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<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://ringofbrodgar.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=LordMark</id>
	<title>Ring of Brodgar - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://ringofbrodgar.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=LordMark"/>
	<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/wiki/Special:Contributions/LordMark"/>
	<updated>2026-06-23T17:03:03Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Wild_Bees&amp;diff=70122</id>
		<title>Wild Bees</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Wild_Bees&amp;diff=70122"/>
		<updated>2018-11-02T19:07:52Z</updated>

		<summary type="html">&lt;p&gt;LordMark: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox creature&lt;br /&gt;
|location = [[Forest]]&lt;br /&gt;
|hp       = 50&lt;br /&gt;
|fhp = N/A&lt;br /&gt;
|baseq = N/A&lt;br /&gt;
|loot     = N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Wild Bees are found around [[Wild Beehive]]s. When raiding a beehive, all the bees guarding it will attack. &lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
Taking damage from bees will result in [[Wounds|Beestings]].&lt;br /&gt;
==Behaviour==&lt;br /&gt;
Raiding an [[Wild Beehive]] causes all nearby bees to attack.&lt;br /&gt;
===Combat Moves===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! &#039;&#039;&#039;Attacks&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Restorations&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Because bees have a relatively low amount of hp, it is best to quickly create one opening by using basic attacks such as punch, low blow, or kick, and disregard using restorations.&lt;br /&gt;
&lt;br /&gt;
Each bee swarm should be killed individually. Raiding a beehive causes all nearby bees to attack, so killing them beforehand is important to a successful raid. Being attacked by multiple bee swarms will quickly overwhelm you and create large blue and green openings, making it very difficult to recover quick enough.&lt;/div&gt;</summary>
		<author><name>LordMark</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Wild_Beehive&amp;diff=70121</id>
		<title>Wild Beehive</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Wild_Beehive&amp;diff=70121"/>
		<updated>2018-11-02T19:06:32Z</updated>

		<summary type="html">&lt;p&gt;LordMark: fixed anthill to beehive&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_metaobj&lt;br /&gt;
|xsize      = 1&lt;br /&gt;
|ysize      = 1&lt;br /&gt;
|skillreq   = [[requires::Hunting]]&lt;br /&gt;
|terrain    = [[terrain::Forest]]&lt;br /&gt;
|lift       = No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Wild Beehives are found on [[Tree]]s, and can be raided by right clicking the mound and selecting Raid. Beehives are a source for: [[Bee Larvae]](0-3) and [[Odd Honeycomb]](0-3) are commonly found, [[Beeswax]](0-3) are rarely found. Note that [[Odd Honeycomb]] can contain 0.1 - 0.5 litres of [[Honey]] that can be gathered with a [[Bucket]].  Be aware, it is common for wandering swarms of [[Wild Bees]] to be guarding the Wild Beehive, and raiding the beehive results in the bee swarms attacking.  For this reason, if you wish to combat the bee, it&#039;s best to fight them one-on-one first before beginning your raid on the beehive.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
*If you are fairly new, there is good strategy: get some combat skills and have raised your combat abilities, simply kill the bees guarding the Wild Beehive one by one before raiding it.  This is a fairly easy fight, but don&#039;t be afraid to back off if things go wrong.  You may wish to review combat mechanics here on the wiki before fighting.&lt;br /&gt;
&lt;br /&gt;
*It is not recommended to ignore the [[Wild Bees]] while trying to raid the Beehive as they will interrupt your raid.&lt;br /&gt;
*Wild Bees are flying over water and they are pretty fast - make it impposible to outrun.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*The final quality of the products is [[Hardcap|hardcapped]] by Survival. With a fixed minimum quality of 10 (for last part).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=In-Game Example(s)=&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Beehive On a Tree.png|A Wild Beehive hanging on a tree.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>LordMark</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Talk:Farming&amp;diff=69956</id>
		<title>Talk:Farming</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Talk:Farming&amp;diff=69956"/>
		<updated>2018-10-29T20:42:42Z</updated>

		<summary type="html">&lt;p&gt;LordMark: /* Skills Enabled */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;&#039;&#039;NOTE: Plowed fields will revert back to their original tile type over time.[Verify]&amp;quot; I marked it for verification as I didn&#039;t see any plowed fields returning to their original state as of hafen.--[[User:Asgaroth22|Asgaroth22]] ([[User talk:Asgaroth22|talk]]) 07:16, 8 December 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
:Plowed tiles actually spread like any other terrain, at least they do on dirt. They do decay though - i had tiles turn to dirt under crops (with no effect on the crops themselves), but since they also auto spread, they convert back to plowed shortly. I would add that info to the page if there&#039;s consensus. [[User:Ashghan|Ashghan]] ([[User talk:Ashghan|talk]]) 11:41, 5 April 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
::This is true, though it is a bug. See: http://www.havenandhearth.com/forum/viewtopic.php?f=47&amp;amp;t=47948&amp;amp;p=625230#p625230 --[[User:Ysh|Ysh]] ([[User talk:Ysh|talk]]) 14:11, 5 April 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Skills Enabled ==&lt;br /&gt;
&lt;br /&gt;
As I am new to wiki editing, and seeing as how there is no mention of Baking(for example) in any of the edit pages, I have no clue as to how to change the Skills Enabled section to include Sewing. For the same reason Sewing would need to be removed from Primitive Tools but again I do not know how. At first I thought this was handled automatically by reqskill. I may have jumped to conclusions in that regard. Even if someone does do this for me, I would like to know how to do it myself for the future. --&#039;&#039;[[User:LordMark|LordMark]] ([[User talk:LordMark|talk]]) 10:38pm, 7 October 2018‎ (EDT)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ah, yea, known issue - after edit click a &#039;&#039;&#039;refresh&#039;&#039;&#039; button at the top of the page. Sometimes it&#039;s needed to refresh all connected pages too.&lt;br /&gt;
--[[User:Kitsuneg|Kitsuneg]] ([[User talk:Kitsuneg|talk]])  7 October 2018‎ (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wow, that is a strange issue...Thanks for telling me. To be safe I hit ctrl+shift+R to dump the cache; at first I didn&#039;t notice any changes but then when I did Primitive Tools, Sewing was gone and voila all the others were fixed like magic. Hopefully someone can figure out the cause of that and nip it in the bud. --&#039;&#039;[[User:LordMark|LordMark]] ([[User talk:LordMark|talk]]) 11:08am, 8 October 2018‎ (EDT)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:(&#039;&#039;&#039;&#039;&#039;LordMark&#039;&#039;&#039;&#039;&#039;)&amp;gt;&#039;&#039;Hopefully someone can figure out the cause of that&#039;&#039;&lt;br /&gt;
:Its a &#039;feature&#039;, related to how MediaWiki(page) and SMW(properties) caching works.&lt;br /&gt;
:[&#039;&#039;ctrl+shift+R&#039;&#039;] is browser cache related. [&#039;&#039;Refresh&#039;&#039;] is MW/SMW(&#039;&#039;see &amp;lt;strike&amp;gt;icons&amp;lt;/strike&amp;gt;(App Web-buttons) in lower-right corner of page&#039;&#039;) cache related.&lt;br /&gt;
:Most of the time you just need to use one. Usually [&#039;&#039;Refresh&#039;&#039;] when Property changes are infolded in a page edit ... But only if you like to see/check the related changes on other pages &#039;immediately&#039; (&#039;&#039;ie: after some time, depending on how busy RoB is, things get(should) update automatically&#039;&#039;).&lt;br /&gt;
:--[[User_talk:MvGulik|&amp;lt;i&amp;gt;&amp;lt;font color=&amp;quot;#666&amp;quot; size=&amp;quot;2px&amp;quot;&amp;gt;.MvGulik.&amp;lt;/font&amp;gt;&amp;lt;/i&amp;gt;]] 12:41, 8 October 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Ah, okay. Not sure what &amp;quot;icons&amp;quot; you&#039;re referring to, though. --&#039;&#039;[[User:LordMark|LordMark]] ([[User talk:LordMark|talk]]) 4:23pm, 8 October 2018‎ (EDT)&#039;&#039;&lt;br /&gt;
::If I am correct my assumptions, these &amp;quot;app web-buttons&amp;quot; you speak of are not located in the bottom right, but on the top(at least they are for me). --&#039;&#039;[[User:LordMark|LordMark]] ([[User talk:LordMark|talk]]) 16:42, 29 October 2018‎ (EDT)&#039;&#039;&lt;/div&gt;</summary>
		<author><name>LordMark</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Talk:Untanned_Rot&amp;diff=69904</id>
		<title>Talk:Untanned Rot</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Talk:Untanned_Rot&amp;diff=69904"/>
		<updated>2018-10-25T21:42:38Z</updated>

		<summary type="html">&lt;p&gt;LordMark: /* Nevermind, I was mistaken */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>LordMark</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Talk:Untanned_Rot&amp;diff=69903</id>
		<title>Talk:Untanned Rot</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Talk:Untanned_Rot&amp;diff=69903"/>
		<updated>2018-10-25T21:40:17Z</updated>

		<summary type="html">&lt;p&gt;LordMark: /* Possible Bug? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Possible Bug? ==&lt;br /&gt;
&lt;br /&gt;
I discovered I could access a recipe I do not have yet by pressing {{K|C}}raft &amp;gt; {{K|P}}rocessing &amp;amp; Materials &amp;gt; Ex{{K|q}}uisite Rot&lt;br /&gt;
as opposed to the proper key combo(according to wiki) {{K|C}}raft &amp;gt; {{K|P}}rocessing &amp;amp; Materials &amp;gt; Sewing &amp;amp; {{K|F}}abric &amp;gt; Ex{{K|q}}uisite Rot&lt;br /&gt;
--[[User_talk:LordMark|&amp;lt;i&amp;gt;&amp;lt;font color=&amp;quot;#666&amp;quot; size=&amp;quot;2px&amp;quot;&amp;gt;LordMark&amp;lt;/font&amp;gt;&amp;lt;/i&amp;gt;]] 17:40, 25 October 2018 (EDT)&lt;/div&gt;</summary>
		<author><name>LordMark</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Soap&amp;diff=69897</id>
		<title>Soap</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Soap&amp;diff=69897"/>
		<updated>2018-10-23T16:54:25Z</updated>

		<summary type="html">&lt;p&gt;LordMark: Created new redirect for Bar of Soap for convenience&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Bar of Soap]]&lt;/div&gt;</summary>
		<author><name>LordMark</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Talk:Blood_Stern&amp;diff=69776</id>
		<title>Talk:Blood Stern</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Talk:Blood_Stern&amp;diff=69776"/>
		<updated>2018-10-16T03:02:54Z</updated>

		<summary type="html">&lt;p&gt;LordMark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== perexp ==&lt;br /&gt;
&lt;br /&gt;
(LordMark)&amp;gt;&#039;&#039;Infobox minimum Per*Exp was incorrect&#039;&#039;. (1023 =&amp;gt; 1250) ref:[http://ringofbrodgar.com/w/index.php?title=Blood_Stern&amp;amp;type=revision&amp;amp;diff=69574&amp;amp;oldid=66143]&amp;lt;br&amp;gt;&lt;br /&gt;
@LordMark: What makes you think that that 1023 perexp (&#039;&#039;31*33, as per related edit comment. ref:[http://ringofbrodgar.com/w/index.php?title=Blood_Stern&amp;amp;type=revision&amp;amp;diff=48907&amp;amp;oldid=48529]&#039;&#039;) is incorrect &#039;&#039;&#039;?&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User_talk:MvGulik|&amp;lt;i&amp;gt;&amp;lt;font color=&amp;quot;#666&amp;quot; size=&amp;quot;2px&amp;quot;&amp;gt;.MvGulik.&amp;lt;/font&amp;gt;&amp;lt;/i&amp;gt;]] 12:35, 10 October 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Two reasons: first the wiki says 1250 everywhere except that infobox, secondly I had over 1100 for quite a long time and hadn&#039;t found any then when I leveled up my exploration beyond 1250 I instantly found one...I know this is far from conclusive but if we were to argue about which is more likely, what reason would we have to choose 1023? Nobody posted any proof of finding any with such low per*exp, and if they had I would argue that there could be another explanation for them finding one. Either way, the values &#039;&#039;should&#039;&#039; be all the same across the wiki, let alone the same page, wouldn&#039;t you agree?&lt;br /&gt;
:--[[User_talk:LordMark|&amp;lt;i&amp;gt;&amp;lt;font color=&amp;quot;#666&amp;quot; size=&amp;quot;2px&amp;quot;&amp;gt;LordMark&amp;lt;/font&amp;gt;&amp;lt;/i&amp;gt;]] 20:47, 12 October 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
::&amp;gt;&#039;&#039;I had over 1100 for quite a long time and hadn&#039;t found any.&#039;&#039;&lt;br /&gt;
::Could you be a bit more clear about the &amp;quot;&#039;&#039;quite a long time&#039;&#039;&amp;quot; part ? (x-days/-weeks/-months)&lt;br /&gt;
::--[[User_talk:MvGulik|&amp;lt;i&amp;gt;&amp;lt;font color=&amp;quot;#666&amp;quot; size=&amp;quot;2px&amp;quot;&amp;gt;.MvGulik.&amp;lt;/font&amp;gt;&amp;lt;/i&amp;gt;]] 23:41, 12 October 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::I imagine somewhere between 8 and 16 total hours spent searching over the course of the week(give or take a day). I am aware the RNG may have not favored me(that would be some pretty bad luck), or something else may have prevented me from finding any, but the reverse could be true for the other person as well. We can never know, sadly.&lt;br /&gt;
:::--[[User_talk:LordMark|&amp;lt;i&amp;gt;&amp;lt;font color=&amp;quot;#666&amp;quot; size=&amp;quot;2px&amp;quot;&amp;gt;LordMark&amp;lt;/font&amp;gt;&amp;lt;/i&amp;gt;]] 23:02, 15 October 2018 (EDT)&lt;/div&gt;</summary>
		<author><name>LordMark</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Talk:Blood_Stern&amp;diff=69719</id>
		<title>Talk:Blood Stern</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Talk:Blood_Stern&amp;diff=69719"/>
		<updated>2018-10-13T00:47:20Z</updated>

		<summary type="html">&lt;p&gt;LordMark: /* perexp */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== perexp ==&lt;br /&gt;
&lt;br /&gt;
(LordMark)&amp;gt;Infobox minimum Per*Exp was incorrect. (1023 =&amp;gt; 1250) ref:[http://ringofbrodgar.com/w/index.php?title=Blood_Stern&amp;amp;type=revision&amp;amp;diff=69574&amp;amp;oldid=66143]&amp;lt;br&amp;gt;&lt;br /&gt;
@LordMark: What makes you think that that 1023 perexp (&#039;&#039;31*33, as per related edit comment. ref:[http://ringofbrodgar.com/w/index.php?title=Blood_Stern&amp;amp;type=revision&amp;amp;diff=48907&amp;amp;oldid=48529]&#039;&#039;) is incorrect &#039;&#039;&#039;?&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User_talk:MvGulik|&amp;lt;i&amp;gt;&amp;lt;font color=&amp;quot;#666&amp;quot; size=&amp;quot;2px&amp;quot;&amp;gt;.MvGulik.&amp;lt;/font&amp;gt;&amp;lt;/i&amp;gt;]] 12:35, 10 October 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Two reasons: first the wiki says 1250 everywhere except that infobox, secondly I had over 1100 for quite a long time and hadn&#039;t found any then when I leveled up my exploration beyond 1250 I instantly found one...I know this is far from conclusive but if we were to argue about which is more likely, what reason would we have to choose 1023? Nobody posted any proof of finding any with such low per*exp, and if they had I would argue that there could be another explanation for them finding one. Either way, the values &#039;&#039;should&#039;&#039; be all the same across the wiki, let alone the same page, wouldn&#039;t you agree?&lt;br /&gt;
:--[[User_talk:LordMark|&amp;lt;i&amp;gt;&amp;lt;font color=&amp;quot;#666&amp;quot; size=&amp;quot;2px&amp;quot;&amp;gt;LordMark&amp;lt;/font&amp;gt;&amp;lt;/i&amp;gt;]] 20:47, 12 October 2018 (EDT)&lt;/div&gt;</summary>
		<author><name>LordMark</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Blood_Stern&amp;diff=69574</id>
		<title>Blood Stern</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Blood_Stern&amp;diff=69574"/>
		<updated>2018-10-10T05:13:47Z</updated>

		<summary type="html">&lt;p&gt;LordMark: Infobox minimum Per*Exp was incorrect. Fixed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{infobox metaobj&lt;br /&gt;
| xsize = 1&lt;br /&gt;
| ysize = 1&lt;br /&gt;
| skillreq   = [[requires::Foraging]]&lt;br /&gt;
| objectsreq = None&lt;br /&gt;
| producedby = hand&lt;br /&gt;
| perexp  = 1250&lt;br /&gt;
| specific = Flower&lt;br /&gt;
| terrain = [[Forest]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Forageable Plants]]&lt;br /&gt;
&lt;br /&gt;
A Blood Stern is a flower growing in the forest, where they can be picked. You need at least 1250 PER*EXP to be able to start spotting them in the world. It is used in the making of [[Bandit&#039;s Mask]] and [[Mud Ointment]].&lt;br /&gt;
&lt;br /&gt;
==In-Game Example(s)==&lt;br /&gt;
[[File:Legacy-Blood stern plant.png|thumb|left]] (Note: This photo was taken from an older version of the game)&lt;br /&gt;
[[File:Blood Stern - (on wall).png|200px|thumb|left|An blood stern used as a wall decoration.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Home Decor]]&lt;/div&gt;</summary>
		<author><name>LordMark</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Talk:Farming&amp;diff=69553</id>
		<title>Talk:Farming</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Talk:Farming&amp;diff=69553"/>
		<updated>2018-10-08T20:23:29Z</updated>

		<summary type="html">&lt;p&gt;LordMark: /* Skills Enabled */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;&#039;&#039;NOTE: Plowed fields will revert back to their original tile type over time.[Verify]&amp;quot; I marked it for verification as I didn&#039;t see any plowed fields returning to their original state as of hafen.--[[User:Asgaroth22|Asgaroth22]] ([[User talk:Asgaroth22|talk]]) 07:16, 8 December 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
:Plowed tiles actually spread like any other terrain, at least they do on dirt. They do decay though - i had tiles turn to dirt under crops (with no effect on the crops themselves), but since they also auto spread, they convert back to plowed shortly. I would add that info to the page if there&#039;s consensus. [[User:Ashghan|Ashghan]] ([[User talk:Ashghan|talk]]) 11:41, 5 April 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
::This is true, though it is a bug. See: http://www.havenandhearth.com/forum/viewtopic.php?f=47&amp;amp;t=47948&amp;amp;p=625230#p625230 --[[User:Ysh|Ysh]] ([[User talk:Ysh|talk]]) 14:11, 5 April 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Skills Enabled ==&lt;br /&gt;
&lt;br /&gt;
As I am new to wiki editing, and seeing as how there is no mention of Baking(for example) in any of the edit pages, I have no clue as to how to change the Skills Enabled section to include Sewing. For the same reason Sewing would need to be removed from Primitive Tools but again I do not know how. At first I thought this was handled automatically by reqskill. I may have jumped to conclusions in that regard. Even if someone does do this for me, I would like to know how to do it myself for the future. --&#039;&#039;[[User:LordMark|LordMark]] ([[User talk:LordMark|talk]]) 10:38pm, 7 October 2018‎ (EDT)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ah, yea, known issue - after edit click a &#039;&#039;&#039;refresh&#039;&#039;&#039; button at the top of the page. Sometimes it&#039;s needed to refresh all connected pages too.&lt;br /&gt;
--[[User:Kitsuneg|Kitsuneg]] ([[User talk:Kitsuneg|talk]])  7 October 2018‎ (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wow, that is a strange issue...Thanks for telling me. To be safe I hit ctrl+shift+R to dump the cache; at first I didn&#039;t notice any changes but then when I did Primitive Tools, Sewing was gone and voila all the others were fixed like magic. Hopefully someone can figure out the cause of that and nip it in the bud. --&#039;&#039;[[User:LordMark|LordMark]] ([[User talk:LordMark|talk]]) 11:08am, 8 October 2018‎ (EDT)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:(&#039;&#039;&#039;&#039;&#039;LordMark&#039;&#039;&#039;&#039;&#039;)&amp;gt;&#039;&#039;Hopefully someone can figure out the cause of that&#039;&#039;&lt;br /&gt;
:Its a &#039;feature&#039;, related to how MediaWiki(page) and SMW(properties) caching works.&lt;br /&gt;
:[&#039;&#039;ctrl+shift+R&#039;&#039;] is browser cache related. [&#039;&#039;Refresh&#039;&#039;] is MW/SMW(&#039;&#039;see icons in lower-right corner of page&#039;&#039;) cache related.&lt;br /&gt;
:Most of the time you just need to use one. Usually [&#039;&#039;Refresh&#039;&#039;] when Property changes are infolded in a page edit ... But only if you like to see/check the related changes on other pages &#039;immediately&#039; (&#039;&#039;ie: after some time, depending on how busy RoB is, things get(should) update automatically&#039;&#039;).&lt;br /&gt;
:--[[User_talk:MvGulik|&amp;lt;i&amp;gt;&amp;lt;font color=&amp;quot;#666&amp;quot; size=&amp;quot;2px&amp;quot;&amp;gt;.MvGulik.&amp;lt;/font&amp;gt;&amp;lt;/i&amp;gt;]] 12:41, 8 October 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Ah, okay. Not sure what &amp;quot;icons&amp;quot; you&#039;re referring to, though. --&#039;&#039;[[User:LordMark|LordMark]] ([[User talk:LordMark|talk]]) 4:23pm, 8 October 2018‎ (EDT)&#039;&#039;&lt;/div&gt;</summary>
		<author><name>LordMark</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Talk:Farming&amp;diff=69549</id>
		<title>Talk:Farming</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Talk:Farming&amp;diff=69549"/>
		<updated>2018-10-08T15:09:01Z</updated>

		<summary type="html">&lt;p&gt;LordMark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;&#039;&#039;NOTE: Plowed fields will revert back to their original tile type over time.[Verify]&amp;quot; I marked it for verification as I didn&#039;t see any plowed fields returning to their original state as of hafen.--[[User:Asgaroth22|Asgaroth22]] ([[User talk:Asgaroth22|talk]]) 07:16, 8 December 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
:Plowed tiles actually spread like any other terrain, at least they do on dirt. They do decay though - i had tiles turn to dirt under crops (with no effect on the crops themselves), but since they also auto spread, they convert back to plowed shortly. I would add that info to the page if there&#039;s consensus. [[User:Ashghan|Ashghan]] ([[User talk:Ashghan|talk]]) 11:41, 5 April 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
::This is true, though it is a bug. See: http://www.havenandhearth.com/forum/viewtopic.php?f=47&amp;amp;t=47948&amp;amp;p=625230#p625230 --[[User:Ysh|Ysh]] ([[User talk:Ysh|talk]]) 14:11, 5 April 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Skills Enabled ==&lt;br /&gt;
&lt;br /&gt;
As I am new to wiki editing, and seeing as how there is no mention of Baking(for example) in any of the edit pages, I have no clue as to how to change the Skills Enabled section to include Sewing. For the same reason Sewing would need to be removed from Primitive Tools but again I do not know how. At first I thought this was handled automatically by reqskill. I may have jumped to conclusions in that regard. Even if someone does do this for me, I would like to know how to do it myself for the future. --&#039;&#039;[[User:LordMark|LordMark]] ([[User talk:LordMark|talk]]) 10:38pm, 7 October 2018‎ (EDT)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ah, yea, known issue - after edit click a &#039;&#039;&#039;refresh&#039;&#039;&#039; button at the top of the page. Sometimes it&#039;s needed to refresh all connected pages too.&lt;br /&gt;
--[[User:Kitsuneg|Kitsuneg]] ([[User talk:Kitsuneg|talk]])  7 October 2018‎ (EDT)&lt;br /&gt;
&lt;br /&gt;
Wow, that is a strange issue...Thanks for telling me. To be safe I hit ctrl+shift+R to dump the cache; at first I didn&#039;t notice any changes but then when I did Primitive Tools, Sewing was gone and voila all the others were fixed like magic. Hopefully someone can figure out the cause of that and nip it in the bud. --&#039;&#039;[[User:LordMark|LordMark]] ([[User talk:LordMark|talk]]) 11:08am, 8 October 2018‎ (EDT)&#039;&#039;&lt;/div&gt;</summary>
		<author><name>LordMark</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Talk:Farming&amp;diff=69547</id>
		<title>Talk:Farming</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Talk:Farming&amp;diff=69547"/>
		<updated>2018-10-08T02:38:42Z</updated>

		<summary type="html">&lt;p&gt;LordMark: /* Skills Enabled */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;&#039;&#039;NOTE: Plowed fields will revert back to their original tile type over time.[Verify]&amp;quot; I marked it for verification as I didn&#039;t see any plowed fields returning to their original state as of hafen.--[[User:Asgaroth22|Asgaroth22]] ([[User talk:Asgaroth22|talk]]) 07:16, 8 December 2015 (EST)&lt;br /&gt;
&lt;br /&gt;
:Plowed tiles actually spread like any other terrain, at least they do on dirt. They do decay though - i had tiles turn to dirt under crops (with no effect on the crops themselves), but since they also auto spread, they convert back to plowed shortly. I would add that info to the page if there&#039;s consensus. [[User:Ashghan|Ashghan]] ([[User talk:Ashghan|talk]]) 11:41, 5 April 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
::This is true, though it is a bug. See: http://www.havenandhearth.com/forum/viewtopic.php?f=47&amp;amp;t=47948&amp;amp;p=625230#p625230 --[[User:Ysh|Ysh]] ([[User talk:Ysh|talk]]) 14:11, 5 April 2016 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Skills Enabled ==&lt;br /&gt;
&lt;br /&gt;
As I am new to wiki editing, and seeing as how there is no mention of Baking(for example) in any of the edit pages, I have no clue as to how to change the Skills Enabled section to include Sewing. For the same reason Sewing would need to be removed from Primitive Tools but again I do not know how. At first I thought this was handled automatically by reqskill. I may have jumped to conclusions in that regard. Even if someone does do this for me, I would like to know how to do it myself for the future. --&#039;&#039;[[User:LordMark|LordMark]] ([[User talk:LordMark|talk]]) 10:38pm, 7 October 2018‎ (EDT)&#039;&#039;&lt;/div&gt;</summary>
		<author><name>LordMark</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Talk:Sewing&amp;diff=69546</id>
		<title>Talk:Sewing</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Talk:Sewing&amp;diff=69546"/>
		<updated>2018-10-08T02:26:04Z</updated>

		<summary type="html">&lt;p&gt;LordMark: /* Required skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Required skills ==&lt;br /&gt;
Primitive Tools is not the only required skill; there is at least one more. Screenshot for evidence: [[:file:Sewing_requirements.png]] --&#039;&#039;[[User:LordMark]](5 October 2018‎)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Instead of using grandiose words like &#039;Irrefutable&#039; (&#039;&#039;or even &#039;evidence&#039; for that matter&#039;&#039;) to try get your point across/believed (&#039;&#039;the lazy/D.Trump way in my view&#039;&#039;), its generally way better to actually add your reasoning behind a given conclusion. So far I only see an image with some icons without any additional explanation.&lt;br /&gt;
:... (&#039;&#039;Checks image on any potential editing&#039;&#039;)&lt;br /&gt;
:Seems to me the image was (&#039;&#039;potentially&#039;&#039;) manual doctored.&lt;br /&gt;
:&amp;lt;strike&amp;gt;Ergo: the credibility of this image needs to be confirmed first by a regular RoB user I do trust. (&#039;&#039;until than user LordMark is limited to editing only his/her own talk pages&#039;&#039;)&amp;lt;/strike&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;image skill icons:&lt;br /&gt;
- row 1: Farming, Fishing, Hunting, Lumberjacking, Pottery&lt;br /&gt;
- row 2: Stone Working, The Will to Power&lt;br /&gt;
- row 3: Foraging, Oral Tradition, Primitive Tools, Wilderness Survival&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
: --[[User_talk:MvGulik|&amp;lt;i&amp;gt;&amp;lt;font color=&amp;quot;#666&amp;quot; size=&amp;quot;2px&amp;quot;&amp;gt;.MvGulik.&amp;lt;/font&amp;gt;&amp;lt;/i&amp;gt;]] 03:56, 6 October 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
If the game had a proper skill tree, it would be clear what the requirements of each skill were. Sadly, there is not. In-game I have discovered that Farming is a required skill. Taking a screenshot of my skills window again would serve no purpose now that I have the skill. Farming is enabled by Foraging which in turn is enabled by Primitive Tools. Therefore, the only required skill is farming. I am just explaining myself here so that when I fix it nobody retaliates against me again.&lt;br /&gt;
I wonder why Farming is required and not Animal Husbandry because you could get wool or goat hair to make into cloth without any farming. I mean if it was me coding, I would make it unlock from either skill, but I feel like that isn&#039;t how the game is coded. --&#039;&#039;[[User:LordMark|LordMark]] ([[User talk:LordMark|talk]]) 10:18pm, 7 October 2018‎ (EDT)&#039;&#039;&lt;/div&gt;</summary>
		<author><name>LordMark</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Sewing&amp;diff=69545</id>
		<title>Sewing</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Sewing&amp;diff=69545"/>
		<updated>2018-10-08T02:19:49Z</updated>

		<summary type="html">&lt;p&gt;LordMark: Changed required skill from Primitive Tools to Farming&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox skill&lt;br /&gt;
| cost = 200 &lt;br /&gt;
| req  = [[skillreq::Farming]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In-Game Text==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;She stayed up, night on night,&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Under pale moons, and distant stars,&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Sewing her shirt for a son lost.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You posses basic skills with needle and thread, allowing you to create several relevant products from cloth and fabric.&lt;/div&gt;</summary>
		<author><name>LordMark</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Talk:Sewing&amp;diff=69544</id>
		<title>Talk:Sewing</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Talk:Sewing&amp;diff=69544"/>
		<updated>2018-10-08T02:19:01Z</updated>

		<summary type="html">&lt;p&gt;LordMark: /* Required skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Required skills ==&lt;br /&gt;
Primitive Tools is not the only required skill; there is at least one more. Screenshot for evidence: [[:file:Sewing_requirements.png]] --&#039;&#039;[[User:LordMark]](5 October 2018‎)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Instead of using grandiose words like &#039;Irrefutable&#039; (&#039;&#039;or even &#039;evidence&#039; for that matter&#039;&#039;) to try get your point across/believed (&#039;&#039;the lazy/D.Trump way in my view&#039;&#039;), its generally way better to actually add your reasoning behind a given conclusion. So far I only see an image with some icons without any additional explanation.&lt;br /&gt;
:... (&#039;&#039;Checks image on any potential editing&#039;&#039;)&lt;br /&gt;
:Seems to me the image was (&#039;&#039;potentially&#039;&#039;) manual doctored.&lt;br /&gt;
:&amp;lt;strike&amp;gt;Ergo: the credibility of this image needs to be confirmed first by a regular RoB user I do trust. (&#039;&#039;until than user LordMark is limited to editing only his/her own talk pages&#039;&#039;)&amp;lt;/strike&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;image skill icons:&lt;br /&gt;
- row 1: Farming, Fishing, Hunting, Lumberjacking, Pottery&lt;br /&gt;
- row 2: Stone Working, The Will to Power&lt;br /&gt;
- row 3: Foraging, Oral Tradition, Primitive Tools, Wilderness Survival&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
: --[[User_talk:MvGulik|&amp;lt;i&amp;gt;&amp;lt;font color=&amp;quot;#666&amp;quot; size=&amp;quot;2px&amp;quot;&amp;gt;.MvGulik.&amp;lt;/font&amp;gt;&amp;lt;/i&amp;gt;]] 03:56, 6 October 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
If the game had a proper skill tree, it would be clear what the requirements of each skill were. Sadly, there is not. In-game I have discovered that Farming is a required skill. Taking a screenshot of my skills window again would serve no purpose now that I have the skill. Farming is enabled by Foraging which in turn is enabled by Primitive Tools. Therefore, the only required skill is farming. I am just explaining myself here so that when I fix it nobody retaliates against me again.&lt;br /&gt;
I wonder why Farming is required and not Animal Husbandry because you could get wool or goat hair to make into cloth without any farming. I mean if it was me coding, I would make it unlock from either skill, but I feel like that isn&#039;t how the game is coded. --&#039;&#039;[[User:LordMark|LordMark]] ([[User talk:LordMark|talk]]) 10:18, 7 October 2018‎ (EDT)&#039;&#039;&lt;/div&gt;</summary>
		<author><name>LordMark</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=User_talk:Kitsuneg&amp;diff=69490</id>
		<title>User talk:Kitsuneg</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=User_talk:Kitsuneg&amp;diff=69490"/>
		<updated>2018-10-07T01:01:01Z</updated>

		<summary type="html">&lt;p&gt;LordMark: /* RE: Editing */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Category redirecting. ==&lt;br /&gt;
&lt;br /&gt;
Kitsuneg. After seeing it I gave it some thought, but I don&#039;t think its such a good idea or practice to use redirects in category pages that contain active category data. (&#039;&#039;related pages: [http://ringofbrodgar.com/wiki/Category:Clean_Animal_Carcass][http://ringofbrodgar.com/wiki/Category:Finer_Plant_Fibre][http://ringofbrodgar.com/wiki/Category:Salad_Greens]&#039;&#039;) --[[User_talk:MvGulik|&amp;lt;i&amp;gt;&amp;lt;font color=&amp;quot;#666&amp;quot; size=&amp;quot;2px&amp;quot;&amp;gt;.MvGulik.&amp;lt;/font&amp;gt;&amp;lt;/i&amp;gt;]] 05:16, 2 February 2018 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Well im not sure how to do better - i just love the: &amp;quot;Specific Type of&amp;quot; its pretty important information. I think about use just an &#039;&#039;&#039;#ask&#039;&#039;&#039; like here http://ringofbrodgar.com/wiki/Any_Mushroom&lt;br /&gt;
But category of that items itself pretty useless - just contain names, so why not redirect to page , where u see that items and recipes where them used. Anyway if there some issues or you have ideas just  &#039;&#039;&#039;#ask&#039;&#039;&#039; option is good enough.&lt;br /&gt;
&lt;br /&gt;
--[[User_talk:Kitsuneg |&amp;lt;i&amp;gt;&amp;lt;font color=&amp;quot;#666&amp;quot; size=&amp;quot;2px&amp;quot;&amp;gt;.Kitsuneg .&amp;lt;/font&amp;gt;&amp;lt;/i&amp;gt;]] 2 February 2018 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The usefulness of the category page itself based on its category entries is kinda subjective, potentially leading to per case discussion. As such I only look at &#039;if a category has data or not&#039;. If what you need can be stored as properties the category &amp;lt;del&amp;gt;page&amp;lt;/del&amp;gt; can be kept empty, in which case I see no problem turning it into a redirect. Alternatively, if its possible to directly linkup to the final target page, instead of first linking up to the/a category page, no additional redirect would be needed. Last, but most simple resolution (for the moment) would be using a prominent link on the category page to link the final target page. --[[User_talk:MvGulik|&amp;lt;i&amp;gt;&amp;lt;font color=&amp;quot;#666&amp;quot; size=&amp;quot;2px&amp;quot;&amp;gt;.MvGulik.&amp;lt;/font&amp;gt;&amp;lt;/i&amp;gt;]] 09:47, 2 February 2018 (EST)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Ps: Perhaps the [[Property:Object_type]] could be of some potential use. --[[User_talk:MvGulik|&amp;lt;i&amp;gt;&amp;lt;font color=&amp;quot;#666&amp;quot; size=&amp;quot;2px&amp;quot;&amp;gt;.MvGulik.&amp;lt;/font&amp;gt;&amp;lt;/i&amp;gt;]] 10:07, 2 February 2018 (EST)&amp;lt;/del&amp;gt; for later, maybe.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Think I debugged the problems (&#039;&#039;wiki-code and user-communication&#039;&#039;).&amp;lt;br&amp;gt;&lt;br /&gt;
The Category link used on the real-game-object pages only serves one purpose (&#039;&#039;for which there seems to be no known alternative&#039;&#039;), showing/generating a category link at the bottom of the page in question.&amp;lt;br&amp;gt;&lt;br /&gt;
New resolution that makes sense to me:&amp;lt;br&amp;gt;&lt;br /&gt;
- Switching related ask queries from category to &#039;Specific&#039; property (&#039;&#039;as the &#039;Specific&#039; property is to be considered the master data source (better self-documenting wiki-code)&#039;&#039;).&amp;lt;br&amp;gt;&lt;br /&gt;
- Additional documentation to the related (&#039;&#039;on the side/by-product, but not really intended to be actively used&#039;&#039;) catalogs.&amp;lt;br&amp;gt;&lt;br /&gt;
Other stuff that comes to mind:&amp;lt;br&amp;gt;&lt;br /&gt;
- (&#039;&#039;Log/catalog these kind of categories&#039;&#039;)&amp;lt;br&amp;gt;&lt;br /&gt;
- (&#039;&#039;move &#039;Specific&#039; def into template code&#039;&#039;)&amp;lt;br&amp;gt;&lt;br /&gt;
-- (&#039;&#039;move category def into template code&#039;&#039;)&amp;lt;br&amp;gt;&lt;br /&gt;
--[[User_talk:MvGulik|&amp;lt;i&amp;gt;&amp;lt;font color=&amp;quot;#666&amp;quot; size=&amp;quot;2px&amp;quot;&amp;gt;.MvGulik.&amp;lt;/font&amp;gt;&amp;lt;/i&amp;gt;]] 23:16, 3 February 2018 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So, hm, i&#039;ll wait about other stuff - im not good in code, and cant help with it. When u finish that ideas - make Salad Greens as it must be - and i&#039;ll use it as an example to update related pages. Or i just misunderstand something, ist pretty complicated to me.&lt;br /&gt;
&lt;br /&gt;
--[[User_talk:Kitsuneg|&amp;lt;i&amp;gt;&amp;lt;font color=&amp;quot;#666&amp;quot; size=&amp;quot;2px&amp;quot;&amp;gt;.Kitsuneg.&amp;lt;/font&amp;gt;&amp;lt;/i&amp;gt;]], 4 February 2018 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Those &amp;quot;(&#039;&#039;Other stuff that comes to mind&#039;&#039;)&amp;quot; parts are just parts I intent to do myself (&#039;&#039;all in good time&#039;&#039;). And there not immediately needed, so there is no need to wait for them. The changes I made to the &#039;Salad Greens&#039; pages are the current examples (&#039;&#039;the only true change currently is the added/changes page texts, and the additional administration category&#039;&#039;). Using the &amp;lt;nowiki&amp;gt;&amp;quot;{{Specific-property-text‎‎}}&amp;lt;/nowiki&amp;gt;&amp;quot; part is kinda optional, as its new and somewhat of a test. --[[User_talk:MvGulik|&amp;lt;i&amp;gt;&amp;lt;font color=&amp;quot;#666&amp;quot; size=&amp;quot;2px&amp;quot;&amp;gt;.MvGulik.&amp;lt;/font&amp;gt;&amp;lt;/i&amp;gt;]] 07:45, 4 February 2018 (EST)&lt;br /&gt;
&lt;br /&gt;
== Some questions ... ==&lt;br /&gt;
&lt;br /&gt;
:I spotted you removed the &amp;quot;baseclass_testcase&amp;quot; part from two pages. (&#039;&#039;[http://ringofbrodgar.com/w/index.php?title=Yellow_Onion&amp;amp;curid=9077&amp;amp;diff=60192&amp;amp;oldid=59837 here] and [http://ringofbrodgar.com/w/index.php?title=Red_Onion&amp;amp;curid=10784&amp;amp;diff=60191&amp;amp;oldid=59835 here]&#039;&#039;)&lt;br /&gt;
:As there was no information given on the edit-summary field that clarified the removal I&#039;ll have to ask you directly.&lt;br /&gt;
::&lt;br /&gt;
:Why did you remove those &amp;quot;baseclass_testcase&amp;quot; parts. &#039;&#039;&#039;?&#039;&#039;&#039;&lt;br /&gt;
:I did try to include some information about them by adding those &amp;quot;&#039;&#039;Its currently maintained on some pages for potential future testing&#039;&#039;.&amp;quot;&lt;br /&gt;
:Are those &amp;quot;baseclass_testcase&amp;quot; part giving some problems on those or other pages &#039;&#039;&#039;?&#039;&#039;&#039;&lt;br /&gt;
::&lt;br /&gt;
:Also.&lt;br /&gt;
:Why the complete reversal of the wikitable edits I made in the [http://ringofbrodgar.com/wiki/Category:Crops Category:Crops] page &#039;&#039;&#039;?&#039;&#039;&#039;&lt;br /&gt;
:The edits I made where to make the table a bit less bloated code wise, and to make the text in &amp;quot;all cells&amp;quot; vertical-aline the same way. ([http://ringofbrodgar.com/w/index.php?title=Category%3ACrops&amp;amp;type=revision&amp;amp;diff=59672&amp;amp;oldid=59653 related diff compare])&lt;br /&gt;
:Overall I think the change was for the better, including table edibility. Do you disagree on that &#039;&#039;&#039;?&#039;&#039;&#039;&lt;br /&gt;
:--[[User_talk:MvGulik|&amp;lt;i&amp;gt;&amp;lt;font color=&amp;quot;#666&amp;quot; size=&amp;quot;2px&amp;quot;&amp;gt;.MvGulik.&amp;lt;/font&amp;gt;&amp;lt;/i&amp;gt;]] 16:11, 18 March 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1. Just misunderstanding, as i thought you completed &#039;&#039;&#039;specific&#039;&#039;&#039; template and this testcase was for it, no? &lt;br /&gt;
:I used specific on Leek - and thought testcase was not needed anymore.&lt;br /&gt;
:Sorry for that&lt;br /&gt;
&lt;br /&gt;
2. Actually i just missed that this table has some edits, because it has same mistakes as on Farming page, so i just fix info and copypaste. &lt;br /&gt;
: Im really inattentive today.&lt;br /&gt;
: I&#039;ll fix that later - just want to make same table on this two pages.&lt;br /&gt;
&lt;br /&gt;
:--[[User_talk:KitsuneG|&amp;lt;i&amp;gt;&amp;lt;font color=&amp;quot;#666&amp;quot; size=&amp;quot;2px&amp;quot;&amp;gt;.KitsuneG.&amp;lt;/font&amp;gt;&amp;lt;/i&amp;gt;]] 16:54, 18 March 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Aha.&lt;br /&gt;
::1. Nope, I&#039;m not really done yet with the baseclass tests. Its kinda put on hold for the moment, and is intended to workout and check potential additional &amp;quot;Specific&amp;quot; stuff. (&#039;&#039;will restore when needed again&#039;&#039;)&lt;br /&gt;
::2. I see. I was not aware there was a same/similar table at the Farming page.&lt;br /&gt;
::All clear.&lt;br /&gt;
::--[[User_talk:MvGulik|&amp;lt;i&amp;gt;&amp;lt;font color=&amp;quot;#666&amp;quot; size=&amp;quot;2px&amp;quot;&amp;gt;.MvGulik.&amp;lt;/font&amp;gt;&amp;lt;/i&amp;gt;]] 03:52, 19 March 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
== RE: Editing ==&lt;br /&gt;
&lt;br /&gt;
You mentioned that I should not force anyone to test things; I never implied that people should. What I said was that instead of blocking me and accusing me of lying/trolling, he could come up with &#039;&#039;something, anything really,&#039;&#039; to justify doing so. He could not, and admitted to not caring to do so either. He has no place here, imho. As for the editing it myself, I am new to this and do not know how to edit that right-side section of the page, so I went to the talk page instead so someone else could do the editing sometime down the road; this is not a demand, it is a request. If no one changes it to reflect my work, then the wiki will fail to be accurate and everyone will be unhappy with it.&lt;/div&gt;</summary>
		<author><name>LordMark</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=User_talk:LordMark&amp;diff=69489</id>
		<title>User talk:LordMark</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=User_talk:LordMark&amp;diff=69489"/>
		<updated>2018-10-07T00:41:20Z</updated>

		<summary type="html">&lt;p&gt;LordMark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;@MvGulik: I don&#039;t know if you&#039;re ever going to see this, but you&#039;ve given me no other place to speak(which was a far worse move than anything Drump has ever done, at least he lets his opponents rebuttal in a debate -- can&#039;t believe I&#039;m sticking up for that asshat, but there you go) but the majority consensus from what I can tell is that the wiki is fairly outdated. I just now discovered that Sewing requires Farming (by unlocking it), which I had assumed was the requirement before choosing it. I don&#039;t care that you think my screenshot was doctored or not, but you&#039;re clearly no professional in the matter so it wouldn&#039;t make a difference if it was. Instead of waiting for someone to get back to you why didn&#039;t you simply test it out yourself? It really doesn&#039;t take long to create a new character and purchase a couple cheap skills. Either way, blocking me from doing anything was a bad move on your part and I hope some due justice is in your near future.&amp;lt;br&amp;gt;&lt;br /&gt;
--&#039;&#039;[[user:LordMark]](6 October 2018‎)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I&#039;d say MvGulik was right - but your punishment was a little too harsh for me, good job at finding real requirement for a skill, just don&#039;t force us to test something - bcs you can do it easy by yourself, then edit ;). And btw your post was looks like troll pretty much, no offense - just a notice.&lt;br /&gt;
--[[User:Kitsuneg|Kitsuneg]] ([[User talk:Kitsuneg|talk]]) 6 October 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:(LordMark)&amp;gt;&#039;&#039;Instead of waiting for someone to get back to you why didn&#039;t you simply test it out yourself?&#039;&#039;&lt;br /&gt;
:Because I don&#039;t have the game installed, as I have no interest (&#039;&#039;or the time&#039;&#039;) in playing it.&lt;br /&gt;
&lt;br /&gt;
:(Kitsuneg)&amp;gt;&#039;&#039;punishment&#039;&#039;&lt;br /&gt;
:Its more a &#039;&#039;&#039;just in case&#039;&#039;&#039; save-garde.&lt;br /&gt;
&lt;br /&gt;
:Figure LordMark is for real, although a bit emotional and immature.&lt;br /&gt;
:Block lifted.&lt;br /&gt;
:--[[User_talk:MvGulik|&amp;lt;i&amp;gt;&amp;lt;font color=&amp;quot;#666&amp;quot; size=&amp;quot;2px&amp;quot;&amp;gt;.MvGulik.&amp;lt;/font&amp;gt;&amp;lt;/i&amp;gt;]] 14:48, 6 October 2018 (EDT)&lt;br /&gt;
&lt;br /&gt;
I knew this is how he would respond; I was not overreacting, though I admit it can appear that way. If the shoe was on the other foot I wonder what the result would have been. Oh wait, I wouldn&#039;t have accused him of anything without evidence. The reason I responded this way was only because if someone is trying to help the wiki improve there should be no reason for this kind of attacks. The talk page of any wiki site is for friendly discussion, and I understand that if someone is filling it with spam(for whatever reason) there should be action taken against it(but not necessarily the user, at least not on first offense), but to make such a claim you must understand the subject. It is clear that he does not, as he admits he does not play the game and has no interest in it. What right does he have to be involved in it then? Anyway, I just hope that this sort of thing doesn&#039;t happen regularly to other users who are only trying to help. I guess if we lived in a perfect world there would be no need for wikis in the first place.&lt;/div&gt;</summary>
		<author><name>LordMark</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=User_talk:LordMark&amp;diff=69484</id>
		<title>User talk:LordMark</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=User_talk:LordMark&amp;diff=69484"/>
		<updated>2018-10-06T15:22:30Z</updated>

		<summary type="html">&lt;p&gt;LordMark: MvGulik is terrible at his job (whatever that is)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;@MvGulik: I don&#039;t know if you&#039;re ever going to see this, but you&#039;ve given me no other place to speak(which was a far worse move than anything Drump has ever done, at least he lets his opponents rebuttal in a debate -- can&#039;t believe I&#039;m sticking up for that asshat, but there you go) but the majority consensus from what I can tell is that the wiki is fairly outdated. I just now discovered that Sewing requires Farming (by unlocking it), which I had assumed was the requirement before choosing it. I don&#039;t care that you think my screenshot was doctored or not, but you&#039;re clearly no professional in the matter so it wouldn&#039;t make a difference if it was. Instead of waiting for someone to get back to you why didn&#039;t you simply test it out yourself? It really doesn&#039;t take long to create a new character and purchase a couple cheap skills. Either way, blocking me from doing anything was a bad move on your part and I hope some due justice is in your near future.&lt;/div&gt;</summary>
		<author><name>LordMark</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Talk:Sewing&amp;diff=69474</id>
		<title>Talk:Sewing</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Talk:Sewing&amp;diff=69474"/>
		<updated>2018-10-05T21:50:24Z</updated>

		<summary type="html">&lt;p&gt;LordMark: Sewing Requirements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Primitive Tools is not the only required skill; there is at least one more. Screenshot for evidence: [[Media:Sewing_requirements.png]]&lt;/div&gt;</summary>
		<author><name>LordMark</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Sewing_requirements.png&amp;diff=69473</id>
		<title>File:Sewing requirements.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Sewing_requirements.png&amp;diff=69473"/>
		<updated>2018-10-05T21:33:36Z</updated>

		<summary type="html">&lt;p&gt;LordMark: Irrefutable evidence that Primitive Tools isn&amp;#039;t the only required skill to learn Sewing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Irrefutable evidence that Primitive Tools isn&#039;t the only required skill to learn Sewing&lt;/div&gt;</summary>
		<author><name>LordMark</name></author>
	</entry>
</feed>