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	<updated>2026-06-11T07:07:56Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Yellow_Onion&amp;diff=21279</id>
		<title>Legacy:Yellow Onion</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Yellow_Onion&amp;diff=21279"/>
		<updated>2011-03-29T08:01:09Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: /* How to Acquire */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox food&lt;br /&gt;
|image = File:Yellow Onion.png&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[requires::Farming]]&lt;br /&gt;
|objectsreq = [[requires::Wild Windsown Weed]]&lt;br /&gt;
|hunger = 20&lt;br /&gt;
|str = 0&lt;br /&gt;
|agi = 0&lt;br /&gt;
|int = 0&lt;br /&gt;
|con = 0&lt;br /&gt;
|per = 0&lt;br /&gt;
|cha = 0&lt;br /&gt;
|dex = 0&lt;br /&gt;
|psy = 0&lt;br /&gt;
|hurt = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Yellow Onions can be eaten raw or planted as a crop, and are also used for several cooking/baking recipes, such as [[Chantrelle &amp;amp; Onion Pirozhki]].&lt;br /&gt;
&lt;br /&gt;
This [[:Category:Foods|food]] fills 20 units (2%) of the [[hunger]] bar and gives 1 hurt [[:Getting_Started#Increasing_Stats|FEP]].&lt;br /&gt;
&lt;br /&gt;
==WARNING==&lt;br /&gt;
Eating this food have the chance to have a Black Food Event. This will do [[HHP]] damage to you, and can be dangerous!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quoting Jorb:&#039;&#039;&#039;&lt;br /&gt;
&amp;quot;There are also black food events which, on triggering, deal 5 HHP damage to your character. These are gained by eating some less wholesome foodstuffs, such as raw meat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
*Yellow Onions can be acquired by drying [[Wild Windsown Weed]] on [[Drying Frame]] or [[Herbalist Table]].&lt;br /&gt;
*Harvesting a tile of planted yellow onions gives you up to 3 yellow onions depending on your [[Personal Beliefs|Nature/Industry]] belief slider.&lt;br /&gt;
[[File:onion-crop.png]]&lt;br /&gt;
&lt;br /&gt;
==How to Use==&lt;br /&gt;
In order to use yellow onions you have to plow a field, then left click on the onions in your inventory and right click on the plowed ground, your character will move over to the plowed field and plant the onion. Then after awhile it will become harvestable.&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Onion-crop.png&amp;diff=21278</id>
		<title>File:Onion-crop.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Onion-crop.png&amp;diff=21278"/>
		<updated>2011-03-29T08:01:02Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Blueberry_Pie&amp;diff=20788</id>
		<title>Legacy:Blueberry Pie</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Blueberry_Pie&amp;diff=20788"/>
		<updated>2011-03-23T18:04:22Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox food&lt;br /&gt;
| image      = File:Blueberry_Pie.png&lt;br /&gt;
| xsize      = 1&lt;br /&gt;
| ysize      = 1&lt;br /&gt;
| skillreq   = [[requires::Baking]]&lt;br /&gt;
| objectsreq = [[requires::Water]] (0.5 liters), [[requires::Wheat Flour]], [[requires::Blueberries]]&lt;br /&gt;
| producedby = [[requires::Oven]]&lt;br /&gt;
| hunger     = 35&lt;br /&gt;
| str        = 0&lt;br /&gt;
| agi        = 0&lt;br /&gt;
| int        = 4&lt;br /&gt;
| con        = 0&lt;br /&gt;
| per        = 3&lt;br /&gt;
| cha        = 0&lt;br /&gt;
| dex        = 0&lt;br /&gt;
| psy        = 0&lt;br /&gt;
| hurt      = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Blueberry Pie, once baked, can be eaten by right clicking on them and selecting the &amp;quot;Eat&amp;quot; option. &lt;br /&gt;
&lt;br /&gt;
This [[food]] fills 35 units of the [[hunger]] bar and gives 4 [[INT]] + 3 [[PER]] in [[FEP]]s.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
{{Key|C}}raft &amp;gt; Coo{{Key|k}}ing &amp;gt; {{Key|B}}aking &amp;gt; Bl{{Key|u}}eberry Pie&lt;br /&gt;
&lt;br /&gt;
Gather the ingredients and execute the recipe to produce the dough. Place the dough in the oven, then fuel the oven with 3 [[branch]]es and light it. When baking other foods at the same time as blueberry pies, be certain they have the same bake time, otherwise they will turn into [[ash]]. Time of making is 15-16 minutes.&lt;br /&gt;
[[Category:Baked Goods]]&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Survivalist%27s_Quick-Reference&amp;diff=20787</id>
		<title>Legacy:Survivalist&#039;s Quick-Reference</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Survivalist%27s_Quick-Reference&amp;diff=20787"/>
		<updated>2011-03-23T17:21:49Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: /* Psyche */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This quick reference details the stat-increasing [[FEP]] gained from food easily obtained and processed in the wilderness. Thus high-tech foods (e.g. all cheese and all sausages) are not mentioned, and high risk foods described appropriately. While archery is a low-tech (branches, stones, string, maybe bones, 2 basic required skills) and useful way to deal with most animals, the use of bow and quiver disables other weapons and tools and backpack use and thus limits you.&lt;br /&gt;
&lt;br /&gt;
Food quality turns FEPs into fractions, giving you decimal values. Survival skill improves the quality of all roasted meats and fishes, [[Nettle Shirt]]s and [[Nettle Pants]] improve [[Survival]] skill.&lt;br /&gt;
&lt;br /&gt;
== [[Strength]] ==&lt;br /&gt;
&lt;br /&gt;
*Roasted [[Boar]] Meat (2) - hunted by &amp;quot;walling in&amp;quot; and shooting&lt;br /&gt;
*&amp;lt;strike&amp;gt;Roasted [[Bear]] Meat&amp;amp;nbsp;(15) - forget this. bears are agressive and can tear down structures. pretty much no way except sniping from a boat, which is medium-tech and limited, unless you bait the bear. if you can kill a bear fair and square, you probably don&#039;t need this guide anymore&amp;lt;/strike&amp;gt;&lt;br /&gt;
*[[Ant Soldiers]], [[Ant Queen]]s - ants only take like ~10-15 Unarmed Combat Skill to raid by punching them to death one by one. Alternatively let them chase you a fair ways and then lose them (they are slower than you). Return to the nest, raid it and run away before the ants get back to attack you&lt;br /&gt;
*Roasted [[Brill]] - very common fish, FEP spread between Strength and Dexterity 1:1&lt;br /&gt;
*Roasted [[Pike]] - rarer fish, FEP spread str-int-con 2:2:1&lt;br /&gt;
*[[Pumpkin Flesh]] Gives 1:1 str:con, neither attribute is bad to have more of.&lt;br /&gt;
&lt;br /&gt;
== [[Agility]] ==&lt;br /&gt;
&lt;br /&gt;
*Roasted [[Rabbit]] Meat (1) (easily obtained by hunting. make saws and hooks from bones; if possible, start your own leather production with rabbit furs. rabbits are common in pine-fir forests)&lt;br /&gt;
*Roasted [[Eel]] (rather common fish. if possible, store fish filets for a while and increase the &amp;quot;survival&amp;quot; skill to improve roasted fish quality, or try to amass a certain fish to get higher chances with the desired attribute, while eating other stuff and getting attributes randomly)&lt;br /&gt;
&lt;br /&gt;
== [[Intelligence]] ==&lt;br /&gt;
&lt;br /&gt;
*Roasted [[Fox]] Meat&amp;amp;nbsp;(1) (same as boars)&lt;br /&gt;
*Roasted [[Perch]] (again a rather common fish, see above)&lt;br /&gt;
As of March 2011, Intelligence affects your Attention in the new LP system.&lt;br /&gt;
&lt;br /&gt;
== [[Constitution]] ==&lt;br /&gt;
&lt;br /&gt;
*Roasted [[Beef]] meat(2) (unless you raise cattle for hides, slaughtering milk cows is rather dumb. Hunting wild aurochs, while possible by &amp;quot;wall in and snipe&amp;quot;, will make you unpopular among aspiring cattle farmers)&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Bread]] (if you get your hands on wheat, build a quern, produce flour, build an oven and start baking. consider baking high-tech)&amp;lt;/strike&amp;gt; (As of March 2010, this item no longer applies)&lt;br /&gt;
*[[Pike]] meat is risky due to FEP spread, but still easier to get than tame cows.&lt;br /&gt;
*[[Pumpkin Flesh]] Gives 1:1 str:con, neither attribute is bad to have more of.&lt;br /&gt;
&lt;br /&gt;
== [[Perception]] ==&lt;br /&gt;
&lt;br /&gt;
*Carrots - Carrots don&#039;t add much to Perception but they are quick and easy to get&lt;br /&gt;
*Peas - same issue as carrots. Provides very little in the way of FEP, but 90% of it is perception&lt;br /&gt;
*Roasted [[Deer]] Meat (2) (deer can heal each other! hunt by fencing single animals and sniping, if at all)&lt;br /&gt;
*&amp;lt;strike&amp;gt;Roasted [[Plaice]] - supposedly a lake fish, &#039;&#039;&#039;rare&#039;&#039;&#039;, FEP spread&amp;lt;/strike&amp;gt;&lt;br /&gt;
Perception is extremely useful to find herbs, including [[Taproot]] (single non-crafted fishing line source), [[Rustroot]](single mean to find mining spots), and [[Wild Windsown Weed]] seeds (random chance to find any plant). &lt;br /&gt;
Currently the most useful skill for beginners, and very hard to raise. If you can&#039;t raise perception, you&#039;ll have to spend valuable LP on the exploration skill instead.&lt;br /&gt;
&lt;br /&gt;
== [[Charisma]] ==&lt;br /&gt;
*Roasted [[Raw Mutton]](1) (sheep) - found in herds near grasslands. Do note that if there&#039;s a large town immediately nearby they might prefer to domesticate them. It&#039;s your choice if you think it&#039;s worth them possibly getting annoyed over you killing the wild sheep. &lt;br /&gt;
&lt;br /&gt;
*[[Grapes]](1) (dry Grapes and eat [[Raisins]] instead)&lt;br /&gt;
Charisma is used for Feasting and [[The Symbel]]. These are mostly high tier actions though, so don&#039;t worry about raising it.&lt;br /&gt;
&lt;br /&gt;
== [[Dexterity]] ==&lt;br /&gt;
&lt;br /&gt;
*[[Chantrelles]] (1) (common plant food)&lt;br /&gt;
&lt;br /&gt;
*Roasted [[Chicken]] Meat (1) - Chickens don&#039;t spawn in pine forests, they spawn in grassy areas (grassland, heath, moor). If you see an oddly coloured area on the map, check it out. If there&#039;s no trees and lots of tall grass wander and you may find a flock of chickens.&lt;br /&gt;
*Roasted [[Roach]] (rare to common fish, comparatively little FEP but no FEP spread)&lt;br /&gt;
*Roasted [[Brill]] (very common fish, FEP spread between Strength and Dexterity)&lt;br /&gt;
As of March 2010, dexterity does not affect player actions (e.g. better chances in fishing, digging). The primary uses are for cloth making related crafts such as sewing nettle pants.&lt;br /&gt;
&lt;br /&gt;
== [[Psyche]] ==&lt;br /&gt;
&lt;br /&gt;
There is no easy way to raise Psyche by hunting/gathering. That being said, psyche is mostly for crafting jewelery. As a beginner, don&#039;t worry about it. If you do find any psyche foods (other than rats) consider saving them to trade. Most are very valuable.&lt;br /&gt;
*[[Ant Empress]] (see above for ant hills, FEP spread dex-psy 5:4)&lt;br /&gt;
Psyche is in general hard to raise. There are 4 known foods to provide Psyche FEP. Those are [[Butter-steamed Cavebulb]] (high-tech and produced from very rare cavebulb mushrooms), the Ant Empress mentioned above, [[Ring of Brodgar]], a high-tech multicomponent cake, and  [[Wonderful Wilderness Wurst]], a demanding sausage requiring the meat of five animals.&lt;br /&gt;
&lt;br /&gt;
It should be noted that Rat on a Stick also gives a negligible amount of Psyche FEPs, at the cost of a chance for the Black Food Event which hurts [[HHP]].&lt;br /&gt;
[[Category:Content]]&lt;br /&gt;
[[Category:Guide]]&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Survivalist%27s_Quick-Reference&amp;diff=20786</id>
		<title>Legacy:Survivalist&#039;s Quick-Reference</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Survivalist%27s_Quick-Reference&amp;diff=20786"/>
		<updated>2011-03-23T17:20:01Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: /* Dexterity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This quick reference details the stat-increasing [[FEP]] gained from food easily obtained and processed in the wilderness. Thus high-tech foods (e.g. all cheese and all sausages) are not mentioned, and high risk foods described appropriately. While archery is a low-tech (branches, stones, string, maybe bones, 2 basic required skills) and useful way to deal with most animals, the use of bow and quiver disables other weapons and tools and backpack use and thus limits you.&lt;br /&gt;
&lt;br /&gt;
Food quality turns FEPs into fractions, giving you decimal values. Survival skill improves the quality of all roasted meats and fishes, [[Nettle Shirt]]s and [[Nettle Pants]] improve [[Survival]] skill.&lt;br /&gt;
&lt;br /&gt;
== [[Strength]] ==&lt;br /&gt;
&lt;br /&gt;
*Roasted [[Boar]] Meat (2) - hunted by &amp;quot;walling in&amp;quot; and shooting&lt;br /&gt;
*&amp;lt;strike&amp;gt;Roasted [[Bear]] Meat&amp;amp;nbsp;(15) - forget this. bears are agressive and can tear down structures. pretty much no way except sniping from a boat, which is medium-tech and limited, unless you bait the bear. if you can kill a bear fair and square, you probably don&#039;t need this guide anymore&amp;lt;/strike&amp;gt;&lt;br /&gt;
*[[Ant Soldiers]], [[Ant Queen]]s - ants only take like ~10-15 Unarmed Combat Skill to raid by punching them to death one by one. Alternatively let them chase you a fair ways and then lose them (they are slower than you). Return to the nest, raid it and run away before the ants get back to attack you&lt;br /&gt;
*Roasted [[Brill]] - very common fish, FEP spread between Strength and Dexterity 1:1&lt;br /&gt;
*Roasted [[Pike]] - rarer fish, FEP spread str-int-con 2:2:1&lt;br /&gt;
*[[Pumpkin Flesh]] Gives 1:1 str:con, neither attribute is bad to have more of.&lt;br /&gt;
&lt;br /&gt;
== [[Agility]] ==&lt;br /&gt;
&lt;br /&gt;
*Roasted [[Rabbit]] Meat (1) (easily obtained by hunting. make saws and hooks from bones; if possible, start your own leather production with rabbit furs. rabbits are common in pine-fir forests)&lt;br /&gt;
*Roasted [[Eel]] (rather common fish. if possible, store fish filets for a while and increase the &amp;quot;survival&amp;quot; skill to improve roasted fish quality, or try to amass a certain fish to get higher chances with the desired attribute, while eating other stuff and getting attributes randomly)&lt;br /&gt;
&lt;br /&gt;
== [[Intelligence]] ==&lt;br /&gt;
&lt;br /&gt;
*Roasted [[Fox]] Meat&amp;amp;nbsp;(1) (same as boars)&lt;br /&gt;
*Roasted [[Perch]] (again a rather common fish, see above)&lt;br /&gt;
As of March 2011, Intelligence affects your Attention in the new LP system.&lt;br /&gt;
&lt;br /&gt;
== [[Constitution]] ==&lt;br /&gt;
&lt;br /&gt;
*Roasted [[Beef]] meat(2) (unless you raise cattle for hides, slaughtering milk cows is rather dumb. Hunting wild aurochs, while possible by &amp;quot;wall in and snipe&amp;quot;, will make you unpopular among aspiring cattle farmers)&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Bread]] (if you get your hands on wheat, build a quern, produce flour, build an oven and start baking. consider baking high-tech)&amp;lt;/strike&amp;gt; (As of March 2010, this item no longer applies)&lt;br /&gt;
*[[Pike]] meat is risky due to FEP spread, but still easier to get than tame cows.&lt;br /&gt;
*[[Pumpkin Flesh]] Gives 1:1 str:con, neither attribute is bad to have more of.&lt;br /&gt;
&lt;br /&gt;
== [[Perception]] ==&lt;br /&gt;
&lt;br /&gt;
*Carrots - Carrots don&#039;t add much to Perception but they are quick and easy to get&lt;br /&gt;
*Peas - same issue as carrots. Provides very little in the way of FEP, but 90% of it is perception&lt;br /&gt;
*Roasted [[Deer]] Meat (2) (deer can heal each other! hunt by fencing single animals and sniping, if at all)&lt;br /&gt;
*&amp;lt;strike&amp;gt;Roasted [[Plaice]] - supposedly a lake fish, &#039;&#039;&#039;rare&#039;&#039;&#039;, FEP spread&amp;lt;/strike&amp;gt;&lt;br /&gt;
Perception is extremely useful to find herbs, including [[Taproot]] (single non-crafted fishing line source), [[Rustroot]](single mean to find mining spots), and [[Wild Windsown Weed]] seeds (random chance to find any plant). &lt;br /&gt;
Currently the most useful skill for beginners, and very hard to raise. If you can&#039;t raise perception, you&#039;ll have to spend valuable LP on the exploration skill instead.&lt;br /&gt;
&lt;br /&gt;
== [[Charisma]] ==&lt;br /&gt;
*Roasted [[Raw Mutton]](1) (sheep) - found in herds near grasslands. Do note that if there&#039;s a large town immediately nearby they might prefer to domesticate them. It&#039;s your choice if you think it&#039;s worth them possibly getting annoyed over you killing the wild sheep. &lt;br /&gt;
&lt;br /&gt;
*[[Grapes]](1) (dry Grapes and eat [[Raisins]] instead)&lt;br /&gt;
Charisma is used for Feasting and [[The Symbel]]. These are mostly high tier actions though, so don&#039;t worry about raising it.&lt;br /&gt;
&lt;br /&gt;
== [[Dexterity]] ==&lt;br /&gt;
&lt;br /&gt;
*[[Chantrelles]] (1) (common plant food)&lt;br /&gt;
&lt;br /&gt;
*Roasted [[Chicken]] Meat (1) - Chickens don&#039;t spawn in pine forests, they spawn in grassy areas (grassland, heath, moor). If you see an oddly coloured area on the map, check it out. If there&#039;s no trees and lots of tall grass wander and you may find a flock of chickens.&lt;br /&gt;
*Roasted [[Roach]] (rare to common fish, comparatively little FEP but no FEP spread)&lt;br /&gt;
*Roasted [[Brill]] (very common fish, FEP spread between Strength and Dexterity)&lt;br /&gt;
As of March 2010, dexterity does not affect player actions (e.g. better chances in fishing, digging). The primary uses are for cloth making related crafts such as sewing nettle pants.&lt;br /&gt;
&lt;br /&gt;
== [[Psyche]] ==&lt;br /&gt;
&lt;br /&gt;
There is no easy way to raise Psyche by hunting/gathering. That being said, psyche is mostly for crafting jewelery. As a beginner, don&#039;t worry about it. If you do find any psyche foods (other than rats) consider saving them to trade. Most are very valuable.&lt;br /&gt;
*[[Ant Empress]] (see above for ant hills, FEP spread dex-psy 5:4)&lt;br /&gt;
Psyche is in general hard to raise. There are 4 known foods to provide Psyche FEP. Those are [[Butter-steamed Cavebulb]] (high-tech and produced from very rare cavebulb mushrooms), the Ant Empress mentioned above, [[Ring of Brodgar]], a high-tech multicomponent cake, and  [[Wonderful Wilderness Wurst]], a demanding sausage requiring the meat of five animals.&lt;br /&gt;
&lt;br /&gt;
It should be noted that Rat on a Stick also gives a negligible amount of Psyche FEPs, at the cost of a chance for the Black Food event and hurt FEPs.&lt;br /&gt;
[[Category:Content]]&lt;br /&gt;
[[Category:Guide]]&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Carrot&amp;diff=20783</id>
		<title>Legacy:Carrot</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Carrot&amp;diff=20783"/>
		<updated>2011-03-23T17:12:08Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Carrot_stages.png|thumb|left]]{{infobox food&lt;br /&gt;
|image = File:Carrot.png&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq   = [[requires::Farming]]&lt;br /&gt;
|objectsreq = [[requires::Carrot Seed]]&lt;br /&gt;
|producedby = Nothing&lt;br /&gt;
|str = 0&lt;br /&gt;
|agi = 0&lt;br /&gt;
|int = 0&lt;br /&gt;
|con = 0&lt;br /&gt;
|per = 1&lt;br /&gt;
|cha = 0&lt;br /&gt;
|dex = 0&lt;br /&gt;
|psy = 0&lt;br /&gt;
|hurt = 0&lt;br /&gt;
|hunger = 10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Carrots can be eaten by right clicking on them and selecting the &amp;quot;Eat&amp;quot; option. This [[food]] fills 10 units of the [[hunger]] bar and gives 1 [[Perception]] in [[FEP]]s.&lt;br /&gt;
&lt;br /&gt;
Furthermore you need carrots as ingredient for [[Carrot Cake|carrot cakes]].&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Carrots have four stages of growth:&lt;br /&gt;
*Stage 1: The carrot field cannot be picked.&lt;br /&gt;
*Stage 2: Harvesting the carrot field provides one carrot (regardless of your [[Personal Beliefs|nature/industry]] level).&lt;br /&gt;
*Stage 3: Harvesting the carrot field provides up to 3 [[Carrot Seeds|carrot seeds]] (depending on your [[Personal Beliefs|nature/industry]] level).&lt;br /&gt;
*Stage 4: Harvesting the carrot field provides up to 3 carrots (depending on your [[Personal Beliefs|nature/industry]] level).&lt;br /&gt;
Carrots take around 20 hours to pass through their whole growth cycle, even if not pollinated.&lt;br /&gt;
&lt;br /&gt;
==How to Use==&lt;br /&gt;
In order to use carrots or [[Carrot Seeds|carrot seeds]] you have to plow a field, then left click on the carrot or carrot seed in your inventory and right click on the plowed ground, your character will move over to the plowed field and plant the carrot or carrot seed.&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Peppercorn&amp;diff=20725</id>
		<title>Legacy:Peppercorn</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Peppercorn&amp;diff=20725"/>
		<updated>2011-03-22T23:46:41Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox object&lt;br /&gt;
|image = File:Peppercorn.png&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[requires::Farming]]&lt;br /&gt;
|objectsreq = [[requires::Wild Windsown Weed]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Peppercorn has no use by itself, and must be cooked into [[Boiled Pepper Drupes]], then dried into [[Dried Pepper Drupes]], then ground into [[Black Pepper]] before it can be applied to another food to increase it&#039;s [[FEP]] gain.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
*The original peppercorn can be obtained by drying [[Wild Windsown Weed]] on a [[Drying Frame]] or [[Herbalist Table]].&lt;br /&gt;
*Harvesting a tile of planted peppercorn gives you up to 3 peppercorn depending on your [[Personal Beliefs|Nature/Industry]] belief slider.&lt;br /&gt;
[[File:PeppercornStalks.png]][[File:PeppercornStalks_2.png]]&lt;br /&gt;
&lt;br /&gt;
==How to Use==&lt;br /&gt;
In order to use peppercorn you have to plow a field, then left click on the peppercorn in your inventory and right click on the plowed ground, your character will move over to the plowed field and plant the peppercorn.&lt;br /&gt;
&lt;br /&gt;
==Note==&lt;br /&gt;
Peppercorn counts as seed and can therefore be stored in [[Seedbag]]s and used to plant [[Grassland|grass]].&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Legacy-PeppercornStalks_2.png&amp;diff=20724</id>
		<title>File:Legacy-PeppercornStalks 2.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Legacy-PeppercornStalks_2.png&amp;diff=20724"/>
		<updated>2011-03-22T23:46:13Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: Higher growth stage peppercorn&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Higher growth stage peppercorn&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Hops&amp;diff=20723</id>
		<title>Legacy:Hops</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Hops&amp;diff=20723"/>
		<updated>2011-03-22T23:39:10Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hops are a crop crucial to making [[Weißbier]].&lt;br /&gt;
&lt;br /&gt;
Hops are [[planting|planted]] with [[Hops Cones]], which are also used to create [[Wort]].&lt;br /&gt;
&lt;br /&gt;
[[File:HopsPlant.png]]&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Legacy-HopsPlant.png&amp;diff=20722</id>
		<title>File:Legacy-HopsPlant.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Legacy-HopsPlant.png&amp;diff=20722"/>
		<updated>2011-03-22T23:38:54Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Hops&amp;diff=20721</id>
		<title>Legacy:Hops</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Hops&amp;diff=20721"/>
		<updated>2011-03-22T23:38:40Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hops are a crop crucial to making [[Weißbier]].&lt;br /&gt;
&lt;br /&gt;
Hops are [[planting|planted]] with [[Hops Cones]], which are also used to create [[Wort]].&lt;br /&gt;
[[File:HopsPlant.png]]&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Giant_Pumpkin&amp;diff=20532</id>
		<title>Legacy:Giant Pumpkin</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Giant_Pumpkin&amp;diff=20532"/>
		<updated>2011-03-22T00:39:22Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox object&lt;br /&gt;
&lt;br /&gt;
|image = File:Pumpkin.png&lt;br /&gt;
|xsize = 4&lt;br /&gt;
|ysize = 4&lt;br /&gt;
|skillreq = [[requires::Farming]]&lt;br /&gt;
|objectsreq = None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A {{PAGENAME}} requires a 4 x 4 empty space in your inventory in order to pick it up. If you slice a pumpkin you get 8 [[Pumpkin Flesh]] and 8 [[Pumpkin Seeds]] of the same quality of the pumpkin. It is notable that pumpkins are not affected by the nature/industry belief slider.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
You must plant a pumpkin seed, wait for the pumpkin to grow to full size and harvest it (6 growing stages). Pumpkins take 5 days to a week to grow.&lt;br /&gt;
&lt;br /&gt;
With the Pumpkin in your inventory you can right click the pumpkin and select &amp;quot;Slice&amp;quot;. This choice will yield 8 Pumpkin Seeds and 8 Slices of Pumpkin Flesh (which are edible)&lt;br /&gt;
&lt;br /&gt;
[[File:PumpkinPatch.png]]&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Legacy-PumpkinPatch.png&amp;diff=20531</id>
		<title>File:Legacy-PumpkinPatch.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Legacy-PumpkinPatch.png&amp;diff=20531"/>
		<updated>2011-03-22T00:39:09Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Giant_Pumpkin&amp;diff=20530</id>
		<title>Legacy:Giant Pumpkin</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Giant_Pumpkin&amp;diff=20530"/>
		<updated>2011-03-22T00:38:07Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: /* How to Acquire */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox object&lt;br /&gt;
&lt;br /&gt;
|image = File:Pumpkin.png&lt;br /&gt;
|xsize = 4&lt;br /&gt;
|ysize = 4&lt;br /&gt;
|skillreq = [[requires::Farming]]&lt;br /&gt;
|objectsreq = None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A {{PAGENAME}} requires a 4 x 4 empty space in your inventory in order to pick it up. If you slice a pumpkin you get 8 [[Pumpkin Flesh]] and 8 [[Pumpkin Seeds]] of the same quality of the pumpkin. It is notable that pumpkins are not affected by the nature/industry belief slider.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
You must plant a pumpkin seed, wait for the pumpkin to grow to full size and harvest it (6 growing stages). Pumpkins take 5 days to a week to grow.&lt;br /&gt;
&lt;br /&gt;
With the Pumpkin in your inventory you can right click the pumpkin and select &amp;quot;Slice&amp;quot;. This choice will yield 8 Pumpkin Seeds and 8 Slices of Pumpkin Flesh (which are edible)&lt;br /&gt;
[[File:PumpkinPatch.png]]&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Legacy-PeppercornStalks.png&amp;diff=20529</id>
		<title>File:Legacy-PeppercornStalks.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Legacy-PeppercornStalks.png&amp;diff=20529"/>
		<updated>2011-03-22T00:36:48Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Peppercorn&amp;diff=20528</id>
		<title>Legacy:Peppercorn</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Peppercorn&amp;diff=20528"/>
		<updated>2011-03-22T00:36:38Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: /* How to Acquire */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox object&lt;br /&gt;
|image = File:Peppercorn.png&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[requires::Farming]]&lt;br /&gt;
|objectsreq = [[requires::Wild Windsown Weed]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Peppercorn has no use by itself, and must be cooked into [[Boiled Pepper Drupes]], then dried into [[Dried Pepper Drupes]], then ground into [[Black Pepper]] before it can be applied to another food to increase it&#039;s [[FEP]] gain.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
*The original peppercorn can be obtained by drying [[Wild Windsown Weed]] on a [[Drying Frame]] or [[Herbalist Table]].&lt;br /&gt;
*Harvesting a tile of planted peppercorn gives you up to 3 peppercorn depending on your [[Personal Beliefs|Nature/Industry]] belief slider.&lt;br /&gt;
[[File:PeppercornStalks.png]]&lt;br /&gt;
&lt;br /&gt;
==How to Use==&lt;br /&gt;
In order to use peppercorn you have to plow a field, then left click on the peppercorn in your inventory and right click on the plowed ground, your character will move over to the plowed field and plant the peppercorn.&lt;br /&gt;
&lt;br /&gt;
==Note==&lt;br /&gt;
Peppercorn counts as seed and can therefore be stored in [[Seedbag]]s and used to plant [[Grassland|grass]].&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Legacy-PeaPlant.png&amp;diff=20527</id>
		<title>File:Legacy-PeaPlant.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Legacy-PeaPlant.png&amp;diff=20527"/>
		<updated>2011-03-22T00:35:55Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Peapod&amp;diff=20526</id>
		<title>Legacy:Peapod</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Peapod&amp;diff=20526"/>
		<updated>2011-03-22T00:35:42Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: /* How to Acquire */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox food&lt;br /&gt;
|image = File:Peapod.png&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[requires::Farming]]&lt;br /&gt;
|objectsreq = [[requires::Wild Windsown Weed]]&lt;br /&gt;
|hunger = 5&lt;br /&gt;
|str = 0.1&lt;br /&gt;
|agi = 0&lt;br /&gt;
|int = 0&lt;br /&gt;
|con = 0&lt;br /&gt;
|per = 0.9&lt;br /&gt;
|cha = 0&lt;br /&gt;
|dex = 0&lt;br /&gt;
|psy = 0&lt;br /&gt;
|hurt = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Peapods can be eaten raw or planted as a crop, and are also used for several cooking/baking recipes, such as [[Pea Pie]].&lt;br /&gt;
&lt;br /&gt;
This [[:Category:Foods|food]] fills 5 units (0.5%) of the [[hunger]] bar, gives 0.1 [[:Attributes#Strength|strength]] and 0.9 [[:Attributes#Perception|perception]] [[:Getting_Started#Increasing_Stats|FEPs]].&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
*Rarely found while drying [[Wild Windsown Weed]].&lt;br /&gt;
*Harvesting a tile of planted peas gives you up to 3 peapods depending on your [[Personal Beliefs|Nature/Industry]] belief slider.&lt;br /&gt;
[[File:PeaPlant.png]]&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Legacy-Hemp.png&amp;diff=20525</id>
		<title>File:Legacy-Hemp.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Legacy-Hemp.png&amp;diff=20525"/>
		<updated>2011-03-22T00:34:31Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Legacy-GrapeVine.png&amp;diff=20524</id>
		<title>File:Legacy-GrapeVine.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Legacy-GrapeVine.png&amp;diff=20524"/>
		<updated>2011-03-22T00:33:04Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Grapes&amp;diff=20523</id>
		<title>Legacy:Grapes</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Grapes&amp;diff=20523"/>
		<updated>2011-03-22T00:32:49Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: /* How to Acquire */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox food&lt;br /&gt;
&lt;br /&gt;
|image = File:Grapes.png&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[requires::Farming]]. [[requires::Winemaking]]&lt;br /&gt;
|objectsreq = [[requires::Grape Field]]&lt;br /&gt;
|producedby = [[requires::Grape Crop]]&lt;br /&gt;
|str = 0&lt;br /&gt;
|agi = 0&lt;br /&gt;
|int = 0&lt;br /&gt;
|con = 0&lt;br /&gt;
|per = 0&lt;br /&gt;
|cha = 1&lt;br /&gt;
|dex = 0&lt;br /&gt;
|psy = 0&lt;br /&gt;
|hurt = 0&lt;br /&gt;
|hunger = 10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Grapes can be eaten by right-clicking on them and selecting the &amp;quot;Eat&amp;quot; option. This [[:Category:Foods|food]] fills 10 units of the [[hunger]] bar and gives 1 [[Attributes#Charisma|CHA]] in [[Getting_Started#Increasing_Stats|FEPs]].&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Harvesting a grape field gives you up to 3 grapes depending on your [[Personal Beliefs|nature/industry]] level. The quality of the grapes is dependent on [[Glossary#Farming|farming]] skill value at the time of harvest and the quality of the seeds planted. Grape fields can be planted in plowed earth by left-clicking a [[Grape Seeds|grape seed]], and right-clicking on the desired plowed area. The [[Winemaking]] skill is required to plant them.&lt;br /&gt;
[[File:GrapeVine.png]]&lt;br /&gt;
&lt;br /&gt;
==How to Use==&lt;br /&gt;
*Grapes used in a [[winepress]] make [[Grape Juice|grape juice]]. Grape juice must be put in a [[Wine Barrel|wine barrel]] to ferment into [[wine]].&lt;br /&gt;
*Grapes may also be placed on a [[Herbalist Table|herbalist table]] to produce [[raisins]]. However, this causes the loss of the grapes&#039; seeds.&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Legacy-Flax.png&amp;diff=20522</id>
		<title>File:Legacy-Flax.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Legacy-Flax.png&amp;diff=20522"/>
		<updated>2011-03-22T00:28:54Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Coffer&amp;diff=20410</id>
		<title>Legacy:Coffer</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Coffer&amp;diff=20410"/>
		<updated>2011-03-21T01:02:50Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox structure&lt;br /&gt;
|xsize      = 1&lt;br /&gt;
|ysize      = 1&lt;br /&gt;
|skillreq   = [[requires::Carpentry]]&lt;br /&gt;
|objectsreq = [[requires::Board]] x4, [[requires::Leather]] x2, [[requires::Bone Glue]], [[requires::Rope]]&lt;br /&gt;
|repwith = [[requires::Board]]&lt;br /&gt;
|type       = Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This [[:Category:Containers|container]] holds 25 slots, in a 5x5 grid. It is the 3rd largest movable container (after the latest update), and the largest that requires no metal (hence time-consuming) materials.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
{{Key|B}}uild &amp;amp;gt; C{{Key|o}}ntainers &amp;amp;gt; Co{{Key|f}}fer&lt;br /&gt;
[[Category:Containers]]&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Curiosity&amp;diff=19914</id>
		<title>Legacy:Curiosity</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Curiosity&amp;diff=19914"/>
		<updated>2011-03-18T08:40:20Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: /* Foraged/Found Curiosities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Curiosity is a mechanic, introduced in [[World 5]], that allows a hearthling to develop [[Learning Points]]. It is implemented by studying peculiar objects either found or created in the game.&lt;br /&gt;
The [[Study Interface]], found by pressing the second button on the character window, is where curiosities can be placed for study.&lt;br /&gt;
You can&#039;t study more than one curiosity of each type at the same time, but you can restudy the same curiosity as many times as you want.&lt;br /&gt;
The sum [[Mental Weight]] of your curiosities can&#039;t exceed your [[Attention Limit]], which is equal to your base [[Intelligence]]. &lt;br /&gt;
The quality of the curiosity is known to have an effect on the total LP gained. The exact formula is unknown for the moment.&lt;br /&gt;
&lt;br /&gt;
Do note that not all curiosities are created equal. Cat Gold for instance has a very long study time, but contrary to what was first thought it also has a low LP gain. The concept is that as the int of a character rises, you will have attention to spare so that you can also study the lesser curiosities on top of the better ones. Unless of course you&#039;re rich enough to have access to the best ones constantly that is. And since quality effects the potency of a curiosity, as the world becomes established and item qualities begin to rise some items may gain popularity due to this mechanism.&lt;br /&gt;
&lt;br /&gt;
Base LP should be given for the Curiosity at 10ql.&lt;br /&gt;
&lt;br /&gt;
== Crafted Curiosities ==&lt;br /&gt;
&lt;br /&gt;
* [[Cone Cow]] - Base LP: 50/0.33 hours (150 per hour)&lt;br /&gt;
* [[Toy Chariot]] - Base LP: 1000/24 hours (41.6 per hour)&lt;br /&gt;
* [[Primitive Doll]] - Base LP: 500/8 hours (62.5 per hour)&lt;br /&gt;
* [[Barkboat]] - Base LP: 500/3 hours (166 per hour)&lt;br /&gt;
* [[Leather Ball]] - Base LP : ???&lt;br /&gt;
* [[Bronze Steed]] - Base LP: ???&lt;br /&gt;
* [[Tin Soldier]] - Base LP: ???&lt;br /&gt;
* [[Seer&#039;s Bones]] - Base LP: 600/8 hours (75 per hour)&lt;br /&gt;
* [[Sand Castle]] - Base LP: ???&lt;br /&gt;
* [[Rattle-Tattle-Talisman]] - Base LP: ???&lt;br /&gt;
* [[Stuffed Bear]] - Base LP: ???&lt;br /&gt;
* [[Völva&#039;s Wand]] - Base LP: ??? &lt;br /&gt;
&lt;br /&gt;
== Foraged/Found Curiosities ==&lt;br /&gt;
* [[Ant Soldiers]] - Found by Raiding an Ant hill. Base LP 200/0.67 hours (300 per hour)&lt;br /&gt;
* [[Ant Queen]] - Found by Raiding an Ant hill. 500/1.33 hours (375 per hour)&lt;br /&gt;
* [[Ant Empress]] - Found by Raiding an Ant hill. Base LP 4000/3 hours (1333 per hour)&lt;br /&gt;
* [[Auroch Hair]] - Found by using &amp;quot;Pull Hair&amp;quot; on an Auroch under right-click menu; there is a chance for the auroch to agro you. Base LP 10000/36 hours(at learning ability 360%), Base LP 2777/36 hours(at learning ability 100%) &#039;&#039;)verify)&#039;&#039;&lt;br /&gt;
* [[Boar Tusk]] - Found after collecting bones of a boar.&lt;br /&gt;
* [[Bear Tooth]] - Found after collecting bones of a bear.&lt;br /&gt;
* [[Bloated Bolete]] - Foraged from [[forest]].&lt;br /&gt;
* [[Cat gold]] - By-product of chipping stone from a boulder. Base LP 350/36 hours (9.7 per hour)&lt;br /&gt;
* [[Dandelion]] - Foraged on [[moor]], [[heath]], [[grassland]] and it&#039;s rarely in [[forest]]s. LP 50/0.67 hours (75 per hour)&lt;br /&gt;
* [[Dewey Lady&#039;s Mantle]]: A Lady&#039;s Mantle found during dawn or dusk.&lt;br /&gt;
* [[Fishy Eyeball]] - randomly obtained after butchering a fish. 426 LP at q 15&lt;br /&gt;
* [[Itsy Bitsy Spider]] - Can be found when picking up forageable herbs and mushrooms. Base LP 2000/96 hours (20.8 per hour)&lt;br /&gt;
* [[Itsy Bitsy&#039;s Web]] - Can be found when picking up forageable herbs and mushrooms. Base LP 5000/48 hours (104.2 per hour)&lt;br /&gt;
* [[Lady&#039;s Mantle]] - a herb, can be found and harvested in swamps. Base LP 570/8 hours (71.2 per hour)&lt;br /&gt;
* [[Ladybug]] - Creature to catch. Base LP 400/4 hours (100 per hour)&lt;br /&gt;
* [[Peculiar Flotsam]]  - found rarely in water, harvestable.&lt;br /&gt;
* [[Petrified Seashell]] - Randomly acquired when extracting ore from cave/mine wall.&lt;br /&gt;
* [[Raw Lucky Rabbit&#039;s Foot]] - randomly obtained after butchering a rabbit.&lt;br /&gt;
* [[Royal Toadstool]] - Foraged from swamp. Potentially Rare. Poisonous to eat.&lt;br /&gt;
* [[Shocked Frog]] - Creature to catch.&lt;br /&gt;
* [[Strange Root]] - Randomly acquired when removing tree [[stump]]s.&lt;br /&gt;
* [[Stalagoom]] - Foraged from [[cave]]s.  Base LP 300 / ~2.3 hours (100% Learning Ability)&lt;br /&gt;
* [[Strange Crystal]] - Rarely found while mining.&lt;br /&gt;
* [[Wishbone]] - By-product of butchering [[chicken]]s. Base LP 1500/24 hours (62.5 per hour)&lt;br /&gt;
* [[Wondrous Woodshaving]] - Rarely found when making wooden boards.&lt;br /&gt;
&lt;br /&gt;
== Unconfirmed ==&lt;br /&gt;
If you have knowledge of these curiosities, please add details/a wiki page and move it to the confirmed section. Also proper in game spelling/wording would be appreciated. This is hearsay from the forums.&lt;br /&gt;
&lt;br /&gt;
== [[Curiosity Table]] ==&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy_talk:Sand_Castle&amp;diff=19912</id>
		<title>Legacy talk:Sand Castle</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy_talk:Sand_Castle&amp;diff=19912"/>
		<updated>2011-03-18T08:35:56Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: Created page with &amp;quot;Quality seems to be be based strongly on the glue.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Quality seems to be be based strongly on the glue.&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Sand_Castle&amp;diff=19881</id>
		<title>Legacy:Sand Castle</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Sand_Castle&amp;diff=19881"/>
		<updated>2011-03-18T01:40:01Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_object&lt;br /&gt;
&lt;br /&gt;
|xsize = 2&lt;br /&gt;
|ysize = 2&lt;br /&gt;
|lpgain = unknown&lt;br /&gt;
|skillreq = [[requires::Masonry]]&lt;br /&gt;
|objectsreq = [[requires::sand]] x4,&lt;br /&gt;
[[requires::Bone Glue]] x1&lt;br /&gt;
&lt;br /&gt;
|producedby = Hand&lt;br /&gt;
|required = 12&lt;br /&gt;
|studytime = unknown&lt;br /&gt;
}}&lt;br /&gt;
sand castle is a [[Curiosity]] which can be used in the [[Study Interface]] to earn [[Learning Points]].&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
{{Template:Key|1 = C}}raft &amp;amp;gt; &lt;br /&gt;
c{{Template:Key|1 = U}}riosities &amp;amp;gt; &lt;br /&gt;
S{{Key|A|}}nd Castle&lt;br /&gt;
&lt;br /&gt;
[[Category:Curiosity]]&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Fishy_Eyeball&amp;diff=19734</id>
		<title>Legacy:Fishy Eyeball</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Fishy_Eyeball&amp;diff=19734"/>
		<updated>2011-03-17T05:28:46Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_object&lt;br /&gt;
&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|lpgain = 0&lt;br /&gt;
|skillreq = [[requires::Fishing]]&lt;br /&gt;
|objectsreq = [[requires::Pike]], [[requires::Roach]], [[requires::Brill]]&lt;br /&gt;
|studytime = 8 hours&lt;br /&gt;
|lpgain = unknown&lt;br /&gt;
|producedby = Hand&lt;br /&gt;
|required = 3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Fishy Eyeball is a [[curiosity]] that can be randomly obtained after butchering a fish.&lt;br /&gt;
&lt;br /&gt;
[[Category:Curiosity]]&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy_talk:Toy_Chariot&amp;diff=19651</id>
		<title>Legacy talk:Toy Chariot</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy_talk:Toy_Chariot&amp;diff=19651"/>
		<updated>2011-03-16T08:33:10Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It ticked 1% after about 14 minutes which puts it at 24 hours.&lt;br /&gt;
&lt;br /&gt;
q36 toy chariot yielded 6830 LP with 360% learning basing it around 1897.22&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy_talk:Toy_Chariot&amp;diff=19573</id>
		<title>Legacy talk:Toy Chariot</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy_talk:Toy_Chariot&amp;diff=19573"/>
		<updated>2011-03-15T20:04:14Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It ticked 1% after about 14 minutes which puts it at 24 hours.&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy_talk:Toy_Chariot&amp;diff=19572</id>
		<title>Legacy talk:Toy Chariot</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy_talk:Toy_Chariot&amp;diff=19572"/>
		<updated>2011-03-15T20:04:03Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tt ticked 1% after about 14 minutes which puts it at 24 hours.&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy_talk:Toy_Chariot&amp;diff=19571</id>
		<title>Legacy talk:Toy Chariot</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy_talk:Toy_Chariot&amp;diff=19571"/>
		<updated>2011-03-15T20:03:27Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Nevermind, it ticked 1% after about 14 minutes which puts it squarely at 24 hours.&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy_talk:Toy_Chariot&amp;diff=19570</id>
		<title>Legacy talk:Toy Chariot</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy_talk:Toy_Chariot&amp;diff=19570"/>
		<updated>2011-03-15T19:46:57Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: Created page with &amp;quot;24 hours seems too short. I think my last chariot(q37) took two days to finish realtime.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;24 hours seems too short. I think my last chariot(q37) took two days to finish realtime.&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Leather_Ball&amp;diff=19498</id>
		<title>Legacy:Leather Ball</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Leather_Ball&amp;diff=19498"/>
		<updated>2011-03-15T08:48:42Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_object&lt;br /&gt;
&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|lpgain = 0&lt;br /&gt;
|skillreq = [[requires::Leather Working]]&lt;br /&gt;
|studytime = unknown&lt;br /&gt;
|objectsreq = [[requires::Leather]] x 4, [[requires::String]] x 4&lt;br /&gt;
|producedby = Hand&lt;br /&gt;
|required = 6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Leather ball is a [[curiosity]] made of 4 pieces of [[leather]] and 4 [[string]]s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== How to Acquire ==&lt;br /&gt;
&lt;br /&gt;
{{Template:Key|1 = C}}raft &amp;gt; {{Template:Key|1 = C}}uriosities &amp;gt; {{Template:Key|1 = L}}eather Ball&lt;br /&gt;
[[Category:Curiosity]]&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Cone_Cow&amp;diff=19497</id>
		<title>Legacy:Cone Cow</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Cone_Cow&amp;diff=19497"/>
		<updated>2011-03-15T08:43:17Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_object&lt;br /&gt;
&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|lpgain = 50&lt;br /&gt;
|skillreq = [[requires::Unknown]]&lt;br /&gt;
|objectsreq = [[requires::Fir Cone]],&lt;br /&gt;
[[requires::Branch]] x4&lt;br /&gt;
|producedby = Hand&lt;br /&gt;
|required = 1&lt;br /&gt;
|studytime = 0.3 hours&lt;br /&gt;
}}The Cone Cow is a [[Curiosity]] which can be used in the [[Study Interface]] to earn [[Learning Points]].&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
{{Template:Key|1 = C}}raft &amp;amp;gt; &lt;br /&gt;
c{{Template:Key|1 = U}}riosities &amp;amp;gt; &lt;br /&gt;
{{Key|C|}}one Cow&lt;br /&gt;
&lt;br /&gt;
Right clicking a fir tree gives the option to obtain both branches and fir cones. &lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
This is one of the earliest curiosities a player may create, and generally the most easily produced one. It provides 50 base LP, has a study time of 20 minutes (1 hour in-game time), and a [[Mental Weight]] of 1. &lt;br /&gt;
&lt;br /&gt;
A Cone Cow&#039;s quality is softcapped by the survival skill.[[Category:Curiosity]]&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Ant_Empress&amp;diff=19494</id>
		<title>Legacy:Ant Empress</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Ant_Empress&amp;diff=19494"/>
		<updated>2011-03-15T08:38:05Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox food&lt;br /&gt;
| image = File:Ant Empress.png&lt;br /&gt;
| xsize      = 1&lt;br /&gt;
| ysize      = 1&lt;br /&gt;
| lpgain = 7000&lt;br /&gt;
| skillreq   = None&lt;br /&gt;
| objectsreq = None&lt;br /&gt;
| producedby = [[requires::Ant Hill]]&lt;br /&gt;
| hunger     = 10&lt;br /&gt;
| str        = 0&lt;br /&gt;
| agi        = 0&lt;br /&gt;
| int        = 0&lt;br /&gt;
| con        = 0&lt;br /&gt;
| per        = 0&lt;br /&gt;
| cha        = 0&lt;br /&gt;
| dex        = 5&lt;br /&gt;
| psy        = 4&lt;br /&gt;
| hurt       = 0&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
Ant Empress is not only a [[food]], but they are also a [[curiosity]] with a Mental Weight of 6, a base LP of 7000, and a study time of 3 hours real time.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Go raid an [[Ant Hill]].&lt;br /&gt;
&lt;br /&gt;
The approximate chance of getting one is 3%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Ants]]&lt;br /&gt;
[[Category:Curiosity]]&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy_talk:Curiosity_Table&amp;diff=19480</id>
		<title>Legacy talk:Curiosity Table</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy_talk:Curiosity_Table&amp;diff=19480"/>
		<updated>2011-03-15T07:05:21Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ok, I don&#039;t know how to get the values for Mental weight or study time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The table is populated by the category page but how does a category page work and how does a table access it? --Itsumi&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Curiosity&amp;diff=19472</id>
		<title>Legacy:Curiosity</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Curiosity&amp;diff=19472"/>
		<updated>2011-03-15T05:46:34Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Curiosity is a mechanic that allows a hearthling to develop [[Learning Points]]. It is implemented by studying peculiar objects either found or created in the game.&lt;br /&gt;
The [[Study Interface]], found by pressing the second button on the character window, is where curiosities can be placed for study.&lt;br /&gt;
You can&#039;t study more than one curiosity of each type at the same time.&lt;br /&gt;
The sum [[Mental Weight]] of your curiosities can&#039;t exceed your [[Attention Limit]], which is equal to your base [[Intelligence]]. &lt;br /&gt;
The quality of the curiosity is known to have an effect on the total LP gained. The exact formula is unknown for the moment.&lt;br /&gt;
&lt;br /&gt;
===Crafted Curiosities===&lt;br /&gt;
&lt;br /&gt;
[[Cone cow]] - Base LP gain: 50&lt;br /&gt;
&lt;br /&gt;
[[Toy Chariot]] - Base LP Gain: 1000&lt;br /&gt;
&lt;br /&gt;
[[Primitive Doll]] - Base LP Gain: 500&lt;br /&gt;
&lt;br /&gt;
[[Barkboat]] - Base LP Gain: 500&lt;br /&gt;
&lt;br /&gt;
[[Leather Ball]] - Base LP Gain: ???&lt;br /&gt;
&lt;br /&gt;
===Foraged/Found Curiosities===&lt;br /&gt;
[[Boar Tusk]] - Found after butchering a boar.&lt;br /&gt;
&lt;br /&gt;
[[Bear Tooth]] - Found after butchering a bear.&lt;br /&gt;
&lt;br /&gt;
[[Dandelion]] - Foraged on [[moor]], [[heath]], or [[grassland]] (has also been found on forest).&lt;br /&gt;
&lt;br /&gt;
[[Cat gold]] - By-product of chipping stone from a boulder.&lt;br /&gt;
&lt;br /&gt;
[[Ant Soldiers]] - Found by Raiding an Ant hill.&lt;br /&gt;
&lt;br /&gt;
[[Ant Queen]] - Found by Raiding an Ant hill.&lt;br /&gt;
&lt;br /&gt;
[[Ant Empress]] - Found by Raiding an Ant hill **Extremely high LP gain**.&lt;br /&gt;
&lt;br /&gt;
[[Wishbone]] - By-product of butchering [[chicken]]s.&lt;br /&gt;
&lt;br /&gt;
[[Lady&#039;s Mantle]] - a herb, can be found and harvested in swamps.&lt;br /&gt;
&lt;br /&gt;
[[Ladybug]] - Creature to catch.&lt;br /&gt;
&lt;br /&gt;
[[Itsy Bitsy Spider]] - Can be found when picking up forag-able herbs and mushrooms.&lt;br /&gt;
&lt;br /&gt;
[[Itsy Bitsy&#039;s Web]] - Can be found when picking up forage-able herbs and mushrooms.&lt;br /&gt;
&lt;br /&gt;
[[Shocked Frog]] - Creature to catch.&lt;br /&gt;
&lt;br /&gt;
[[Auroch Hair]] - Found by Pulling Hair from an Auroch - You will be attacked though (this chance is not certain, but it does happen).&lt;br /&gt;
&lt;br /&gt;
[[Raw Lucky Rabbit&#039;s Foot]] - randomly obtained after butchering a rabbit.&lt;br /&gt;
&lt;br /&gt;
[[Wondrous Woodshaving]] - Rarely found when making wooden boards.&lt;br /&gt;
&lt;br /&gt;
[[Peculiar Flotsam]]  - found rarely in water, harvestable.&lt;br /&gt;
&lt;br /&gt;
[[Strange Root]] - Randomly acquired when removing tree [[stump]]s.&lt;br /&gt;
&lt;br /&gt;
==Unconfirmed==&lt;br /&gt;
If you have knowledge of these curiosities, please add details/a wiki page and move it to the confirmed section. Also proper in game spelling/wording would be appreciated. This is hearsay from the forums.&lt;br /&gt;
&lt;br /&gt;
[[Dewey Lady&#039;s Mantle]]: A Lady&#039;s Mantle found during dawn or dusk.&lt;br /&gt;
===[[Curiosity Table]]===&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Itsy_Bitsy_Spider&amp;diff=19471</id>
		<title>Legacy:Itsy Bitsy Spider</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Itsy_Bitsy_Spider&amp;diff=19471"/>
		<updated>2011-03-15T05:36:55Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_object&lt;br /&gt;
&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|lpgain = 0&lt;br /&gt;
|skillreq = [[requires::Plant Lore]]&lt;br /&gt;
|objectsreq = &lt;br /&gt;
|producedby = Hand&lt;br /&gt;
|studytime = 96 hours&lt;br /&gt;
|required = 6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A new [[curiosity]] item. Can be found while pulling up [[Spindly Taproot]], [[Dandelion]], [[Stinging Nettle]]  and possibly picking or eating hazel nuts. Uses 6 attention. Takes 96 hours real-time to study. LP gain unknown.&lt;br /&gt;
[[Category:Curiosity]]&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Itsy_Bitsy_Spider&amp;diff=19470</id>
		<title>Legacy:Itsy Bitsy Spider</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Itsy_Bitsy_Spider&amp;diff=19470"/>
		<updated>2011-03-15T05:36:20Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_object&lt;br /&gt;
&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|lpgain = 0&lt;br /&gt;
|skillreq = [[requires::Plant Lore]]&lt;br /&gt;
|objectsreq = &lt;br /&gt;
|producedby = Hand&lt;br /&gt;
|studytime = 92 hours&lt;br /&gt;
|required = 6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A new [[curiosity]] item. Can be found while pulling up [[Spindly Taproot]], [[Dandelion]], [[Stinging Nettle]]  and possibly picking or eating hazel nuts. Uses 6 attention. Takes 92 hours real-time to study. LP gain unknown.&lt;br /&gt;
[[Category:Curiosity]]&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Perch&amp;diff=19467</id>
		<title>Legacy:Perch</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Perch&amp;diff=19467"/>
		<updated>2011-03-15T04:45:07Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox object&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|lpgain = 10&lt;br /&gt;
|skillreq = [[requires::Fishing]]&lt;br /&gt;
|objectsreq = [[requires::Fishing Pole]]&lt;br /&gt;
|producedby = [[requires::Water Terrain|Lake]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Eating a serving of roasted perch fills 30 units (3%) of your [[hunger]] bar and gives 4 [[Attributes#Intelligence|intelligence]] [[Getting_Started#Increasing_Stats|FEPs]].&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
You must have the [[fishing]] skill and a fully equipped [[Fishing Pole|fishing pole]] in order to catch [[fish]].&lt;br /&gt;
&lt;br /&gt;
{{Key|A}}dventure &amp;amp;gt; F{{Key|i}}sh&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} is caught from fishing in deep water of a [[Water Terrain|lake]] and a [[Water Terrain|river]]. In both area, regardless the default kind of fish, only perch is caught when Q61 or more hook is used.&lt;br /&gt;
&lt;br /&gt;
==How to Use==&lt;br /&gt;
You need to light a [[fire]] in order to roast a filet of raw fish.&lt;br /&gt;
&lt;br /&gt;
{{Key|C}}raft &amp;amp;gt; Coo{{Key|k}}ing &amp;amp;gt; {{Key|R}}oasted Meat&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
*The [[quality]] of the caught fish is determined primarily by map data. The Q on your fishing gear can only reduce fish quality if lower than the fish&#039;s.&lt;br /&gt;
*The quality of the roasted fish depends on your [[Survival#Survival|survival]] skill.&lt;br /&gt;
[[Category:Fish]]&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Itsy_Bitsy_Spider&amp;diff=19466</id>
		<title>Legacy:Itsy Bitsy Spider</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Itsy_Bitsy_Spider&amp;diff=19466"/>
		<updated>2011-03-15T04:42:46Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_object&lt;br /&gt;
&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|lpgain = 0&lt;br /&gt;
|skillreq = [[requires::Plant Lore]]&lt;br /&gt;
|objectsreq = &lt;br /&gt;
|producedby = Hand&lt;br /&gt;
|studytime = 72 hours&lt;br /&gt;
|required = 6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A new [[curiosity]] item. Can be found while pulling up [[Spindly Taproot]], [[Dandelion]], [[Stinging Nettle]]  and possibly picking or eating hazel nuts. Uses 6 attention. Takes 72 hours real-time to study. LP gain unknown.&lt;br /&gt;
[[Category:Curiosity]]&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=User:Itsumi&amp;diff=19465</id>
		<title>User:Itsumi</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=User:Itsumi&amp;diff=19465"/>
		<updated>2011-03-15T04:37:06Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: Created page with &amp;quot;Just helping out with item data where it looks like it&amp;#039;s needed.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Just helping out with item data where it looks like it&#039;s needed.&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Cat_Gold&amp;diff=19398</id>
		<title>Legacy:Cat Gold</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Cat_Gold&amp;diff=19398"/>
		<updated>2011-03-15T00:06:20Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_object&lt;br /&gt;
&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|lpgain = 350&lt;br /&gt;
|skillreq = [[requires::none]]&lt;br /&gt;
|objectsreq = [[requires::none]]&lt;br /&gt;
|producedby = Hand&lt;br /&gt;
|required = 2&lt;br /&gt;
|studytime = 36h real time / 4d in-game time&lt;br /&gt;
|objectsreq = [[requires::Stone Boulder]]&lt;br /&gt;
}}Cat Gold is a [[Curiosity]] which can be used in the [[Study Interface]] to earn [[Learning Points]]. This item will disappear if you drop it on the ground, so be sure to store it in a container if you wish to give it to someone else.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
Randomly acquired when chipping stone.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
This is one of the earliest curiosities the player may get since it requires no production but has a low chance to drop. Provides 350 base LP, study time is around 36 hours real time, has [[Mental Weight]] of 2.&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Cat_Gold&amp;diff=19397</id>
		<title>Legacy:Cat Gold</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Cat_Gold&amp;diff=19397"/>
		<updated>2011-03-15T00:06:02Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_object&lt;br /&gt;
&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|lpgain = 350&lt;br /&gt;
|skillreq = [[requires::none]]&lt;br /&gt;
|objectsreq = [[requires::none]]&lt;br /&gt;
|producedby = Hand&lt;br /&gt;
|required = 2&lt;br /&gt;
|studytime = 36h real time / 4d in-game time&lt;br /&gt;
|objectsreq = [[requires::Stone Boulder]]&lt;br /&gt;
}}Cat Gold is a [[Curiosity]] which can be used in the [[Study Interface]] to earn [[Learning Points]]. This item will disappear if you drop it on the ground, so be sure to store it in a container if you wish to give it to someone else.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
Randomly acquired when chipping stone.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
This is one of the earliest curiosities the player may get since it requires no production but has a low chance to drop. Provides XX base LP, study time is around 36 hours real time, has [[Mental Weight]] of 2.&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Learning_Points&amp;diff=19281</id>
		<title>Learning Points</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Learning_Points&amp;diff=19281"/>
		<updated>2011-03-14T07:38:37Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As of March 13/2011, a new [[curiosity]] based LP system was introduced. It appears to be intended to help minimize the advantage gained by botters. When first introduced, many players objected heavily to its induction, especially due to the fact that it was radically different from the grind based experience system that was in place previously.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Learning Points are used to buy [[skills|Incremental skills]], [[:Category:Skills|Non-incremental skills]], and [[Yeomanry|Property]].&lt;br /&gt;
&lt;br /&gt;
They are initially come from contact with new objects through acquisition. Picking your first branch off a tree will give you LP, but picking a branch off the ground will not. Crafting of some objects like [[Wooden Cutlery]] will give LP for the first time, while the creation of others like the [[kuksa]] will not. It seems all symbel items give LP, while other crafted items mostly don&#039;t.&lt;br /&gt;
&lt;br /&gt;
After first encounter LP, LP is gained off of studying one or more [[curiosity]]. These can be crafted, foraged, caught, or even created as a side effect from other activities.&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Study_Report&amp;diff=19113</id>
		<title>Study Report</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Study_Report&amp;diff=19113"/>
		<updated>2011-03-13T11:47:14Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: Created page with &amp;quot;The study interface is an inventory that only accepts curiosities. Once deposited the studying process begins automatically and is indicated by a pie-meter much like items on her...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The study interface is an inventory that only accepts curiosities. Once deposited the studying process begins automatically and is indicated by a pie-meter much like items on herbalist tables. You can only place unique curiosities in the inventory. The studying process continues after you log off. Each item has a study weight that counts against the a total study capacity which is equal to your unbuffed intelligence attribute.&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Curiosity&amp;diff=19112</id>
		<title>Legacy:Curiosity</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Curiosity&amp;diff=19112"/>
		<updated>2011-03-13T11:42:59Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: Created page with &amp;quot;Curiosity is a mechanic that allows a hearthling to develop Learning Points. It is implemented by studying peculiar objects either found or created in the game. The [[Study I...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Curiosity is a mechanic that allows a hearthling to develop [[Learning Points]]. It is implemented by studying peculiar objects either found or created in the game. The [[Study Interface]], found by pressing the second button on the character window, is where curiosities can be placed for study.&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Cat_Gold&amp;diff=19111</id>
		<title>Legacy:Cat Gold</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Cat_Gold&amp;diff=19111"/>
		<updated>2011-03-13T11:39:04Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: Created page with &amp;quot;{{Infobox_object  |xsize = 1 |ysize = 1 |lpgain = 0 |skillreq = requires::none |objectsreq = requires::none |producedby = Hand }}Cat Gold is a Curiosity which can be ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_object&lt;br /&gt;
&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|lpgain = 0&lt;br /&gt;
|skillreq = [[requires::none]]&lt;br /&gt;
|objectsreq = [[requires::none]]&lt;br /&gt;
|producedby = Hand&lt;br /&gt;
}}Cat Gold is a [[Curiosity]] which can be used in the [[Study Interface]] to earn [[Learning Points]].&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
Randomly acquired when chipping stone.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
This is one of the earliest curiosities the player may get since it requires no production but has a low chance to drop. Provides XX base LP, study time is XX minutes (XX hour in-game time), has [[Mental Weight]] of 1.&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Dandelion&amp;diff=19079</id>
		<title>Legacy:Dandelion</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Dandelion&amp;diff=19079"/>
		<updated>2011-03-13T09:54:44Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: Created page with &amp;quot;The dandelion can be picked with foraging. It has no known use.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The dandelion can be picked with [[foraging]]. It has no known use.&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Cone_Cow&amp;diff=19078</id>
		<title>Legacy:Cone Cow</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Cone_Cow&amp;diff=19078"/>
		<updated>2011-03-13T09:48:11Z</updated>

		<summary type="html">&lt;p&gt;Itsumi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_object&lt;br /&gt;
&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|lpgain = 0&lt;br /&gt;
|skillreq = [[requires::Unknown]]&lt;br /&gt;
|objectsreq = [[requires::Fir Cone]],&lt;br /&gt;
[[requires::Branch]] x4&lt;br /&gt;
|producedby = Hand&lt;br /&gt;
}}The Cone Cow is a [[Curiosity]] which can be used in the [[Study Interface]] to earn [[Learning Points]].&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
{{Template:Key|1 = C}}raft &amp;amp;gt; &lt;br /&gt;
c{{Template:Key|1 = U}}riosities &amp;amp;gt; &lt;br /&gt;
{{Key|C|}}one Cow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
This is one of the earliest curiosities the player may create.&lt;br /&gt;
Time to study is unknown.&lt;/div&gt;</summary>
		<author><name>Itsumi</name></author>
	</entry>
</feed>