<?xml version="1.0"?>
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	<id>https://ringofbrodgar.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mvg+bot</id>
	<title>Ring of Brodgar - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://ringofbrodgar.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mvg+bot"/>
	<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/wiki/Special:Contributions/Mvg_bot"/>
	<updated>2026-06-22T03:46:56Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Talk:Personal_Claim&amp;diff=122576</id>
		<title>Talk:Personal Claim</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Talk:Personal_Claim&amp;diff=122576"/>
		<updated>2026-05-13T18:26:31Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Renamed/Replaced \* Test Data *\ with \* Claim decay *\ +General presence decay info.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Claim ratio data==&lt;br /&gt;
&lt;br /&gt;
P-Claim aspect ratio test data (June 2022):&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Yes !! R !! No !! R&lt;br /&gt;
|-&lt;br /&gt;
| 10*28 || 2.8 || 10*29 || 2.9&lt;br /&gt;
|-&lt;br /&gt;
| 11*31 || 2.81&amp;lt;span style=&amp;quot;text-decoration:overline;&amp;gt;81&amp;lt;/span&amp;gt; || 11*32 || 2.&amp;lt;span style=&amp;quot;text-decoration:overline;&amp;gt;90&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 12*34 || 2.8&amp;lt;span style=&amp;quot;text-decoration:overline;&amp;gt;3&amp;lt;/span&amp;gt; || 12*35 || 2.91&amp;lt;span style=&amp;quot;text-decoration:overline;&amp;gt;6&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 13*37 || 2.8461 || 13*38 || 2.9231&lt;br /&gt;
|}&lt;br /&gt;
--[[User_talk:MvGulik|&amp;lt;i style=&amp;quot;color:#666;&amp;quot;&amp;gt;.MvGulik.&amp;lt;/i&amp;gt;]] 10:47, 14 June 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Claim decay ==&lt;br /&gt;
Any fully filled P-claim has a fixed decay time of one game year.&amp;lt;br&lt;br /&gt;
&amp;gt;As such the decay per game-day is the maximum claim presence divided by the days in a game-year(180).&amp;lt;br&lt;br /&gt;
&amp;gt;or: &amp;lt;math&amp;gt;DecayPerRealDay = MaxPresence/180/3.29&amp;lt;/math&amp;gt; or &amp;lt;math&amp;gt;DecayPerRealHour = MaxPresence/180/3.29/24&amp;lt;/math&amp;gt;&amp;lt;br&lt;br /&gt;
&amp;gt;--[[User:Mvg bot|Mvg bot]] ([[User talk:Mvg bot|talk]]) 18:26, 13 May 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Ant_Crown&amp;diff=122572</id>
		<title>Ant Crown</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Ant_Crown&amp;diff=122572"/>
		<updated>2026-05-11T11:04:11Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: ... (Visual edit quirk -- Place cursor at start of first header + [enter] will allow adding text after infobox-code).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xitem      = 1&lt;br /&gt;
| yitem      = 1&lt;br /&gt;
|&lt;br /&gt;
| objectsreq = [[requires::Giant Ant Queen]]&lt;br /&gt;
|&lt;br /&gt;
| egildpct   = [[egildpct:: 50%-75%]]&lt;br /&gt;
| egildatt   = [[egildatt::Strength]], [[egildatt::Will]], [[egildatt::Carpentry]]&lt;br /&gt;
|&lt;br /&gt;
| slot       = 1L&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Beautiful crown made of unknown material.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
Butchering the [[Giant Ant Queen]], the boss of an [[Ant Hill Dungeon]], will grant you her two unique items; the [[Ant Queen&#039;s Wings]] and the [[Ant Crown]].&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Birdhouse&amp;diff=122565</id>
		<title>Birdhouse</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Birdhouse&amp;diff=122565"/>
		<updated>2026-05-09T17:22:49Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(\]\]) *x1 *(,? ?)?(\[\[|↵)&amp;quot; to &amp;quot;$1$2$3&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xobst      = 0.546&lt;br /&gt;
| yobst      = 0.546&lt;br /&gt;
| xinv       = 4&lt;br /&gt;
| yinv       = 4&lt;br /&gt;
|&lt;br /&gt;
| skillreq   = [[requires::Animal Husbandry]]&lt;br /&gt;
| objectsreq = [[requires::Board]] x4, [[requires::Block of Wood]] x6, [[requires::Thatching Material]] x2, [[requires::Bone Glue]]&lt;br /&gt;
| repwith    = unknown&lt;br /&gt;
|&lt;br /&gt;
| lift       = No&lt;br /&gt;
| sthp       = unknown&lt;br /&gt;
| soak       = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GM|$Build|$Buildings &amp;amp; Construction|Houses &amp;amp; $Buildings|$Birdhouse}}&lt;br /&gt;
&lt;br /&gt;
After building a [[Dovecote]], wild [[Rock Dove]]s will begin flocking to it so long as it is filled with fodder and water. If a [[Rock Dove Egg]] hatches inside of the Dovecote, it will then hatch into a Domesticated Rock Dove, which you can then place into your Birdhouse and Homestead it. Once the bird is Homesteaded to a Birdhouse, it will always return to said structure once release. Doves will not reproduce inside of a Birdhouse.&lt;br /&gt;
&lt;br /&gt;
Attending to occupied Dovecotes for prolonged periods of time may incur HHP damage in the form of [[Hitpoints#Wounds|Bird Lung]], which incurs a -5AGI/CON penalty and slowly heals over time.&lt;br /&gt;
&lt;br /&gt;
== Uses for Homesteaded Doves ==&lt;br /&gt;
&lt;br /&gt;
After being homesteaded to a Birdhouse. Domesticated Doves may be given a single, one-tile sized, item to carry. Allowing a Hearthling to transport an item easily between any location and the Birdhouse which the dove is currently Homesteaded to.&lt;br /&gt;
&lt;br /&gt;
You can use a Domesticated Dove to carry home your [[Slave Key]] after you exit your base. This way you can travel around not carrying keys and feeling more secure, and hearth back once finished.&lt;br /&gt;
&lt;br /&gt;
Allowed items include:&lt;br /&gt;
* [[keyring]] with or without keys.&lt;br /&gt;
* [[Leather Purse|leather purse]] with or without coins.&lt;br /&gt;
* [[Toolbelt]] with or without tools.&lt;br /&gt;
** Do note that a belt that contains some tool can&#039;t be dropped in the players inventory. So a general container need to be used the retrieve non empty belts from the dove.&lt;br /&gt;
&lt;br /&gt;
Excluded items:&lt;br /&gt;
* Any item that is bigger than a 1x1 inventory tile.&amp;lt;!-- repeat to complete this list --&amp;gt;&lt;br /&gt;
* Critter items like worms, snails or other doves.&lt;br /&gt;
* Stacks. (&#039;&#039;will take one item from a dropped stack&#039;&#039;.)&lt;br /&gt;
&lt;br /&gt;
A homesteaded dove that is carrying an item will immediately fly off to its birdhouse when released/dropped. But when its not carrying an item it will instead drop to the ground. (&#039;&#039;if left outside like that it will not return to its birdhouse. Probably eventually just de-spawns.&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==Caring for your Birds==&lt;br /&gt;
&lt;br /&gt;
Rock Doves require feeding and watering and Birdhouses have space inside for this. To fill them, have fodder material (listed below) in your inventory, then lift it up with a left-click and right-click on the coop. This will fill the fodder bar a bit. You will not be able to recover any seed or plants used in this manner. Fodder and water each fill up their own meter inside the coop. As the doves eat, the amounts that will be diminished are proportionate to the number of doves contained therein.&lt;br /&gt;
&lt;br /&gt;
See swill page for [[Swill#Food_items_that_can_be_used_as_swill|plants &amp;amp; food items that can be used as swill]].&lt;br /&gt;
&lt;br /&gt;
Birdhouses can hold a maximum of 30.00(L) of swill and 30.00(L) of water.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
A Birdhouse can be built, generally on a 1x1 [[terraforming|paved]] area.&lt;br /&gt;
&lt;br /&gt;
==Tips== &lt;br /&gt;
&lt;br /&gt;
* There is a trick to filling a {{PAGENAME}} much more quickly than normal. Click to pick up a unit of food, then with it floating on your cursor, hold down the shift key and right click the trough. As long as you keep the shift key held down, another unit of food from your inventory will automatically be placed on your cursor, ready to right click again! &lt;br /&gt;
* &amp;lt;b&amp;gt;Warning:&amp;lt;/b&amp;gt; Edible forageables, like for example, [[Candleberry]] or [[Bloated Bolete]] also count as fodder, so be careful when shift-right clicking as you will loose them.&lt;br /&gt;
&lt;br /&gt;
* The {{PAGENAME}} can also be filled directly using a [[Wheelbarrow]], [[Bucket]], or [[Food Trough]].&lt;br /&gt;
&lt;br /&gt;
* Any fodder placed in {{PAGENAME}} will turn into generic [[Swill]]. &lt;br /&gt;
&lt;br /&gt;
* Swill can be taken out by right-clicking Coop with Bucket, Barrel, or Trough and transferred freely between all of them.&lt;br /&gt;
&lt;br /&gt;
* Water can be taken out of birdhouse with bucket or barrel if it has no swill in it. (or with a barrel with some water in it, while the coop is fully filled with water.)&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
* Flat ground: max elevation 3 units (0.3m).&lt;br /&gt;
* Can&#039;t be build on: Forest grounds, plowed fields, frozen water, (snow?&amp;lt;!--snow has some variations related to its undelying ground--&amp;gt;).&lt;br /&gt;
* Food (and water) quality don&#039;t matter for doves below the food quality. (&#039;&#039;quality of new born dove seem random, or probably based on local quality&#039;&#039;)&lt;br /&gt;
* Star-status of food also don&#039;t effects the doves, including new born doves. (&#039;&#039;which is a good thing&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
[[File:Birdhouse_Mats.png|thumb|left|400px]]&amp;lt;br style=&amp;quot;clear:left;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Ant_Paste&amp;diff=122564</id>
		<title>Ant Paste</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Ant_Paste&amp;diff=122564"/>
		<updated>2026-05-09T17:22:49Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(\]\]) *x1 *(,? ?)?(\[\[|↵)&amp;quot; to &amp;quot;$1$2$3&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xitem      = 1&lt;br /&gt;
| yitem      = 1&lt;br /&gt;
|&lt;br /&gt;
| skillreq   = none&lt;br /&gt;
| objectsreq = [[requires::Giant Ant]] x2, ([[requires::Ant Empress]], [[requires::Ant Queen]], [[requires::Ant Soldiers]], [[requires::Aphids]], [[requires::Ant Pupae]], [[requires::Ant Larvae]]), [[requires::Stinging Nettle]], [[requires::Salt Water]] x0.25L&lt;br /&gt;
| producedby = [[requires::Fireplace]]&lt;br /&gt;
|&lt;br /&gt;
| medicine=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GM|$Craft|$Medicine &amp;amp; First Aid|$Ant Paste}}&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} is a [[Heal|healing]] item that can be used to treat [[Beesting]]s, [[Crab Caressed]], [[Infected Sore]]s, [[Scorpion Stung]]s and [[Seal Finger]]. After using it on a wound, it will receive an additional wound called Ant Pasted, &#039;&#039;&#039;which damages you by another 10-15 HHP&#039;&#039;&#039;. As the treated wound heals, the [[Ant Pasted]] debuff shrinks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Jorb quote:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Added &amp;quot;Ant Paste&amp;quot;, medicine. Apply the Ant Paste to a wound. The Ant Paste deals damage to you, and, for each point it heals, it also heals one point of the targeted wound. Ant Paste can also be applied to disinfect Infected Sores, and provides protection from that wound growing worse while the Ant Paste Wound remains.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
&lt;br /&gt;
Left-click the {{PAGENAME}}, then right-click the [[Hitpoints#Wounds|wound]] you wish to apply it to.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* Objects Ant Empress, Ant Queen, Ant Soldiers, Aphids, Ant Pupae and Ant Larvae are considered &#039;Giant Ants&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Barkboat-in-a-Bottle&amp;diff=122563</id>
		<title>Barkboat-in-a-Bottle</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Barkboat-in-a-Bottle&amp;diff=122563"/>
		<updated>2026-05-09T17:22:45Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(\]\]) *x1 *(,? ?)?(\[\[|↵)&amp;quot; to &amp;quot;$1$2$3&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xitem        = 2&lt;br /&gt;
| yitem        = 1&lt;br /&gt;
|&lt;br /&gt;
| skillreq     = [[requires::Boat Building]]&lt;br /&gt;
| objectsreq   = [[requires::Glass Jug]], [[requires::Cork]] x1, &amp;lt;br&amp;gt; [[requires::Bark Boat]]&lt;br /&gt;
| producedby   = Hand&lt;br /&gt;
|&lt;br /&gt;
| lpgain       = 8650&lt;br /&gt;
| studytime    = 30:50&lt;br /&gt;
| mentalweight = 30&lt;br /&gt;
| expdrain     = 20&lt;br /&gt;
| ccrafted     = yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GM|copy=Ship-in-a-Bottle}}&lt;br /&gt;
&lt;br /&gt;
[[{{PAGENAME}}]] is a craftable [[Curiosity]] which can be used in the [[Study Report]] to earn [[Learning Points]]. They come in several different [[Ship-in-a-Bottle|varieties]], each of which has different study time, mental weight, xp drained and amount of LP gained and can be study in the same time.&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Sandbox&amp;diff=122562</id>
		<title>Sandbox</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Sandbox&amp;diff=122562"/>
		<updated>2026-05-09T17:17:35Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(\]\]) *x1 *(,? ?)?(\[\[|↵)&amp;quot; to &amp;quot;$1$2$3&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&#039;&#039;&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; page.&#039;&#039;&lt;br /&gt;
&amp;lt;span class=&amp;quot;subpages&amp;quot; style=&amp;quot;font-size:0.95em;&amp;quot;&amp;gt;[[special:PrefixIndex/{{NAMESPACE}}:Sandbox|Sandbox Sup-Pages]]&amp;amp;nbsp;&amp;lt;span style=&amp;quot;color:gray; font-size:1.25em;&amp;quot;&amp;gt;&amp;amp;#9658;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;{{sandbox|:This is the RoB-general-sandbox where you can play and try out wiki editing safely.&lt;br /&gt;
:There is also a more dedicated [[template:template_sandbox|template-sandbox]], for template debugging when needed.}}&lt;br /&gt;
&amp;lt;!--COMMENT Feel free to temporary remove this page-header when needed. Just restore it again after your done. --&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
-- General Test Example Setup (above part can/should be ditched for testing purposes) --&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&lt;br /&gt;
&amp;gt;Parm &amp;lt;i&amp;gt;1&amp;lt;/i&amp;gt; is: &amp;lt;b&amp;gt;{{{1|&amp;lt;empty&amp;gt;}}}&amp;lt;/b&amp;gt;, Parm &amp;lt;i&amp;gt;tmp&amp;lt;/i&amp;gt; is: &amp;lt;b&amp;gt;{{{tmp|&amp;lt;empty&amp;gt;}}}&amp;lt;/b&amp;gt;.&amp;lt;/includeonly&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;lt;noinclude&amp;gt;Content B ...&lt;br /&gt;
line 2{{Template_sandbox|penalty=Penalty edit|treatedwith=TreatedWith A, TreatedWith B|reward=Reward edit|cause=Cause edit|Other field=Other field edit}}Content A ...&lt;br /&gt;
line 2&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
| treatedwith = TreatedWith&lt;br /&gt;
| cause = Cause&lt;br /&gt;
| penalty = Penalty&lt;br /&gt;
| reward = Reward&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;!-- (regex test string: aabbccddeeffgghhiijjkkllmmnnooppqqrrssttuuvvwwxxyyzz ...***???[[[]]]///\\\$$$&lt;br /&gt;
| objectsreq  = [[requires::Leather]], [[requires::String]]&lt;br /&gt;
| objectsreq  = [[requires::Leather]] x2, [[requires::String]] x2.&lt;br /&gt;
 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Sandbox&amp;diff=122561</id>
		<title>Sandbox</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Sandbox&amp;diff=122561"/>
		<updated>2026-05-09T17:14:57Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&#039;&#039;&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; page.&#039;&#039;&lt;br /&gt;
&amp;lt;span class=&amp;quot;subpages&amp;quot; style=&amp;quot;font-size:0.95em;&amp;quot;&amp;gt;[[special:PrefixIndex/{{NAMESPACE}}:Sandbox|Sandbox Sup-Pages]]&amp;amp;nbsp;&amp;lt;span style=&amp;quot;color:gray; font-size:1.25em;&amp;quot;&amp;gt;&amp;amp;#9658;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;{{sandbox|:This is the RoB-general-sandbox where you can play and try out wiki editing safely.&lt;br /&gt;
:There is also a more dedicated [[template:template_sandbox|template-sandbox]], for template debugging when needed.}}&lt;br /&gt;
&amp;lt;!--COMMENT Feel free to temporary remove this page-header when needed. Just restore it again after your done. --&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
-- General Test Example Setup (above part can/should be ditched for testing purposes) --&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&lt;br /&gt;
&amp;gt;Parm &amp;lt;i&amp;gt;1&amp;lt;/i&amp;gt; is: &amp;lt;b&amp;gt;{{{1|&amp;lt;empty&amp;gt;}}}&amp;lt;/b&amp;gt;, Parm &amp;lt;i&amp;gt;tmp&amp;lt;/i&amp;gt; is: &amp;lt;b&amp;gt;{{{tmp|&amp;lt;empty&amp;gt;}}}&amp;lt;/b&amp;gt;.&amp;lt;/includeonly&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;lt;noinclude&amp;gt;Content B ...&lt;br /&gt;
line 2{{Template_sandbox|penalty=Penalty edit|treatedwith=TreatedWith A, TreatedWith B|reward=Reward edit|cause=Cause edit|Other field=Other field edit}}Content A ...&lt;br /&gt;
line 2&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
| treatedwith = TreatedWith&lt;br /&gt;
| cause = Cause&lt;br /&gt;
| penalty = Penalty&lt;br /&gt;
| reward = Reward&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;!-- (regex test string: aabbccddeeffgghhiijjkkllmmnnooppqqrrssttuuvvwwxxyyzz ...***???[[[]]]///\\\$$$&lt;br /&gt;
| objectsreq  = [[requires::Leather]] x1, [[requires::String]] x1&lt;br /&gt;
| objectsreq  = [[requires::Leather]] x2, [[requires::String]] x2.&lt;br /&gt;
 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Sandbox&amp;diff=122560</id>
		<title>Sandbox</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Sandbox&amp;diff=122560"/>
		<updated>2026-05-09T17:14:22Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(\]\]) *x2 *(,)? *(\[\[|\.)&amp;quot; to &amp;quot;$1$2 $3&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&#039;&#039;&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; page.&#039;&#039;&lt;br /&gt;
&amp;lt;span class=&amp;quot;subpages&amp;quot; style=&amp;quot;font-size:0.95em;&amp;quot;&amp;gt;[[special:PrefixIndex/{{NAMESPACE}}:Sandbox|Sandbox Sup-Pages]]&amp;amp;nbsp;&amp;lt;span style=&amp;quot;color:gray; font-size:1.25em;&amp;quot;&amp;gt;&amp;amp;#9658;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;{{sandbox|:This is the RoB-general-sandbox where you can play and try out wiki editing safely.&lt;br /&gt;
:There is also a more dedicated [[template:template_sandbox|template-sandbox]], for template debugging when needed.}}&lt;br /&gt;
&amp;lt;!--COMMENT Feel free to temporary remove this page-header when needed. Just restore it again after your done. --&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
-- General Test Example Setup (above part can/should be ditched for testing purposes) --&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&lt;br /&gt;
&amp;gt;Parm &amp;lt;i&amp;gt;1&amp;lt;/i&amp;gt; is: &amp;lt;b&amp;gt;{{{1|&amp;lt;empty&amp;gt;}}}&amp;lt;/b&amp;gt;, Parm &amp;lt;i&amp;gt;tmp&amp;lt;/i&amp;gt; is: &amp;lt;b&amp;gt;{{{tmp|&amp;lt;empty&amp;gt;}}}&amp;lt;/b&amp;gt;.&amp;lt;/includeonly&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;lt;noinclude&amp;gt;Content B ...&lt;br /&gt;
line 2{{Template_sandbox|penalty=Penalty edit|treatedwith=TreatedWith A, TreatedWith B|reward=Reward edit|cause=Cause edit|Other field=Other field edit}}Content A ...&lt;br /&gt;
line 2&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
| treatedwith = TreatedWith&lt;br /&gt;
| cause = Cause&lt;br /&gt;
| penalty = Penalty&lt;br /&gt;
| reward = Reward&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;!-- (regex test string: aabbccddeeffgghhiijjkkllmmnnooppqqrrssttuuvvwwxxyyzz ...***???[[[]]]///\\\$$$&lt;br /&gt;
| objectsreq  = [[requires::Leather]] x1, [[requires::String]] x1&lt;br /&gt;
| objectsreq  = [[requires::Leather]], [[requires::String]] .&lt;br /&gt;
 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Sandbox&amp;diff=122559</id>
		<title>Sandbox</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Sandbox&amp;diff=122559"/>
		<updated>2026-05-09T17:12:59Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&#039;&#039;&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; page.&#039;&#039;&lt;br /&gt;
&amp;lt;span class=&amp;quot;subpages&amp;quot; style=&amp;quot;font-size:0.95em;&amp;quot;&amp;gt;[[special:PrefixIndex/{{NAMESPACE}}:Sandbox|Sandbox Sup-Pages]]&amp;amp;nbsp;&amp;lt;span style=&amp;quot;color:gray; font-size:1.25em;&amp;quot;&amp;gt;&amp;amp;#9658;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;{{sandbox|:This is the RoB-general-sandbox where you can play and try out wiki editing safely.&lt;br /&gt;
:There is also a more dedicated [[template:template_sandbox|template-sandbox]], for template debugging when needed.}}&lt;br /&gt;
&amp;lt;!--COMMENT Feel free to temporary remove this page-header when needed. Just restore it again after your done. --&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
-- General Test Example Setup (above part can/should be ditched for testing purposes) --&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&lt;br /&gt;
&amp;gt;Parm &amp;lt;i&amp;gt;1&amp;lt;/i&amp;gt; is: &amp;lt;b&amp;gt;{{{1|&amp;lt;empty&amp;gt;}}}&amp;lt;/b&amp;gt;, Parm &amp;lt;i&amp;gt;tmp&amp;lt;/i&amp;gt; is: &amp;lt;b&amp;gt;{{{tmp|&amp;lt;empty&amp;gt;}}}&amp;lt;/b&amp;gt;.&amp;lt;/includeonly&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;lt;noinclude&amp;gt;Content B ...&lt;br /&gt;
line 2{{Template_sandbox|penalty=Penalty edit|treatedwith=TreatedWith A, TreatedWith B|reward=Reward edit|cause=Cause edit|Other field=Other field edit}}Content A ...&lt;br /&gt;
line 2&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
| treatedwith = TreatedWith&lt;br /&gt;
| cause = Cause&lt;br /&gt;
| penalty = Penalty&lt;br /&gt;
| reward = Reward&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;!-- (regex test string: aabbccddeeffgghhiijjkkllmmnnooppqqrrssttuuvvwwxxyyzz ...***???[[[]]]///\\\$$$&lt;br /&gt;
| objectsreq  = [[requires::Leather]] x1, [[requires::String]] x1&lt;br /&gt;
| objectsreq  = [[requires::Leather]] x2, [[requires::String]] x2.&lt;br /&gt;
 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Sandbox&amp;diff=122558</id>
		<title>Sandbox</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Sandbox&amp;diff=122558"/>
		<updated>2026-05-09T17:10:50Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(\]\]) *x1 *(,)+ *(\[\[|↵)&amp;quot; to &amp;quot;$1$2 $3&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&#039;&#039;&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; page.&#039;&#039;&lt;br /&gt;
&amp;lt;span class=&amp;quot;subpages&amp;quot; style=&amp;quot;font-size:0.95em;&amp;quot;&amp;gt;[[special:PrefixIndex/{{NAMESPACE}}:Sandbox|Sandbox Sup-Pages]]&amp;amp;nbsp;&amp;lt;span style=&amp;quot;color:gray; font-size:1.25em;&amp;quot;&amp;gt;&amp;amp;#9658;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;{{sandbox|:This is the RoB-general-sandbox where you can play and try out wiki editing safely.&lt;br /&gt;
:There is also a more dedicated [[template:template_sandbox|template-sandbox]], for template debugging when needed.}}&lt;br /&gt;
&amp;lt;!--COMMENT Feel free to temporary remove this page-header when needed. Just restore it again after your done. --&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
-- General Test Example Setup (above part can/should be ditched for testing purposes) --&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&lt;br /&gt;
&amp;gt;Parm &amp;lt;i&amp;gt;1&amp;lt;/i&amp;gt; is: &amp;lt;b&amp;gt;{{{1|&amp;lt;empty&amp;gt;}}}&amp;lt;/b&amp;gt;, Parm &amp;lt;i&amp;gt;tmp&amp;lt;/i&amp;gt; is: &amp;lt;b&amp;gt;{{{tmp|&amp;lt;empty&amp;gt;}}}&amp;lt;/b&amp;gt;.&amp;lt;/includeonly&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;lt;noinclude&amp;gt;Content B ...&lt;br /&gt;
line 2{{Template_sandbox|penalty=Penalty edit|treatedwith=TreatedWith A, TreatedWith B|reward=Reward edit|cause=Cause edit|Other field=Other field edit}}Content A ...&lt;br /&gt;
line 2&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
| treatedwith = TreatedWith&lt;br /&gt;
| cause = Cause&lt;br /&gt;
| penalty = Penalty&lt;br /&gt;
| reward = Reward&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;!-- (regex test string: aabbccddeeffgghhiijjkkllmmnnooppqqrrssttuuvvwwxxyyzz ...***???[[[]]]///\\\$$$&lt;br /&gt;
| objectsreq  = [[requires::Leather]], [[requires::String]] x1&lt;br /&gt;
 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Sandbox&amp;diff=122557</id>
		<title>Sandbox</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Sandbox&amp;diff=122557"/>
		<updated>2026-05-09T17:09:55Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&#039;&#039;&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; page.&#039;&#039;&lt;br /&gt;
&amp;lt;span class=&amp;quot;subpages&amp;quot; style=&amp;quot;font-size:0.95em;&amp;quot;&amp;gt;[[special:PrefixIndex/{{NAMESPACE}}:Sandbox|Sandbox Sup-Pages]]&amp;amp;nbsp;&amp;lt;span style=&amp;quot;color:gray; font-size:1.25em;&amp;quot;&amp;gt;&amp;amp;#9658;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;{{sandbox|:This is the RoB-general-sandbox where you can play and try out wiki editing safely.&lt;br /&gt;
:There is also a more dedicated [[template:template_sandbox|template-sandbox]], for template debugging when needed.}}&lt;br /&gt;
&amp;lt;!--COMMENT Feel free to temporary remove this page-header when needed. Just restore it again after your done. --&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
-- General Test Example Setup (above part can/should be ditched for testing purposes) --&lt;br /&gt;
--&amp;gt;&amp;lt;includeonly&lt;br /&gt;
&amp;gt;Parm &amp;lt;i&amp;gt;1&amp;lt;/i&amp;gt; is: &amp;lt;b&amp;gt;{{{1|&amp;lt;empty&amp;gt;}}}&amp;lt;/b&amp;gt;, Parm &amp;lt;i&amp;gt;tmp&amp;lt;/i&amp;gt; is: &amp;lt;b&amp;gt;{{{tmp|&amp;lt;empty&amp;gt;}}}&amp;lt;/b&amp;gt;.&amp;lt;/includeonly&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;lt;noinclude&amp;gt;Content B ...&lt;br /&gt;
line 2{{Template_sandbox|penalty=Penalty edit|treatedwith=TreatedWith A, TreatedWith B|reward=Reward edit|cause=Cause edit|Other field=Other field edit}}Content A ...&lt;br /&gt;
line 2&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
| treatedwith = TreatedWith&lt;br /&gt;
| cause = Cause&lt;br /&gt;
| penalty = Penalty&lt;br /&gt;
| reward = Reward&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;!-- (regex test string: aabbccddeeffgghhiijjkkllmmnnooppqqrrssttuuvvwwxxyyzz ...***???[[[]]]///\\\$$$&lt;br /&gt;
| objectsreq  = [[requires::Leather]] x1, [[requires::String]] x1&lt;br /&gt;
 --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Fruit_or_Berry&amp;diff=122556</id>
		<title>Fruit or Berry</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Fruit_or_Berry&amp;diff=122556"/>
		<updated>2026-05-09T12:47:18Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Setup (Fruit ~copy).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| objectsreq = {{#ask:[[Specific::{{PAGENAME}}]]}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:GenericTypePage]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: Not all &amp;quot;{{PAGENAME}}&amp;quot; items are directly edible.&lt;br /&gt;
{{Specific-property-text|i2=3}}&lt;br /&gt;
&lt;br /&gt;
==Yesteryear&#039;s==&lt;br /&gt;
&lt;br /&gt;
Yesteryear&#039;s &amp;quot;{{PAGENAME}}&amp;quot; items only differ from there regular version in the FEP they give when eaten directly. When Yesteryear&#039;s items are further processed they act as there regular version.&lt;br /&gt;
&lt;br /&gt;
==FEP&#039;s==&lt;br /&gt;
&lt;br /&gt;
See [[:Category:{{PAGENAME}}|{{PAGENAME}}]] category page for related FEP table.&lt;br /&gt;
&lt;br /&gt;
==Credo==&lt;br /&gt;
&lt;br /&gt;
Forager and Lumberjack credos can ask you to eat a specific &amp;quot;{{PAGENAME}}&amp;quot; item. In this case, eating the &amp;quot;yesteryear&#039;s&amp;quot; -version will also fulfill the quest objective.&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Category:Fruit_or_Berry&amp;diff=122555</id>
		<title>Category:Fruit or Berry</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Category:Fruit_or_Berry&amp;diff=122555"/>
		<updated>2026-05-09T12:46:19Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Setup (Fruit ~copy).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category is used to list all &amp;quot;Fruit or Berry&amp;quot; item types. Not all are directly edible.&lt;br /&gt;
&lt;br /&gt;
{{Smw_fep_food_cat_table}}&lt;br /&gt;
:(&#039;&#039;Missing in fep table: [[Yesteryear&#039;s Gooseberry]] (no fep data&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
[[Category:Foraged Foods]]&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Vengeful_Incantation&amp;diff=122544</id>
		<title>Vengeful Incantation</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Vengeful_Incantation&amp;diff=122544"/>
		<updated>2026-05-08T08:47:51Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox hearthmagic&lt;br /&gt;
| ptext2    = By drawing deep breaths of vengence served cold, and on your utmost knowledge of the dark arts, you may send a Nidbane most fearsome after a hated enemy.&lt;br /&gt;
|&lt;br /&gt;
| magiccost = 7500&lt;br /&gt;
| req       = [[hearthmagicunlocked::Hearth Magic]], [[hearthmagicunlocked::Rage]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{GM|$Rite &amp;amp; Magic|$Hearth Magic|$Venegeful Incantation}}&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Cavecakes&amp;diff=122543</id>
		<title>Cavecakes</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Cavecakes&amp;diff=122543"/>
		<updated>2026-05-08T08:47:47Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xitem      = 1&lt;br /&gt;
| yitem      = 1&lt;br /&gt;
|&lt;br /&gt;
| skillreq   = [[requires::Baking]], [[requires::Mining]]&lt;br /&gt;
| objectsreq = [[requires::Unbaked Cavecakes]]&lt;br /&gt;
| producedby = [[requires::Oven]]&lt;br /&gt;
|&lt;br /&gt;
| energy     = 500&lt;br /&gt;
| hunger     = 0.34&lt;br /&gt;
| str        = 2&lt;br /&gt;
| psy        = 1&lt;br /&gt;
|&lt;br /&gt;
| sat1       = Bread&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Baked Goods]]&lt;br /&gt;
&lt;br /&gt;
{{GM|copy=Unbaked Cavecakes}}&lt;br /&gt;
&lt;br /&gt;
Cavecakes, once baked, can be eaten by right-clicking on them and selecting the &amp;quot;Eat&amp;quot; option.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
Gather the ingredients and execute the recipe in order to produce the dough. Place the dough into the [[oven]], then fuel the oven with 4 [[branch]]es and light it. When baking other foods at the same time as carrot cakes, be certain they have the same bake time, otherwise they will either turn into [[ashes]] or be unfinished.&lt;br /&gt;
&lt;br /&gt;
The cavecake will be ready in approximately 16 minutes 40 seconds.&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Mammoth&amp;diff=122542</id>
		<title>Mammoth</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Mammoth&amp;diff=122542"/>
		<updated>2026-05-08T08:47:42Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox creature&lt;br /&gt;
| xobst  = {{#expr:(7/11)-(-7/11)round6}}&lt;br /&gt;
| yobst  = {{#expr:(15/11)-(-15/11)round6}}&lt;br /&gt;
|&lt;br /&gt;
| deadly = yes&lt;br /&gt;
|&lt;br /&gt;
| baseq  = 80&lt;br /&gt;
|&lt;br /&gt;
| armor  = 125&lt;br /&gt;
| hp     = 4000&lt;br /&gt;
| fhp    = 2800&lt;br /&gt;
|&lt;br /&gt;
| loot   = [[Fresh Mammoth Hide]] x4, [[Animal Fat]] x2-5, [[Intestines]] x10, [[Entrails]] x10, [[Mammoth Meat]] x25, [[Mammoth Tusk]] x2, [[Bone Material]] x16&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tmp_xyobj(neg)]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mammoths are big, rare, and dangerous. They may kill you, but only seldom attack.&amp;quot;&lt;br /&gt;
-jorb&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&lt;br /&gt;
===Behaviour===&lt;br /&gt;
&lt;br /&gt;
Rarely aggressive, but are usually faster than a horse while walking and sometimes even faster when running.&amp;lt;br&amp;gt;&lt;br /&gt;
Take care when fighting mammoths - especially on horses, as after &amp;gt;70% openings they can use an ability similar to &amp;quot;[[Hearth Magic|Raw Hide!]]&amp;quot; and stun nearby horses. This can quickly cause you to get knocked down.&amp;lt;!--Will [[execute]] you if they KO you. (Disabled, see Talk page)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Combat Moves====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! Attacks&amp;lt;small&amp;gt;:5&amp;lt;/small&amp;gt;&lt;br /&gt;
! Restorations&amp;lt;small&amp;gt;:1&amp;lt;/small&amp;gt;&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| {{:Crush Underfoot}} {{:Trumpeting Fury}} {{:Trunk Gunk}} {{:Trunk Roll}} {{:Stampede}}&lt;br /&gt;
| {{:Overwhelm}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Strategy===&lt;br /&gt;
[[File:mammoth_strategy_4.png|thumb|&#039;&#039;A properly positioned [[Hearthling]] as seen - with the use of Boundary Boxes displayed through the Hurricane Client&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
Current (as of &#039;&#039;&#039;[[World]] 16.1&#039;&#039;&#039;) strategy involves not fighting the mammoth in a fair fight, but rather abusing the palisades being indestructible by mammoths.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
What you need is a [[Claim|claimed]] enclosed palisade in the mountain area. (As a precaution - wait at least 24h after building the palisade before trying to bring a mammoth inside, they may attempt to destroy it before it builds up sufficient soak strength.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The palisade needs to have a small (preferably rectangular) compartment with a gate and a single empty square without the palisade built there for luring the mammoth inside (see images for reference).&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:mammoth_strategy_1.png]]&lt;br /&gt;
[[File:mammoth_strategy_2.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
Once the palisade is setup, grab yourself a horse and look around for a mammoth (never attempt luring a mammoth on foot unless it&#039;s literally next to your palisade) - if found, attack it and run straight into the compartment then wait for the mammoth to walk into it, once it&#039;s inside just run through the gap in the wall and after that you can try closing the gate behind it. (usually the gate can stay open, as even in peace mode the animal does not run through the gate - it does rarely happen though)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;IMPORTANT - Do not attempt to lure a mammoth inside with a character that has [[Rage]] unlocked, as it will make it impossible to run through the gates and you will have to either run away from the mammoth or use [[Hearth Magic|Quell the Beast]] to escape.&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
If you have caught yourself a mammoth, you are free to attack it, but beware, as mammoths use a ranged attack called [[Mammoth|Trunk Gunk]] which hits through armor, and to protect yourself your [[Hearthling]] needs to be partially covered by the palisade segment.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:mammoth_strategy_3.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
To safely fight the mammoth you should use any melee weapon with extra range such as [[Boar Spear]], [[Giant Needle]] or [[B12]] and position yourself outside its attack range.&amp;lt;br&amp;gt;&lt;br /&gt;
If you are experienced, want to learn how to or already do not have any issues positioning yourself perfectly to stop the animal from attacking you then feel free to use a sword.&lt;br /&gt;
&lt;br /&gt;
==In-Game Example(s)==&lt;br /&gt;
[[File:{{PAGENAME}}-dead.png|150px]] Dead {{PAGENAME}}. Can be skinned for [[Fresh {{PAGENAME}} Hide]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:{{PAGENAME}}-skinned.png|150px]] Skinned {{PAGENAME}}. Can be butchered for [[Intestines]], [[Entrails]], [[Animal Fat]] and [[Mammoth Meat]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:{{PAGENAME}}-skeleton.png|150px]] {{PAGENAME}} Skeleton. Can be collected for and [[Bone Material]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Mammoth_skull.png|150px]] Mammoth Skull. A leftover after butchering the mammoth - can be collected for [[Mammoth Tusk]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* Corpse cannot be lifted.&lt;br /&gt;
* After butchering leaves a liftable skull - can be used for [[Totemic Gate]] or as a display trophy.&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Pickled_Egg&amp;diff=122541</id>
		<title>Pickled Egg</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Pickled_Egg&amp;diff=122541"/>
		<updated>2026-05-08T08:47:40Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xitem      = 1&lt;br /&gt;
| yitem      = 1&lt;br /&gt;
|&lt;br /&gt;
| skillreq   = unknown&lt;br /&gt;
| objectsreq = [[requires::Boiled Egg]]&lt;br /&gt;
| producedby = [[requires::Pickling Jar]] or [[requires::Pickling Crock]] filled with [[requires::Pickling Brine]] &lt;br /&gt;
| specific   = Boiled Egg&lt;br /&gt;
|&lt;br /&gt;
| energy     = 100&lt;br /&gt;
| hunger     = 0.5&lt;br /&gt;
| per        = 2&lt;br /&gt;
| per2       = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} are processed product - need to be pickled in [[Pickling Jar]] filled with [[Pickling Brine]] for 51 hours. Pickled goods can often be used in the same recipes as their non-pickled versions, but with better profit.&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Whirling_Snowflake&amp;diff=122540</id>
		<title>Whirling Snowflake</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Whirling_Snowflake&amp;diff=122540"/>
		<updated>2026-05-08T08:47:36Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xitem        = 1&lt;br /&gt;
| yitem        = 1&lt;br /&gt;
|&lt;br /&gt;
| skillreq     = unknown&lt;br /&gt;
| objectsreq   = None&lt;br /&gt;
| specific     = Snow&lt;br /&gt;
| producedby   = Snowing Weather&lt;br /&gt;
|&lt;br /&gt;
| seasonal     = Winter&lt;br /&gt;
|&lt;br /&gt;
| lpgain       = 7500&lt;br /&gt;
| studytime    = 14:35&lt;br /&gt;
| mentalweight = 4&lt;br /&gt;
| expdrain     = 10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} is a [[Curiosity]] which can be used in the [[Study Report]] to earn [[Learning Points]].&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Grand_Study_Desk&amp;diff=122539</id>
		<title>Grand Study Desk</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Grand_Study_Desk&amp;diff=122539"/>
		<updated>2026-05-08T08:47:30Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xobst      = ?&lt;br /&gt;
| yobst      = ?&lt;br /&gt;
| xinv       = 11&lt;br /&gt;
| yinv       = 11&lt;br /&gt;
|&lt;br /&gt;
| skillreq   = [[requires::Carpentry]], [[requires::Deep Artifice]]&lt;br /&gt;
| objectsreq = &amp;lt;div style=&amp;quot;line-height:1em;&amp;quot;&amp;gt;&lt;br /&gt;
*[[requires::Bar of Any Metal]] x6&lt;br /&gt;
*[[requires::Block of Wood]] x24&lt;br /&gt;
*[[requires::Board]] x20&lt;br /&gt;
*[[requires::Cloth]] x2&lt;br /&gt;
*[[requires::Pearl Glue]] x2&lt;br /&gt;
*[[requires::Wood Polish]] x4&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
| repwith    = [[Board]]&lt;br /&gt;
|&lt;br /&gt;
| lift       = Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Furniture]]&lt;br /&gt;
&lt;br /&gt;
{{GM|$Build|F$urniture &amp;amp; Decorations|$Grand Study Desk}}&lt;br /&gt;
&lt;br /&gt;
A big study desk with a 11x11 inventory grid in which you can store [[Curiosity|Curiosities]]. Curiosities stored in a study desk will replace items in your Study Screen as they are used up, creating an auto queue for Curiosities.&lt;br /&gt;
&lt;br /&gt;
It is the largest but also most expensive study desk you can make, requiring [[Pearl Glue]] as well as [[Wood Polish]] (which requires [[Turpentine]], which requires a [[Still]], which thus gates the Grand Study Desk behind the ability to get [[Bar of Copper|Copper]].)&lt;br /&gt;
&lt;br /&gt;
Two cheaper study desks that lack the Grand&#039;s massive 11x11/121 slot inventory exist: the ordinary [[Study Desk]] which has 7x7/49 slots, and the [[Fine Study Desk]] which has 9x9/81 slots.&lt;br /&gt;
&lt;br /&gt;
==How to Use==&lt;br /&gt;
&lt;br /&gt;
Each character may only have one active Study Desk at a time. When you build A study desk, it will bind to your character. right clicking an unbound desk allows you to &amp;quot;take possession&amp;quot; of that desk.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Anyone may take items from a bound study desk, and anyone may put items into a study desk while the owner is &#039;&#039;&#039;online&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The study desk will prioritize replacing identical curiosities as they are used, but will accept different curiosities if none are present. In this fashion, if you are studying a cone cow, with a cone cow and a dandelion on your study desk, the queue of items would go cone cow-&amp;gt;cone cow-&amp;gt; dandelion.&lt;br /&gt;
&lt;br /&gt;
The study desk of a deceased character will be rendered &amp;quot;&#039;&#039;This study desk is not used.&#039;&#039;&amp;quot;, as possession is not transferred through inheritance.&lt;br /&gt;
&lt;br /&gt;
Be careful when clicking the study desk of an other (friendly) hearthling. As its easy to miss-click &amp;quot;take possession&amp;quot; instead of &amp;quot;open&amp;quot;, which can have a significant negative study impact for the effected hearthling.&lt;br /&gt;
&lt;br /&gt;
==Notes:==&lt;br /&gt;
* The study desk quits functioning, and becomes unbound after some time, if placed inside a vehicle ([[Rowboat]], [[Cart]], [[Leanto]], etc.). Make sure to avoid storing it in these places while its in use.&lt;br /&gt;
* Study Desks have a quality when inspected but is unknown how/if this affects anything.&lt;br /&gt;
* When building a study desk. Its unconditionally set as the players currently owned study desk. (&#039;&#039;ie: breaking link with currently used study desk by player.&#039;&#039;)&lt;br /&gt;
* (&#039;&#039;some items don&#039;t have/show a related icon on the desk. like Whirling Snowflake&#039;&#039;.)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Leg_of_a_Boar&amp;diff=122538</id>
		<title>Leg of a Boar</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Leg_of_a_Boar&amp;diff=122538"/>
		<updated>2026-05-08T08:47:26Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xitem      = 1&lt;br /&gt;
| yitem      = 1&lt;br /&gt;
|&lt;br /&gt;
| skillreq   = [[requires::Cooking]]&lt;br /&gt;
| objectsreq = [[requires::Raw Boar]] x2, [[requires::Bone Material]] x1, [[requires::Fat Cuts]] x1, optional: [[requires::Spices]]&lt;br /&gt;
| producedby = [[requires::Frying Pan]] and [[requires::Fire]]&lt;br /&gt;
|&lt;br /&gt;
| energy     = 500&lt;br /&gt;
| hunger     = 1.07&lt;br /&gt;
| cha        = 4&lt;br /&gt;
| str        = 4&lt;br /&gt;
|&lt;br /&gt;
| sat1       = Meat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Meat Dishes]]&lt;br /&gt;
&lt;br /&gt;
{{GM|$Craft|$Food|$Meat Dishes|$Leg of a Boar}}&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Dragon_Tree&amp;diff=122537</id>
		<title>Dragon Tree</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Dragon_Tree&amp;diff=122537"/>
		<updated>2026-05-08T08:47:23Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox tree&lt;br /&gt;
| xobst      = 0.344&lt;br /&gt;
| yobst      = 0.344&lt;br /&gt;
|&lt;br /&gt;
| objectsreq = Dragon Tree Seeds&lt;br /&gt;
| terrain    = [[Beech Grove]], [[Flower Meadow]], [[Wald]]&lt;br /&gt;
|&lt;br /&gt;
| branch     = 7&lt;br /&gt;
| bark       = 3&lt;br /&gt;
| barktype   = Tough Bark&lt;br /&gt;
| tfruit     = Dragon Tree Seeds&lt;br /&gt;
| tfruitqt   = 2&lt;br /&gt;
|&lt;br /&gt;
| treevalue  = 150 &amp;lt;!--Clear blocks &amp;amp; boards that match--&amp;gt;&lt;br /&gt;
| log        = 3&lt;br /&gt;
|&lt;br /&gt;
| block1     = 15&lt;br /&gt;
| block2     = 25&lt;br /&gt;
| board1     = 5&lt;br /&gt;
| board2     = 10&lt;br /&gt;
| board3     = &amp;lt;!--Sawmill--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SharedData Tree}}&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Rat_Fibre&amp;diff=122536</id>
		<title>Rat Fibre</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Rat_Fibre&amp;diff=122536"/>
		<updated>2026-05-08T08:47:23Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xitem      = 1&lt;br /&gt;
| yitem      = 1&lt;br /&gt;
|&lt;br /&gt;
| skillreq   = unknown&lt;br /&gt;
| producedby = [[requires::Rat Dungeon]]&lt;br /&gt;
| specific   = String&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Rat Fibre are collected by untying giant spool in [[Rat Dungeon]]s.&lt;br /&gt;
&lt;br /&gt;
Rat Fibre are too rough to be used as [[Finer Plant Fibre]] and so can&#039;t be used to create [[Herbalist Table]] or similar things; they can only be used as string and to make [[Rat Cloth]].&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Pickled_Herring&amp;diff=122535</id>
		<title>Pickled Herring</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Pickled_Herring&amp;diff=122535"/>
		<updated>2026-05-08T08:47:21Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xitem      = 1&lt;br /&gt;
| yitem      = 1&lt;br /&gt;
|&lt;br /&gt;
| skillreq   = unknown&lt;br /&gt;
| objectsreq = [[requires::Filet of Herring]]&lt;br /&gt;
| producedby = [[requires::Pickling Jar]] or [[requires::Pickling Crock]] filled with [[requires::Pickling Brine]] &lt;br /&gt;
|&lt;br /&gt;
| energy     = 125&lt;br /&gt;
| hunger     = 0.5&lt;br /&gt;
| agi        = 0.5&lt;br /&gt;
| dex        = 0.5&lt;br /&gt;
| str        = 0.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} are processed product - need to be pickled in [[Pickling Jar]] filled with [[Pickling Brine]] for 25.5 hours. Pickled goods can often be used in the same recipes as their non-pickled versions, but with better profit.&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Pickled_Peas&amp;diff=122534</id>
		<title>Pickled Peas</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Pickled_Peas&amp;diff=122534"/>
		<updated>2026-05-08T08:47:17Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xitem      = 1&lt;br /&gt;
| yitem      = 1&lt;br /&gt;
|&lt;br /&gt;
| skillreq   = unknown&lt;br /&gt;
| objectsreq = [[requires::Peapod]]&lt;br /&gt;
| producedby = [[requires::Pickling Jar]] or [[requires::Pickling Crock]] filled with [[requires::Pickling Brine]] &lt;br /&gt;
| specific   = Peapod&lt;br /&gt;
|&lt;br /&gt;
| energy     = 150&lt;br /&gt;
| hunger     = 0.2&lt;br /&gt;
| str        = 0.75&lt;br /&gt;
| per       = 1.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} are processed product - need to be pickled in [[Pickling Jar]] filled with [[Pickling Brine]] for 51 hours. Pickled goods can often be used in the same recipes as their non-pickled versions, but with better profit.&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Pan-Seared_Fish&amp;diff=122533</id>
		<title>Pan-Seared Fish</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Pan-Seared_Fish&amp;diff=122533"/>
		<updated>2026-05-08T08:47:16Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xitem      = 1&lt;br /&gt;
| yitem      = 1&lt;br /&gt;
|&lt;br /&gt;
| skillreq   = Fishing&lt;br /&gt;
| objectsreq = [[requires::Filet of Any Fish]] x2, [[requires::Salad Greens]], optional:[[requires::Spices]]&lt;br /&gt;
| producedby = [[requires::Frying Pan]] and [[requires::Fire]]&lt;br /&gt;
|&lt;br /&gt;
| energy     = 400&lt;br /&gt;
| hunger     = 2&lt;br /&gt;
| int        = 3&lt;br /&gt;
| str        = 6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Seafood]]&lt;br /&gt;
&lt;br /&gt;
{{GM|$Craft|$Food|S$eafood|Pan-Seare$d Fish}}&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
You need a frying pan and an open fire to make Pan-Seared Fish.&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Narwhal&amp;diff=122532</id>
		<title>Narwhal</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Narwhal&amp;diff=122532"/>
		<updated>2026-05-08T08:47:16Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox creature&lt;br /&gt;
| xobst  = &lt;br /&gt;
| yobst  = &lt;br /&gt;
|&lt;br /&gt;
| deadly = yes&lt;br /&gt;
|&lt;br /&gt;
| baseq  = 60&lt;br /&gt;
|&lt;br /&gt;
| armor  = 70&lt;br /&gt;
| hp     = 1500&lt;br /&gt;
| fhp    = 1000 &lt;br /&gt;
|&lt;br /&gt;
| loot   = [[Fresh Narwhal Hide]] x2, [[Raw Narwhal]] x10-15, [[Entrails]] x3-4, [[Intestines]] x3-4, [[Animal Fat]] x0-4, [[Narwhal Tusk]] x0-1, [[Bone Material]] x6, [[Whale Bone Material]] x1-3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Narwhals are medium tusked whales which live in [[Deep Water|Very Deep Ocean]]. They can spawn solo or in pods of 2-4.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&lt;br /&gt;
===Behaviour===&lt;br /&gt;
&lt;br /&gt;
Narwhals are low aggressive, and will engage in combat with nearby players. Aggroing any one narwhal will cause the entire pod to also engage.&lt;br /&gt;
&lt;br /&gt;
====Combat Moves====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! Attacks&amp;lt;small&amp;gt;:0&amp;lt;/small&amp;gt;&lt;br /&gt;
! Restorations&amp;lt;small&amp;gt;:0&amp;lt;/small&amp;gt;&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Strategy===&lt;br /&gt;
&lt;br /&gt;
Note that unlike other creatures, narwhals never split - so you can&#039;t aggro them one by one. &lt;br /&gt;
&lt;br /&gt;
You can Safespot them by luring them to the edge of Deep Ocean, they will not follow you onto Shallow Ocean terrain.&lt;br /&gt;
&lt;br /&gt;
Narwhal&#039;s can swim through Deep Ocean and Deep water (Rivers)&lt;br /&gt;
&lt;br /&gt;
==In-Game Example(s)==&lt;br /&gt;
[[File:{{PAGENAME}}-dead.png|150px]] Dead {{PAGENAME}}. Can be skinned for [[Fresh {{PAGENAME}} Hide]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:{{PAGENAME}}-skinned.png|150px]] Skinned {{PAGENAME}}. Can be butchered for [[Intestines]], [[Entrails]], [[Animal Fat]] and [[Raw {{PAGENAME}}]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:{{PAGENAME}}-skeleton.png|150px]] {{PAGENAME}} Skeleton. Can be collected for [[Narwhal Tusk]], [[Bone Material]] and [[Whale Bone Material]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Adder&amp;diff=122531</id>
		<title>Adder</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Adder&amp;diff=122531"/>
		<updated>2026-05-08T08:47:15Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox creature&lt;br /&gt;
| ptext1 = Nasty creepy crawlies with a fairly vicious venom.&lt;br /&gt;
|&lt;br /&gt;
| xobst  = {{#expr:(1/11)-(-1/11)round6}}&lt;br /&gt;
| yobst  = {{#expr:(2/11)-(-2/11)round6}}&lt;br /&gt;
|&lt;br /&gt;
| baseq  = 10&lt;br /&gt;
|&lt;br /&gt;
| hp     = 70&lt;br /&gt;
| fhp    = 30&lt;br /&gt;
|&lt;br /&gt;
| loot   = [[Dead Adder]]: [[Raw Adder]], [[Fresh Adder Hide]], [[Adder Fang]], [[Adder Skeleton]], [[Entrails]], [[Tiny Brain]], [[Adder&#039;s Lying Tongue]] (10%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tmp_xyobj(neg)]]&lt;br /&gt;
&lt;br /&gt;
[[Adder|Adders]] are snakes, occasionally seen in certain [[Forest|Forests]] and common in [[Mountain|Mountains]]. Their fangs carry potent venom, so keep a wide berth. Fighting them like other animals is almost pointless. (See Strategy section below.) Their fangs and skins can be made into useful equipment like a [[Snakeskin Belt|belt]], [[Snakeskin Boots|boots]], [[Snakeskin Stripes|lacing]], an [[Adderfang Amulet|amulet]], and their fangs can make an [[Snake Juice|antivenom]] if you do end up getting nommed on.&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
&lt;br /&gt;
==Behaviour==&lt;br /&gt;
They are highly aggressive critters. They&#039;ll attack unprovoked. &lt;br /&gt;
&lt;br /&gt;
===Combat Moves===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! &#039;&#039;&#039;Attacks&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Restorations&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{:Serpent&#039;s Strike}}{{:Chomp}}&lt;br /&gt;
|&lt;br /&gt;
{{:Careful Approach}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Adders can enter [[Water Terrain|Shallow Water]] freely. &#039;&#039;(They used to be unable to do so. Out-of-date guides may tell you to simply flee into the water.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Unlike other small creatures, adders cannot be trampled by [[Horse]]s. They can be trampled by [[Cart]]s, however, so drag a Cart with or without a Horse to kill them easily.&lt;br /&gt;
&lt;br /&gt;
There&#039;s no real reason to try to fight them, just use the method above. If you for some reason want to or got attacked by one at an inopportune time, use a lot of yellow Sweeping defenses, as their yellow attack Serpent&#039;s Strike is what applies the venom. Keep your yellow opening low at all times or suffer the consequences.&lt;br /&gt;
&lt;br /&gt;
==Venom==&lt;br /&gt;
[[Adder Bite]] wounds, increases in severity over time and come with a hefty -15 STR per wound. Eventually, the wound will start healing and dissipate. There is a chance that [[Nerve Damage]] occurs with adder bites, and it is speculated that it&#039;s either from the frequency or amount of adder bites a character has.&amp;lt;sup&amp;gt;[//www.havenandhearth.com/forum/viewtopic.php?f=39&amp;amp;t=57510&amp;amp;start=50#p739374]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Snake Juice]] is an effective treatment.&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
*You can use a wild or tame horse to pull a cart around mountains and rack up many adders easily. There&#039;s still risk of drawing the ire of other mountain denizens, or simply having an unfortunate mishap with the adders themselves. You may want to use an &amp;quot;alt&amp;quot; character to collect snakes. Cart method does Not apply Survival hardcap.&lt;br /&gt;
*1x2 [[Fresh Adder Hide]]s yields only 1x1 [[Adder Hide]]s, making it less efficient as generic hide. However they have specific use in [[Adderfang Amulet]] and [[Snakeskin Belt]].&lt;br /&gt;
*Adders go after small animals like rabbit or squirrel. Which can be used to get them off your tail. (&#039;&#039;Saw a snake getting killed by a Wood Grouse Cock, but don&#039;t know who started the fight&#039;&#039;)&lt;br /&gt;
*As of update Whitemetal Rain you can now be a Snake Eater and walk through the rain and feast on a tree frog.&lt;br /&gt;
&lt;br /&gt;
{{Game Development|1}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Instruments&amp;diff=122530</id>
		<title>Instruments</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Instruments&amp;diff=122530"/>
		<updated>2026-05-08T08:46:58Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are {{#ask:[[category:Instruments]]|format=count}} different instruments on Haven and Hearth. You need both hands to use them and they do not require special skills to craft them.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
 ! scope=&amp;quot;col&amp;quot;|Name&lt;br /&gt;
 ! scope=&amp;quot;col&amp;quot;|Dimensions&lt;br /&gt;
 ! scope=&amp;quot;col&amp;quot;|Requires&lt;br /&gt;
 ! scope=&amp;quot;col&amp;quot;|Note&lt;br /&gt;
 ! scope=&amp;quot;col&amp;quot;|Icon&lt;br /&gt;
 |-&lt;br /&gt;
 | [[Flute]]&lt;br /&gt;
 | 1x1&lt;br /&gt;
 | [[Bone Material]] x2&lt;br /&gt;
 |&lt;br /&gt;
 | [[File:Flute.png]]&lt;br /&gt;
 |-&lt;br /&gt;
 | [[Lute]]&lt;br /&gt;
 | 2x1&lt;br /&gt;
 | [[String]] x4, [[Block of Wood]]  x2, [[Bone Glue]] x2, [[Board]] x1&lt;br /&gt;
 | Can play multiple notes at once.&lt;br /&gt;
 | [[File:Lute.png]]&lt;br /&gt;
 |-&lt;br /&gt;
 | [[Drum &amp;amp; Sticks]]&lt;br /&gt;
 | 2x2&lt;br /&gt;
 | [[Block of Wood]], [[Prepared Animal Hide]] x4, [[Leather]] x2, [[Intestines]] x2, [[Rope]]&lt;br /&gt;
 |&lt;br /&gt;
 | [[File:Drum &amp;amp; Sticks.png]]&lt;br /&gt;
 |-&lt;br /&gt;
 | [[Fiddle &amp;amp; Bow]]&lt;br /&gt;
 | 1x2&lt;br /&gt;
 | [[String]] x4, [[Block of Wood]], [[Board]] x2, [[Hardened Leather]], [[Bone Glue]]&lt;br /&gt;
 |&lt;br /&gt;
 | [[File:Fiddle &amp;amp; Bow.png]]&lt;br /&gt;
 |-&lt;br /&gt;
 | [[Bagpipe]]&lt;br /&gt;
 | 2x2&lt;br /&gt;
 | [[Prepared Animal Hide]] x8, [[Cloth]] x2, [[Block of Wood]] x4&lt;br /&gt;
 |&lt;br /&gt;
 | [[File:Bagpipe.png]]&lt;br /&gt;
 |-&lt;br /&gt;
 | [[Harmonica]]&lt;br /&gt;
 | 1x1&lt;br /&gt;
 | [[Bar of Tin]] x1&lt;br /&gt;
 |&lt;br /&gt;
 | [[File:Harmonica.png]]&lt;br /&gt;
 |-&lt;br /&gt;
 | [[Clay Cuckoo]]&lt;br /&gt;
 | 1x1&lt;br /&gt;
 | [[Fine Clay]] x2, [[Water]] 0.3L&lt;br /&gt;
 |&lt;br /&gt;
 | [[File:Clay_Cuckoo.png]]&lt;br /&gt;
 |-&lt;br /&gt;
 | [[Wildgoat Lur]]&lt;br /&gt;
 | 2x1&lt;br /&gt;
 | [[Wildgoat Horn]] x1, [[Rough Polish]] x1&lt;br /&gt;
 |&lt;br /&gt;
 | [[File:Wildgoat_Lur.png]]&lt;br /&gt;
 |-&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
==How to use them==&lt;br /&gt;
&lt;br /&gt;
Once equipped right click on the item and it will appear a keyboard like this one:&lt;br /&gt;
&lt;br /&gt;
[[File:flute_keyboard.png]]&lt;br /&gt;
&lt;br /&gt;
Use &#039;&#039;&#039;Z, S, X, D, C, V, G, B, H, N, J, M&#039;&#039;&#039; to play different notes.&lt;br /&gt;
&#039;&#039;&#039;Shift&#039;&#039;&#039; and &#039;&#039;&#039;Ctrl&#039;&#039;&#039; can be used to change the key.&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Crying_White_Onion&amp;diff=122529</id>
		<title>Crying White Onion</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Crying_White_Onion&amp;diff=122529"/>
		<updated>2026-05-08T08:46:51Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xitem        = 1&lt;br /&gt;
| yitem        = 1&lt;br /&gt;
|&lt;br /&gt;
| skillreq     = [[requires::Farming]]&lt;br /&gt;
| producedby   = [[requires::White Onion Crop]]&lt;br /&gt;
| specific     = Any Onion&lt;br /&gt;
|&lt;br /&gt;
| lpgain       =&lt;br /&gt;
| studytime    = &lt;br /&gt;
| mentalweight = &lt;br /&gt;
| expdrain     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} is a [[Curiosity]] which can be used in the [[Study Report]] to earn [[Learning Points]].&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
Randomly acquired when harvesting [[White Onion]]s. It is gathered randomly in addition to all other products harvested from an onion plant.&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Crane&amp;diff=122528</id>
		<title>Crane</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Crane&amp;diff=122528"/>
		<updated>2026-05-08T08:46:45Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox creature&lt;br /&gt;
| xobst = 0.37&lt;br /&gt;
| yobst = 0.891&lt;br /&gt;
| xitem      = 1&lt;br /&gt;
| yitem      = 4&lt;br /&gt;
| baseq = 30&lt;br /&gt;
|&lt;br /&gt;
| hp    = 150&lt;br /&gt;
| fhp   = ~100&lt;br /&gt;
|&lt;br /&gt;
| loot  = [[Dead Crane]]: [[Crane Feather]] x2, [[Entrails]] x2, [[Tiny Brain]], [[Bones]] x2, [[Crane Meat]] x2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Cranes are creatures found in [[Swamp]], [[Fen]] or [[Bog]]. If you kill them, you can pick them up like a small animal that was trampled. [[Dead Crane]] takes 1x1 slots in the inventory.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
&lt;br /&gt;
===Behaviour===&lt;br /&gt;
&lt;br /&gt;
Passive.&lt;br /&gt;
&lt;br /&gt;
====Combat Moves====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! Attacks&amp;lt;small&amp;gt;:2&amp;lt;/small&amp;gt;&lt;br /&gt;
! Restorations&amp;lt;small&amp;gt;:1&amp;lt;/small&amp;gt;&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| {{:Fell Scratch}} {{:Feather Flurry}}&lt;br /&gt;
| {{:Bristle}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Strategy===&lt;br /&gt;
&lt;br /&gt;
Roughly slightly stronger than [[Swan]]. With 35-40 combat stats spamming punch or sideswipe works fine. You&#039;ll need to be on a horse to catch it when it flees, unless you deal a high enough damage move to kill it before it begins to.&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Radish&amp;diff=122527</id>
		<title>Radish</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Radish&amp;diff=122527"/>
		<updated>2026-05-08T08:46:43Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xitem      = 1&lt;br /&gt;
| yitem      = 1&lt;br /&gt;
|&lt;br /&gt;
| skillreq   = [[requires::Farming]]&lt;br /&gt;
| producedby = [[requires::Radish Crop]]&lt;br /&gt;
| specific   = Tuber&lt;br /&gt;
|&lt;br /&gt;
| energy     = 125&lt;br /&gt;
| hunger     = 0.2&lt;br /&gt;
|&lt;br /&gt;
| dex        = 3&lt;br /&gt;
|&lt;br /&gt;
| sat1       = Vegetables&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Vegetables]]&lt;br /&gt;
&lt;br /&gt;
Turnip can be eaten raw, planted as a crop, or used as an ingredient for various [[Cooking]] and [[Baking]] recipes. &lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
Harvest a [[Radish Crop]]&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Pickled_Beetroot&amp;diff=122526</id>
		<title>Pickled Beetroot</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Pickled_Beetroot&amp;diff=122526"/>
		<updated>2026-05-08T08:46:41Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xitem      = 1&lt;br /&gt;
| yitem      = 1&lt;br /&gt;
|&lt;br /&gt;
| skillreq   = unknown&lt;br /&gt;
| objectsreq = [[requires::Beetroot]]&lt;br /&gt;
| producedby = [[requires::Pickling Jar]] or [[requires::Pickling Crock]] filled with [[requires::Pickling Brine]] &lt;br /&gt;
| specific   = Beetroot&lt;br /&gt;
|&lt;br /&gt;
| energy     = 100&lt;br /&gt;
| hunger     = 1&lt;br /&gt;
| cha        = 0.6&lt;br /&gt;
| per        = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} are processed product - need to be pickled in [[Pickling Jar]] filled with [[Pickling Brine]] for 51 hours. Pickled goods can often be used in the same recipes as their non-pickled versions, but with better profit.&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Log&amp;diff=122525</id>
		<title>Log</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Log&amp;diff=122525"/>
		<updated>2026-05-08T08:46:39Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xobst      = {{#expr:(2/11)-(-2/11)round6}}&lt;br /&gt;
| yobst      = {{#expr:(9/11)-(-9/11)round6}}&lt;br /&gt;
|&lt;br /&gt;
| skillreq   = [[requires::Lumberjacking]]&lt;br /&gt;
| objectsreq = [[requires::Tree]]&lt;br /&gt;
| producedby = [[requires::Stone Axe]], [[requires::Metal Axe]], OR [[requires::Woodsman&#039;s Axe]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tmp_xyobj(neg)]]&lt;br /&gt;
&lt;br /&gt;
You can chop a log into [[Block of Wood|Blocks of Wood]] with an [[Axe]], or saw it into [[Board]]s with a [[Metal Saw]] or [[Bone Saw]]. You need [[Carpentry]] to obtain boards.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
Right click on a [[Tree|Tree]], select the &amp;quot;Chop&amp;quot; option to chop it down.&lt;br /&gt;
&lt;br /&gt;
Afterwards, a [[Stump|Stump]] will remain which can be removed by using Adventure &amp;gt; Destroy. A destroyed stump will drop four [[Block of wood|Blocks of wood]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;For more detailed information on per-tree log resources, see the [[Tables/Trees]] page&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*When crafting a log into blocks or boards, make sure the 2x2 area around the log is clear as the created blocks and boards are created on the ground. Being too close to a tree or other immovable structures may leave you with some inaccessible blocks or boards.&lt;br /&gt;
*When chopping down a tree, the produced tree logs will fall away from the lumberjack.&lt;br /&gt;
*Animals, such as Boars, Aurochs, and Mouflon, can damage logs that are blocking their path.&lt;br /&gt;
*Logs from non fully grown trees will give different amount of blocks/boards per log than normal. Usually less, but can be more too. {{arrow|R}}[[Tree#Notes]]&lt;br /&gt;
&lt;br /&gt;
== Variations ==&lt;br /&gt;
:[[Tables/Trees/Logs|Compact log-&amp;gt;tree lookup]]&lt;br /&gt;
:[//i.imgur.com/qN3F0S2.png Rendered Logs with Names (80+&#039;&#039;3 unreal ones&#039;&#039;)] [imgur hosted]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery caption=&amp;quot;Logs of trees&amp;quot; perrow=0 widths=131 heights=50 style=&amp;quot;text-align: left&amp;quot;&amp;gt;&lt;br /&gt;
Log-acacia.png | [[Acacia Tree|Acacia]]&lt;br /&gt;
Log-alder.png | [[Alder Tree|Alder]]&lt;br /&gt;
Log-almond.png | [[Almond Tree|Almond]]&lt;br /&gt;
Log-apple.png | [[Apple Tree|Apple]]&lt;br /&gt;
Log-ash.png | [[Ash Tree|Ash]]&lt;br /&gt;
Log-aspen.png | [[Aspen Tree|Aspen]]&lt;br /&gt;
Log-baywillow.png | [[Bay Willow Tree|Bay Willow]]&lt;br /&gt;
Log-beech.png | [[Beech Tree|Beech]]&lt;br /&gt;
Log-birch.png | [[Birch Tree|Birch]]&lt;br /&gt;
Log-birdcherry.png | [[Birdcherry Tree|Birdcherry]]&lt;br /&gt;
Log-blackpine.png | [[Black Pine Tree|Black Pine]]&lt;br /&gt;
Log-blackpoplar.png | [[Black Poplar Tree|Black Poplar]]&lt;br /&gt;
Log-heath.png | [[Tree Heath Tree|Briarwood&amp;lt;br&amp;gt;(Heath)]]&lt;br /&gt;
Log-buckthorn.png | [[Buckthorn Tree|Buckthorn]]&lt;br /&gt;
Log-carob.png | [[Carob Tree|Carob]]&lt;br /&gt;
Log-cedar.png | [[Cedar Tree|Cedar]]&lt;br /&gt;
Log-charred.png | [[Charred Tree|Charred]]&lt;br /&gt;
Log-chaste.png | [[Chaste Tree|Chaste]]&lt;br /&gt;
Log-checker.png | [[Checker Tree|Checker]]&lt;br /&gt;
Log-cherry.png | [[Cherry Tree|Cherry]]&lt;br /&gt;
Log-chestnut.png | [[Chestnut Tree|Chestnut]]&lt;br /&gt;
Log-conker.png | [[Conker Tree|Conker]]&lt;br /&gt;
Log-corkoak.png | [[Cork Oak Tree|Cork Oak]]&lt;br /&gt;
Log-crabapple.png | [[Crabapple Tree|Crabapple]]&lt;br /&gt;
Log-cypress.png | [[Cypress Tree|Cypress]]&lt;br /&gt;
Log-dogwood.png | [[Dogwood Tree|Dogwood]]&lt;br /&gt;
Log-dragon.png | [[Dragon Tree|Dragon]]&lt;br /&gt;
Log-dwarfpine.png | [[Dwarf Pine]]&lt;br /&gt;
Log-elm.png | [[Elm Tree|Elm]]&lt;br /&gt;
Log-fig.png | [[Fig Tree|Fig]]&lt;br /&gt;
Log-fir.png | [[Fir Tree|Fir]]&lt;br /&gt;
Log-gloomcap.png | [[Gloomcap|Gloomcap]]&lt;br /&gt;
Log-gnome&#039;scap.png | [[Gnome&#039;s Cap|Gnome&#039;s Cap]]&lt;br /&gt;
Log-goldenchain.png | [[Goldenchain Tree|Golden-chain]]&lt;br /&gt;
Log-grayalder.png | [[Gray Alder Tree|Gray Alder]]&lt;br /&gt;
Log-greenapple.png | [[Green Apple Tree|Green Apple]]&lt;br /&gt;
Log-hazel.png | [[Hazel Tree|Hazel]]&lt;br /&gt;
Log-hornbeam.png | [[Hornbeam Tree|Hornbeam]]&lt;br /&gt;
Log-juniper.png | [[Juniper Tree|Juniper]]&lt;br /&gt;
Log-king&#039;soak.png | [[King&#039;s Oak Tree|King&#039;s Oak]]&lt;br /&gt;
Log-larch.png | [[Larch Tree|Larch]]&lt;br /&gt;
Log-laurel.png | [[Laurel Tree|Laurel]]&lt;br /&gt;
Log-lemon.png | [[Lemon Tree|Lemon]]&lt;br /&gt;
Log-linden.png | [[Linden Tree|Linden]]&lt;br /&gt;
Log-lote.png | [[Lote Tree|Lote]]&lt;br /&gt;
Log-maple.png | [[Maple Tree|Maple]]&lt;br /&gt;
Log-mayflower.png | [[Mayflower Tree|Mayflower]]&lt;br /&gt;
Log-medlar.png | [[Medlar Tree|Medlar]]&lt;br /&gt;
Log-mound.png | [[Mound Tree|Mound]]&lt;br /&gt;
Log-mulberry.png | [[Mulberry Tree|Mulberry]]&lt;br /&gt;
Log-oak.png | [[Oak Tree|Oak]]&lt;br /&gt;
Log-olive.png | [[Olive Tree|Olive]]&lt;br /&gt;
Log-orange.png | [[Orange Tree|Orange]]&lt;br /&gt;
Log-osier.png | [[Osier Tree|Osier]]&lt;br /&gt;
Log-pear.png | [[Pear Tree|Pear]]&lt;br /&gt;
Log-persimmon.png | [[Persimmon Tree|Persimmon]]&lt;br /&gt;
Log-pine.png | [[Pine Tree|Pine]]&lt;br /&gt;
Log-plane.png | [[Plane Tree|Plane]]&lt;br /&gt;
Log-plum.png | [[Plum Tree|Plum]]&lt;br /&gt;
Log-poplar.png | [[Poplar Tree|Poplar]]&lt;br /&gt;
Log-quince.png | [[Quince Tree|Quince]]&lt;br /&gt;
Log-rowan.png | [[Rowan Tree|Rowan]]&lt;br /&gt;
Log-sallow.png | [[Sallow Tree|Sallow]]&lt;br /&gt;
Log-silverfir.png | [[Silver Fir Tree|Silver Fir]]&lt;br /&gt;
Log-sorb.png | [[Sorb Tree|Sorb]]&lt;br /&gt;
Log-spruce.png | [[Spruce Tree|Spruce]]&lt;br /&gt;
Log-stonepine.png | [[Stone Pine Tree|Stone Pine]]&lt;br /&gt;
Log-sweetgum.png | [[Sweetgum Tree|Sweetgum]]&lt;br /&gt;
Log-sycamore.png | [[Sycamore Tree|Sycamore]]&lt;br /&gt;
Log-tamarisk.png | [[Tamarisk Tree|Tamarisk]]&lt;br /&gt;
Log-terebinth.png | [[Terebinth Tree|Terebinth]]&lt;br /&gt;
Log-towercap.png | [[Towercap|Towercap]]&lt;br /&gt;
Log-trumpetchantrelle.png | [[Trumpet Chantrelle|Trumpet Chantrelle]]&lt;br /&gt;
Log-walnut.png | [[Walnut Tree|Walnut]]&lt;br /&gt;
Log-wartybirch.png | [[Warty Birch Tree|Warty Birch]]&lt;br /&gt;
Log-whitebeam.png | [[Whitebeam Tree|Whitebeam]]&lt;br /&gt;
Log-willow.png | [[Willow Tree|Willow]]&lt;br /&gt;
Log-woodstrawberry.png | [[Wood Strawberry Tree|Wood Strawberry]]&lt;br /&gt;
Log-wychelm.png | [[Wych Elm Tree|Wych Elm]]&lt;br /&gt;
Log-yew.png | [[Yew Tree|Yew]]&lt;br /&gt;
Log-zelkova.png | [[Zelkova Tree|Zelkova]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Pickled_Carrot&amp;diff=122524</id>
		<title>Pickled Carrot</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Pickled_Carrot&amp;diff=122524"/>
		<updated>2026-05-08T08:46:34Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xitem      = 1&lt;br /&gt;
| yitem      = 1&lt;br /&gt;
|&lt;br /&gt;
| skillreq   = unknown&lt;br /&gt;
| objectsreq = [[requires::Carrot]]&lt;br /&gt;
| producedby = [[requires::Pickling Jar]] or [[requires::Pickling Crock]] filled with [[requires::Pickling Brine]] &lt;br /&gt;
| specific   = Carrot&lt;br /&gt;
|&lt;br /&gt;
| energy     = 150&lt;br /&gt;
| hunger     = 1&lt;br /&gt;
| per        = 1&lt;br /&gt;
| per2       = 0.5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} are processed product - need to be pickled in [[Pickling Jar]] filled with [[Pickling Brine]] for 51 hours. Pickled goods can often be used in the same recipes as their non-pickled versions, but with better profit.&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Scrying_Ball&amp;diff=122523</id>
		<title>Scrying Ball</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Scrying_Ball&amp;diff=122523"/>
		<updated>2026-05-08T08:46:27Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xitem        = 1&lt;br /&gt;
| yitem        = 1&lt;br /&gt;
|&lt;br /&gt;
| skillreq     = unknown&lt;br /&gt;
| discoveryreq = [[Scrying Juice]]?&lt;br /&gt;
| objectsreq   = [[requires::Glass]] x3, [[requires::Rock Crystal]], [[requires::A Beautiful Dream!]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Scrying-Ball.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
==How to Use==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;A Scrying Ball, when placed on a [[Runed Dolmen]], and infused with [[Scrying Juice]], allows you to far-see the perpetrator of whichever crime made the Juice. Careful, lest the criminal gazes back.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-In-game description.&lt;br /&gt;
&lt;br /&gt;
Scrying Juice is crafted using a [[scent]] left by a criminal you wish to scry.&lt;br /&gt;
&lt;br /&gt;
It&#039;s recommended to build a Dolmen inside a house (cellar can add additional &amp;quot;dark shrine&amp;quot; -aesthetic), to prevent the scrying target from looking back and seeing hints that can allow them to locate your base.&lt;br /&gt;
&lt;br /&gt;
==Scrying Rules (direct quotes from Jorb)==&lt;br /&gt;
&lt;br /&gt;
 When attempting to scry, a roll is made based upon the scryer&#039;s ([[Perception]] * [[Exploration]]) versus the perpetrators ([[Intelligence]]*[[Stealth]]) to determine if the scry is successful. If the ratio is below 0.5, the scryer has no chance of far-seeing the perpetrator. If the ratio is above 2.0, the scryer always succeeds.&lt;br /&gt;
&lt;br /&gt;
 A spectating eye is placed above the perpetrator during a successful scry. This eye can be discovered by anyone who sees the perpetrator, rolling the scryer&#039;s ([[Intelligence]] * [[Stealth]] * [[Psyche]]) versus the observer&#039;s ([[Perception]] * [[Exploration]] * [[Psyche]]) to determine if the spectating eye is discovered.&lt;br /&gt;
&lt;br /&gt;
 If the perpetrator discovers the spectating eye, he can right-click it, to far-see the Scryer back while the scry lasts.&lt;br /&gt;
&lt;br /&gt;
 &amp;quot;Scrying Juice&amp;quot; decays when the scent from which it was made would have.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
Quality of the crafted Ball is [[Softcap]]ped by [[Psyche]] and [[Stealth]]. It is unknown if the Ball quality has any effect.&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Candy_Cane&amp;diff=122522</id>
		<title>Candy Cane</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Candy_Cane&amp;diff=122522"/>
		<updated>2026-05-08T08:46:19Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xitem    = 1&lt;br /&gt;
| yitem    = 1&lt;br /&gt;
|&lt;br /&gt;
| skillreq = [[requires::Foraging]]&lt;br /&gt;
|&lt;br /&gt;
| energy   = 250&lt;br /&gt;
| hunger   = 1&lt;br /&gt;
| agi      = 2.5&lt;br /&gt;
| cha      = 5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Forageable Plants]]&lt;br /&gt;
[[Category:Foraged Foods]]&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} is a special Christmas [[Food]].&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} are foraged from [[Tree]]s, right-click on the star and press Pick.&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Thatch_Basket&amp;diff=122521</id>
		<title>Thatch Basket</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Thatch_Basket&amp;diff=122521"/>
		<updated>2026-05-08T08:46:12Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xobst      = 0.818&lt;br /&gt;
| yobst      = 0.818&lt;br /&gt;
| xinv       = 3&lt;br /&gt;
| yinv       = 5&lt;br /&gt;
|&lt;br /&gt;
| skillreq   = [[requires::Wilderness Survival]]&lt;br /&gt;
| objectsreq = [[requires::Thatching Material]] x6&lt;br /&gt;
| repwith    = [[Thatching Material]]&lt;br /&gt;
|&lt;br /&gt;
| lift       = Yes&lt;br /&gt;
| sthp       = 10&lt;br /&gt;
| soak       = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GM|$Build|$Containers|$Baskets|Th$atch Basket}}&lt;br /&gt;
&lt;br /&gt;
Thatch basket is easy container to build.&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Seamark&amp;diff=122520</id>
		<title>Seamark</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Seamark&amp;diff=122520"/>
		<updated>2026-05-08T08:45:54Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Pagenotice|DISC|disctext=As of world 13, Seamarks are no longer available and [[Thingwall]]s are used for purpose of realm expansion.}}&lt;br /&gt;
{{infobox metaobj&lt;br /&gt;
| xobst      = 0.89&lt;br /&gt;
| yobst      = 0.89&lt;br /&gt;
|&lt;br /&gt;
| objectsreq = [[requires::Clay]] x50, [[requires::Stone]] x20, [[requires::Bar of Any Metal]] x5, [[requires::Tarsticks]] x5&lt;br /&gt;
|&lt;br /&gt;
| lift       = No&lt;br /&gt;
| sthp       = -2&lt;br /&gt;
| soak       = -1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GM|$Government|$Realm Management|Seamar$k}}&lt;br /&gt;
&lt;br /&gt;
Seamarks were a Realm Authority objects which could only be built on water tiles.&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Giant_Needle&amp;diff=122519</id>
		<title>Giant Needle</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Giant_Needle&amp;diff=122519"/>
		<updated>2026-05-08T08:45:53Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xitem      = 1&lt;br /&gt;
| yitem      = 3&lt;br /&gt;
|&lt;br /&gt;
| producedby = [[requires::Rat Dungeon]]&lt;br /&gt;
|&lt;br /&gt;
| slot       = 6L and 6R&lt;br /&gt;
| basedmg    = 80&lt;br /&gt;
| armorpen   = 15&lt;br /&gt;
| range      = 1.6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Giant Needle can be obtained from a [[Rat Dungeon]] and functions exactly identical to a [[Boar Spear|Boar Spear.]] It requires two hands to use and allows you to use melee combat attacks that require &#039;&#039;&#039;Any Melee Weapon&#039;&#039;&#039; or &#039;&#039;&#039;Any Pointed Blade.&#039;&#039;&#039; This includes Quick Barrage, Full Circle and Sting, but not Chop, Cleave or Storm of Swords, for example.&lt;br /&gt;
&lt;br /&gt;
Like the Boar Spear, it gives extra range to Melee Combat moves that utilize it, allowing you to &amp;quot;cheese&amp;quot; animals from outside their attack range using a [[Boat]]. This does require careful pre-positioning though, if you use a move out of range the character will move to collide with the target. &lt;br /&gt;
&lt;br /&gt;
This is especially true for the boss of the Rat Dungeon, the Rat King, who often gets stuck in such a way he cannot move, and can easily be killed while taking no damage by simply using one of his own Giant Needles to attack him outside of his attack range.&lt;br /&gt;
&lt;br /&gt;
Also like the Boar Spear, the Giant Needle can be thrown by using the Shoot! command while holding it. Do note this has a fair chance of breaking it, causing it to disappear. Should it survive it will be left lying on the ground.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
Within the dungeon are spools of [[Rat Fibre]], which occasionally have a needle sticking out. Right click the needle to obtain one Giant Needle. You can often get three to six needles per dungeon. This can give you either ample ammunition to throw using Shoot! or a few simple weapons to gift/sell to people.&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
&lt;br /&gt;
* Damage scales with strength and weapon quality using the following formula: &amp;lt;math&amp;gt;Damage = 80*\sqrt{\sqrt{Strength*{q}Needle}/10}&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Ambergris&amp;diff=122518</id>
		<title>Ambergris</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Ambergris&amp;diff=122518"/>
		<updated>2026-05-08T08:45:52Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xitem        = 1&lt;br /&gt;
| yitem        = 1&lt;br /&gt;
|&lt;br /&gt;
| skillreq     = [[requires::Foraging]]&lt;br /&gt;
| objectsreq   = N/A&lt;br /&gt;
| terrain      = [[terrain::Shallow Water|Ocean Shallow Water]]&lt;br /&gt;
| specific     = Spices&lt;br /&gt;
|&lt;br /&gt;
| perexp       = 15000&lt;br /&gt;
|&lt;br /&gt;
| lpgain       = 15000&lt;br /&gt;
| studytime    = 34:01&lt;br /&gt;
| mentalweight = 50&lt;br /&gt;
| expdrain     = 25&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a [[Curiosity]] which can be used in the [[Study Report]] to earn [[Learning Points]].&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Lava&amp;diff=122517</id>
		<title>Lava</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Lava&amp;diff=122517"/>
		<updated>2026-05-08T08:45:51Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| skillreq   = none&lt;br /&gt;
| objectsreq = [[Bucket]], [[Barrel]]&lt;br /&gt;
| producedby = [[terrain|Lava]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Liquids]]&lt;br /&gt;
[[Category:Powders, Liquids, and Seeds]]&lt;br /&gt;
&lt;br /&gt;
Lava is a resource that requires a container that can hold liquid and is used for crafting. If left in any container for 24 RL hours, it will turn into [[Lava Rock]], if it cooled in a [[Barrel]] you need to break the container and it spawn a [[Boulder|Lava Rock Boulder]] instead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
Lava can be acquired from any Lava tile (left click on container and then right click on surface).&lt;br /&gt;
&lt;br /&gt;
Can be filled in: [[Barrel]], [[Bucket]], [[Glass Jug]] (Note that only Barrels seem to have a (clear) way to be broken, to get the rock out.) &lt;br /&gt;
&lt;br /&gt;
Can not be filled in: [[Wooden Cup]], [[Leaf Cup]], [[Birchbark Kuksa]]&lt;br /&gt;
&lt;br /&gt;
Note: To get the lava discovery for a character, one needs to get some lava directly from source. Taking lava stored in other containers will not give the lava discovery.&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
Can be used as fuel for: [[Fireplace]] (1L), [[Kiln]] (3L),[[Oven]] (3L), [[Stack Furnace]] (3L), [[Clay Cauldron]] (1L), [[Crucible]] (0.5L)&lt;br /&gt;
&lt;br /&gt;
Place a [[Branch]] on a Bucket of Lava to light the  [[Branch]].&lt;br /&gt;
&lt;br /&gt;
Lava can light a [[fire]] without using any Lava.&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
&lt;br /&gt;
It has quality nodes the same like soil/water/rock... Lava quality from any Lava tile is hard-capped by survival. But only down to a minimum quality of 10.&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Roe_in_Wine&amp;diff=122516</id>
		<title>Roe in Wine</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Roe_in_Wine&amp;diff=122516"/>
		<updated>2026-05-08T08:45:51Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xitem      = 1&lt;br /&gt;
| yitem      = 1&lt;br /&gt;
|&lt;br /&gt;
| skillreq   = [[requires::Cooking]]&lt;br /&gt;
| objectsreq = [[requires::Raw Roe Venison]] x2, [[requires::Wine]] (0.20 liters), [[requires::Butter]], optional:[[requires::Spices]]&lt;br /&gt;
| producedby = [[requires::Frying Pan]] and [[requires::Fire]]&lt;br /&gt;
|&lt;br /&gt;
| energy     = 500&lt;br /&gt;
| hunger     = 1.6&lt;br /&gt;
| agi2       = 2&lt;br /&gt;
| per        = 3&lt;br /&gt;
| int        = 5&lt;br /&gt;
|&lt;br /&gt;
| sat1       = Game&lt;br /&gt;
| sat2       = Meat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Signature Dishes]]&lt;br /&gt;
&lt;br /&gt;
{{GM|$Craft|$Food|$Signature Dishes|$Roe in Wine}}&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
You need a frying pan and an open fire to make Roe in Wine.&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
&lt;br /&gt;
Roe in Wine Quality = &amp;lt;math&amp;gt;\frac{(_{q}Ingredients)* 3 + _{q}FryingPan}{4}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ingredients Q is truncated before being worked with the Frying Pan.&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Wagon&amp;diff=122515</id>
		<title>Wagon</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Wagon&amp;diff=122515"/>
		<updated>2026-05-08T08:45:50Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xobst      = 1.454&lt;br /&gt;
| yobst      = 2.363&lt;br /&gt;
| xinv       = 8&lt;br /&gt;
| yinv       = 8&lt;br /&gt;
|&lt;br /&gt;
| skillreq   = [[Wheelwrighting]]&lt;br /&gt;
| objectsreq = [[requires::Board]] x30, [[requires::Block of Wood]] x30, [[requires::Bar of Any Metal]] x1, [[requires::Bone Glue]] x8, [[requires::Rope]] x10, [[requires::Cloth]] x20, [[requires::Cattle]] or [[requires::Horse]] to pull&lt;br /&gt;
|&lt;br /&gt;
| lift       = No&lt;br /&gt;
| sthp       = -2&lt;br /&gt;
| soak       = -2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Special Structures]]&lt;br /&gt;
&lt;br /&gt;
{{GM|$Build|$Vehicles &amp;amp; Movables|Wa$Gon}}&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
* Holds 20 liftable objects and 64 inventory items (same as a [[Cupboard]]). [[Rowboat]]s and Cupboards must be empty before they can be loaded.&lt;br /&gt;
&lt;br /&gt;
* Can travel with ease through both 3 and 2 tile wide palisade gates.&lt;br /&gt;
&lt;br /&gt;
* If a [[Wagon Station]] is set as home, the Wagon can fast travel to it.&lt;br /&gt;
&lt;br /&gt;
* Can &#039;&#039;&#039;follow&#039;&#039;&#039; road signs, but cannot fast travel along them.&lt;br /&gt;
&lt;br /&gt;
* Kills small critters (&#039;&#039;rats, frogs, toads, adders, hedgehogs, moles, squirrels, rabbits and chickens&#039;&#039;) when running over them.&lt;br /&gt;
&lt;br /&gt;
* Can carry four hearthlings - two in the front and two in the back.&lt;br /&gt;
&lt;br /&gt;
* Speed with [[Cattle]] - 4.5 tiles per second, with [[Horses]] - 7.7 tiles per second&lt;br /&gt;
* Can be encamped, preventing any players from destroying them unless using siege weapons. Encampment prevents building siege weapons in the near vicinity of the wagon but does not prevent moving them into that vicinity after being built.&lt;br /&gt;
&lt;br /&gt;
==General advice==&lt;br /&gt;
&lt;br /&gt;
Grab a [[rope]] on your cursor and right click a draft animal. Now right click the Wagon with the rope. (You can put the rope in your inventory between the steps if animal is far away from Wagon, right clicking the rope gives you option &amp;quot;pull&amp;quot; to make animal try to come closer to you if needed.)&lt;br /&gt;
&lt;br /&gt;
Passengers who log out will generally remain in the wagon when they log back in. This is useful for crossing rivers since a raft only carries one person and an empty wagon. The passengers can log out before the crossing and log back in on the other side after the driver operates the raft.&lt;br /&gt;
&lt;br /&gt;
Traveling with a wagon trough forests can be a tricky and relatively slow process, as the wagon can get easily get stuck against some objects. If a full U-turn is needed, it&#039;s best to un-leash the draft animal, move it to the back of the wagon, and re-leash it.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
[[File:Wagon_colors.png|thumb|right|a wagon color guide (click to enlarge)]]&lt;br /&gt;
&lt;br /&gt;
* Characters joining the wagon will displace any logged-out character on the same seat.&lt;br /&gt;
&lt;br /&gt;
* Wagon seat order is always the same. (&#039;&#039;seat related logged-out characters are ignored here&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
* Passengers can [[Hearth Fire|Travel to Hearth Fire]] (leaving the Wagon behind).&lt;br /&gt;
* Wagons are unable to enter or exit mines.&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Dead_Wood_Scorpion&amp;diff=122514</id>
		<title>Dead Wood Scorpion</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Dead_Wood_Scorpion&amp;diff=122514"/>
		<updated>2026-05-08T08:45:50Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xitem        = 1&lt;br /&gt;
| yitem        = 1&lt;br /&gt;
|&lt;br /&gt;
| skillreq     = [[requires::Hunting]]&lt;br /&gt;
| objectsreq   = [[requires::Wood Scorpion]]&lt;br /&gt;
| specific     = Bug&lt;br /&gt;
|&lt;br /&gt;
| lpgain       = 1500&lt;br /&gt;
| studytime    = 24:01&lt;br /&gt;
| mentalweight = 12&lt;br /&gt;
| expdrain     = 6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a [[Curiosity]] which can be used in the [[Study Report]] to earn [[Learning Points]].&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Monumental_Column&amp;diff=122513</id>
		<title>Monumental Column</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Monumental_Column&amp;diff=122513"/>
		<updated>2026-05-08T08:45:49Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|&lt;br /&gt;
| skillreq   = [[requires::Deep Artifice]]&lt;br /&gt;
| objectsreq = [[requires::Bar of Steel]] x1, [[requires::Stone]] x2000&lt;br /&gt;
| repwith    = [[Stone]]&lt;br /&gt;
|&lt;br /&gt;
| lift       = No&lt;br /&gt;
| sthp       = &lt;br /&gt;
| soak       = 3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GM|$Build|$Buildings &amp;amp; Construction|$Mine Construction|Mon$umental Column}}&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}}s are mining support structures which prevent cave-ins in a &#039;&#039;&#039;thirty&#039;&#039;&#039; tile radius.&lt;br /&gt;
{{PAGENAME}}s are the last tier of Mining support/columns, below [[Stone Column]]s:&lt;br /&gt;
*[[Mine Support]]: 9 Tile Radius&lt;br /&gt;
*[[Stone Column]]: 11 Tile Radius&lt;br /&gt;
*[[Mine Beam]]: 13 Tile Radius&lt;br /&gt;
*[[Monumental Column]]: 30 Tile Radius&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Mined tiles will still show dust animation (see [[Mining]] page) when under the radius of the support, to warn of cave-in tiles, but caveins won&#039;t occur under support.&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} takes damage every time it prevents a cave-in. If not taken care of, this can eventually result in destruction of the {{PAGENAME}} which triggers a massive cave-in.&lt;br /&gt;
&lt;br /&gt;
For a mine support structure to prevent a cave-in, it must touch the center of the tile:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Quoted from Loftar&lt;br /&gt;
|&amp;lt;SuperDaddy&amp;gt; Does it count if the radius is touching part of the tile?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;loftar&amp;gt; Well, to be precise, it needs to touch the exact center of the tile.&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
This means tiles covered by the column radius just slightly aren&#039;t supported.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Caution: whenever any mine support is removed, all tiles under it are checked for unstable mine tiles. If there are unstable tiles within range, which are now, with the removal of the mine support, unsupported, the removal will cause a cave in. This means that you can now tear down mine supports without cave ins, if you still have proper support around it&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Poacher%27s_Pouch&amp;diff=122512</id>
		<title>Poacher&#039;s Pouch</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Poacher%27s_Pouch&amp;diff=122512"/>
		<updated>2026-05-08T08:45:47Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xitem      = 2&lt;br /&gt;
| yitem      = 1&lt;br /&gt;
| xinv       = 6&lt;br /&gt;
| yinv       = 6&lt;br /&gt;
|&lt;br /&gt;
| skillreq   = [[requires::Tanning]]&lt;br /&gt;
| objectsreq = [[requires::Wax]] x2, [[requires::Leather]] x4, [[requires::Prepared Animal Hide]] x6, [[requires::String]] x6&lt;br /&gt;
| producedby = Hand&lt;br /&gt;
|&lt;br /&gt;
| slot       = 9L; 9R&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GM|$Craft|$Clothes &amp;amp; Equipment|Pac$ks &amp;amp; Sacks|P$oacher&#039;s Pouch}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
Pouch is an equippable storage bag that can store raw hides, raw meat, brains, bone, animal fat, intestines, entrails, and small animals/birds both dead and alive in 6x6 slot inventory.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
*Can&#039;t put items in it when not equipped, can&#039;t un-equip without emptying first.&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Gilding&amp;diff=122511</id>
		<title>Gilding</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Gilding&amp;diff=122511"/>
		<updated>2026-05-08T08:45:36Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Gilding]]&lt;br /&gt;
&#039;&#039;&#039;Gilding&#039;&#039;&#039; is the process in which one adds certain skill/attribute bonuses to a piece of [[Gildable Equipment|gildable clothing]]. Nearly all types of clothing, and even some pieces of armor, can be gilded. Every gildable piece of equipment has one guaranteed gilding slot. Equipment can then receive an additional gilding slot, determined at random.&lt;br /&gt;
&lt;br /&gt;
When a piece of equipment has a free slot for gilding, &amp;quot;&#039;&#039;Gildable&#039;&#039;&amp;quot; will show up in the item&#039;s tool-tip. Equipment can be gilded by left clicking the gilding item, then right-clicking a gildable piece of equipment. The option to gild will appear which must be clicked to undertake said process, which will then by followed by a chance for an additional &#039;&#039;Gilding Slot&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Additional Gilding Slots===&lt;br /&gt;
&lt;br /&gt;
Below are methods and items that may be used to open up an additional gilding slot for an article of clothing or equipment.&lt;br /&gt;
&lt;br /&gt;
* Recycling &lt;br /&gt;
&lt;br /&gt;
If you have two articles of equipment that are identical (for example, two [[Sprucecap]]s with [[Taproot Lacing]]), you can combine these two items and receive either a [[Sprucecap]] with no gilding, or a [[Sprucecap]] with an extra &#039;&#039;Gilding Slot&#039;&#039;. The qualities of the used items will be averaged out once combined.&lt;br /&gt;
&lt;br /&gt;
* [[Garment Needle]]&lt;br /&gt;
&lt;br /&gt;
May be found in [[:Category:Dungeon|Dungeons]].&lt;br /&gt;
&lt;br /&gt;
* [[Gilding Song]]&lt;br /&gt;
&lt;br /&gt;
Available after learning [[Deep Artifice]].&lt;br /&gt;
&lt;br /&gt;
==Gilding Attributes==&lt;br /&gt;
&lt;br /&gt;
All pieces of gildable equipment and gilding items have one or more attributes. When gilding, combining items with the same attribute increases the chance for additional slots while gilding. Some [[Gildable Equipment|Gildable Objects]] have multiple attributes, such as the [[Bear Cape]] which features [[Strength]] and [[Survival]]. Your own personal level for those attributes also heavily impacts the chance for additional slots being granted. &lt;br /&gt;
&lt;br /&gt;
To determine the exact range, simply multiply the low end values together of the gilding and the item to be gilded and the high end values together. Be sure to multiply them together as decimals, 0.05 x 0.45, not 5 x 45. This gives a base range. [[Nettle Pants]] (Survival, 5%-25%) and [[Taproot Lacing]] (Survival, 45%-95%) gives a base range of 2.25% to 23.75%.&lt;br /&gt;
&lt;br /&gt;
Gilding two pieces of equipment that have no matching attributes will result in the lowest possible gild chance, regardless of your attributes. Trying to gild a [[Bark Reinforcement]] (survival 50%-90%) to a [[Lawspeaker&#039;s Hat]] (charisma 20%-30%) will always have a 10% gild chance ( 50% * 20% ). The exact formula for how much your attribute increases the chance among the range, but rough estimates put the maximum gilding chance at attribute level 400.&lt;br /&gt;
&lt;br /&gt;
Gilding bonuses increase as the quality increases, according to &amp;lt;math&amp;gt;\sqrt {_{q}Item / 10} * q10Bonus&amp;lt;/math&amp;gt; rounded to the closest whole number. For instance, a [[Spun Gluethread]] at q34 has a bonus of +5.53 [[Agility]], which is rounded to +6 Agility. The quality of the gilding item is soft-capped by the piece of equipment you are gilding it to. Gilding a high quality gilding item onto a low quality piece of equipment may result in the bonuses being lowered.&lt;br /&gt;
&lt;br /&gt;
===Gilding Objects===&lt;br /&gt;
{{#ask: [[Category:Gilding Objects]]| link=all | limit=500 | mainlabel=Name | order=asc | &lt;br /&gt;
| ?Has image#32x32px;center;=&lt;br /&gt;
| ?gildpct    = Gild Chance&lt;br /&gt;
| ?gild1    = Gild 1&lt;br /&gt;
| ?gild2    = Gild 2&lt;br /&gt;
| ?gild3    = Gild 3&lt;br /&gt;
| ?gild4    = Gild 4&lt;br /&gt;
| ?gildatt  = Gild &amp;lt;br&amp;gt; Attributes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Gilding Pockets===&lt;br /&gt;
{{#ask: [[Category:Pockets]]| link=all | limit=500 | mainlabel=Name | order=asc | &lt;br /&gt;
| ?Has image#32x32px;center;=&lt;br /&gt;
| ?gildpct    = Gild Chance&lt;br /&gt;
| ?gild1    = Gild 1&lt;br /&gt;
| ?gild2    = Gild 2&lt;br /&gt;
| ?gild3    = Gild 3&lt;br /&gt;
| ?gild4    = Gild 4&lt;br /&gt;
| ?gildatt  = Gild &amp;lt;br&amp;gt; Attributes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Gemstones===&lt;br /&gt;
{{#ask: [[Category:Gemstones]]| link=all | limit=500 | mainlabel=Gem| order=asc | &lt;br /&gt;
| ?Has image#32x32px;center;=&lt;br /&gt;
| ?gildpct    = Gild Chance&lt;br /&gt;
| ?gild1    = Gild 1&lt;br /&gt;
| ?gild2    = Gild 2&lt;br /&gt;
| ?gild3    = Gild 3&lt;br /&gt;
| ?gild4    = Gild 4&lt;br /&gt;
| ?gildatt  = Gild &amp;lt;br&amp;gt; Attributes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Note: Rings may only be gilded with [[Gemstones]], and Gemstones may only be gilded onto rings.&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Block_of_Mirkwood&amp;diff=122510</id>
		<title>Block of Mirkwood</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Block_of_Mirkwood&amp;diff=122510"/>
		<updated>2026-05-08T08:45:24Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| image      = file:Wblock-mirkwood.png&lt;br /&gt;
|&lt;br /&gt;
| xitem      = 2&lt;br /&gt;
| yitem      = 1&lt;br /&gt;
|&lt;br /&gt;
| skillreq   = [[requires::Lumberjacking]]&lt;br /&gt;
| objectsreq = [[requires::Old Trunk]], [[requires::Old Stump]]&lt;br /&gt;
| producedby = [[requires::Stone Axe]], [[requires::Metal Axe]], [[requires::Shovel]], [[requires::Metal Shovel]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Mirkwood is a type of [[Block of Wood]]. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Blocks of wood are produced by chopping an [[Old Trunk]] with an axe, or by destroying an [[Old Stump]]. Digging up stumps is considerably faster with a [[Shovel|shovel]], especially a [[Metal Shovel|metal shovel]].&lt;br /&gt;
&lt;br /&gt;
Removing a stump provides 4 blocks, chopping a trunk will provides 20 blocks. &lt;br /&gt;
&lt;br /&gt;
When used in the [[Smoke Shed]] it adds no extra FEPs.&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
*The quality of the blocks is based on the quality of the [[Old Trunk]] or [[Old Stump]].&lt;br /&gt;
*The quality of your [[Stone Axe|axe]] has no effect.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Naturally laying around everywhere in the world only 10 q, but can be raised quality by leaving high quality [[Log]]s off-claim.&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Block_of_Driftwood&amp;diff=122509</id>
		<title>Block of Driftwood</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Block_of_Driftwood&amp;diff=122509"/>
		<updated>2026-05-08T08:45:22Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| image      = file:Wblock-driftwood.png&lt;br /&gt;
|&lt;br /&gt;
| xitem      = 2&lt;br /&gt;
| yitem      = 1&lt;br /&gt;
|&lt;br /&gt;
| skillreq   = [[requires::Lumberjacking]]&lt;br /&gt;
| objectsreq = [[requires::Driftwood Trunk]]&lt;br /&gt;
| producedby = [[requires::Stone Axe]], [[requires::Metal Axe]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Driftwood is a type of [[Block of Wood]]. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Blocks of wood are produced by chopping an [[Driftwood Trunk]] with an axe, chopping a trunk will provides ?? blocks. &lt;br /&gt;
&lt;br /&gt;
When used in the [[Smoke Shed]] it adds no extra FEPs.&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
*The quality of the blocks is based on the quality of the [[Driftwood Trunk]].&lt;br /&gt;
*The quality of your [[Stone Axe|axe]] has no effect.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Driftwood trunks occur naturally on beaches everywhere in the world, but do not seem to be a renewable resource.&lt;br /&gt;
&lt;br /&gt;
{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Fishy_Eyeball&amp;diff=122508</id>
		<title>Fishy Eyeball</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Fishy_Eyeball&amp;diff=122508"/>
		<updated>2026-05-08T08:45:19Z</updated>

		<summary type="html">&lt;p&gt;Mvg bot: Text replacement - &amp;quot;(?i)\s{3,6}\{\{Game&amp;quot; to &amp;quot;

{{Game&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xitem        = 1&lt;br /&gt;
| yitem        = 1&lt;br /&gt;
|&lt;br /&gt;
| skillreq     = [[requires::Fishing]]&lt;br /&gt;
| objectsreq   = [[requires::Category:Fish|Fish]]&lt;br /&gt;
| producedby   = Hand&lt;br /&gt;
|&lt;br /&gt;
| lpgain       = 450&lt;br /&gt;
| studytime    = 8:00&lt;br /&gt;
| mentalweight = 3&lt;br /&gt;
| expdrain     = 2&lt;br /&gt;
|&lt;br /&gt;
| energy       = 100&lt;br /&gt;
| hunger       = 1&lt;br /&gt;
| per          = 8&lt;br /&gt;
|&lt;br /&gt;
| sat1         = Fish&lt;br /&gt;
| sat2         = Offal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Home Decor]]&lt;br /&gt;
[[Category:Offal]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Fishy Eyeball&#039;&#039;&#039; is a [[Curiosity]] which can be used in the [[Study Report]] to earn [[Learning Points]].&lt;br /&gt;
&lt;br /&gt;
If eaten, it gives 2 Perception [[FEP]]s.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
It&#039;s randomly obtained after butchering a fish.&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Beginning of fishing&amp;quot; has an objective to study one [[{{PAGENAME}}]]. &lt;br /&gt;
&lt;br /&gt;
Fisherman [[Credo]] may ask you to eat or study one (verify.)&lt;br /&gt;
&lt;br /&gt;
Cooking [[Credo]] may ask you to study one.&lt;br /&gt;
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{{Game Development}}&lt;/div&gt;</summary>
		<author><name>Mvg bot</name></author>
	</entry>
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