is created! &lt;br /&gt;
*July 7, 2009 - The first real information is added!&lt;br /&gt;
*July 17, 2009 - Initial seeding complete; wiki surpasses 250 articles.&lt;br /&gt;
*August 22, 2009 - The [[:Template:Infobox food2 |food template]] is now functional. This will automatically compute various mathematical data. Please use this for all future food objects.&lt;br /&gt;
*August 25, 2009 - Semantic MediaWiki activated. Adaptation of current content begins.&lt;br /&gt;
*September 7, 2009 - Crafting gets an overhaul and the map generator changes. [http://www.havenandhearth.com/forum/viewtopic.php?f=6&amp;amp;t=1784&amp;amp;sid=eeeca931fa83e2ca09484636051c0342 Details]&lt;br /&gt;
* February 27, 2010 - Great Flood&lt;br /&gt;
&lt;br /&gt;
==Contribute to this Wiki==&lt;br /&gt;
*If you would like to contribute to this wiki but don&#039;t know where to start, please see the [[Haven and Hearth Wiki:Community Portal|Community Portal]].  &lt;br /&gt;
&lt;br /&gt;
*To write a new article, just enter the article title in the box below.&lt;br /&gt;
&amp;lt;createbox&amp;gt;&lt;br /&gt;
width=24&lt;br /&gt;
break=no&lt;br /&gt;
buttonlabel=Create new article&lt;br /&gt;
&amp;lt;/createbox&amp;gt;&lt;br /&gt;
;Not sure where to start?&lt;br /&gt;
* Check out &#039;&#039;&#039;[[Help:Starting this wiki]]&#039;&#039;&#039; for some tips&lt;br /&gt;
* If you are new to wikis, check &#039;&#039;&#039;[[Help:Getting Started]]&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;mainpage-endcolumn /&amp;gt;&lt;br /&gt;
&amp;lt;mainpage-rightcolumn-start /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Featured Video==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;300&amp;quot; height=&amp;quot;225&amp;quot;&amp;gt;v72vZb2FL5M&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Featured Articles==&lt;br /&gt;
*&#039;&#039;&#039;[[FEP Table]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Base LP Gain Table]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Menu Options]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Keyboard Shortcuts]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Console Commands]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;mainpage-endcolumn /&amp;gt;&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;width:100%; padding:0.5em;&amp;quot;&lt;br /&gt;
|http://images.wikia.com/central/images/c/c0/Gaming_logo_250px.png&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Other [[w:Gaming|gaming wikis]] from [[wikia:Wikia|Wikia]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;[[w:c:FFXI|FFXI]] • [[w:c:wow|World of Warcraft]] • [[w:c:guildwars|Guild Wars]] • [[w:c:warhammeronline|Warhammer Online]] • [[w:c:aoc|Age of Conan]] • [[w:c:starcraft|StarCraft]] • [[w:c:lotro|Lord of the Rings Online]] • [[w:Gaming|More...]]&amp;lt;br /&amp;gt;[http://irc.wikia.com/gaming Wikia Gaming IRC channel]&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
[[Category:Browse]]&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Wei%C3%9Fbier&amp;diff=13248</id>
		<title>Legacy:Weißbier</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Wei%C3%9Fbier&amp;diff=13248"/>
		<updated>2010-05-24T05:39:13Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox food&lt;br /&gt;
|image      = Image:Tankard.PNG&lt;br /&gt;
|xsize      = 1&lt;br /&gt;
|ysize      = 1&lt;br /&gt;
|lpgain     = 0&lt;br /&gt;
|skillreq   = [[requires::Beermaking]]&lt;br /&gt;
|objectsreq = [[requires::Wort]]; [[requires::Tankard]]&lt;br /&gt;
|producedby = [[requires::Wine Barrel]]&lt;br /&gt;
|str        = 0&lt;br /&gt;
|agi        = 0&lt;br /&gt;
|int        = 0&lt;br /&gt;
|con        = 0&lt;br /&gt;
|per        = 0&lt;br /&gt;
|cha        = 0&lt;br /&gt;
|dex        = 0&lt;br /&gt;
|psy        = 0&lt;br /&gt;
|black      = 0&lt;br /&gt;
|hunger     = 10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Weißbier must be poured into a [[Tankard]] in order to drink it. Tankards have a capacity of 0.4 L.&lt;br /&gt;
&lt;br /&gt;
Every 0.1 L of weißbier provides 10% to your hunger bar and reduces your [[Travel Weariness]] The amount of travel weariness reduced depends on quality.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Build a [[Wine Barrel]] and fill it with [[Wort]]. Wort ferments into weißbier after one ingame week.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
As a result of drinking alcohol the following status effects appears: &amp;quot;A Glass with a Friend&amp;quot; and later after drinking more alcohol &amp;quot;A Glass to Keep the Cold Out&amp;quot;. The first status effect increased your strength by 10, intelligence by 10, charisma by 15 and psyche by 5. The second status effect increased only your strength by 15 and your psyche by 7 but decreased nearly all other Base Attributes and Skill Values.&lt;br /&gt;
[[Category:Liquids]]&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:The_Symbel&amp;diff=13214</id>
		<title>Legacy:The Symbel</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:The_Symbel&amp;diff=13214"/>
		<updated>2010-05-23T11:47:42Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox skill&lt;br /&gt;
|cost    = 7,000&lt;br /&gt;
|req     = [[skillreq::Ancestral Worship]], [[skillreq::Lawspeaking]] and [[skillreq::Baking]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In-Game Text==&lt;br /&gt;
&amp;quot;... the sacred boar was brought in. The men laid their hands upon it, and oaths were sworn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Knowing the rites and customs of &#039;The Symbel&#039; allows you to host Great Feasts. Line up the tables, light the great bonfire, and feast through the night, the day, and the night again.&lt;br /&gt;
[[Category:Symbel]]&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:The_Symbel&amp;diff=13212</id>
		<title>Legacy:The Symbel</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:The_Symbel&amp;diff=13212"/>
		<updated>2010-05-23T11:07:05Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: /* Crafting Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox skill&lt;br /&gt;
|cost    = 7,000&lt;br /&gt;
|req     = [[skillreq::Ancestral Worship]], [[skillreq::Lawspeaking]] and [[skillreq::Baking]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In-Game Text==&lt;br /&gt;
&amp;quot;... the sacred boar was brought in. The men laid their hands upon it, and oaths were sworn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Knowing the rites and customs of &#039;The Symbel&#039; allows you to host Great Feasts. Line up the tables, light the great bonfire, and feast through the night, the day, and the night again.&lt;br /&gt;
&lt;br /&gt;
==Crafting Items Related to The Symbel==&lt;br /&gt;
(This list is likely incomplete, please update any I may have missed due to my lore skills)&lt;br /&gt;
&lt;br /&gt;
Coasters, Trivets &amp;amp; Hotpads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Cast Iron Trivet&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cups &amp;amp; Goblets&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Drinking Horn&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Metal Mug&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Silver River Goblet&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Wooden Cup&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cutlery&lt;br /&gt;
- Antler Steak Cutlery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Hard Metal Cutlery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Silver Cutlery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Silver River Cutlery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Soft Metal Cutlery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Wooden Cutlery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Decorative Items&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Golden Table Bell&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Metal Sauceière&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Poppy Garland&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Wicker Breadbasket&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Napkins&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Linen Napkin&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Silk Napkin&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Plates&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Gold Plate&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Metal Plate&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Wood Plate&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tablecloth&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Linen Tablecloth&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Silk Tablecloth&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:The_Symbel&amp;diff=13211</id>
		<title>Legacy:The Symbel</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:The_Symbel&amp;diff=13211"/>
		<updated>2010-05-23T11:04:56Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: Undo revision 13210 by Greaterwolf (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox skill&lt;br /&gt;
|cost    = 7,000&lt;br /&gt;
|req     = [[skillreq::Ancestral Worship]], [[skillreq::Lawspeaking]] and [[skillreq::Baking]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In-Game Text==&lt;br /&gt;
&amp;quot;... the sacred boar was brought in. The men laid their hands upon it, and oaths were sworn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Knowing the rites and customs of &#039;The Symbel&#039; allows you to host Great Feasts. Line up the tables, light the great bonfire, and feast through the night, the day, and the night again.&lt;br /&gt;
&lt;br /&gt;
==Crafting Items==&lt;br /&gt;
(This list is likely incomplete, please update any I may have missed due to my lore skills)&lt;br /&gt;
&lt;br /&gt;
Coasters, Trivets &amp;amp; Hotpads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Cast Iron Trivet&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cups &amp;amp; Goblets&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Drinking Horn&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Metal Mug&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Silver River Goblet&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Wooden Cup&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cutlery&lt;br /&gt;
- Antler Steak Cutlery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Hard Metal Cutlery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Silver Cutlery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Silver River Cutlery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Soft Metal Cutlery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Wooden Cutlery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Decorative Items&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Golden Table Bell&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Metal Sauceière&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Poppy Garland&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Wicker Breadbasket&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Napkins&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Linen Napkin&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Silk Napkin&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Plates&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Gold Plate&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Metal Plate&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Wood Plate&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tablecloth&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Linen Tablecloth&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Silk Tablecloth&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:The_Symbel&amp;diff=13210</id>
		<title>Legacy:The Symbel</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:The_Symbel&amp;diff=13210"/>
		<updated>2010-05-23T11:04:19Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: /* Crafting Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox skill&lt;br /&gt;
|cost    = 7,000&lt;br /&gt;
|req     = [[skillreq::Ancestral Worship]], [[skillreq::Lawspeaking]] and [[skillreq::Baking]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In-Game Text==&lt;br /&gt;
&amp;quot;... the sacred boar was brought in. The men laid their hands upon it, and oaths were sworn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Knowing the rites and customs of &#039;The Symbel&#039; allows you to host Great Feasts. Line up the tables, light the great bonfire, and feast through the night, the day, and the night again.&lt;br /&gt;
&lt;br /&gt;
==Crafting Items==&lt;br /&gt;
(This list is likely incomplete, please update any I may have missed due to my lore skills)&lt;br /&gt;
&lt;br /&gt;
Coasters, Trivets &amp;amp; Hotpads&lt;br /&gt;
- Cast Iron Trivet&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cups &amp;amp; Goblets&lt;br /&gt;
- Drinking Horn&lt;br /&gt;
- Metal Mug&lt;br /&gt;
- Silver River Goblet&lt;br /&gt;
- Wooden Cup&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cutlery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Antler Steak Cutlery&lt;br /&gt;
- Hard Metal Cutlery&lt;br /&gt;
- Silver Cutlery&lt;br /&gt;
- Silver River Cutlery&lt;br /&gt;
- Soft Metal Cutlery&lt;br /&gt;
- Wooden Cutlery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Decorative Items&lt;br /&gt;
- Golden Table Bell&lt;br /&gt;
- Metal Sauceière&lt;br /&gt;
- Poppy Garland&lt;br /&gt;
- Wicker Breadbasket&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Napkins&lt;br /&gt;
- Linen Napkin&lt;br /&gt;
- Silk Napkin&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Plates&lt;br /&gt;
- Gold Plate&lt;br /&gt;
- Metal Plate&lt;br /&gt;
- Wood Plate&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tablecloth&lt;br /&gt;
- Linen Tablecloth&lt;br /&gt;
- Silk Tablecloth&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:The_Symbel&amp;diff=13209</id>
		<title>Legacy:The Symbel</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:The_Symbel&amp;diff=13209"/>
		<updated>2010-05-23T11:03:21Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: /* Crafting Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox skill&lt;br /&gt;
|cost    = 7,000&lt;br /&gt;
|req     = [[skillreq::Ancestral Worship]], [[skillreq::Lawspeaking]] and [[skillreq::Baking]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In-Game Text==&lt;br /&gt;
&amp;quot;... the sacred boar was brought in. The men laid their hands upon it, and oaths were sworn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Knowing the rites and customs of &#039;The Symbel&#039; allows you to host Great Feasts. Line up the tables, light the great bonfire, and feast through the night, the day, and the night again.&lt;br /&gt;
&lt;br /&gt;
==Crafting Items==&lt;br /&gt;
(This list is likely incomplete, please update any I may have missed due to my lore skills)&lt;br /&gt;
&lt;br /&gt;
Coasters, Trivets &amp;amp; Hotpads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Cast Iron Trivet&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cups &amp;amp; Goblets&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Drinking Horn&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Metal Mug&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Silver River Goblet&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Wooden Cup&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cutlery&lt;br /&gt;
- Antler Steak Cutlery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Hard Metal Cutlery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Silver Cutlery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Silver River Cutlery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Soft Metal Cutlery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Wooden Cutlery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Decorative Items&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Golden Table Bell&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Metal Sauceière&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Poppy Garland&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Wicker Breadbasket&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Napkins&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Linen Napkin&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Silk Napkin&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Plates&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Gold Plate&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Metal Plate&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Wood Plate&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tablecloth&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Linen Tablecloth&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- Silk Tablecloth&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:The_Symbel&amp;diff=13208</id>
		<title>Legacy:The Symbel</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:The_Symbel&amp;diff=13208"/>
		<updated>2010-05-23T11:01:58Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox skill&lt;br /&gt;
|cost    = 7,000&lt;br /&gt;
|req     = [[skillreq::Ancestral Worship]], [[skillreq::Lawspeaking]] and [[skillreq::Baking]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In-Game Text==&lt;br /&gt;
&amp;quot;... the sacred boar was brought in. The men laid their hands upon it, and oaths were sworn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Knowing the rites and customs of &#039;The Symbel&#039; allows you to host Great Feasts. Line up the tables, light the great bonfire, and feast through the night, the day, and the night again.&lt;br /&gt;
&lt;br /&gt;
==Crafting Items==&lt;br /&gt;
(This list is incomplete, please update any I may have missed due to my lore skills)&lt;br /&gt;
&lt;br /&gt;
Coasters, Trivets &amp;amp; Hotpads&lt;br /&gt;
- Cast Iron Trivet&lt;br /&gt;
&lt;br /&gt;
Cups &amp;amp; Goblets&lt;br /&gt;
- Drinking Horn&lt;br /&gt;
- Metal Mug&lt;br /&gt;
- Silver River Goblet&lt;br /&gt;
- Wooden Cup&lt;br /&gt;
&lt;br /&gt;
Cutlery&lt;br /&gt;
- Antler Steak Cutlery&lt;br /&gt;
- Hard Metal Cutlery&lt;br /&gt;
- Silver Cutlery&lt;br /&gt;
- Silver River Cutlery&lt;br /&gt;
- Soft Metal Cutlery&lt;br /&gt;
- Wooden Cutlery&lt;br /&gt;
&lt;br /&gt;
Decorative Items&lt;br /&gt;
- Golden Table Bell&lt;br /&gt;
- Metal Sauceière&lt;br /&gt;
- Poppy Garland&lt;br /&gt;
- Wicker Breadbasket&lt;br /&gt;
&lt;br /&gt;
Napkins&lt;br /&gt;
- Linen Napkin&lt;br /&gt;
- Silk Napkin&lt;br /&gt;
&lt;br /&gt;
Plates&lt;br /&gt;
- Gold Plate&lt;br /&gt;
- Metal Plate&lt;br /&gt;
- Wood Plate&lt;br /&gt;
&lt;br /&gt;
Tablecloth&lt;br /&gt;
- Linen Tablecloth&lt;br /&gt;
- Silk Tablecloth&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Farming&amp;diff=13114</id>
		<title>Legacy:Farming</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Farming&amp;diff=13114"/>
		<updated>2010-05-22T14:20:56Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: /* How to plant seeds: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Farming also refers to an [[Glossary#Farming |incrementable skill]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{infobox skill&lt;br /&gt;
|cost    = 400&lt;br /&gt;
|req     = [[skillreq::Plant Lore]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Farming and quality of seeds ==&lt;br /&gt;
The quality of seeds is affected by the current quality of the seed in your possession, and limited by the [[Farming Attribute]] level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each crop has a chance to produce seeds of slightly higher quality than the ones planted. So if you trying to raise the quality of your seed, you should harvest your fields and then only plant the highest quality seed from that harvest; over time, your average seed quality will tend to rise to your farming skill limit.&lt;br /&gt;
&lt;br /&gt;
==In-Game Text==&lt;br /&gt;
&amp;quot;LORE TEXT&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Farming gives your character the ability to plant simple crops.&lt;br /&gt;
&lt;br /&gt;
== What it does: ==&lt;br /&gt;
Several things, first it lets you plant and harvest several crops, plant trees, plow fields, mill flour, and even make a farmer&#039;s hat.&lt;br /&gt;
&lt;br /&gt;
:{{Key|A}}dventure &amp;amp;gt; {{Key|P}}low Field&lt;br /&gt;
:*Plows squares of furrowed soil that can be used to plant crops. Furrowed soil is not needed to plant trees, however. Uses more stamina than using the Plow item.&lt;br /&gt;
&lt;br /&gt;
:{{Key|B}}uild &amp;amp;gt; C{{Key|o}}ntainers&lt;br /&gt;
:*[[Straw Basket]]&lt;br /&gt;
&lt;br /&gt;
:{{key|C}}raft&lt;br /&gt;
:*[[Straw Hat]]&lt;br /&gt;
&lt;br /&gt;
:{{key|C}}raft &amp;amp;gt; Coo{{key|k}}ing&lt;br /&gt;
:*[[Wheat Flour]]&lt;br /&gt;
&lt;br /&gt;
== How to plant seeds: ==&lt;br /&gt;
To plant seeds in a [[Terraforming|plowed field]] you must left click the seeds in your inventory and then right click on the plowed field you wish to plant them on. If the seeds are kept in [[Seedbag]]s, the bag can be used to plant them instead of picking up each individual seed. Wait about 48 hours and harvest.&lt;br /&gt;
&lt;br /&gt;
Using well-placed [[Beehive |beehives]] will speed up this process.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;NOTE&#039;&#039;&#039;&#039;&#039;: Plowed fields will revert back to their original tile type over time.&lt;br /&gt;
&lt;br /&gt;
==Available Crops==&lt;br /&gt;
&lt;br /&gt;
{| border=1&lt;br /&gt;
! Crop Field !! Planted with !! Additional Products&lt;br /&gt;
|-&lt;br /&gt;
| [[Carrot]] || [[Carrot]], [[Carrot Seeds]] || &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Flax]] || [[Flax Seeds]] || [[Plant Fibres]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Grapes]] || [[Grape Seeds]] || [[Grapes]] (result in seeds when eaten or pressed)&lt;br /&gt;
|-&lt;br /&gt;
| [[Hemp]] || [[Hemp Seeds]] || [[Plant Fibres]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hops]] || [[Hops Cones]] || &amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Peas]] || [[Peapod]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Peppercorn]] || [[Peppercorn]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Poppies]] || [[Poppy Seeds]] || [[Poppy Flower]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Pumpkin|Pumpkin]] || [[Pumpkin Seeds]] || [[Pumpkin Flesh]] (Seeds and flesh come from slicing a harvested [[Giant Pumpkin]])&lt;br /&gt;
|-&lt;br /&gt;
| [[Tea]] || [[Tea Seeds]] || [[Fresh Tea Leaves]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tobacco]] || [[Tobacco Seeds]] || [[Fresh Tobacco Leaf]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wheat]] || [[Wheat Seeds]] || [[Straw]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Yellow Onion]] || [[Yellow Onion]] || &amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Crafting]]&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Backpack&amp;diff=13107</id>
		<title>Legacy:Backpack</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Backpack&amp;diff=13107"/>
		<updated>2010-05-22T07:53:38Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox object&lt;br /&gt;
| xsize      = 2&lt;br /&gt;
| ysize      = 2&lt;br /&gt;
| skillreq   = [[requires::Leather Working]]&lt;br /&gt;
| objectsreq = [[requires::Leather]] x4&lt;br /&gt;
| producedby = Hand&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Backpacks use the &amp;quot;Back (6R)&amp;quot; [[Getting Started#Equipment | equipment slot]]. While equipped, it extends your inventory slots by 2 vertical bars, giving you 8 more slots. Because it uses the back slot, it cannot be used simultaneously with a [[quiver]].&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Craft [C] &amp;amp;gt; Leather Working [L] &amp;amp;gt; Backpack [p]&lt;br /&gt;
&lt;br /&gt;
You&#039;ll need 4 pieces of [[leather]] and the [[leather working]] skill. You can access the backpack option under the leather working section of your craft menu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Рюкзак (русский)==&lt;br /&gt;
&lt;br /&gt;
Рюкзаки используют [http://havenandhearth.wikia.com/wiki/Getting_Started#Equipment слот экипировки] &amp;quot;спина (6R)&amp;quot;. Покуда надет - даёт вашему персонажу две вертикальные полоски инвентаря, предоставляя 8 свободных ячеек. Не может быть надет вместе с колчаном, т.к. использует тот же слот.&lt;br /&gt;
&lt;br /&gt;
==Как приобрести==&lt;br /&gt;
Craft [C] &amp;amp;gt; Leather Working [L] &amp;amp;gt; Backpack [p]&lt;br /&gt;
&lt;br /&gt;
Вам необходимо 4 куска кожи ([[leather]]) и навык кожевничества ([[leather working]]).&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Clothing]]&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Stone_Arrow&amp;diff=13106</id>
		<title>Legacy:Stone Arrow</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Stone_Arrow&amp;diff=13106"/>
		<updated>2010-05-22T07:52:52Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox object&lt;br /&gt;
&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 2&lt;br /&gt;
|lpgain = 10&lt;br /&gt;
|skillreq = [[requires::Archery]]&lt;br /&gt;
|objectsreq = [[requires::Stone]], [[requires::Branch]]&lt;br /&gt;
|producedby = Hand&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A stone arrow can be shot from a [[bow]]. You can keep up to 40 arrows in a [[quiver]] by right clicking the arrows on it.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
One stone and one branch are required to make one stone arrow.&lt;br /&gt;
&lt;br /&gt;
{{Key|C}}raft &amp;gt; {{Key|T}}ools &amp;gt; {{Key|R}}anged Weapons &amp;gt; {{Key|S}}tone Arrow&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Quality&amp;diff=13104</id>
		<title>Quality</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Quality&amp;diff=13104"/>
		<updated>2010-05-22T06:26:59Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: /* Skill values */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=How Quality Works=&lt;br /&gt;
Items have a numeric quality rating ranging from 1 to infinity. What the quality rating does, more exactly, varies from item to item, but the general point is that a higher quality value equals, quite simply, a better item. High quality food gives more food event points, high quality weapons deal more damage, and high quality armor soaks more damage. Some objects are slower to break when at high quality. The quality of an object is generally determined by the quality of the natural resources used in the making of the object, but also by the tools used in the process, like anvils, saws, smelters, the fuel used &amp;amp;c. The quality of natural resources are determined in several different ways, but most simple gatherings have their qualities determined by abstract quality points, placed randomly across the map. Base quality for most such objects (herbs, clay, soil, water, for example) is ten, when not under the influence of a quality point.&lt;br /&gt;
&lt;br /&gt;
Sometimes, quality has no effect on an item, despite the item having a quality-value. Cosmetic equipment is an example of this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unless otherwise stated, all information on this wiki refers to items with a quality-value of 10.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The formula &amp;lt;math&amp;gt;\sqrt{\frac{q}{10}}&amp;lt;/math&amp;gt; is used to determine the improvement of crafted items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For example a chainmail shirt with q40 would have two times more AC (&amp;amp;nbsp;6&amp;amp;nbsp;/ 10&amp;amp;nbsp;)&amp;amp;nbsp;than base chainmail shirt (&amp;amp;nbsp;3&amp;amp;nbsp;/ 5&amp;amp;nbsp;).&amp;amp;nbsp;( see below)&lt;br /&gt;
&lt;br /&gt;
[[File:Sqrt(q_div10).png]]&lt;br /&gt;
&lt;br /&gt;
=Discussion=&lt;br /&gt;
&#039;&#039;&#039;There is still much to be understood about the quality system. Use this section to discuss findings, theories, etc.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
New crafting skills are [[sewing]], [[smithing]], [[Glossary#Carpentry | carpentry]], [[cooking]], [[Glossary#Farming | farming]], and [[survival]].&lt;br /&gt;
&lt;br /&gt;
Quality of crafted goods can be dependent on any (including combinations) of the following: Quality of ingredients, crafter&#039;s skill level, and crafter&#039;s stats. Which of these three are used seems to vary from item type to item type.&lt;br /&gt;
&lt;br /&gt;
==Armor and Clothing==&lt;br /&gt;
&lt;br /&gt;
Backpacks and cosmetic clothing are unaffected by quality.&lt;br /&gt;
&lt;br /&gt;
Armor gets increased HP and AC as its quality increases.&lt;br /&gt;
&lt;br /&gt;
AC is caluclated with &amp;lt;math&amp;gt;\sqrt{\frac{q}{10}}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Armor HP = Base qArmor*(qArmor / 10)&lt;br /&gt;
*Leather Armor: 100 HP, AC 1/2 (2R)&lt;br /&gt;
*Bear Cape: 300 HP, AC 0/1, +10 STR (1L and 6R)&lt;br /&gt;
*Chainmail Shirt: 300 HP, AC 3/5 (2R)&lt;br /&gt;
*Bronze Armor: 500 HP, AC 3-4/3-4 (2R)&lt;br /&gt;
*Plate Armor: 1000 HP, AC 6/3 (2R)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other things with armor:&#039;&#039;&#039;&lt;br /&gt;
*Leather Boots: 70 HP, AC 0/2 (8R)&lt;br /&gt;
*Leather Pants: 100 HP, AC 1/2 (7R)&lt;br /&gt;
*Ranger&#039;s Boots: 70HP AC 1/1, +5 AGI&lt;br /&gt;
*Druid&#039;s Helm: 150 HP, AC 3/1 (1L)&lt;br /&gt;
*Hirdsman&#039;s Helmet: Only usable by Hirdsmen within a village. 400 HP, AC 4/2 (1L)&lt;br /&gt;
*Bear Cape&lt;br /&gt;
*Boar Tusk Helmet: 100 HP, AC 0/3 (1L)&lt;br /&gt;
*Soldier&#039;s Helmet : 400 HP, AC 4/2 (1L)&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
Weapon damage is increased by &amp;lt;math&amp;gt;\sqrt{\frac{q}{10}}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Stone Axe: 5 base dmg&lt;br /&gt;
*Militia Sword: 10 base dmg&lt;br /&gt;
*Bronze Sword: 15 base dmg&lt;br /&gt;
*Soldier Sword: 20 base dmg&lt;br /&gt;
*Battleaxe of the Twelfth Bay: somewhere between 50-60 base dmg&lt;br /&gt;
*Bow: 18 base dmg&lt;br /&gt;
*Ranger bow: 23 base dmg&lt;br /&gt;
&lt;br /&gt;
==Food==&lt;br /&gt;
&lt;br /&gt;
Food gives more FEP as its quality increases. It seems that it&#039;s based on the Pre-Ragnarok FEP levels.&lt;br /&gt;
&lt;br /&gt;
The FEPs gained by a piece of food is its base amount, multiplied by &amp;lt;math&amp;gt;\sqrt{\frac{q}{10}}&amp;lt;/math&amp;gt;. -[[loftar]]&lt;br /&gt;
&lt;br /&gt;
Evidence suggests that quality does not effect how much hunger food restores.&lt;br /&gt;
&lt;br /&gt;
Increase quality can change what type of FEP is gained, as with fish.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
&lt;br /&gt;
Seeds quality is affected by your farming skill and reduced by it if its lower then the crop&#039;s QL&lt;br /&gt;
&lt;br /&gt;
Water recovers more stamina per hunger as its quality increases. Details unknown.&lt;br /&gt;
&amp;amp;gt; QL 10 water goes at a rate of 5% per 5% hunger&lt;br /&gt;
&amp;amp;gt; QL 65 water goes at a rate of 15-16% per 5% hunger&lt;br /&gt;
&lt;br /&gt;
Animals give higher quality items as their level increases.&lt;br /&gt;
:Affected by your butchering tools and survival skill [http://www.havenandhearth.com/forum/viewtopic.php?f=4&amp;amp;t=1885#p21850].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The quality of crafted items is equal to the average quality of the ingredients rounded down. However, it is also capped by the appropriate skill level of the crafter. Different items have different weights in averaging the quality of a final product.For example, a 50 QL bone combined with a 10 QL branch would make a 20 QL arrow, because a bone weighs 2 and a branch weighs 6. (The formula would be (50*2 + 10*6) / 8) - These are not the true weight values of these items, these are example values. [http://www.havenandhearth.com/forum/viewtopic.php?f=4&amp;amp;t=1885#p22110]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ceramics &#039;&#039;&#039;&lt;br /&gt;
*ceramic quality = (clay quality + dexterity)/2&lt;br /&gt;
*quality of baked/burned goods = (2*qitem + qkiln/oven + qfuel)/4&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jewelry&#039;&#039;&#039;&lt;br /&gt;
*affected by both smithing and psyche&lt;br /&gt;
*quality for all accessoirs expect monocles and glasses is calculated with quality = sqrt(smithing*psyche)&lt;br /&gt;
*monocle and glass quality is the average of the materials, limited by smithing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
*bear tooth talisman quality = (tooth quality + psyche)/2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raw materials&#039;&#039;&#039;&lt;br /&gt;
* board quality = sqrt(qLog * qTool)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Food&#039;&#039;&#039;&lt;br /&gt;
* cheese quality will get near the quality of the trays used, racks dont seem to affect quality&lt;br /&gt;
*butter quality = (3*qMilk + qChurn)/4&lt;br /&gt;
* butter-steamed cavebulb is affected by butter,water and cave bulb quality (not by branch though)&lt;br /&gt;
* beer quality = (wort quality + barrel quality)/2&lt;br /&gt;
:&lt;br /&gt;
&lt;br /&gt;
==Skill values==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sewing limits:&#039;&#039;&#039; &#039;&#039;quality affected by dexterity&#039;&#039;&lt;br /&gt;
* quality of leather items&lt;br /&gt;
* quality of cloth products&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Smithing limits:&#039;&#039;&#039; &#039;&#039;quality affected by strength and some times psyche&#039;&#039;&lt;br /&gt;
* quality of metal working recipes / jewelry&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Carpentry limits:&#039;&#039;&#039;&lt;br /&gt;
* quality of crafted wooden items e.g. boards (blocks are only affected by tree quality),cheese trays, ...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooking limits:&#039;&#039;&#039;&lt;br /&gt;
* quality of cooking recpies&lt;br /&gt;
* quality of unbaked goods = [PER+ 2*(ingredient 1 + ... + 2*(ingredient n)]/( 1+2*n)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Farming limits:&#039;&#039;&#039;&lt;br /&gt;
* seeds when harvested (maxQuality = farming +3)  **Don&#039;t think this is right, farmed quality 37 seeds with 20 skill**&lt;br /&gt;
* quality of trees&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Survival limits:&#039;&#039;&#039;&lt;br /&gt;
* arrows, bone saw&lt;br /&gt;
* quality of herbs&lt;br /&gt;
* skinning and butchering; quality = (Survival +Tool Quality)/4+Bone Quality/2.&lt;br /&gt;
* bone quality only affected by survival.&lt;br /&gt;
The effect of survival is capped at 200.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Marksmanship limits:&#039;&#039;&#039;&lt;br /&gt;
* quality of bows&lt;br /&gt;
&lt;br /&gt;
==From loftar==&lt;br /&gt;
&lt;br /&gt;
For buildable objects, the quality is almost always calculated as such:&lt;br /&gt;
* The qualities of items in the individual item types are averaged arithmetically.&lt;br /&gt;
* The resulting average qualities of the various types are also averaged arithmetically -- often with some weights on items that should be &amp;quot;obviously&amp;quot; more important (like the iron in iron plows) -- to create the quality of the built object.&lt;br /&gt;
&lt;br /&gt;
For craftable items, most are calculated like this:&lt;br /&gt;
* As with buildable object, the qualities of the individual item types are averaged, and then weighted together based on importance.&lt;br /&gt;
* If one is using any tools, like a churn, anvil, or smithy&#039;s hammer, the qualities of those are averaged with the above resultant quality -- often with a weigth of 1/4 for the tool.&lt;br /&gt;
* If any character attributes are involved, those attributes themselves are averaged geometrically, and if the resultant &amp;quot;skill quality&amp;quot; is lower than the &amp;quot;input/tool quality&amp;quot;, the resultant quality is the arithmetic average of the skill quality and the input/tool quality.&lt;br /&gt;
&lt;br /&gt;
If you don&#039;t know what a geometric average is, it is the multiplication product of the individual values, raised to the power of the inverse of the number of values. In other words, averaging values &amp;lt;math&amp;gt;V_1, V_2, \ldots, V_n&amp;lt;/math&amp;gt; geometrically means calculating &amp;lt;math&amp;gt;(V_1 \cdot V_2 \cdot \ldots \cdot V_n)^{\frac{1}{n}}&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
As for ovens, kilns, smelter and finery forges, the quality of the resultant quality is the arithmetic average of the input item quality and the average of the oven quality and fuel quality, where the fuel quality is the arithmetic average of the fuel items put into the oven. In other words, if the item quality is &amp;lt;math&amp;gt;q_i&amp;lt;/math&amp;gt;, the oven&#039;s quality is &amp;lt;math&amp;gt;q_o&amp;lt;/math&amp;gt; and the fuel&#039;s quality is &amp;lt;math&amp;gt;q_f&amp;lt;/math&amp;gt;, the quality of the resulting item will be &amp;lt;math&amp;gt;\frac{2q_i + q_o + q_f}{4}&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
As for the skills involved in crafting, it should mostly be obvious, but there are, of course, a few things to clarify:&lt;br /&gt;
* Sewing related recipes (including leatherworking ones) use the Sewing and Dexterity values.&lt;br /&gt;
* Smithing related recipes often combine both Smithing and Strength.&lt;br /&gt;
&lt;br /&gt;
====Crafting formula====&lt;br /&gt;
&lt;br /&gt;
Calculate items used:&lt;br /&gt;
:&amp;lt;math&amp;gt;q_{item} = \frac{\sum_{i = 1}^{n} q_iw_i}{\sum w}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If there&#039;s a tool involved:&lt;br /&gt;
:&amp;lt;math&amp;gt;q_{item} \leftarrow \frac{4q_{item} + q_{tool}}{5}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If there are skill values &amp;lt;math&amp;gt;s_1&amp;lt;/math&amp;gt; through &amp;lt;math&amp;gt;s_n&amp;lt;/math&amp;gt; involved:&lt;br /&gt;
:&amp;lt;math&amp;gt;q_{item} \leftarrow \left \lbrace&lt;br /&gt;
\begin{array}{ll}&lt;br /&gt;
\frac{q_{skill} + q_{item}}{2}, &amp;amp; \text{if\ } q_{skill} &amp;lt; q_{item} \\&lt;br /&gt;
q_{item}, &amp;amp; \text{otherwise}&lt;br /&gt;
\end{array}&lt;br /&gt;
\right \rbrace, \text{where\ }&lt;br /&gt;
q_{skill} = {\left( \prod_{i = 1}^{n} s_i\right )}^{\frac{1}{n}}&lt;br /&gt;
&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Calculations will be made in order of top to down.&lt;br /&gt;
[[Category:Content]]&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Wort&amp;diff=13103</id>
		<title>Legacy:Wort</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Wort&amp;diff=13103"/>
		<updated>2010-05-22T06:17:37Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: /* Как изготовить (in Russian) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{infobox object&lt;br /&gt;
|xsize      = 2&lt;br /&gt;
|ysize      = 2&lt;br /&gt;
|skillreq   = [[requires::Beermaking]]&lt;br /&gt;
|objectsreq = [[requires::Water]] (5 liters), [[requires::Wheat Grist]] x5, [[requires::Hops Cones]] x2; [[requires::Bucket]] (empty)&lt;br /&gt;
|producedby = [[requires::Cauldron]], or [[requires::Clay Cauldron]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wort must be put in a [[Wine Barrel]] to ferment into [[Weißbier]].&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
To make Wort, you need the following things.&lt;br /&gt;
&lt;br /&gt;
*[[Cauldron]], with at least 5L of [[Water]] in it and a branch worth of fuel so it can be lit.&lt;br /&gt;
*2x [[Hops Cones]]&lt;br /&gt;
*5x [[Wheat Grist]]&lt;br /&gt;
*An empty [[Bucket]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Open and light up your [[Cauldron]], keep the Cauldron&#039;s window open, and craft your Wort. This will fill your Bucket with 5L of Wort. This can then be poured into a [[Wine Barrel]], which if left to ferment for one week will turn into [[ Weißbier]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[File:Flag-russia.jpg]]Как изготовить==&lt;br /&gt;
Чтобы изготовить &#039;&#039;&#039;пивное сусло&#039;&#039;&#039;, понадобятся следующие вещи.&lt;br /&gt;
&lt;br /&gt;
*[[Cauldron|Котёл]], хотя бы с 5-ю литрами [[Water|воды]] в нём и ветка для розжига (для глиняного котла лучше парочка).&lt;br /&gt;
*2 [[Hops Cones|хмеля]]&lt;br /&gt;
*5 [[Wheat Grist|солода]]&lt;br /&gt;
*пустое [[Bucket|ведро]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
ПКМ на котле, зажечь огонь, (если глиняный котёл, то дождаться закипания). При открытом окошке котла выбрать в меню готовки сусло и жать Craft. В ведре получите 5 литров сусла. Его нужно слить в [[Wine Barrel|винную бочку]], где оно за неделю перебродит в [[ Weißbier|Светлое пиво]].&lt;br /&gt;
[[Category:Liquids]]&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Rennet&amp;diff=13102</id>
		<title>Legacy:Rennet</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Rennet&amp;diff=13102"/>
		<updated>2010-05-22T06:16:16Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{infobox object&lt;br /&gt;
|xsize      = 1&lt;br /&gt;
|ysize      = 1&lt;br /&gt;
|skillreq   = [[requires::Cheesemaking]]&lt;br /&gt;
|objectsreq = [[requires::Jar]], [[requires::Intestines]], [[requires::Vinegar]] (0.3 liters)&lt;br /&gt;
|producedby = [[requires::Cauldron]] or [[requires::Clay Cauldron]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Rennet is used to make [[Curd]], which is required to produce [[Cheese]].&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
In order to craft rennet you need an empty [[Jar]], [[Intestines]] and a wine bottle filled with at least 0.3 liters of [[Vinegar]] in your inventory.&lt;br /&gt;
&lt;br /&gt;
Furthermore, you need a cauldron to make rennet. Add water &amp;amp; fuel to the cauldron, light it and execute the recipe.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Key|C}}raft &amp;amp;gt; Coo{{Key|k}}ing &amp;amp;gt; R{{Key|e}}nnet&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Flag-russia.jpg]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Сычуг, сычужный фермент&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Нужен для закваски и получения [[Curd|творога]] в сыроделии. Выливается в [[Curding tub|твороженный таз]] вместе с молоком. Варится у [[Cauldron|котла]]. Для получения литра сычуга в инвентаре должны иметься [[Intestines|кишки]], 0.3 литра [[Vinegar|уксуса]] и пустой [[Jar|кувшин]]. На результат влияет качество всех компонентов, включая воду и качество котла. Недостаточный кулинарный навык снижает качество продукта.&lt;br /&gt;
[[Category:Liquids]]&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Fishing&amp;diff=13026</id>
		<title>Legacy:Fishing</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Fishing&amp;diff=13026"/>
		<updated>2010-05-21T02:36:42Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: /* Fish */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox skill&lt;br /&gt;
|cost    = 200&lt;br /&gt;
|req     = [[skillreq::Wilderness Survival]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The fishing skill allows you to use a [[Fishing Pole]] to fish for different types of [[Fish]].&lt;br /&gt;
&lt;br /&gt;
Fishing is also required to learn [[Swimming]].&lt;br /&gt;
&lt;br /&gt;
==In-Game Text==&lt;br /&gt;
&amp;quot;Water? I don&#039;t touch the stuff! Only good for food if you ask me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Fishing gives your character the ability to use and construct fishing rods.&lt;br /&gt;
&lt;br /&gt;
==Fish==&lt;br /&gt;
&#039;&#039;&#039;Quoting Jorb:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fish is now a limited and localized resource, working in the same way as any other localized resource. You should notice fish jumping in the water if the area has fish. What you catch when fishing depends on the following factors: Time of day, [[Fish|phase of the moon]], lure, hook and line type as well as quality on those. Where you fish also plays part.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Woodfish]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Size (HxV)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Fishing Lure or Bait&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Location&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[FEP]] (Based on [[Quality|Q10]])&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Brill]]&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Earthworm]], [[Feather Fly|Feather Fly, ]][[Woodfish]], [[Rock Lobster Lure]], [[Pinecone Plug]], [[Leech]], [[Silkworm]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 2 STR, 2 DEX&lt;br /&gt;
|-&lt;br /&gt;
| [[Bream]]&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Earthworm]], [[Feather Fly]], [[Woodfish]], [[Rock Lobster Lure]], [[Pinecone Plug|Pinecone Plug, ]][[Leech]]&lt;br /&gt;
| Lake Shallows&lt;br /&gt;
| 3 INT, 2 CHA&lt;br /&gt;
|-&lt;br /&gt;
| [[Eel]] (2 servings)&lt;br /&gt;
| 1x2&lt;br /&gt;
| [[Rock Lobster Lure]], [[Woodfish]]&lt;br /&gt;
| Lake Depths, River Shallows&lt;br /&gt;
| 4 AGI&lt;br /&gt;
|-&lt;br /&gt;
| [[Perch]]&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Earthworm]], [[Woodfish]], [[Rock Lobster Lure|Rock Lobster Lure, ]][[Leech]], [[Poppy Wobbler]], [[Intestines]], [[Tin Fly]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 4 INT&lt;br /&gt;
|-&lt;br /&gt;
| [[Pike]] (2 servings)&lt;br /&gt;
| 2x1&lt;br /&gt;
| [[Earthworm]], [[Feather Fly]], [[Woodfish]], [[Rock Lobster Lure]], [[Pinecone Plug]]&lt;br /&gt;
| Lake Shallows, Lake Depths&lt;br /&gt;
| 2 STR, 2 INT, 1 CON&lt;br /&gt;
|-&lt;br /&gt;
| [[Plaice]]&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Earthworm]], [[Feather Fly]], [[Woodfish]], [[Rock Lobster Lure]], [[Pinecone Plug]], [[Leech]]&lt;br /&gt;
| Lake Shallows&lt;br /&gt;
| 1 INT, 3 PER&lt;br /&gt;
|-&lt;br /&gt;
| [[Roach]]&lt;br /&gt;
| 1x1&lt;br /&gt;
|&lt;br /&gt;
[[Earthworm]], [[Woodfish]], [[Rock Lobster Lure]], [[Silkworm]] , [[Feather Fly|Feather Fly, ]][[Pinecone Plug]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 2 INT, 2 DEX&lt;br /&gt;
|-&lt;br /&gt;
| [[Salmon]] (2 servings)&lt;br /&gt;
| 2x1&lt;br /&gt;
| [[Woodfish]]&lt;br /&gt;
| Lake Shallows&lt;br /&gt;
| 2 INT, 3 CHA&lt;br /&gt;
|-&lt;br /&gt;
| [[Sturgeon]] (3 servings)&lt;br /&gt;
| 3x1&lt;br /&gt;
| [[Earthworm]], [[Woodfish]], [[Rock Lobster Lure]]&lt;br /&gt;
| Lake Depths, River Shallows&lt;br /&gt;
| 3 STR, 1 PSY&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
To fish you need 4 items combined together and the fishing skill:&lt;br /&gt;
# [[Fishing Pole]]&lt;br /&gt;
# [[Fishing Line]]&lt;br /&gt;
# [[Fish Hook]]&lt;br /&gt;
#and either [[Fishing Lure]] or [[Bait]].&lt;br /&gt;
&lt;br /&gt;
The line, hook, and lure/bait are added to the pole by left clicking on the item and then right clicking on the top half of the fishing pole.&lt;br /&gt;
&lt;br /&gt;
To gather these supplies yourself you will need [[foraging]] ( [[Spindly Taproot]] ) and [[hunting]] ( [[bone]] from [[Rabbit]] or [[Chicken]] ). Otherwise you will need to be given fishing equipment by other players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fishing line is mostly string. That means it is either fibre, a spindly taproot or spun wool. Your first fish hook will probably be made of bone. If you don&#039;t find an animal skeleton which has been abandoned by a hunter you will need the skill hunting to get a bone to make the fish hook out of. (The easiest animals to kill are the rabbit (forest) and chicken (grassland, heath or moor). You don&#039;t need a weapon, strength&amp;amp;nbsp;or combat skills like you do with deer and boar and other animals.) Similarly, if you don&#039;t find spindly taproot you will need to have [[Farming]] and locate either flax or hemp and harvest them to get the fibre. If you are very serious about fishing you will want to raise your own fibre to get the best quality fishing line you can. But most people can easily find spindly taproot with the foraging skill and can get adequate quality line this way.&lt;br /&gt;
&lt;br /&gt;
Bait is either [[Earthworm]]s, which you can get by digging in forest ground, once you have [[Pottery]], or [[Leech]]es which you can get by standing in a marsh. Have your equipment screen open and watch carefully for leeches to appear. As soon as they do pluck them off and put them into inventory. You don&#039;t need any skill to do this. If [[Leech]]es stay on your equipment screen they will feed on your blood and become bloated leeches, this costs you soft [[hitpoints]] but have a chance to restore hard hitpoints.&lt;br /&gt;
&lt;br /&gt;
There is a fishing icon under the Adventure menu. Select this and your mouse pointer will become a fish hook. Then click on the water and wait. It can take two minutes before you catch a fish. Not all spots on the water are clickable.You may not catch anything each time you cast your line into the water.&lt;br /&gt;
&lt;br /&gt;
Every time you try fishing with bait you will need another item of bait whether you catch anything or not. Lures, however can be reused over and over.&lt;br /&gt;
&lt;br /&gt;
While you are fishing your line will be thrown out in the water. You will get LP for each attempt even if nothing is caught.&lt;br /&gt;
&lt;br /&gt;
Have at least three horizontal squares and two vertical squares available in your inventory to hold the fish, if possible. A sturgeon requires the three horizontal and an eel requires the two squares vertical. Most other fish require only one square of inventory.&lt;br /&gt;
&lt;br /&gt;
Lines break, hooks get lost and lures fall off. Be prepared to replace them if fish is to be your main source of food.&lt;br /&gt;
&lt;br /&gt;
All cooked fish have [[FEP]], higher quality fish have higher FEP values. To keep your stats balanced you will need to catch different fish and try different foods, refer to the FEP Table for guidance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To improve the [[quality]] of your fishing pole, hooks and the spindly taproot that you find increase your surivival. You can also use a higher quality tree for the pole and higher quality bone for the fish. The quality of spindly taproot is dependant on the quality of the soil, just like chantrelles and blueberries. If you find high q soil it is a good place to return periodically foraging. To improve the quality of your wood fish lure improve the quality of your axe and your carpentry skill, but the rock lobster and pine cone plug are also dependant on your survival skill.&lt;br /&gt;
&lt;br /&gt;
Fishing does not cost stamina to use. You will replenish stamina at your normal rate.&lt;br /&gt;
&lt;br /&gt;
It is not possible to fish on a shallow tile that is adjacent to shore. It must be at least one tile away from shore.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Survival affects the fish quality caught. (The location of the fish also affects the quality)&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Fishing&amp;diff=13023</id>
		<title>Legacy:Fishing</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Fishing&amp;diff=13023"/>
		<updated>2010-05-21T02:36:02Z</updated>

		<summary type="html">&lt;p&gt;Greaterwolf: /* Fish */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox skill&lt;br /&gt;
|cost    = 200&lt;br /&gt;
|req     = [[skillreq::Wilderness Survival]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The fishing skill allows you to use a [[Fishing Pole]] to fish for different types of [[Fish]].&lt;br /&gt;
&lt;br /&gt;
Fishing is also required to learn [[Swimming]].&lt;br /&gt;
&lt;br /&gt;
==In-Game Text==&lt;br /&gt;
&amp;quot;Water? I don&#039;t touch the stuff! Only good for food if you ask me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Fishing gives your character the ability to use and construct fishing rods.&lt;br /&gt;
&lt;br /&gt;
==Fish==&lt;br /&gt;
&#039;&#039;&#039;Quoting Jorb:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fish is now a limited and localized resource, working in the same way as any other localized resource. You should notice fish jumping in the water if the area has fish. What you catch when fishing depends on the following factors: Time of day, [[Fish|phase of the moon]], lure, hook and line type as well as quality on those. Where you fish also plays part.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Woodfish]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Size (HxV)&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Fishing Lure or Bait&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Location&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[FEP]] (Based on [[Quality|Q10]])&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Brill]]&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Earthworm]], [[Feather Fly|Feather Fly, ]][[Woodfish]], [[Rock Lobster Lure]], [[Pinecone Plug]], [[Leech]], [[Silkworm]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 2 STR, 2 DEX&lt;br /&gt;
|-&lt;br /&gt;
| [[Bream]]&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Earthworm]], [[Feather Fly]], [[Woodfish]], [[Rock Lobster Lure]], [[Pinecone Plug|Pinecone Plug, ]][[Leech]]&lt;br /&gt;
| Lake Shallows&lt;br /&gt;
| 3 INT, 2 CHA&lt;br /&gt;
|-&lt;br /&gt;
| [[Eel]] (2 servings)&lt;br /&gt;
| 1x2&lt;br /&gt;
| [[Rock Lobster Lure]], [[Woodfish]]&lt;br /&gt;
| Lake Depths, River Shallows&lt;br /&gt;
| 4 AGI&lt;br /&gt;
|-&lt;br /&gt;
| [[Perch]]&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Earthworm]], [[Woodfish]], [[Rock Lobster Lure|Rock Lobster Lure, ]][[Leech]], [[Poppy Wobber]] , [[Intestines]] , [[Tin Fly]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 4 INT&lt;br /&gt;
|-&lt;br /&gt;
| [[Pike]] (2 servings)&lt;br /&gt;
| 2x1&lt;br /&gt;
| [[Earthworm]], [[Feather Fly]], [[Woodfish]], [[Rock Lobster Lure]], [[Pinecone Plug]]&lt;br /&gt;
| Lake Shallows, Lake Depths&lt;br /&gt;
| 2 STR, 2 INT, 1 CON&lt;br /&gt;
|-&lt;br /&gt;
| [[Plaice]]&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Earthworm]], [[Feather Fly]], [[Woodfish]], [[Rock Lobster Lure]], [[Pinecone Plug]], [[Leech]]&lt;br /&gt;
| Lake Shallows&lt;br /&gt;
| 1 INT, 3 PER&lt;br /&gt;
|-&lt;br /&gt;
| [[Roach]]&lt;br /&gt;
| 1x1&lt;br /&gt;
|&lt;br /&gt;
[[Earthworm]], [[Woodfish]], [[Rock Lobster Lure]], [[Silkworm]] , [[Feather Fly|Feather Fly, ]][[Pinecone Plug]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 2 INT, 2 DEX&lt;br /&gt;
|-&lt;br /&gt;
| [[Salmon]] (2 servings)&lt;br /&gt;
| 2x1&lt;br /&gt;
| [[Woodfish]]&lt;br /&gt;
| Lake Shallows&lt;br /&gt;
| 2 INT, 3 CHA&lt;br /&gt;
|-&lt;br /&gt;
| [[Sturgeon]] (3 servings)&lt;br /&gt;
| 3x1&lt;br /&gt;
| [[Earthworm]], [[Woodfish]], [[Rock Lobster Lure]]&lt;br /&gt;
| Lake Depths, River Shallows&lt;br /&gt;
| 3 STR, 1 PSY&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
To fish you need 4 items combined together and the fishing skill:&lt;br /&gt;
# [[Fishing Pole]]&lt;br /&gt;
# [[Fishing Line]]&lt;br /&gt;
# [[Fish Hook]]&lt;br /&gt;
#and either [[Fishing Lure]] or [[Bait]].&lt;br /&gt;
&lt;br /&gt;
The line, hook, and lure/bait are added to the pole by left clicking on the item and then right clicking on the top half of the fishing pole.&lt;br /&gt;
&lt;br /&gt;
To gather these supplies yourself you will need [[foraging]] ( [[Spindly Taproot]] ) and [[hunting]] ( [[bone]] from [[Rabbit]] or [[Chicken]] ). Otherwise you will need to be given fishing equipment by other players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fishing line is mostly string. That means it is either fibre, a spindly taproot or spun wool. Your first fish hook will probably be made of bone. If you don&#039;t find an animal skeleton which has been abandoned by a hunter you will need the skill hunting to get a bone to make the fish hook out of. (The easiest animals to kill are the rabbit (forest) and chicken (grassland, heath or moor). You don&#039;t need a weapon, strength&amp;amp;nbsp;or combat skills like you do with deer and boar and other animals.) Similarly, if you don&#039;t find spindly taproot you will need to have [[Farming]] and locate either flax or hemp and harvest them to get the fibre. If you are very serious about fishing you will want to raise your own fibre to get the best quality fishing line you can. But most people can easily find spindly taproot with the foraging skill and can get adequate quality line this way.&lt;br /&gt;
&lt;br /&gt;
Bait is either [[Earthworm]]s, which you can get by digging in forest ground, once you have [[Pottery]], or [[Leech]]es which you can get by standing in a marsh. Have your equipment screen open and watch carefully for leeches to appear. As soon as they do pluck them off and put them into inventory. You don&#039;t need any skill to do this. If [[Leech]]es stay on your equipment screen they will feed on your blood and become bloated leeches, this costs you soft [[hitpoints]] but have a chance to restore hard hitpoints.&lt;br /&gt;
&lt;br /&gt;
There is a fishing icon under the Adventure menu. Select this and your mouse pointer will become a fish hook. Then click on the water and wait. It can take two minutes before you catch a fish. Not all spots on the water are clickable.You may not catch anything each time you cast your line into the water.&lt;br /&gt;
&lt;br /&gt;
Every time you try fishing with bait you will need another item of bait whether you catch anything or not. Lures, however can be reused over and over.&lt;br /&gt;
&lt;br /&gt;
While you are fishing your line will be thrown out in the water. You will get LP for each attempt even if nothing is caught.&lt;br /&gt;
&lt;br /&gt;
Have at least three horizontal squares and two vertical squares available in your inventory to hold the fish, if possible. A sturgeon requires the three horizontal and an eel requires the two squares vertical. Most other fish require only one square of inventory.&lt;br /&gt;
&lt;br /&gt;
Lines break, hooks get lost and lures fall off. Be prepared to replace them if fish is to be your main source of food.&lt;br /&gt;
&lt;br /&gt;
All cooked fish have [[FEP]], higher quality fish have higher FEP values. To keep your stats balanced you will need to catch different fish and try different foods, refer to the FEP Table for guidance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To improve the [[quality]] of your fishing pole, hooks and the spindly taproot that you find increase your surivival. You can also use a higher quality tree for the pole and higher quality bone for the fish. The quality of spindly taproot is dependant on the quality of the soil, just like chantrelles and blueberries. If you find high q soil it is a good place to return periodically foraging. To improve the quality of your wood fish lure improve the quality of your axe and your carpentry skill, but the rock lobster and pine cone plug are also dependant on your survival skill.&lt;br /&gt;
&lt;br /&gt;
Fishing does not cost stamina to use. You will replenish stamina at your normal rate.&lt;br /&gt;
&lt;br /&gt;
It is not possible to fish on a shallow tile that is adjacent to shore. It must be at least one tile away from shore.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Survival affects the fish quality caught. (The location of the fish also affects the quality)&lt;/div&gt;</summary>
		<author><name>Greaterwolf</name></author>
	</entry>
</feed>