<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://ringofbrodgar.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Reyajh</id>
	<title>Ring of Brodgar - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://ringofbrodgar.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Reyajh"/>
	<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/wiki/Special:Contributions/Reyajh"/>
	<updated>2026-06-16T15:45:38Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Birch_Tree&amp;diff=88529</id>
		<title>Birch Tree</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Birch_Tree&amp;diff=88529"/>
		<updated>2021-04-19T23:11:08Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: Add Sap Tap &amp;amp; sweetner data/links.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox tree&lt;br /&gt;
| objectsreq = Birch Catkin&lt;br /&gt;
| terrain = [[Beech Grove]], [[Black Wood]], [[Blue Sod]], [[Deep Tangle]], [[Hard Steppe]], [[Highground]], [[Leaf Detritus]], [[Leaf Patch]], [[Lichen Wold]], [[Lush Field]], [[Moor]], [[Moss Brush]], [[Oak Wilds]], [[Pine Barren]], [[Root Bosk]], [[Shady Copse]], [[Sombre Bramble]], [[Timber Land]], [[Wald]], [[Wild Turf]], [[Ox Pasture]]&lt;br /&gt;
| branch = 6&lt;br /&gt;
| bark = 2&lt;br /&gt;
| tfruit = Birch Catkin&lt;br /&gt;
| tfruitqt = 2&lt;br /&gt;
| log = 2&lt;br /&gt;
| block1 = 45&lt;br /&gt;
| block2 = 57&lt;br /&gt;
| board1 = 14&lt;br /&gt;
| board2 = 23&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}}s produce [[Birch Bark]] instead of regular bark, which is used in several recipes. They can also be tapped using a [[Sap Tap]] to acquire [[Birchsap]], which can be used as a sweetener, similarly to [[Maplesap]] and [[Honey]].&lt;br /&gt;
&lt;br /&gt;
{{SharedData Tree}}&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Maplesap&amp;diff=88527</id>
		<title>Maplesap</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Maplesap&amp;diff=88527"/>
		<updated>2021-04-19T23:04:57Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: Delete outdated data. Minor Grammatical error.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| skillreq   = [[requires::Forestry]]&lt;br /&gt;
| objectsreq = [[requires::Bucket]]&lt;br /&gt;
| producedby = [[requires::Sap Tap]]&lt;br /&gt;
| specific   = Sweetener&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Liquids]]&lt;br /&gt;
[[Category:Powders, Liquids, and Seeds]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maplesap&#039;&#039;&#039; is a cooking ingredient used in several high-tier [[food]] recipes. It is produced by [[Sap Tap]]s 0.01-0.02 litres per real-time hour.&lt;br /&gt;
&lt;br /&gt;
Maplesap can be stored in [[Bucket]]s and [[Barrel]]s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
*Maplesap is produced by placing a  [[Sap Tap]] on a [[Maple Tree]], only one can be placed per tree.&lt;br /&gt;
*When a [[Sap Tap]] appears to be leaking sap, it can be harvested by right-clicking the tap with a bucket.&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
&lt;br /&gt;
The quality of maplesap produced is equal to the quality of tree and is [[softcap]]ped by [[Sap Tap]] quality.&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Steelmaking&amp;diff=87037</id>
		<title>Steelmaking</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Steelmaking&amp;diff=87037"/>
		<updated>2021-02-20T03:13:05Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: Some minor grammatical corrections.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox skill&lt;br /&gt;
| name    = {{PAGENAME}}&lt;br /&gt;
| caption = {{PAGENAME}}&lt;br /&gt;
| cost    = 5,000&lt;br /&gt;
| req     = [[skillreq::Metal Working]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
==In-Game Text==&lt;br /&gt;
&#039;&#039;&amp;quot;Born in flame,&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Yet cold and silent,&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Thirsting for blood.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Who am I?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The embers of your forge have run glowing red hot,&lt;br /&gt;
and from them now spring the strangest, most wonderful materials.&lt;br /&gt;
You have learned how to make steel in steel crucibles, and also enjoy greater success at forging wrought iron.&lt;br /&gt;
&lt;br /&gt;
==What it does==&lt;br /&gt;
Steelmaking allows you to construct [[Steel Crucible|steel crucibles]] to produce [[Bar of Steel|steel]]. [[Steel]] is used to craft many top-tier tools, weapons and armor.&lt;br /&gt;
It also grants you a greater chance of success when forging [[Bar of Wrought Iron|wrought iron]]. It&#039;s one of the  skills that every dedicated miner ought to have, the others being [[Tunneling]], [[Metallurgy]] and [[Deep Artifice]].&lt;br /&gt;
&lt;br /&gt;
==How to Acquire [[Steel]]==&lt;br /&gt;
1. Place up to 9 bars of [[Bar of Cast Iron|cast iron]] into a finery forge, fuel it with at least 2 pieces of coal and light it.&amp;lt;br&amp;gt;&lt;br /&gt;
2. Wait about 10 minutes and extract the resulting [[Bloom|bloom]] from the finery forge.&amp;lt;br&amp;gt;&lt;br /&gt;
3. Equip a [[Smithy&#039;s Hammer|smithy&#039;s hammer]], then take the bloom to an [[Anvil|anvil]], and work it into [[Bar of Wrought Iron|wrought iron]].&amp;lt;br&amp;gt;&lt;br /&gt;
4. Place up to two [[Bar of Wrought Iron|bars of wrought iron]] and an equal amount of [[Coal|coal]] or [[Black coal|black coal]] into a [[steel crucible]]. &amp;lt;br&amp;gt;5. Fuel the crucible with [[Block of Wood|blocks of wood]], [[branch]]es and/or any coal, then light it.&amp;lt;br&amp;gt;&lt;br /&gt;
6. With a full fuel meter, the crucible will burn for 12 hours (real time). In order to produce steel, the wrought iron and coal must remain in a continually lit crucible for 56 hours. If the crucible goes out during this time, or if all the coal is removed from it, the steelmaking process is reset.&lt;br /&gt;
&lt;br /&gt;
When completed, you will receive 1 [[Bar of Steel]] for each [[Bar of Wrought Iron]]&lt;br /&gt;
&lt;br /&gt;
The quality of steel is directly equal to the quality of the wrought iron used, softcapped by following formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;\frac{_{q}Crucible + _{q}Coal + _{q}AvgFuel}{3}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Amount of Fuel needed==&lt;br /&gt;
&#039;&#039;(math by &amp;quot;Apocalypse Please&amp;quot;)&#039;&#039; &amp;lt;!-- more a reverence than a credit --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
9 coal, 18 branches, or 3 blocks w/ 3 branches will fill up a crucible for 12 hours.&lt;br /&gt;
1 tick is 40 minutes. &lt;br /&gt;
1 block lasts for 3 hours and 20 minutes.&lt;br /&gt;
&lt;br /&gt;
Coal: 9 for 12 hours, 42 for a full cycle.&lt;br /&gt;
&lt;br /&gt;
Branches: 18 for 12 hours, 84 for a full cycle.&lt;br /&gt;
&lt;br /&gt;
Blocks: 3.6 for 12 hours, 16.8 for a full cycle.&lt;br /&gt;
&lt;br /&gt;
==Useful Tips==&lt;br /&gt;
You can use a wheelbarrow to place stockpiles of your fuel directly into the crucible.  Not only is this a convenient way to quickly load fuel, but it removes the possibility of accidentally removing the wrought iron when using the shift + right-click method.&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Gnome%27s_Cap_Spore&amp;diff=87034</id>
		<title>Gnome&#039;s Cap Spore</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Gnome%27s_Cap_Spore&amp;diff=87034"/>
		<updated>2021-02-19T15:22:16Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: Correct verb tense. Place not placed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xsize      = 1&lt;br /&gt;
| ysize      = 1&lt;br /&gt;
| skillreq   = None&lt;br /&gt;
| producedby = [[requires::Gnome&#039;s Cap]][[seed of::Gnome&#039;s Cap| ]]&lt;br /&gt;
| specific   = Seed of Tree or Bush&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} can be gathered from a [[Gnome&#039;s Cap]]. They can be planted to grow more Gnome&#039;s Cap trees.&lt;br /&gt;
&lt;br /&gt;
Plant them in a [[Treeplanter&#039;s Pot]] with 4 [[Soil]] and 1 liter of [[Water]], then place them on an [[Herbalist Table]] to begin the sprouting process. If it sprouts, you have 8 hours to plant it. If it dies, you must empty the pot and start over again.&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Gnome%27s_Cap_Spore&amp;diff=87033</id>
		<title>Gnome&#039;s Cap Spore</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Gnome%27s_Cap_Spore&amp;diff=87033"/>
		<updated>2021-02-19T15:20:15Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: /* Notes */  Remove notes section. No relevant data to note, for now.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xsize      = 1&lt;br /&gt;
| ysize      = 1&lt;br /&gt;
| skillreq   = None&lt;br /&gt;
| producedby = [[requires::Gnome&#039;s Cap]][[seed of::Gnome&#039;s Cap| ]]&lt;br /&gt;
| specific   = Seed of Tree or Bush&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} can be gathered from a [[Gnome&#039;s Cap]]. They can be planted to grow more Gnome&#039;s Cap trees.&lt;br /&gt;
&lt;br /&gt;
Plant them in a [[Treeplanter&#039;s Pot]] with 4 [[Soil]] and 1 liter of [[Water]], then placed them on an [[Herbalist Table]] to begin the sprouting process. If it sprouts, you have 8 hours to plant it. If it dies, you must empty the pot and start over again.&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Silkworm_Egg&amp;diff=87032</id>
		<title>Silkworm Egg</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Silkworm_Egg&amp;diff=87032"/>
		<updated>2021-02-19T15:15:22Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: Correct link/remove repetition.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| skillreq   = Unknown&lt;br /&gt;
| objectsreq = [[requires::Silkmoth]] x2 (male and female)&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Silkworm Egg, acquired from [[Silkmoth|Silkmoths]], can become a [[Silkworm]] and, later, a [[Silkworm Cocoon]] (see the [[Silkfarming]] page for more on their life cycle and care). Silkworm Eggs are important in the production of [[Silk Thread]] and [[Silk Cloth]]. The egg is the only part of the Silkworm life cycle that can be stored indefinitely.&lt;br /&gt;
&lt;br /&gt;
Silkworm Eggs hatch into [[Silkworm]]s after spending 7 hours (real-time) on an [[Herbalist Table]].&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
If a mate is present at the end of its life cycle, a Silkmoth and its mate will both die and produce 5-10 Silkworm Eggs. Without a mate, the Silkmoth will simply die without producing eggs.&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Towercap_Spore&amp;diff=87001</id>
		<title>Towercap Spore</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Towercap_Spore&amp;diff=87001"/>
		<updated>2021-02-18T07:11:17Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: Pluralitize ;p&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xsize      = 1&lt;br /&gt;
| ysize      = 1&lt;br /&gt;
| skillreq   = &lt;br /&gt;
| objectsreq = &lt;br /&gt;
| producedby = [[requires::Towercap]][[seed of::Towercap| ]]&lt;br /&gt;
| specific   = Seed of Tree or Bush&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}}s can be gathered from a [[Towercap]]. They can be planted to grow more Towercap trees.&lt;br /&gt;
&lt;br /&gt;
Plant them in a [[Treeplanter&#039;s Pot]] with 4 [[Soil]] and 1 liter of [[Water]], then placed them on an [[Herbalist Table]] to begin the sprouting process. If it sprouts, you have 8 hours to plant it. If it dies, you must empty the pot and start over again.&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Talk:Gnome%27s_Hat_Spore&amp;diff=87000</id>
		<title>Talk:Gnome&#039;s Hat Spore</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Talk:Gnome%27s_Hat_Spore&amp;diff=87000"/>
		<updated>2021-02-18T07:07:23Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: Incorrect name references. Corrections needed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==References-Corrections Needed==&lt;br /&gt;
&lt;br /&gt;
Not sure how to correct data in the &#039;&#039;&#039;infobox&#039;s&#039;&#039;&#039;, but the correct in-game name is &#039;&#039;&#039;&#039;Gnome&#039;s Cap Spore&#039;&#039;&#039;&#039; and should be corrected there and wherever else it is incorrectly referenced. --[[User:Reyajh|Reyajh]] ([[User talk:Reyajh|talk]]) 07:07, 18 February 2021 (UTC)&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Gnome%27s_Cap_Spore&amp;diff=86999</id>
		<title>Gnome&#039;s Cap Spore</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Gnome%27s_Cap_Spore&amp;diff=86999"/>
		<updated>2021-02-18T07:00:35Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: Add notes section as, in-game name of item is &amp;#039;Cap&amp;#039;; not hat.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xsize      = 1&lt;br /&gt;
| ysize      = 1&lt;br /&gt;
| skillreq   = None&lt;br /&gt;
| producedby = [[requires::Gnome&#039;s Hat]][[seed of::Gnome&#039;s Hat| ]]&lt;br /&gt;
| specific   = Seed of Tree or Bush&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} can be gathered from a [[Gnome&#039;s Hat]]. They can be planted to grow more Gnome&#039;s Hat trees.&lt;br /&gt;
&lt;br /&gt;
Plant them in a [[Treeplanter&#039;s Pot]] with 4 [[Soil]] and 1 liter of [[Water]], then placed them on an [[Herbalist Table]] to begin the sprouting process. If it sprouts, you have 8 hours to plant it. If it dies, you must empty the pot and start over again.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
*They are referred to as Gnome&#039;s Cap Spores in game. The tree is correctly referred to as Gnome&#039;s Hat here.&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Template:SharedData_Cheese&amp;diff=86956</id>
		<title>Template:SharedData Cheese</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Template:SharedData_Cheese&amp;diff=86956"/>
		<updated>2021-02-16T11:37:30Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: /* Quality */ Add link; Curd.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div {{RoB_style|shareddata}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{SD_PAGENAME}} is a [[{{{milk|Cow}}} Cheese]]. Each tray produces {{{slicesAMT|one or more}}} slices of cheese.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
********  WARNING: This is a SHARED DATA template!&lt;br /&gt;
********  To edit specific ITEM PROPERTIES, hit the &amp;quot;Edit this page&amp;quot; button at the top of the ITEM page.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
Put a [[cheese tray]] filled with {{{reqObject|required cheese}}} on a [[cheese rack]] placed {{{reqPlace|at required place}}}. It will take {{{reqTime|some time}}} to turn into {{SD_PAGENAME}}. Make sure to remove a cheese tray with {{SD_PAGENAME}} from a rack once it is ready to prevent it from turning into [[Generic Gouda]].&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
********  WARNING: This is a SHARED DATA template!&lt;br /&gt;
********  To edit specific ITEM PROPERTIES, hit the &amp;quot;Edit this page&amp;quot; button at the top of the ITEM page.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
Cheese quality is equal to [[curd]]&#039;s quality if quality of cheese tray and cheese rack is not lower than curd&#039;s. Otherwise if a tray, rack or both have quality lower than a curd, a cheese will be [[softcap]]ped by a tray, rack or both every stage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Cheeses]]&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[Category:Cheeses]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&amp;lt;/i&amp;gt;[[Category:SharedData]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Tree_Heath_Tree&amp;diff=86841</id>
		<title>Tree Heath Tree</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Tree_Heath_Tree&amp;diff=86841"/>
		<updated>2021-01-29T16:41:09Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: Add note section and note. Item has no other reference.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox tree&lt;br /&gt;
| objectsreq = Tree Heath Seed&lt;br /&gt;
| terrain = [[Black Wood]], [[Beech Grove]], [[Dry Weald]], [[Green Brake]], [[Shady Copse]]&lt;br /&gt;
| branch = 6&lt;br /&gt;
| bark = 3&lt;br /&gt;
| tfruit = Tree Heath Seed&lt;br /&gt;
| tfruitqt = 3&lt;br /&gt;
| log = 1&lt;br /&gt;
| block1 = 50&lt;br /&gt;
| block2 = 63&lt;br /&gt;
| board1 = 15&lt;br /&gt;
| board2 = 25&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{SharedData Tree}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
*Tree Heath Blocks are referred to as Block of Briarwood ingame.&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Bush&amp;diff=86840</id>
		<title>Bush</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Bush&amp;diff=86840"/>
		<updated>2021-01-29T07:39:36Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: /* List of Bushes (Depreciated) */ Update more accurate products info: 0-7&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| skillreq   = &lt;br /&gt;
| objectsreq = [[requires::Wooden Shovel]] or [[requires::Metal Shovel]], [[requires::Soil]] x4, [[requires::Category:Seed of Tree or Bush|Bush Seed]], [[requires::Water]] (1.0 liters)&lt;br /&gt;
| producedby = [[requires::Treeplanter&#039;s Pot]] and [[requires::Herbalist Table]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[:Category:Bush|Bush]]&#039;&#039;&#039; is a generic term which can refer to any of the &#039;&#039;&#039;{{#ask:[[object_type::bush]]|format=count}}&#039;&#039;&#039; bushes. Following is a list of links to their pages: {{#ask:[[object_type::bush]]|limit=100}}.&lt;br /&gt;
&lt;br /&gt;
See the [[Tables/Bush]] page for specific per-bush data.&lt;br /&gt;
&lt;br /&gt;
Bushes grow much faster than [[tree]]s, making them ideal for getting quality [[Block of Wood|Blocks of Wood]] quickly.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
To dig up a bush, use the lift action with a [[shovel]] equipped (&#039;&#039;Exceptions: [[Beach]] and snow covered ground&#039;&#039;). Then you can place it like any other object and it will continue growing berries.&lt;br /&gt;
&lt;br /&gt;
Bushes can also be grown in the same way as trees, by planting a seed in a [[Treeplanter&#039;s Pot]]. Bushes take about 100 hours (a little over 4 days) to fully mature, on any terrain. Like trees, they can get randomly stunted during growth.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
Bushes respawn their products (berries, etc) based on the [[decay]] system, which means that it&#039;s completely random and unpredictable for sparsely populated areas. In most cases, it&#039;s faster to simply grow new bushes than to wait for a respawn.&lt;br /&gt;
&lt;br /&gt;
==List of Bushes (Depreciated)==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Note:&#039;&#039;&#039; Most bushes that don&#039;t drop [[Block of Wood|blocks]], drop about 0-5 [[branch|branches]] instead.&lt;br /&gt;
:&#039;&#039;&#039;Note:&#039;&#039;&#039; Related terrain data currently not deemed useful or maintainable.&lt;br /&gt;
:&#039;&#039;&#039;Note:&#039;&#039;&#039; &#039;&#039;Not included: Ghostpipe, Gorse Bush, Mastic Bush.&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Note:&#039;&#039;&#039; Depreciated: This table is going to be ditched. Replacement bush table at [[Tables/Bush]] page (&#039;&#039;still needs some work though&#039;&#039;).&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
 ! colspan=&amp;quot;2&amp;quot;|Bush&lt;br /&gt;
 ! Seed/Berry&lt;br /&gt;
 ! Amount&lt;br /&gt;
 ! [[Block of Wood]] &lt;br /&gt;
 ! [[Branch]]es &lt;br /&gt;
 ! Other products&lt;br /&gt;
 ! Remark&lt;br /&gt;
 |-&lt;br /&gt;
 | [[File:Arrowwood Bush.png|100px]]&lt;br /&gt;
 | [[Arrowwood Bush]] &lt;br /&gt;
 | [[Arrowwood Berries]]&lt;br /&gt;
 | 4&lt;br /&gt;
 | 0&lt;br /&gt;
 | &lt;br /&gt;
 | &lt;br /&gt;
 |-&lt;br /&gt;
 | [[File:Bittersweet Nightshade Bush.png|100px]]&lt;br /&gt;
 | [[Bittersweet Nightshade Bush]] &lt;br /&gt;
 | [[Bittersweet Nightshade Berries]]&lt;br /&gt;
 | 4&lt;br /&gt;
 | 0&lt;br /&gt;
 | &lt;br /&gt;
 | &lt;br /&gt;
 |-&lt;br /&gt;
 | [[File:Blackberry Bush.png|100px]]&lt;br /&gt;
 | [[Blackberry Bush]] &lt;br /&gt;
 | [[Blackberry]]&lt;br /&gt;
 | 8&lt;br /&gt;
 | 0&lt;br /&gt;
 | &lt;br /&gt;
 | &lt;br /&gt;
 |-&lt;br /&gt;
 | [[File:Blackcurrant Bush.png|100px]]&lt;br /&gt;
 | [[Blackcurrant Bush]] &lt;br /&gt;
 | [[Blackcurrant]]&lt;br /&gt;
 | 6&lt;br /&gt;
 | 0&lt;br /&gt;
 | &lt;br /&gt;
 | &lt;br /&gt;
 |-&lt;br /&gt;
 | [[File:Blackthorn Bush.png|100px]]&lt;br /&gt;
 | [[Blackthorn Bush]] &lt;br /&gt;
 | [[Sloan Berries]]&lt;br /&gt;
 | 8&lt;br /&gt;
 | 10&lt;br /&gt;
 | &lt;br /&gt;
 | &lt;br /&gt;
 |-&lt;br /&gt;
 | [[File:Bog-Myrtle Bush.png|100px]]&lt;br /&gt;
 | [[Bog-Myrtle Bush]] &lt;br /&gt;
 | [[Bog-Myrtle Cones]]&lt;br /&gt;
 | 2&lt;br /&gt;
 | 0&lt;br /&gt;
 | 0-2&lt;br /&gt;
 | &lt;br /&gt;
 |-&lt;br /&gt;
 | [[File:Boxwood Bush.png|100px]]&lt;br /&gt;
 | [[Boxwood Bush]] &lt;br /&gt;
 | [[Boxwood Seeds]]&lt;br /&gt;
 | 2&lt;br /&gt;
 | 8&lt;br /&gt;
 | &lt;br /&gt;
 | &lt;br /&gt;
 |-&lt;br /&gt;
 | [[File:Caprifole Bush.png|100px]]&lt;br /&gt;
 | [[Caprifole Bush]] &lt;br /&gt;
 | [[Caprifole Berries]]&lt;br /&gt;
 | 2&lt;br /&gt;
 | 0&lt;br /&gt;
 | &lt;br /&gt;
 | &lt;br /&gt;
 |-&lt;br /&gt;
 | [[File:Crampbark Bush.png|100px]]&lt;br /&gt;
 | [[Crampbark Bush]] &lt;br /&gt;
 | [[Crampbark Berries]]&lt;br /&gt;
 | 2&lt;br /&gt;
 | 0-5&lt;br /&gt;
 | &lt;br /&gt;
 | &lt;br /&gt;
 |-&lt;br /&gt;
 | [[File:Dog Rose Bush.png|100px]]&lt;br /&gt;
 | [[Dog Rose Bush]] &lt;br /&gt;
 | [[Dog Rose Hips]]&lt;br /&gt;
 | 8&lt;br /&gt;
 | 0&lt;br /&gt;
 | &lt;br /&gt;
 | &lt;br /&gt;
 |-&lt;br /&gt;
 | [[File:Elderberry Bush.png|100px]]&lt;br /&gt;
 | [[Elderberry Bush]] &lt;br /&gt;
 | [[Elderberries]]&lt;br /&gt;
 | 14&lt;br /&gt;
 | 1-15&lt;br /&gt;
 | &lt;br /&gt;
 | &lt;br /&gt;
 |-&lt;br /&gt;
 | [[File:Fly Woodbine Bush.png|100px]]&lt;br /&gt;
 | [[Fly Woodbine Bush]] &lt;br /&gt;
 | [[Fly Woodbine Berries]]&lt;br /&gt;
 | 2&lt;br /&gt;
 | 0-1&lt;br /&gt;
 | &lt;br /&gt;
 | &lt;br /&gt;
 |-&lt;br /&gt;
 | [[File:Gooseberry Bush.png|100px]]&lt;br /&gt;
 | [[Gooseberry Bush]] &lt;br /&gt;
 | [[Gooseberry]]&lt;br /&gt;
 | 12&lt;br /&gt;
 | 1-0&lt;br /&gt;
 | 1&lt;br /&gt;
 | &lt;br /&gt;
 |-&lt;br /&gt;
 | [[File:Hawthorn Bush.png|100px]]&lt;br /&gt;
 | [[Hawthorn Bush]] &lt;br /&gt;
 | [[Hawthorn Fruits]]&lt;br /&gt;
 | 2&lt;br /&gt;
 | 0-5&lt;br /&gt;
 | &lt;br /&gt;
 | &lt;br /&gt;
 |-&lt;br /&gt;
 | [[File:Holly Bush.png|100px]]&lt;br /&gt;
 | [[Holly Bush]] &lt;br /&gt;
 | [[Hollyberries]]&lt;br /&gt;
 | 8&lt;br /&gt;
 | 0&lt;br /&gt;
 | &lt;br /&gt;
 | &lt;br /&gt;
 |-&lt;br /&gt;
 | [[File:Poppycaps_ingame.png|100px]]&lt;br /&gt;
 | [[Poppycaps]] &lt;br /&gt;
 | [[Poppycaps]]&lt;br /&gt;
 | 3&lt;br /&gt;
 | 0&lt;br /&gt;
 | &lt;br /&gt;
 | Poppycaps(1-?, When chopped down)&lt;br /&gt;
 | Only found in caves.&lt;br /&gt;
 |-&lt;br /&gt;
 | [[File:Raspberry Bush.png|100px]]&lt;br /&gt;
 | [[Raspberry Bush]] &lt;br /&gt;
 | [[Raspberry]]&lt;br /&gt;
 | 10&lt;br /&gt;
 | 0&lt;br /&gt;
 | &lt;br /&gt;
 | &lt;br /&gt;
 |-&lt;br /&gt;
 | [[File:Redcurrant Bush.png|100px]]&lt;br /&gt;
 | [[Redcurrant Bush]] &lt;br /&gt;
 | [[Redcurrant]]&lt;br /&gt;
 | 6&lt;br /&gt;
 | 0&lt;br /&gt;
 | &lt;br /&gt;
 | &lt;br /&gt;
 |-&lt;br /&gt;
 | [[File:Sandthorn Bush.png|100px]]&lt;br /&gt;
 | [[Sandthorn Bush]] &lt;br /&gt;
 | [[Seaberries]]&lt;br /&gt;
 | 5&lt;br /&gt;
 | 0&lt;br /&gt;
 | &lt;br /&gt;
 | &lt;br /&gt;
 |-&lt;br /&gt;
 | [[File:Spindle Bush.png|100px]]&lt;br /&gt;
 | [[Spindle Bush]] &lt;br /&gt;
 | [[Spindleberries]]&lt;br /&gt;
 | 2&lt;br /&gt;
 | 0-1&lt;br /&gt;
 | &lt;br /&gt;
 | &lt;br /&gt;
 |-&lt;br /&gt;
 | [[File:Tea Bush.png|100px]]&lt;br /&gt;
 | [[Tea Bush]] &lt;br /&gt;
 | [[Teabush Seedpod]]&lt;br /&gt;
 | 2&lt;br /&gt;
 | 4&lt;br /&gt;
 | &lt;br /&gt;
 | [[Fresh Tea Leaves]] (40)&lt;br /&gt;
 |-&lt;br /&gt;
 | [[File:Tibast Bush.png|100px]]&lt;br /&gt;
 | [[Tibast Bush]] &lt;br /&gt;
 | [[Tibast Berries]]&lt;br /&gt;
 | 2&lt;br /&gt;
 | 0&lt;br /&gt;
 | &lt;br /&gt;
 | &lt;br /&gt;
 |-&lt;br /&gt;
 | [[File:Tundra Rose Bush.png|100px]]&lt;br /&gt;
 | [[Tundra Rose Bush]] &lt;br /&gt;
 | [[Tundra Rose Fruit]]&lt;br /&gt;
 | 8&lt;br /&gt;
 | 0&lt;br /&gt;
 | &lt;br /&gt;
 | &lt;br /&gt;
 |-&lt;br /&gt;
 | [[File:Witherstand.png|100px]]&lt;br /&gt;
 | [[Witherstand]] &lt;br /&gt;
 | [[Withercorn]]&lt;br /&gt;
 | 2&lt;br /&gt;
 | 0-7?&lt;br /&gt;
 | &lt;br /&gt;
 | &lt;br /&gt;
 | Generally found in caves.&lt;br /&gt;
 |}&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Template:SharedData_Tree&amp;diff=86166</id>
		<title>Template:SharedData Tree</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Template:SharedData_Tree&amp;diff=86166"/>
		<updated>2021-01-02T02:15:53Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: /* Materials Produced */ Correct boards produced error.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;background-color:{{RoB color|shareddata}};&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The {{SD_PAGENAME}} is one of the many [[Tree]]s found in the Hearthlands. Trees are a plentiful resource and they are vital to every player&#039;s success. &lt;br /&gt;
&lt;br /&gt;
Some of the most basic materials a hearthling will require such as [[Board]]s, [[Block of Wood|Wood Blocks]], [[Bough]]s, and [[Branch]]es are only obtained from Trees. &amp;lt;br/&amp;gt;&lt;br /&gt;
Every tree has some sort of [[Seed of Tree or Bush|Seed]] which the player can use in various recipes, or they can be used to regrow a higher quality tree, producing better materials.&lt;br /&gt;
&lt;br /&gt;
==Materials Produced==&lt;br /&gt;
{{#if:{{REVISIONID}}||&amp;lt;span style=&amp;quot;font-size:0.8em; font-style:italic; color:blue; background-color:yellow;&amp;quot;&amp;gt;Preview Mode: Value changes not shown.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;}}&lt;br /&gt;
The {{SD_PAGENAME}} produces:&lt;br /&gt;
:You may harvest up to {{#show: {{SD_PAGENAME}} |?branchpertree}} [[Branch]]es before it is depleted.&lt;br /&gt;
:You may harvest up to {{#show: {{SD_PAGENAME}} |?barkpertree}} [[Bark]] before it is depleted.&lt;br /&gt;
:You may harvest up to {{#show: {{SD_PAGENAME}} |?tfruitqt }} {{#show: {{SD_PAGENAME}} |?tfruit }} before it is depleted.&lt;br /&gt;
:{{#ifeq:  {{#show: {{SD_PAGENAME}} |?tother}} ||| &#039;&#039;&#039;Additionally, {{SD_PAGENAME}}s also contain up to {{#show: {{SD_PAGENAME}} |?totherqt}} {{#show: {{SD_PAGENAME}} |?tother}}&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
All Trees will slowly replenish harvested materials, meaning all materials listed above are renewable.&lt;br /&gt;
&lt;br /&gt;
{{SD_PAGENAME}}s produce {{#show: {{SD_PAGENAME}} |?logpertree}} logs when felled. &amp;lt;br/&amp;gt;&lt;br /&gt;
:Each log produces {{#show: {{SD_PAGENAME}} |?blockperlog}} [[Block of Wood|Blocks]] when cut with a [[Stone Axe]] and {{#show: {{SD_PAGENAME}} |?blockperlog_m}} [[Block of Wood|Blocks]] when cut with a [[Metal Axe]]&amp;lt;br/&amp;gt;&lt;br /&gt;
:Each log produces {{#show: {{SD_PAGENAME}} |?boardperlog}} [[Board]]s when cut with a [[Bone Saw]] and {{#show: {{SD_PAGENAME}} |?boardperlog_m}} [[Board]]s when cut with a [[Metal Saw]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{#tag:gallery |&lt;br /&gt;
File:Wblock-{{String-spaceless_lc|{{PAGENAME}}|tree}}.png{{!}}{{SD_PAGENAME}} [[Block of Wood|Block]]&lt;br /&gt;
File:Board-{{String-spaceless_lc|{{PAGENAME}}|tree}}.png{{!}}{{SD_PAGENAME}} [[Board]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Every Tree can be grown from its seed using a Treeplanter&#039;s Pot, or by planting the seed directly into the ground.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Using a Treeplanter&#039;s Pot:&#039;&#039;&#039; &#039;&#039;See [[Treeplanter&#039;s Pot]] for more details&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Direct Method:&#039;&#039;&#039; &#039;&#039;See [[Shovel]] for more details&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:SharedData]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Template:SharedData_Tree&amp;diff=86165</id>
		<title>Template:SharedData Tree</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Template:SharedData_Tree&amp;diff=86165"/>
		<updated>2021-01-02T02:07:42Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: /* Materials Produced */ Double post correction.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;background-color:{{RoB color|shareddata}};&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The {{SD_PAGENAME}} is one of the many [[Tree]]s found in the Hearthlands. Trees are a plentiful resource and they are vital to every player&#039;s success. &lt;br /&gt;
&lt;br /&gt;
Some of the most basic materials a hearthling will require such as [[Board]]s, [[Block of Wood|Wood Blocks]], [[Bough]]s, and [[Branch]]es are only obtained from Trees. &amp;lt;br/&amp;gt;&lt;br /&gt;
Every tree has some sort of [[Seed of Tree or Bush|Seed]] which the player can use in various recipes, or they can be used to regrow a higher quality tree, producing better materials.&lt;br /&gt;
&lt;br /&gt;
==Materials Produced==&lt;br /&gt;
{{#if:{{REVISIONID}}||&amp;lt;span style=&amp;quot;font-size:0.8em; font-style:italic; color:blue; background-color:yellow;&amp;quot;&amp;gt;Preview Mode: Value changes not shown.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;}}&lt;br /&gt;
The {{SD_PAGENAME}} produces:&lt;br /&gt;
:You may harvest up to {{#show: {{SD_PAGENAME}} |?branchpertree}} [[Branch]]es before it is depleted.&lt;br /&gt;
:You may harvest up to {{#show: {{SD_PAGENAME}} |?barkpertree}} [[Bark]] before it is depleted.&lt;br /&gt;
:You may harvest up to {{#show: {{SD_PAGENAME}} |?tfruitqt }} {{#show: {{SD_PAGENAME}} |?tfruit }} before it is depleted.&lt;br /&gt;
:{{#ifeq:  {{#show: {{SD_PAGENAME}} |?tother}} ||| &#039;&#039;&#039;Additionally, {{SD_PAGENAME}}s also contain up to {{#show: {{SD_PAGENAME}} |?totherqt}} {{#show: {{SD_PAGENAME}} |?tother}}&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
All Trees will slowly replenish harvested materials, meaning all materials listed above are renewable.&lt;br /&gt;
&lt;br /&gt;
{{SD_PAGENAME}}s produce {{#show: {{SD_PAGENAME}} |?logpertree}} logs when felled. &amp;lt;br/&amp;gt;&lt;br /&gt;
:Each log produces {{#show: {{SD_PAGENAME}} |?blockperlog}} [[Block of Wood|Blocks]] when cut with a [[Stone Axe]] and {{#show: {{SD_PAGENAME}} |?blockperlog_m}} [[Block of Wood|Blocks]] when cut with a [[Metal Axe]]&amp;lt;br/&amp;gt;&lt;br /&gt;
:Each log produces {{#show: {{SD_PAGENAME}} |?boardperlog}} [[Board]]s when cut with a [[Bone Saw]] and {{#show: {{SD_PAGENAME}} |?boardperlog_m}} 7 [[Board]]s when cut with a [[Metal Saw]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{#tag:gallery |&lt;br /&gt;
File:Wblock-{{String-spaceless_lc|{{PAGENAME}}|tree}}.png{{!}}{{SD_PAGENAME}} [[Block of Wood|Block]]&lt;br /&gt;
File:Board-{{String-spaceless_lc|{{PAGENAME}}|tree}}.png{{!}}{{SD_PAGENAME}} [[Board]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Every Tree can be grown from its seed using a Treeplanter&#039;s Pot, or by planting the seed directly into the ground.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Using a Treeplanter&#039;s Pot:&#039;&#039;&#039; &#039;&#039;See [[Treeplanter&#039;s Pot]] for more details&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Direct Method:&#039;&#039;&#039; &#039;&#039;See [[Shovel]] for more details&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:SharedData]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Template:SharedData_Tree&amp;diff=86164</id>
		<title>Template:SharedData Tree</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Template:SharedData_Tree&amp;diff=86164"/>
		<updated>2021-01-02T02:06:13Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: /* Materials Produced */  Add product numbers.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;background-color:{{RoB color|shareddata}};&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The {{SD_PAGENAME}} is one of the many [[Tree]]s found in the Hearthlands. Trees are a plentiful resource and they are vital to every player&#039;s success. &lt;br /&gt;
&lt;br /&gt;
Some of the most basic materials a hearthling will require such as [[Board]]s, [[Block of Wood|Wood Blocks]], [[Bough]]s, and [[Branch]]es are only obtained from Trees. &amp;lt;br/&amp;gt;&lt;br /&gt;
Every tree has some sort of [[Seed of Tree or Bush|Seed]] which the player can use in various recipes, or they can be used to regrow a higher quality tree, producing better materials.&lt;br /&gt;
&lt;br /&gt;
==Materials Produced==&lt;br /&gt;
{{#if:{{REVISIONID}}||&amp;lt;span style=&amp;quot;font-size:0.8em; font-style:italic; color:blue; background-color:yellow;&amp;quot;&amp;gt;Preview Mode: Value changes not shown.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;}}&lt;br /&gt;
The {{SD_PAGENAME}} produces:&lt;br /&gt;
:You may harvest up to {{#show: {{SD_PAGENAME}} |?branchpertree}} [[Branch]]es before it is depleted.&lt;br /&gt;
:You may harvest up to {{#show: {{SD_PAGENAME}} |?barkpertree}} [[Bark]] before it is depleted.&lt;br /&gt;
:You may harvest up to {{#show: {{SD_PAGENAME}} |?tfruitqt }} {{#show: {{SD_PAGENAME}} |?tfruit }} before it is depleted.&lt;br /&gt;
:{{#ifeq:  {{#show: {{SD_PAGENAME}} |?tother}} ||| &#039;&#039;&#039;Additionally, {{SD_PAGENAME}}s also contain up to {{#show: {{SD_PAGENAME}} |?totherqt}} {{#show: {{SD_PAGENAME}} |?tother}}&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
All Trees will slowly replenish harvested materials, meaning all materials listed above are renewable.&lt;br /&gt;
&lt;br /&gt;
{{SD_PAGENAME}}s produce {{#show: {{SD_PAGENAME}} |?logpertree}} logs when felled. &amp;lt;br/&amp;gt;&lt;br /&gt;
:Each log produces {{#show: {{SD_PAGENAME}} |?blockperlog}} [[Block of Wood|Blocks]] when cut with a [[Stone Axe]] and {{#show: {{SD_PAGENAME}} |?blockperlog_m}} 17 [[Block of Wood|Blocks]] when cut with a [[Metal Axe]]&amp;lt;br/&amp;gt;&lt;br /&gt;
:Each log produces {{#show: {{SD_PAGENAME}} |?boardperlog}} [[Board]]s when cut with a [[Bone Saw]] and {{#show: {{SD_PAGENAME}} |?boardperlog_m}} 7 [[Board]]s when cut with a [[Metal Saw]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{#tag:gallery |&lt;br /&gt;
File:Wblock-{{String-spaceless_lc|{{PAGENAME}}|tree}}.png{{!}}{{SD_PAGENAME}} [[Block of Wood|Block]]&lt;br /&gt;
File:Board-{{String-spaceless_lc|{{PAGENAME}}|tree}}.png{{!}}{{SD_PAGENAME}} [[Board]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Every Tree can be grown from its seed using a Treeplanter&#039;s Pot, or by planting the seed directly into the ground.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Using a Treeplanter&#039;s Pot:&#039;&#039;&#039; &#039;&#039;See [[Treeplanter&#039;s Pot]] for more details&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Direct Method:&#039;&#039;&#039; &#039;&#039;See [[Shovel]] for more details&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:SharedData]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Forest&amp;diff=84547</id>
		<title>Forest</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Forest&amp;diff=84547"/>
		<updated>2020-10-11T08:13:44Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: Link to Terrains and minor grammar/clarification.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Forest [[terrain]]s are the tiles bears, boars and deer spawn on, as well as being the main source of wood.&lt;br /&gt;
&lt;br /&gt;
There are two major categories of Forest Terrains, Deciduous, or Broadleaf, and Coniferous, or Needleleaf. Splitting it further, the following terrains can all be considered &amp;quot;Forest&amp;quot; terrains, but this is not an extensive list, and other terrains could fall under the category of forest. They all end up falling under either one of the main categories depending on the main types of trees which can be found in them: [[Sombre Bramble]], [[Deep Tangle]], [[Pine Barren]], [[Root Bosk]], [[Beech Grove]], [[Lichen Wold]], [[Leaf Patch]], [[Leaf Detritus]], [[Moss Brush]], [[Oak Wilds]], [[Timber Land]], [[Wald]] and [[Shady Copse]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Terrain]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In-Game Example(s)==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery style=&amp;quot;text-align:center&amp;quot;&amp;gt;&lt;br /&gt;
BeechgroveMap.png|[[Beech Grove]]&lt;br /&gt;
BlackWoodMap.png|[[Black Wood]]&lt;br /&gt;
DeeptangleMap.png|[[Deep Tangle]]&lt;br /&gt;
Greenbrake_MiniMap.png|[[Green Brake]]&lt;br /&gt;
LeafMap.png|[[Leaf Detritus]]&lt;br /&gt;
LeafpatchMap.png|[[Leaf Patch]]&lt;br /&gt;
LichenwoldMap.png|[[Lichen Wold]]&lt;br /&gt;
Moss Brush Map.png|[[Moss Brush]]&lt;br /&gt;
Oak Wilds Map.png|[[Oak Wilds]]&lt;br /&gt;
PinebarrenMap.png|[[Pine Barren]]&lt;br /&gt;
RootboskMap.png|[[Root Bosk]]&lt;br /&gt;
ShadyCopseMap.png|[[Shady Copse]]&lt;br /&gt;
SombrebrambleMap.png|[[Sombre Bramble]]&lt;br /&gt;
Sour_TimberMap.png|[[Sour Timber]]&lt;br /&gt;
Timber Land Map.png|[[Timber Land]]&lt;br /&gt;
Wald Map.png|[[Wald]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==What can be found on Forest Terrain?==&lt;br /&gt;
&lt;br /&gt;
*[[Squirrel]]&lt;br /&gt;
*[[Mole]]&lt;br /&gt;
*[[Hedgehog]]&lt;br /&gt;
*[[Grub]]&lt;br /&gt;
*[[Ant Hill]]&lt;br /&gt;
*[[Bear]]&lt;br /&gt;
*[[Boar]]&lt;br /&gt;
*[[Deer]]&lt;br /&gt;
*[[Fox]]&lt;br /&gt;
*[[Rabbit]]&lt;br /&gt;
*[[Silkmoth]]&lt;br /&gt;
*[[Ladybug]]&lt;br /&gt;
*[[Earthworm]]&lt;br /&gt;
*[[Adder]]&lt;br /&gt;
*[[Moose]]&lt;br /&gt;
*[[Aurochs]] (Rarely)&lt;br /&gt;
*[[Mouflon]] (Rarely)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;requires the skill [[Foraging]]:&#039;&#039;&lt;br /&gt;
*[[Dandelion]]&lt;br /&gt;
*[[Blood Stern]]&lt;br /&gt;
*[[Blueberries]]&lt;br /&gt;
*[[Chantrelles]]&lt;br /&gt;
*[[Rustroot]]&lt;br /&gt;
*[[Clover]] (Flower Meadow &amp;amp; Leaf Patch)&lt;br /&gt;
*[[Four-Leaf Clover]] (Flower Meadow &amp;amp; Leaf Patch)&lt;br /&gt;
*[[Spindly Taproot]]&lt;br /&gt;
*[[Stinging Nettle]]&lt;br /&gt;
*[[Bloated Bolete]]&lt;br /&gt;
*[[Wild Windsown Weed]]&lt;br /&gt;
*[[Lingonberries]]&lt;br /&gt;
*[[Morels]]&lt;br /&gt;
*[[Yellowfeet]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Broadleaf Forest&#039;&#039;&#039;&lt;br /&gt;
*[[Apple Tree]]&lt;br /&gt;
*[[Birch Tree]]&lt;br /&gt;
*[[Hazel Tree]]&lt;br /&gt;
*[[Oak Tree]]&lt;br /&gt;
*[[Maple Tree]]&lt;br /&gt;
*[[Mulberry Tree]]&lt;br /&gt;
*[[Elm Tree]]&lt;br /&gt;
*[[Willow Tree]]&lt;br /&gt;
*[[Plane Tree]]&lt;br /&gt;
&lt;br /&gt;
These trees will grow fastest if they are planted in the &#039;&#039;&#039;Broadleaf&#039;&#039;&#039; forest.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Conifer Forest&#039;&#039;&#039;&lt;br /&gt;
*[[Fir Tree]]&lt;br /&gt;
*[[Pine Tree]]&lt;br /&gt;
*[[Yew Tree]]&lt;br /&gt;
*[[Laurel Tree]]&lt;br /&gt;
*[[Olive Tree]]&lt;br /&gt;
*[[Cork Oak Tree]]&lt;br /&gt;
&lt;br /&gt;
These trees will grow fastest if they are planted in the &#039;&#039;&#039;Conifer&#039;&#039;&#039; forest.&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Talk:Fossil_Collection&amp;diff=84504</id>
		<title>Talk:Fossil Collection</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Talk:Fossil_Collection&amp;diff=84504"/>
		<updated>2020-09-30T01:59:49Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: Misspelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;?&#039; note for &#039;Study Time&#039; has a misspelling. &#039;There&#039; should be &#039;they&#039;re&#039;, &#039;they are&#039;, or &#039;it is&#039;. I would correct it if I knew how.&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Ore_Smelter&amp;diff=84455</id>
		<title>Ore Smelter</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Ore_Smelter&amp;diff=84455"/>
		<updated>2020-09-24T13:11:24Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: /* Tips */ Add tip.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|lift       = No&lt;br /&gt;
|xsize      = 3&lt;br /&gt;
|ysize      = 2.3&lt;br /&gt;
|skillreq   = [[requires::Metal Working]]&lt;br /&gt;
|objectsreq = [[requires::Brick]] x45&lt;br /&gt;
|repwith    = [[Brick]]&lt;br /&gt;
}}&lt;br /&gt;
{{GM|$Build|$Buildings &amp;amp; Construction|$Furnaces &amp;amp; Fireplaces|$Smelter}}&lt;br /&gt;
[[Category:Light Sources]]&lt;br /&gt;
&lt;br /&gt;
The smelter is used to get metal bars and nuggets from ore. &lt;br /&gt;
&lt;br /&gt;
== How to Use ==&lt;br /&gt;
&lt;br /&gt;
Fill it with ore. The smelter can hold up to 25 pieces of ore.  Fuel it with at least 12 pieces of [[charcoal]] or [[black coal]] by left-clicking the coal and right-clicking the ore smelter. Then light the smelter using a torch or other fire source. It takes 55 minutes to smelt a single load.&lt;br /&gt;
&lt;br /&gt;
== Formula ==&lt;br /&gt;
&lt;br /&gt;
The formula used to determine the outcome quality of the bars you receive from smelting ore is similar to the [[kiln]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;\frac{(_{q}Ore*2) + _{q}Smelter + _{q}AvgFuel}{4}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
* When filling with charcoal, hold shift while quickly right-clicking on the smelter (make sure you only have 12 charcoal in your inventory).&lt;br /&gt;
* The smelter takes 11.6 or so charcoal to burn, so if you are around when it finishes, you can add 12 more coal and new ore to avoid having to relight the smelter.&lt;br /&gt;
* With Mining Credo, Smelting ore use 9 charcoal(-25%). Credo&#039;s buff is applied directly to the ore, it will have &amp;quot;Well mined&amp;quot; line and only this exact ore piece will have reduced smelting time.&lt;br /&gt;
* Be sure to add enough fuel for the smelt as, unlike with the Kiln, if ending incomplete, the ores will reset to 0%.&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Frying_Pan&amp;diff=84454</id>
		<title>Frying Pan</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Frying_Pan&amp;diff=84454"/>
		<updated>2020-09-24T03:07:48Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: /* How to Use */ Add additional requirements info.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xsize = 2&lt;br /&gt;
| ysize = 1&lt;br /&gt;
| skillreq   = [[requires::Metal Working]]&lt;br /&gt;
| objectsreq = [[requires::Bar of Common Metal]] x2&lt;br /&gt;
| producedby = [[requires::Smithy&#039;s Hammer]], [[requires::Anvil]]&lt;br /&gt;
| slot = 4L or 4R&lt;br /&gt;
}}&lt;br /&gt;
{{GM|$Craft|$Clothes &amp;amp; Equipment|$Tools|$Frying Pan}}&lt;br /&gt;
&lt;br /&gt;
A frying pan. Needed to [[Fried Chicken Egg|fry eggs]], make [[pancake]]s, and other meals.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
You need to equip a [[smithy&#039;s hammer]] and you need an [[anvil]] to make a frying pan. Make it from two bars of common metal.&lt;br /&gt;
&lt;br /&gt;
The quality of  the Frying Pan affects the quality of the [[pancake]], [[Fried Chicken Egg]], or other products you make with it.&lt;br /&gt;
&lt;br /&gt;
==How to Use==&lt;br /&gt;
&lt;br /&gt;
To make [[Fried Chicken Egg]]s, [[pancake]]s, or other foods, equip the frying pan and craft the food over a lit fire. You will need to have discovered a frying pan (Either by making one or being taught) in order to acquire the recipes.&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
&lt;br /&gt;
* [[{{PAGENAME}}]] Quality = &amp;lt;math&amp;gt;\frac{_{q}Metal* 9 + {_{q}Anvil* 4 + _{q}Smithy&#039;s Hammer}* 3}{16}&amp;lt;/math&amp;gt; and is [[softcap|softcapped]] by &amp;lt;math&amp;gt;\sqrt[2]{Strength *Smithing}&amp;lt;/math&amp;gt;&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
*Food Quality = &amp;lt;math&amp;gt;\frac{(_{q}Food *3) + _{q}FryingPan}{4}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In-Game Example(s)==&lt;br /&gt;
[[File:Frying Pan - (on wall).png|200px|thumb|left|A frying pan used as a wall decoration.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Requires two bars of metal instead of one, as of update {{patch|title|Burning Harmonica}}&lt;br /&gt;
[[Category:Home Decor]]&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Brazier&amp;diff=84453</id>
		<title>Brazier</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Brazier&amp;diff=84453"/>
		<updated>2020-09-24T02:56:44Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: /* Notes */ Add approximate burn rate info...Note.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|xsize      = 1&lt;br /&gt;
|ysize      = 1&lt;br /&gt;
|skillreq   = [[requires::Metal Working]]&lt;br /&gt;
|objectsreq = [[requires::Bar of Any Metal]] x5&lt;br /&gt;
|lift       = Yes&lt;br /&gt;
}}&lt;br /&gt;
{{GM|$Build|$Furniture|Bra$zier}}&lt;br /&gt;
[[Category:Light Sources]]&lt;br /&gt;
[[Category:Furniture]]&lt;br /&gt;
&lt;br /&gt;
A Brazier is the direct upgrade of a [[fire]]. Like a fire, it can be used as a stationary [[:Category:Light_Sources|light source]] and is required to roast [[Raw Meat]] and fry [[Fried Chicken Egg]]s and [[Pancake]]s. Unlike a fire though, it&#039;s permanent, and can be refueled with [[Coal|coal]], burns longer than a normal fire or fireplace.  To fully fill a brazier needs only 8 units of [[Coal]].&lt;br /&gt;
&lt;br /&gt;
==How to use==&lt;br /&gt;
Build a Brazier, fill it with [[Coal]] then light it using a [[Firebrand]] or [[Torch]]. Using a branch on a brazier will turn it into a [[Firebrand]]. &lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
The appearance of the [[Brazier]] is dictated by the [[Variable Materials|metal used]]. &lt;br /&gt;
&lt;br /&gt;
==In-Game Example(s)==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Brazier.png|Empty Brazier.&lt;br /&gt;
Brazier_3.png|Filled Brazier.&lt;br /&gt;
Brazier_2.png|Lit Brazier.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*[[Folded Roasting Spit]] can&#039;t be used with Brazier.&lt;br /&gt;
* You can&#039;t lift Brazier while it&#039;s lit.&lt;br /&gt;
* The burn rate appears to be roughly 3 coals per day.&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Yarrow&amp;diff=83309</id>
		<title>Yarrow</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Yarrow&amp;diff=83309"/>
		<updated>2020-04-12T05:01:29Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: /* Notes */ Updated Caution note with additional information. Need confirmations.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|image= &lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
| skillreq     = [[requires::Foraging]]&lt;br /&gt;
| producedby   = Hand&lt;br /&gt;
| terrain      = [[terrain::Grassland]]&lt;br /&gt;
|specific     = Flower&lt;br /&gt;
| perexp       = 200&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Forageable Plants]]&lt;br /&gt;
[[Category:Flowers]]&lt;br /&gt;
Yarrow can be applied to &amp;quot;Antcid Burns&amp;quot;, &amp;quot;Nicks &amp;amp; Knacks&amp;quot;, &amp;quot;Scrapes &amp;amp; Cuts&amp;quot;, and &amp;quot;Midge Bite&amp;quot; [[Hitpoints#Wounds|wounds]]. Heals those in a few seconds.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
Yarrow is an easy obtainable healing herb which can be found on four grass terrains. They can also be grown in a [[Garden Pot]].&lt;br /&gt;
Hardcapped by [[Survival]].&lt;br /&gt;
==Use==&lt;br /&gt;
&lt;br /&gt;
Left-click the yarrow, then right-click the [[Hitpoints#Wounds|wound]] you wish to apply it to.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* &#039;&#039;&#039;Caution:&#039;&#039;&#039; Applying Yarrow can kill a Hearthling if they are near death already. Perhaps by &#039;Spitting off&#039; a lesser wound from a greater, such as Scrapes &amp;amp; Cuts from Nicks &amp;amp; Knacks (Need confirmation.) or, this was likely caused by a -1 [[Constitution]] penalty inflicted from applying the Yarrow. (Need confirmation.)&lt;br /&gt;
&lt;br /&gt;
* Added in update {{patch|title|Mandrake Weather}}.&lt;br /&gt;
&lt;br /&gt;
==In-Game Example(s)==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Yarrow-Ingame.jpg|Yarrow ingame.&lt;br /&gt;
Yarrow - (on wall).png|A Yarrow used as a wall decoration.&lt;br /&gt;
Yarrow_in_Garden_Pot.png|Yarrow in Garden Pot.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Medicine]]&lt;br /&gt;
[[Category:Home Decor]]&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Yarrow&amp;diff=83308</id>
		<title>Yarrow</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Yarrow&amp;diff=83308"/>
		<updated>2020-04-12T04:13:26Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: /* Notes */ Minor formating.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|image= &lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
| skillreq     = [[requires::Foraging]]&lt;br /&gt;
| producedby   = Hand&lt;br /&gt;
| terrain      = [[terrain::Grassland]]&lt;br /&gt;
|specific     = Flower&lt;br /&gt;
| perexp       = 200&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Forageable Plants]]&lt;br /&gt;
[[Category:Flowers]]&lt;br /&gt;
Yarrow can be applied to &amp;quot;Antcid Burns&amp;quot;, &amp;quot;Nicks &amp;amp; Knacks&amp;quot;, &amp;quot;Scrapes &amp;amp; Cuts&amp;quot;, and &amp;quot;Midge Bite&amp;quot; [[Hitpoints#Wounds|wounds]]. Heals those in a few seconds.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
Yarrow is an easy obtainable healing herb which can be found on four grass terrains. They can also be grown in a [[Garden Pot]].&lt;br /&gt;
Hardcapped by [[Survival]].&lt;br /&gt;
==Use==&lt;br /&gt;
&lt;br /&gt;
Left-click the yarrow, then right-click the [[Hitpoints#Wounds|wound]] you wish to apply it to.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* &#039;&#039;&#039;Caution:&#039;&#039;&#039; Applying Yarrow can kill a Hearthling if they are near death already. Perhaps by &#039;Spitting off&#039; a lesser wound from a greater, such as Scrapes &amp;amp; Cuts from Nicks &amp;amp; Knacks (Need confirmation.)&lt;br /&gt;
&lt;br /&gt;
* Added in update {{patch|title|Mandrake Weather}}.&lt;br /&gt;
&lt;br /&gt;
==In-Game Example(s)==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Yarrow-Ingame.jpg|Yarrow ingame.&lt;br /&gt;
Yarrow - (on wall).png|A Yarrow used as a wall decoration.&lt;br /&gt;
Yarrow_in_Garden_Pot.png|Yarrow in Garden Pot.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Medicine]]&lt;br /&gt;
[[Category:Home Decor]]&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Yarrow&amp;diff=83307</id>
		<title>Yarrow</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Yarrow&amp;diff=83307"/>
		<updated>2020-04-12T04:12:27Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: /* Notes */ Added a cautionary note as this appears to have been my case. And the second I know of.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|image= &lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
| skillreq     = [[requires::Foraging]]&lt;br /&gt;
| producedby   = Hand&lt;br /&gt;
| terrain      = [[terrain::Grassland]]&lt;br /&gt;
|specific     = Flower&lt;br /&gt;
| perexp       = 200&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Forageable Plants]]&lt;br /&gt;
[[Category:Flowers]]&lt;br /&gt;
Yarrow can be applied to &amp;quot;Antcid Burns&amp;quot;, &amp;quot;Nicks &amp;amp; Knacks&amp;quot;, &amp;quot;Scrapes &amp;amp; Cuts&amp;quot;, and &amp;quot;Midge Bite&amp;quot; [[Hitpoints#Wounds|wounds]]. Heals those in a few seconds.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
Yarrow is an easy obtainable healing herb which can be found on four grass terrains. They can also be grown in a [[Garden Pot]].&lt;br /&gt;
Hardcapped by [[Survival]].&lt;br /&gt;
==Use==&lt;br /&gt;
&lt;br /&gt;
Left-click the yarrow, then right-click the [[Hitpoints#Wounds|wound]] you wish to apply it to.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Caution: Applying Yarrow can kill a Hearthling if they are near death already. Perhaps by &#039;Spitting off&#039; a lesser wound from a greater, such as Scrapes &amp;amp; Cuts from Nicks &amp;amp; Knacks (Need confirmation.)&lt;br /&gt;
&lt;br /&gt;
* Added in update {{patch|title|Mandrake Weather}}.&lt;br /&gt;
&lt;br /&gt;
==In-Game Example(s)==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Yarrow-Ingame.jpg|Yarrow ingame.&lt;br /&gt;
Yarrow - (on wall).png|A Yarrow used as a wall decoration.&lt;br /&gt;
Yarrow_in_Garden_Pot.png|Yarrow in Garden Pot.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Medicine]]&lt;br /&gt;
[[Category:Home Decor]]&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Kicksled&amp;diff=83306</id>
		<title>Kicksled</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Kicksled&amp;diff=83306"/>
		<updated>2020-04-12T03:41:11Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: Add a notes section and note.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xsize      = 2&lt;br /&gt;
| ysize      = 1&lt;br /&gt;
|&lt;br /&gt;
| skillreq   = [[requires::Metal Working]]&lt;br /&gt;
| objectsreq = [[requires::Board]] x6, [[requires::Block of Wood]] x4, [[requires::Board]] x6, [[requires::Bar of Any Metal]] x2&lt;br /&gt;
| repwith    = [[Board]]&lt;br /&gt;
|&lt;br /&gt;
| lift       = Yes&lt;br /&gt;
}}&lt;br /&gt;
{{GM|$Build|$Vehicles &amp;amp; Movables|Kick$sled}}&lt;br /&gt;
&lt;br /&gt;
Build it, and zip-zap around on snow and ice. Slow elsewhere. Unsure of the PvP implications, but I guess we&#039;ll find out! The kicksled takes one passenger or object. ~jorb&lt;br /&gt;
&lt;br /&gt;
A Kicksled can hold up one liftable items (such as containers or constructions) and travel at running speed on snow and ice during the winter, crawl speed on any other surface. &lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
&lt;br /&gt;
To board a kicksled , right-click on it. When you are ready to leave the kicksled, you must press Ctrl+left-click in the direction you wish to get out. &lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
The appearance of the bench is dictated by the [[Variable Materials | materials used]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
If you Travel to your Hearth Fire while riding a Kicksled the Kicksled will be left behind.&lt;br /&gt;
&lt;br /&gt;
==In-Game Example(s)==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Kicksled_ingame_1.png | Riding an empty kicksled.&lt;br /&gt;
Kicksled_ingame_2.png | Riding with a cargo.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Coral_Reef&amp;diff=83210</id>
		<title>Coral Reef</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Coral_Reef&amp;diff=83210"/>
		<updated>2020-04-09T03:34:31Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: /* Spawn */ The re-spawn = 6 days. Received 2 resources, but prior # of spawns was unknown.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xsize        = 4&lt;br /&gt;
| ysize        = 4&lt;br /&gt;
| lift         = No&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} is a [[Localized Resource]], a rare type of resource which regenerates over time in a permanent location - in [[Water|Deep Ocean]], [[Water|Ocean]]. &lt;br /&gt;
&amp;lt;br&amp;gt;Because of their rarity and permanent location, Localized Resources are often very contested and highly valuable. &amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==Spawn==&lt;br /&gt;
{{PAGENAME}} holds up to 15 of [[Red Coral]], respawns ?? pieces every 6 days. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How to Use==&lt;br /&gt;
*Using the Inspect action on any localized resource will tell you how many resources are currently available or how long until the next resource regenerates.&amp;lt;br&amp;gt;&lt;br /&gt;
*Right clicking a {{PAGENAME}} that has resources will give the user an option to collect only &#039;&#039;&#039;rough&#039;&#039;&#039;{{verify}} [[Red Coral|corals]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
*The quality of the {{PAGENAME}}&#039;s resource is [[hardcap|hardcapped]] by [[Survival]], making it unwise to harvest this resource with an unskilled character.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*[[Localized Resources]] cannot be claimed by a [[Personal Claim]], but can be claimed by a [[Village Claim]].&lt;br /&gt;
*[[Driftkelp]] is a permanent resource and will not decay.&lt;br /&gt;
[[Category:Localized Resource]]&lt;br /&gt;
&lt;br /&gt;
==In-Game Example(s)==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Coral Reef.png|The reef with corals.&lt;br /&gt;
Coral Reef_2.png|The reef without corals.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Crucible&amp;diff=83120</id>
		<title>Crucible</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Crucible&amp;diff=83120"/>
		<updated>2020-04-02T07:25:34Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: /* Quality */  Correct minor typo.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[requires::Metal Working]]&lt;br /&gt;
|objectsreq = [[requires::Brick]] x15, [[requires::Clay]] x5&lt;br /&gt;
|repwith = [[requires::Brick]] (?)&lt;br /&gt;
|soak = 5&lt;br /&gt;
|lift    = No&lt;br /&gt;
}}&lt;br /&gt;
{{GM|$Build|$Buildings &amp;amp; Construction|$Furnaces &amp;amp; Fireplaces|$Crucible}}&lt;br /&gt;
&lt;br /&gt;
A crucible is used for making [[sand]] into [[glass]], crafting objects from glass,  and smelting a [[metal bar]] into [[nugget]]s (or vice versa).&lt;br /&gt;
&lt;br /&gt;
==How to Use==&lt;br /&gt;
&lt;br /&gt;
Place a single piece of [[coal]] into the crucible, light it with a [[firebrand]] or a [[torch]], then right click it to walk close to it. Then simply craft objects that require the crucible.&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
&lt;br /&gt;
The crucible does have a quality which is determined by the quality of the bricks and clay used to make it (Unlike a [[Quern]] for example). However, it has no effect on any of its products. Perhaps this could change.&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Rowboat&amp;diff=83119</id>
		<title>Rowboat</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Rowboat&amp;diff=83119"/>
		<updated>2020-04-02T04:18:00Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: Corrected incorrect information... One CAN place a rowboat inside of carts and wagons. -Reyajh.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xsize      = 3&lt;br /&gt;
| ysize      = 3&lt;br /&gt;
|&lt;br /&gt;
| skillreq   = [[requires::Boat Building]]&lt;br /&gt;
| objectsreq = [[requires::Block of Wood]] x10, [[requires::Board]] x25; [[requires::Tar]] x2.5L (applied after construction, see Tarring section)&lt;br /&gt;
| repwith    = [[Board]]&lt;br /&gt;
|&lt;br /&gt;
| lift       = Yes&lt;br /&gt;
}}&lt;br /&gt;
{{GM|$Build|$Vehicles &amp;amp; Movables|$Rowboat}}&lt;br /&gt;
&lt;br /&gt;
A rowboat can hold up to two liftable items (such as containers or constructions) and travel at running speed in water. Rowboats can also carry up to two people, a navigator and a passenger, and are liftable themselves but cannot be placed inside other Rowboats. They CAN be placed inside of [[Cart]]s or [[Wagon]]s however, the rowboat must be emptied of its contents first.&lt;br /&gt;
&lt;br /&gt;
Since Rowboats can carry 2 (two) liftable items, like [[Coffer]]s or [[Crate]]s, players can use Rowboats to transport a much larger number of items at faster speeds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; When lifting a full rowboat with 2 liftable items in it, you will move at a very slow pace (slower than crawling).&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
&lt;br /&gt;
To board a rowboat, right-click on the boat when it&#039;s on a water tile. When you are ready to leave the rowboat, you must press Ctrl+left-click in the direction you wish to get out. If you have swimming, be careful you do not select to get out into deep water while swimming is enabled (disabled by default) or you may accidentally drown. Those without the [[Swimming]] skill do not need to worry since the game will prevent you from exiting the rowboat into deep water without the skill.&lt;br /&gt;
&lt;br /&gt;
You, as well as your passenger, can fish while sitting in a rowboat.&lt;br /&gt;
&lt;br /&gt;
==Tarring The Rowboat==&lt;br /&gt;
&lt;br /&gt;
After building your Rowboat, apply 2.5L of [[Tar]] to the boat. Instead of right-clicking a barrel or bucket with tar on the boat, this can also be done by lifting the boat and right-clicking it to a barrel filled with at least 2.5L of tar.&lt;br /&gt;
&lt;br /&gt;
Completing this step is required to make the rowboat Sea-worthy, to be able to travel through [[Deep Water]].&lt;br /&gt;
&lt;br /&gt;
*WARNING: even though Tarred Rowboats can traverse through [[Deep Water]], it is usually not recommended as they can only take one tick of rough sea damage before they are destroyed. &lt;br /&gt;
**They can be used to travel through a small strip of Deep Water tiles at best (for the Hearthlings that are daring, foolish, or desperate).&lt;br /&gt;
&lt;br /&gt;
==Alternatives==&lt;br /&gt;
&lt;br /&gt;
[[File:Knarr.png|right|150px|thumbnail|alt=Knarr|[[Knarr]] - Costly alternative to the Rowboat]]&lt;br /&gt;
Better alternatives to a Rowboat is a [[Snekkja]] or [[Knarr]], which can be build after discovering [[Bar_of_Common_Metal|Any Common Metal]], [[Cloth]], [[Tarsticks]], [[Rope]], [[Bone Glue]], [[Board]] and [[Block of Wood]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
* Added variable materials in update {{patch|title|Mammoth}}.&lt;br /&gt;
&lt;br /&gt;
* Rowboats can only be built on land.&lt;br /&gt;
&lt;br /&gt;
* Rowboats cannot carry live animals or vehicles.&lt;br /&gt;
&lt;br /&gt;
* You can pick up liftable objects while sitting in a boat. You can then put them in the boat by right-clicking it, if you have enough space. It doesn&#039;t apply to vehicles such as other rowboats (you can lift them, but not put them in the boat).&lt;br /&gt;
&lt;br /&gt;
* You can place [[Cupboard|cupboards]] inside of a boat, however they can only be placed while empty.&lt;br /&gt;
&lt;br /&gt;
* Rowboat speed - 7.5 tile per second.&lt;br /&gt;
&lt;br /&gt;
* Boats, just like [[wagon]]s, can travel freely through claimed areas without the need for criminal action. (&#039;&#039;Exit the boat with care when doing so.&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
* Quality of rowboat does not matter&lt;br /&gt;
&lt;br /&gt;
* With 51 [[Attributes|Strength]] you can walk while carrying an empty rowboat. Around 200 STR you can run while carrying an empty rowboat.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
*Since boat stealing could earn you the wrath of the more physically capable players, it might be best to hide your extra boats.&lt;br /&gt;
[[Category:Special Structures]]&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Cloth&amp;diff=75075</id>
		<title>Cloth</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Cloth&amp;diff=75075"/>
		<updated>2019-02-24T11:45:31Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{infobox metaobj&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|objectsreq = {{#ask:[[Specific::Cloth]]}}&lt;br /&gt;
}}&lt;br /&gt;
{{Specific-property-text}} Except for Felt a [[Loom]] is required to make them.&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Cloth&amp;diff=75074</id>
		<title>Cloth</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Cloth&amp;diff=75074"/>
		<updated>2019-02-24T11:36:31Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: Correction.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{infobox metaobj&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|objectsreq = {{#ask:[[Specific::Cloth]]}}&lt;br /&gt;
}}&lt;br /&gt;
{{Specific-property-text}} A [[Loom]] is required to make it.&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Cloth&amp;diff=75073</id>
		<title>Cloth</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Cloth&amp;diff=75073"/>
		<updated>2019-02-24T11:35:24Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: Add requirement.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{infobox metaobj&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|objectsreq = {{#ask:[[Specific::Cloth]]}}&lt;br /&gt;
}}&lt;br /&gt;
{{Specific-property-text}} A [[Spinning Wheel]] is required to make it.&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Crops_table&amp;diff=75036</id>
		<title>Crops table</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Crops_table&amp;diff=75036"/>
		<updated>2019-02-22T13:27:03Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: Add new (W-11) Beetroot data. Differentiate Notes section and update &amp;#039;Times listed&amp;#039; note.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--&lt;br /&gt;
  This page is/was setup/intended to be included. ... Although I guess directly linking to it should be ok to. (ie: not adding a additional ambox &#039;include only&#039; message)&lt;br /&gt;
  The &amp;quot;About Crops&amp;quot; header is intentional, to allow for a easy [edit]-header link to this page from paged that include this page.&lt;br /&gt;
&lt;br /&gt;
  Note: The &amp;quot;{{:crops table}}&amp;quot; inclusion comes with an additional leading newline. To counteract that there should be no empty line before the &amp;quot;{{:crops table}}&amp;quot; part.&lt;br /&gt;
  ... (Currently no known workaround found for that)&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==About Crops==&lt;br /&gt;
&lt;br /&gt;
A list of crops currently in the game include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Please note this table is incomplete; information may be missing or incorrect. These values are still based on old Haven &amp;amp; Hearth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;&lt;br /&gt;
! Crop Field !! Planted with !! Additional Products and Information&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot;| 2 Stage&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot;| 3 Stage&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot;| 4 Stage&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Barley Crop]] || [[Seeds of Barley]] || 5-18 [[Seeds of Barley]], [[Straw]] &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 3-4 Days&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Beetroot Crop]] || [[Beetroot]] || 1 [[Beetroot]]s, 1 [[Beetroot Leaves]] (Stage 3)&amp;lt;br/&amp;gt; 1-4 [[Beetroot]]s, 1-4 [[Beetroot Leaves]], [[Weird Beetroot]] (Rarely) (Final Stage) &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| ~18 Hours&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| &#039;&#039;&#039;&#039;Fastest reported&#039;: &#039;&#039;&#039; &#039;&#039;&#039;W-11:&#039;&#039;&#039; 2 Days 5 Hours 45 Minutes (No Hive.)&lt;br /&gt;
&#039;&#039;&#039;&#039;Slowest reported&#039;:&#039;&#039;&#039; &#039;&#039;&#039;W-11:&#039;&#039;&#039; 2 Days 6 Hours 44 Minutes (No Hive.)&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Carrot Crop]] || [[Seeds of Carrot]] or [[Carrot]] || 1 [[Carrot]] (Stage 3)&amp;lt;br/&amp;gt; 5-18 [[Seeds of Carrot]] (Stage 4) &amp;lt;br/&amp;gt; 1-4 [[Carrot]]s (Final Stage)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| ~&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| ~&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot;| &#039;&#039;&#039;&#039;Fastest reported&#039;:&#039;&#039;&#039; 15 Hours 50 Minutes. &lt;br /&gt;
&#039;&#039;&#039;&#039;Slowest reported&#039;:&#039;&#039;&#039; 40 Hours.&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Cucumber Crop]] || [[Seeds of Cucumber]] || 5-18 [[Seeds of Cucumber]], 1-3 [[Cucumber]]s &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 4 Days 8 Hours&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Flax Crop]] || [[Seeds of Flax]] || 5-18 [[Seeds of Flax]], [[Flax Fibre]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 2 Days&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Grapes Crop]] || [[Seeds of Grape]] || 1-4 [[Grapes]] &amp;lt;br/&amp;gt; Grown on [[Trellis]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 4 Days 8 Hours&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Hemp Crop]] || [[Seeds of Hemp]] || [[Fresh Hemp Bud]] (Stage 3)&amp;lt;br/&amp;gt; 5-18 [[Seeds of Hemp]], [[Hemp Fibre]] (Final Stage)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| - &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 3 Days 4 Hours&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Hops Crop]] || [[Hop Cones]] || 1-4 [[Hop Cones]], [[Unusually Large Hop Cone]] (Rarely) &amp;lt;br/&amp;gt; Grown on [[Trellis]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
|-&amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Leek Crop]] || [[Seeds of Leek]] or [[Leek]] || 5-18 [[Seeds of Leek]] (Stage 4) &amp;lt;br/&amp;gt; 1 [[Leek]] (Stage 3)&amp;lt;br/&amp;gt;  1-4 [[Leek]]s (Final Stage)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 3 Days&lt;br /&gt;
|-&amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Lettuce Crop]] || [[Seeds of Lettuce]] || 5-12 [[Seeds of Leek]], &amp;lt;br/&amp;gt;  [[Head of Lettuce]] &amp;lt;br/&amp;gt; (Creates 3 [[Lettuce Leaf]] and 5-7 [[Seeds of Lettuce]] when split)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| ~18Hours&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 3 Days 8 Hours&lt;br /&gt;
|- &amp;lt;!--&lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Millet Crop]] || [[Seeds of Millet]] || -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Pea Crop]] || [[Peapod]] || 1-4 [[Peapod]]s &amp;lt;br/&amp;gt; Grown on [[Trellis]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 3 Days 15 Hours&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Peppercorn Crop ]] || [[Peppercorn]] || 1-4 [[Peppercorn]]s &amp;lt;br/&amp;gt; Grown on [[Trellis]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Pipeweed Crop]] || [[Seeds of Pipeweed]] || 5-18 [[Seeds of Pipeweed]], 1 [[Fresh Leaf of Pipeweed]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| ~20 Hours.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Poppy Crop]] || [[Seeds of Poppy]] || 5-12 [[Seeds of Poppy]], [[Poppy Flower]] (Stage 5) &amp;lt;br/&amp;gt; 5-24 [[Seeds of Poppy]], [[Poppy Pod]] (Rarely) (Final Stage)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 3 Days 19 Hours&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Pumpkin Crop]] || [[Seeds of Pumpkin]] || [[Giant Pumpkin]] &amp;lt;br/&amp;gt;(Creates 40 [[Seeds of Pumpkin]] and 8 [[Pumpkin Flesh]] when split)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 5-7 days&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Red Onion Crop]] || [[Red Onion]] || 1-4 [[Red Onion]]s&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Turnip Crop]] ||  [[Seeds of Turnip]] or [[Turnip]] || 5-18 [[Seeds of Turnip]] (Stage 3) &amp;lt;br/&amp;gt; 2-4 [[Turnip]]s (Final Stage)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Wheat Crop]] || [[Seeds of Wheat]] || 5-18 [[Seeds of Wheat]], [[Straw]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 3 Days 10 Hours&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Yellow Onion Crop]] || [[Yellow Onion]] || 1-4 [[Yellow Onion]]s&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
|}&lt;br /&gt;
==&#039;&#039;&#039;Notes&#039;&#039;&#039;:==&lt;br /&gt;
* Times listed are in real-time and assume the use of a [[Beehive]] unless noted otherwise. They will also be affected by any bonuses from inside of a [[Realm]] and by the new &#039;Speed Crop&#039; bonus (See below quote from the May 29th 2018 update.).&lt;br /&gt;
* Wheat and Barley are unaffected by Beehives.&lt;br /&gt;
* Stage 1 is the initial planted stage. Nothing can be done to any crop at this stage.&lt;br /&gt;
* Poppies must sit 24 Hours or more in stage 5 (ready to harvest) before pods will start to appear instead of flowers. &lt;br /&gt;
&amp;lt;!--* Carrots actually have 5 stages. In stage 3 they always yield 1 carrot; in stage 4 they yield 5 to 15 carrot seeds; in stage 5, they yield 1 to 3 carrots. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*A quote from Jorb, from {{patch|title|Post Rose}} patch/update. &amp;quot;&#039;&#039;Made it so that crops no longer need to be harvested the second they finish in order [to] achieve their minimum cycle time. Whenever you destroy or harvest a crop the time the crop harvested had spent in the last growth stage is saved per tile or trellis. That time, up to a point, will then be added to your next planting on that tile. Do note that if you do not replant within a certain period, the retained time will be lost. Replanting within 3 RL days of the crop reaching its final growth stage should not lose you any time.&#039;&#039;&amp;quot;&lt;br /&gt;
* (&#039;&#039;Just in case: [http://ringofbrodgar.com/w/index.php?title=Crops_table&amp;amp;action=edit direct crops-table edit-link]&#039;&#039;)&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Personal_Claim&amp;diff=75035</id>
		<title>Personal Claim</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Personal_Claim&amp;diff=75035"/>
		<updated>2019-02-22T12:51:01Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: /* Notes */ Add some &amp;#039;how to&amp;#039; info under permissions.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[requires::Yeomanry]]&lt;br /&gt;
|objectsreq = [[requires::A Beautiful Dream!]] x1, [[requires::Bone Material]] x4, [[requires::Block of Wood]] x5, [[requires::Stone]] x4&lt;br /&gt;
|repwith    = [[Bone Material]]&lt;br /&gt;
|lift = No&lt;br /&gt;
|sthp = 15000&lt;br /&gt;
|soak = 15&lt;br /&gt;
}}&lt;br /&gt;
{{GM|$Adventure|$Haven &amp;amp; Hearth|$Claim Land}}&lt;br /&gt;
&lt;br /&gt;
A personal claim marks your own piece of land, making it and everything on it your property. Claims protect objects from [[decay]], prevent Hearthlings without [[Theft]] from stealing your objects and items, and without [[Vandalism]] from performing actions such as digging, destroying, building, setting down piles, etc. Paving is no longer required to stop decay.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
To claim land, you need the [[Yeomanry]] skill.&lt;br /&gt;
&lt;br /&gt;
To build a Claim Pole, navigate to {{Template:Key|1 = A}}dventure &amp;gt; {{Template:Key|1 = H}}aven &amp;amp; Hearth &amp;gt; {{Template:Key|1 = C}}laim land. Whoever places the construction sign becomes the owner of the claim.&lt;br /&gt;
&lt;br /&gt;
The initial claim area is a 5x5 square around the totem. It can be expanded at the cost of 10 LP per square (note that personal claims do not refund LP anymore, so what&#039;s spent is lost after declaiming). This is done by increasing the dimensions of the claim (north, east, south, west).&lt;br /&gt;
&lt;br /&gt;
There is no limit to the amount of personal claims a single character can have, although any beyond the first, cost 4000 [[LP]] to finish building. Two personal claims can&#039;t be built or extended within 5 tiles of one another. They cannot cover a [[Localized Resources|Localized Resource]].&lt;br /&gt;
&lt;br /&gt;
==Presence==&lt;br /&gt;
Claims now require Presence to stay active, which works similarly to [[Authority]] on Village Claims. Presence will drain gradually over time. When it drops to 0 (two real-life months from fully charged), the claim becomes inactive: objects start to decay, no [[scents]] are left for Theft or Vandalism and the Claim Pole can be bashed by hand.&lt;br /&gt;
&lt;br /&gt;
Upon completing the Claim Pole, the person who finishes it receives an item called [[A Bond of Blood &amp;amp; Soil]]. This is essentially your deed to the property, and shows how much Presence the claim currently has. You can name a bond by right-clicking it. &lt;br /&gt;
&lt;br /&gt;
Claims start off inactive, with 0 Presence, 0 soak, and any damage to them is increased tenfold. During this time anyone can access the claimed area and everything on it. Only after 8 hours AND after the Pole has been visited again by the claim owner will they become active and begin accumulating Presence (this is to prevent troll-claims by providing some initial window during which they can be destroyed freely). After this window, you can refill your Presence at any time at the Claim Pole, do note however that this consumes LP, and is intended as an emergency measure only. The better way is to put your bond in your [[Study Report]], which gives your claim a free Presence point for every LP you earn, without using it up.&lt;br /&gt;
&lt;br /&gt;
If you should lose your bond by dropping, dying or by having it stolen, you can renew it at the Claim Pole, which destroys your old bond and gives you a new one. The cost for this is half your max Presence. Anyone who finds your bond can study it for 96 hours to take ownership of your claim, so it&#039;s advised to renew it as soon as possible.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*Personal claims cannot be revoked by a village extending onto it. They can only be revoked if the village owned the land claim is on before the personal claim was made.&lt;br /&gt;
&lt;br /&gt;
*If the claim owner dies and inherits from their ancestor, the claim is inherited by the descendant. The area covered by the claim is not reduced upon inheritance, unlike skills and LP.&lt;br /&gt;
&lt;br /&gt;
*Permissions can be changed on the fly by changing a kin&#039;s chat colour, which is linked to the permissions &#039;&#039;toggled&#039;&#039; for each colour at the Pole. &lt;br /&gt;
&lt;br /&gt;
*Caution when setting white permissions on a personal claim. Anyone you memorize or kin is set to white as a default. This is useful for claiming a spot and setting certain actions to allow &amp;quot;public access&amp;quot; to the claim, but may come with complications.&lt;br /&gt;
&lt;br /&gt;
*Even a newly created character can walk through a claim they have no rights to by turning on [[Criminal Acts]] in {{Template:Key|1 = A}}dventure &amp;gt; {{Template:Key|1 = T}}oggles, but this action leaves an [[Odor of Trespassing]].&lt;br /&gt;
&lt;br /&gt;
*Party members will have &#039;&#039;&#039;ALL&#039;&#039;&#039; permissions to your claim regardless of what you have assigned to them via kin&#039;s chat colour. Only form parties with people you trust completely.&lt;br /&gt;
&lt;br /&gt;
*There is an exception to the rule above. For quite some time now you&#039;re able to decide whether or not party members can fully access your claim. You can do so by going into {{Template:Key|1 = A}}dventure &amp;gt; {{Template:Key|1 = T}}oggle &amp;gt; Toggle {{Template:Key|1 = P}}arty Permissions.&lt;br /&gt;
&lt;br /&gt;
*Notable exceptions to the prevention of decay are looms and cupboards, which always decay when placed outside.&lt;br /&gt;
&lt;br /&gt;
*If inactive, Claim Poles have no soak and can be easily destroyed by hand.&lt;br /&gt;
&lt;br /&gt;
*You cannot claim a [[Localized Resources|Localized Resource]] with a Personal Claim.&lt;br /&gt;
&lt;br /&gt;
{{VillageBox}}&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Personal_Claim&amp;diff=75034</id>
		<title>Personal Claim</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Personal_Claim&amp;diff=75034"/>
		<updated>2019-02-22T12:41:15Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: Remove erroneous aspect ratio info and correct some minor grammar.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[requires::Yeomanry]]&lt;br /&gt;
|objectsreq = [[requires::A Beautiful Dream!]] x1, [[requires::Bone Material]] x4, [[requires::Block of Wood]] x5, [[requires::Stone]] x4&lt;br /&gt;
|repwith    = [[Bone Material]]&lt;br /&gt;
|lift = No&lt;br /&gt;
|sthp = 15000&lt;br /&gt;
|soak = 15&lt;br /&gt;
}}&lt;br /&gt;
{{GM|$Adventure|$Haven &amp;amp; Hearth|$Claim Land}}&lt;br /&gt;
&lt;br /&gt;
A personal claim marks your own piece of land, making it and everything on it your property. Claims protect objects from [[decay]], prevent Hearthlings without [[Theft]] from stealing your objects and items, and without [[Vandalism]] from performing actions such as digging, destroying, building, setting down piles, etc. Paving is no longer required to stop decay.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
To claim land, you need the [[Yeomanry]] skill.&lt;br /&gt;
&lt;br /&gt;
To build a Claim Pole, navigate to {{Template:Key|1 = A}}dventure &amp;gt; {{Template:Key|1 = H}}aven &amp;amp; Hearth &amp;gt; {{Template:Key|1 = C}}laim land. Whoever places the construction sign becomes the owner of the claim.&lt;br /&gt;
&lt;br /&gt;
The initial claim area is a 5x5 square around the totem. It can be expanded at the cost of 10 LP per square (note that personal claims do not refund LP anymore, so what&#039;s spent is lost after declaiming). This is done by increasing the dimensions of the claim (north, east, south, west).&lt;br /&gt;
&lt;br /&gt;
There is no limit to the amount of personal claims a single character can have, although any beyond the first, cost 4000 [[LP]] to finish building. Two personal claims can&#039;t be built or extended within 5 tiles of one another. They cannot cover a [[Localized Resources|Localized Resource]].&lt;br /&gt;
&lt;br /&gt;
==Presence==&lt;br /&gt;
Claims now require Presence to stay active, which works similarly to [[Authority]] on Village Claims. Presence will drain gradually over time. When it drops to 0 (two real-life months from fully charged), the claim becomes inactive: objects start to decay, no [[scents]] are left for Theft or Vandalism and the Claim Pole can be bashed by hand.&lt;br /&gt;
&lt;br /&gt;
Upon completing the Claim Pole, the person who finishes it receives an item called [[A Bond of Blood &amp;amp; Soil]]. This is essentially your deed to the property, and shows how much Presence the claim currently has. You can name a bond by right-clicking it. &lt;br /&gt;
&lt;br /&gt;
Claims start off inactive, with 0 Presence, 0 soak, and any damage to them is increased tenfold. During this time anyone can access the claimed area and everything on it. Only after 8 hours AND after the Pole has been visited again by the claim owner will they become active and begin accumulating Presence (this is to prevent troll-claims by providing some initial window during which they can be destroyed freely). After this window, you can refill your Presence at any time at the Claim Pole, do note however that this consumes LP, and is intended as an emergency measure only. The better way is to put your bond in your [[Study Report]], which gives your claim a free Presence point for every LP you earn, without using it up.&lt;br /&gt;
&lt;br /&gt;
If you should lose your bond by dropping, dying or by having it stolen, you can renew it at the Claim Pole, which destroys your old bond and gives you a new one. The cost for this is half your max Presence. Anyone who finds your bond can study it for 96 hours to take ownership of your claim, so it&#039;s advised to renew it as soon as possible.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*Personal claims cannot be revoked by a village extending onto it. They can only be revoked if the village owned the land claim is on before the personal claim was made.&lt;br /&gt;
&lt;br /&gt;
*If the claim owner dies and inherits from their ancestor, the claim is inherited by the descendant. The area covered by the claim is not reduced upon inheritance, unlike skills and LP.&lt;br /&gt;
&lt;br /&gt;
*Permissions can be changed on the fly by changing a kin&#039;s chat colour. &lt;br /&gt;
&lt;br /&gt;
*Caution when setting white permissions on a personal claim. Anyone you memorize or kin is set to white as a default. This is useful for claiming a spot and setting certain actions to allow &amp;quot;public access&amp;quot; to the claim, but may come with complications.&lt;br /&gt;
&lt;br /&gt;
*Even a newly created character can walk through a claim they have no rights to by turning on [[Criminal Acts]] in {{Template:Key|1 = A}}dventure &amp;gt; {{Template:Key|1 = T}}oggles, but this action leaves an [[Odor of Trespassing]].&lt;br /&gt;
&lt;br /&gt;
*Party members will have &#039;&#039;&#039;ALL&#039;&#039;&#039; permissions to your claim regardless of what you have assigned to them via kin&#039;s chat colour. Only form parties with people you trust completely.&lt;br /&gt;
&lt;br /&gt;
*There is an exception to the rule above. For quite some time now you&#039;re able to decide whether or not party members can fully access your claim. You can do so by going into {{Template:Key|1 = A}}dventure &amp;gt; {{Template:Key|1 = T}}oggle &amp;gt; Toggle {{Template:Key|1 = P}}arty Permissions.&lt;br /&gt;
&lt;br /&gt;
*Notable exceptions to the prevention of decay are looms and cupboards, which always decay when placed outside.&lt;br /&gt;
&lt;br /&gt;
*If inactive, Claim Poles have no soak and can be easily destroyed by hand.&lt;br /&gt;
&lt;br /&gt;
*You cannot claim a [[Localized Resources|Localized Resource]] with a Personal Claim.&lt;br /&gt;
&lt;br /&gt;
{{VillageBox}}&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Personal_Claim&amp;diff=75033</id>
		<title>Personal Claim</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Personal_Claim&amp;diff=75033"/>
		<updated>2019-02-22T12:32:46Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: /* Presence */ Add text: Additional info: During this time anyone...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[requires::Yeomanry]]&lt;br /&gt;
|objectsreq = [[requires::A Beautiful Dream!]] x1, [[requires::Bone Material]] x4, [[requires::Block of Wood]] x5, [[requires::Stone]] x4&lt;br /&gt;
|repwith    = [[Bone Material]]&lt;br /&gt;
|lift = No&lt;br /&gt;
|sthp = 15000&lt;br /&gt;
|soak = 15&lt;br /&gt;
}}&lt;br /&gt;
{{GM|$Adventure|$Haven &amp;amp; Hearth|$Claim Land}}&lt;br /&gt;
&lt;br /&gt;
A personal claim marks your own piece of land, making it and everything on it your property. Claims protect objects from [[decay]], prevent Hearthlings without [[Theft]] to steal your objects and items, and without [[Vandalism]] to perform actions such as digging, destroying, building, setting down piles, etc. Paving is no longer required to stop decay.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
To claim land, you need the [[Yeomanry]] skill.&lt;br /&gt;
&lt;br /&gt;
To build a Claim Pole, navigate to {{Template:Key|1 = A}}dventure &amp;gt; {{Template:Key|1 = H}}aven &amp;amp; Hearth &amp;gt; {{Template:Key|1 = C}}laim land. Whoever places the construction sign becomes the owner of the claim.&lt;br /&gt;
&lt;br /&gt;
The initial claim area is a 5x5 square around the totem. It can be expanded at the cost of 10 LP per square (note that personal claims do not refund LP anymore, so what&#039;s spent is lost after declaiming). This is done by increasing the dimensions of the claim (north, east, south, west); the claimed area is always rectangular. Claims have their aspect ratio locked to 1:5.&lt;br /&gt;
&lt;br /&gt;
There is no limit to the amount of personal claims a single character can have, although any beyond the first, cost 4000 [[LP]] to finish building. Two personal claims can&#039;t be built or extended within 5 tiles of one another. They cannot cover a [[Localized Resources|Localized Resource]].&lt;br /&gt;
&lt;br /&gt;
==Presence==&lt;br /&gt;
Claims now require Presence to stay active, which works similarly to [[Authority]] on Village Claims. Presence will drain gradually over time. When it drops to 0 (two real-life months from fully charged), the claim becomes inactive: objects start to decay, no [[scents]] are left for Theft or Vandalism and the Claim Pole can be bashed by hand.&lt;br /&gt;
&lt;br /&gt;
Upon completing the Claim Pole, the person who finishes it receives an item called [[A Bond of Blood &amp;amp; Soil]]. This is essentially your deed to the property, and shows how much Presence the claim currently has. You can name a bond by right-clicking it. &lt;br /&gt;
&lt;br /&gt;
Claims start off inactive, with 0 Presence, 0 soak, and any damage to them is increased tenfold. During this time anyone can access the claimed area and everything on it. Only after 8 hours AND after the Pole has been visited again by the claim owner will they become active and begin accumulating Presence (this is to prevent troll-claims by providing some initial window during which they can be destroyed freely). After this window, you can refill your Presence at any time at the Claim Pole, do note however that this consumes LP, and is intended as an emergency measure only. The better way is to put your bond in your [[Study Report]], which gives your claim a free Presence point for every LP you earn, without using it up.&lt;br /&gt;
&lt;br /&gt;
If you should lose your bond by dropping, dying or by having it stolen, you can renew it at the Claim Pole, which destroys your old bond and gives you a new one. The cost for this is half your max Presence. Anyone who finds your bond can study it for 96 hours to take ownership of your claim, so it&#039;s advised to renew it as soon as possible.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*Personal claims cannot be revoked by a village extending onto it. They can only be revoked if the village owned the land claim is on before the personal claim was made.&lt;br /&gt;
&lt;br /&gt;
*If the claim owner dies and inherits from their ancestor, the claim is inherited by the descendant. The area covered by the claim is not reduced upon inheritance, unlike skills and LP.&lt;br /&gt;
&lt;br /&gt;
*Permissions can be changed on the fly by changing a kin&#039;s chat colour. &lt;br /&gt;
&lt;br /&gt;
*Caution when setting white permissions on a personal claim. Anyone you memorize or kin is set to white as a default. This is useful for claiming a spot and setting certain actions to allow &amp;quot;public access&amp;quot; to the claim, but may come with complications.&lt;br /&gt;
&lt;br /&gt;
*Even a newly created character can walk through a claim they have no rights to by turning on [[Criminal Acts]] in {{Template:Key|1 = A}}dventure &amp;gt; {{Template:Key|1 = T}}oggles, but this action leaves an [[Odor of Trespassing]].&lt;br /&gt;
&lt;br /&gt;
*Party members will have &#039;&#039;&#039;ALL&#039;&#039;&#039; permissions to your claim regardless of what you have assigned to them via kin&#039;s chat colour. Only form parties with people you trust completely.&lt;br /&gt;
&lt;br /&gt;
*There is an exception to the rule above. For quite some time now you&#039;re able to decide whether or not party members can fully access your claim. You can do so by going into {{Template:Key|1 = A}}dventure &amp;gt; {{Template:Key|1 = T}}oggle &amp;gt; Toggle {{Template:Key|1 = P}}arty Permissions.&lt;br /&gt;
&lt;br /&gt;
*Notable exceptions to the prevention of decay are looms and cupboards, which always decay when placed outside.&lt;br /&gt;
&lt;br /&gt;
*If inactive, Claim Poles have no soak and can be easily destroyed by hand.&lt;br /&gt;
&lt;br /&gt;
*You cannot claim a [[Localized Resources|Localized Resource]] with a Personal Claim.&lt;br /&gt;
&lt;br /&gt;
{{VillageBox}}&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Chestnut&amp;diff=74910</id>
		<title>Chestnut</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Chestnut&amp;diff=74910"/>
		<updated>2019-02-19T14:31:18Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: Add roasting to description.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Pagenotice|SAT}}&lt;br /&gt;
{{infobox metaobj&lt;br /&gt;
| xsize      = 1&lt;br /&gt;
| ysize      = 1&lt;br /&gt;
| skillreq   = None&lt;br /&gt;
| objectsreq = None&lt;br /&gt;
| producedby = [[requires::Chestnut Tree]][[seed of::Chestnut Tree| ]]&lt;br /&gt;
| specific = Nuts&lt;br /&gt;
| energy     = 60&lt;br /&gt;
| hunger     = 2.5&lt;br /&gt;
| str        = 0.05&lt;br /&gt;
| agi        = 0&lt;br /&gt;
| int        = 0&lt;br /&gt;
| con        = 0&lt;br /&gt;
| per        = 0&lt;br /&gt;
| cha        = 0&lt;br /&gt;
| dex        = 0&lt;br /&gt;
| psy        = 0&lt;br /&gt;
| hurt       = 0&lt;br /&gt;
| sat1       = Nuts&lt;br /&gt;
| sat1eff    = 3&lt;br /&gt;
| sat1chance = 8&lt;br /&gt;
| sat2       = Fish&lt;br /&gt;
| sat2eff    = 4&lt;br /&gt;
| sat2chance = 6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Seed of Tree or Bush]]&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}}s can be gathered from a Chestnut Tree. They can be eaten raw or roasted, or planted to grow more Chestnut Trees by planting them in a [[Treeplanter&#039;s Pot]].&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
Right click on a [[Chestnut Tree]] and the option to pick a Chestnut will be presented.&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Brick&amp;diff=74903</id>
		<title>Brick</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Brick&amp;diff=74903"/>
		<updated>2019-02-19T07:54:07Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: /* Notes */ Removed erroneous note. There is no &amp;#039;Masonry&amp;#039; skill. It is a known &amp;#039;Ability&amp;#039;.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xsize      = 1&lt;br /&gt;
| ysize      = 1&lt;br /&gt;
| skillreq   = None&lt;br /&gt;
| objectsreq = Any [[requires::Clay]]&lt;br /&gt;
| producedby = [[requires::Kiln]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Brick is a material commonly required for industrial constructions, such as [[Ore Smelter]]s and [[Oven]]s. You must discover it by removal from a Kiln before you are able to build them. &lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Bricks are produced by burning [[Clay]] in a [[Kiln]]. All types of clay can be burned, with these effects:&lt;br /&gt;
*[[File:Ball Clay.png|link=]] [[Ball Clay]] turns into [[File:Ball Brick.png|link=]]&lt;br /&gt;
*[[File:Acre Clay.png|link=]] [[Acre Clay]] turns into [[File:Acre Brick.png|link=]]&lt;br /&gt;
*[[File:Gray Clay.png|link=]] [[Gray Clay]] turns into [[File:Gray Brick.png|link=]]&lt;br /&gt;
*[[File:Cave Clay.png|link=]] [[Cave Clay]] turns into [[File:Cave Brick.png|link=]]&lt;br /&gt;
*[[File:Bone Clay.png|link=]] [[Bone Clay]] turns into [[File:Bone Brick.png|link=]]&lt;br /&gt;
*[[File:Pit Clay.png|link=]] [[Pit Clay]]  turns into [[File:Pit Brick.png|link=]]&lt;br /&gt;
*[[File:Potter&#039;s Clay.png|link=]] [[Potter&#039;s Clay]]  turns into [[File:Potter&#039;s Brick.png|link=]]&lt;br /&gt;
&lt;br /&gt;
It takes two [[Branch|branches]] to fire a full kiln of clay, which takes about 9 minutes&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Brick&#039;&#039;&#039; Quality = &amp;lt;math&amp;gt;2*_qClay + _qFuel + _qKiln\over 4&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Crafting and Building Material]]&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Raft&amp;diff=73056</id>
		<title>Raft</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Raft&amp;diff=73056"/>
		<updated>2019-01-27T17:50:21Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: /* Notes */ Add note on ferrying animals.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|xsize = 5&lt;br /&gt;
|ysize = 4&lt;br /&gt;
|skillreq = [[requires::Boat Building|Boat Building]]&lt;br /&gt;
|objectsreq = [[requires::Block of Wood|Block of Wood]] x20 (10 per section), [[requires::Rope|Rope]] x4 (2 per section)&lt;br /&gt;
|lift = Yes&lt;br /&gt;
}}&lt;br /&gt;
{{GM|$Build|$Vehicles&amp;amp;Movables|Ra$ft}}&lt;br /&gt;
&lt;br /&gt;
Rafts are used to haul items like wagons, carts, cows, and sheep across rivers.&lt;br /&gt;
&lt;br /&gt;
You can load a Raft by entering the raft, right-clicking the surface of the raft, and then left clicking the object you want to load onto it.  Rafts move very slowly (at crawl speed), so it is recommended to only use a raft to cross a river, not to travel down one.&lt;br /&gt;
&lt;br /&gt;
== How to Use==&lt;br /&gt;
Rafts are built in two segments, rather than four as in legacy, which are built on land and combined in the water to get a functioning raft. Right-click the raft while mounted on it to get a load cursor, and then click objects to load them aboard. Make sure that there is enough room in the water for the completed raft.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In-Game Example==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
PlayerRaft.png|A player on a raft.&lt;br /&gt;
FilledRaft.png|A player and a bucket on a raft.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
* You need to have [[Discovery|discovered]] block of wood and rope to be able to build it.&lt;br /&gt;
&lt;br /&gt;
* To lift a raft, first right-click it and select &#039;Take Apart&#039;. This will split the raft into the two original sections. You can then lift each section and put the raft back together at the destination.&lt;br /&gt;
&lt;br /&gt;
* Animals cannot be ferried when leashed. You will receive the message &amp;quot;That can not be ferried.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* Re-implemented in update {{patch|title|Riff-Rafts}}.&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Metal_Cauldron&amp;diff=72199</id>
		<title>Metal Cauldron</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Metal_Cauldron&amp;diff=72199"/>
		<updated>2019-01-10T08:18:45Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: /* Quality */ Correction/clarification to &amp;#039;objects crafted&amp;#039; quality formula.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xsize      = 3&lt;br /&gt;
| ysize      = 3&lt;br /&gt;
| skillreq   = [[requires::Metal Working]]&lt;br /&gt;
| objectsreq = [[requires::Bar of Common Metal]] x6, [[requires::Block of Wood]] x3&lt;br /&gt;
| repwith    = [[requires::Bar of Common Metal]]&lt;br /&gt;
| lift       = Yes&lt;br /&gt;
| specific = Cauldron&lt;br /&gt;
}}&lt;br /&gt;
{{GM|$Build|$Workstations &amp;amp; Utilities|Metal $Cauldron}}&lt;br /&gt;
The Metal Cauldron is an important tool for [[Cooking]] and a variety of miscellaneous tasks. It is an upgrade to the [[Clay Cauldron]], which can be used for the same tasks but requires time to begin boiling. The Metal Cauldron boils instantly when lit.&lt;br /&gt;
&lt;br /&gt;
The Metal Cauldron holds 30L of water when full and requires wood as fuel. &lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
&lt;br /&gt;
The cauldron&#039;s quality is only affected by the metal used in its construction; any block of wood can be used without any changes to its quality.&lt;br /&gt;
&lt;br /&gt;
The quality of objects crafted with the Metal Cauldron is given by:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;{q}Products ={ \frac{_{q}Ingredients*6 + _{q}Cauldron + _{q}Water}{8}}&amp;lt;/math&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*Where quality of Ingredients = the average quality of the ingredients used.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
* Variable materials added for metal cauldrons in update {{patch|title|Rekt!-ing Ball}}.&lt;br /&gt;
&lt;br /&gt;
* As of update {{patch|title|Burning Harmonica}}, Cauldron&#039;s can be extinguished from the flower menu.&lt;br /&gt;
&lt;br /&gt;
* The wood blocks does not affect the quality of the cauldron.&lt;br /&gt;
&lt;br /&gt;
==In-Game Example(s)==&lt;br /&gt;
[[File:Cauldrons.jpg|Cauldrons made of different materials. From left to right: cast iron, wrought iron, copper, tin, bronze, steel.|thumb|left]]&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Mine_Hole&amp;diff=71730</id>
		<title>Mine Hole</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Mine_Hole&amp;diff=71730"/>
		<updated>2018-12-22T23:28:29Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: /* Notes */ Add a few bullets and notes on building a minehole inside a cellar.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|xsize = 3&lt;br /&gt;
|ysize = 3&lt;br /&gt;
|skillreq = [[requires::Mining]]&lt;br /&gt;
|objectsreq = [[requires::Block of Wood]] x100, [[requires::Board]] x30, [[requires::Rope]] x15, [[requires::Hardened Leather]] x10, [[requires::Leather]] x20&lt;br /&gt;
|repwith = ?&lt;br /&gt;
|lift = No&lt;br /&gt;
|soak = ?&lt;br /&gt;
}}&lt;br /&gt;
{{GM|$Build|$Buildings &amp;amp; Construction|$Mine Construction|$Minehole}}&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
&lt;br /&gt;
Available metals are: [[Bar of Gold|Gold]], [[Bar of Silver|Silver]], [[Bar of Cast Iron|Iron]], [[Bar of Copper|Copper]] and [[Bar of Tin|Tin]].&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
A mine hole requires a 3x3 area to be built (needs to be paved if on surface).&lt;br /&gt;
&lt;br /&gt;
A mine hole may be built anywhere (except on water). In order to place a mine hole near available [[Ore|ore]], one should [[Rustroot Extract|prospect]] the area first, however, it is not necessary. Prospecting requires [[Rustroot Extract]] to determine the location of an ore vein. If you don&#039;t have access to rustroot, building a mine may just take more underground labour before it digs up any ore.&lt;br /&gt;
&lt;br /&gt;
When a minehole is built, it will create a square 7x7 area of free space in the layer below it. Mind that you shouldn&#039;t place a minehole directly over an ore vein, as it will destroy some of it clearing space for the ladder.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
*See [[Mining]] page if you want to know how to mine.&lt;br /&gt;
*According to jorb: &#039;&#039;The minehole entrance (ladder) is a support with the same radius as a normal wooden support.&#039;&#039;&lt;br /&gt;
This means you can mine some tiles safely without having to build a support, thereby allowing to actually get some metal to construct one, if your mine hole was built over an ore node.&lt;br /&gt;
*Mines can now be built everywhere, but it&#039;s not guaranteed there will be ore. Use [[Rustroot Extract]] to prospect for ore nodes and construct mineholes over them to have instant access to metal.&lt;br /&gt;
*Since mine holes can be quite expensive early on it&#039;s usually a good idea to make sure there will be metals in the mine before you construct the mine hole.&lt;br /&gt;
&lt;br /&gt;
*A mine hole built inside your compound should be walled off with a [[Palisade]] or [[Brickwall]] as it is possible for raiders to tunnel into a mined area from elsewhere and gain entrance to a village or compound through an unsecured mine. It also may be a good idea NOT to store your metal that you smelt in the Mine Hole, since anyone can tunnel in and steal it, although it is unlikely and this can be avoided quite easily.&lt;br /&gt;
&lt;br /&gt;
*If you want to get the maximum amount of metal from your node, build the minehole away from the node and mine towards it; this prevents the minehole&#039;s area from deleting a part of the vein, saving you up to 49 tiles of ore.&lt;br /&gt;
&lt;br /&gt;
*A Minehole may be built inside of a [[Cellar]]. Note that doing so will only have the Minehole go to the level below the one the house is built on.&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Cellar&amp;diff=71729</id>
		<title>Cellar</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Cellar&amp;diff=71729"/>
		<updated>2018-12-22T23:22:55Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: /* Notes */ Minor correction/clarification.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|xsize      = 1&lt;br /&gt;
|ysize      = 1&lt;br /&gt;
|skillreq   = [[requires::Locks &amp;amp; Bolts]]&lt;br /&gt;
|objectsreq = [[requires::Bar of Any Metal]], [[requires::Block of Wood]] x20, [[requires::Board]] x5; [[requires::Log Cabin]] or [[requires::Timber House]] or [[requires::Stone Mansion]] or [[requires::Stonestead]]; AND [[requires::Pickaxe]]&lt;br /&gt;
|lift       = No&lt;br /&gt;
}}&lt;br /&gt;
{{GM|$Build|$Buildings &amp;amp; Construction|$Economy &amp;amp; Extensions|Construct C$ellar}}&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
&lt;br /&gt;
*Cellars give a great deal more space for storage inside.&lt;br /&gt;
*They also protect items inside from the decay usually encountered outside.&lt;br /&gt;
*Cellars can also be used to make [[Cheese]] when a [[Cheese Rack]] is placed inside of it.&lt;br /&gt;
*Only one cellar entrance can be created per building.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
You can only build a cellar on the ground floor in a house such as a [[Log Cabin]], [[Timber House]], [[Stonestead]] or a [[Stone Mansion]]. You must have [[Locks &amp;amp; Bolts]] and have [[Discovery|discovered]] the necessary ingredients to do this.&lt;br /&gt;
&lt;br /&gt;
Enter your house, and use:&lt;br /&gt;
{{K|B}}uild &amp;gt; {{K|B}}uildings &amp;amp; Construction &amp;gt; Construct C{{K|e}}llar&lt;br /&gt;
&lt;br /&gt;
Choose a location for the cellar door to create the signpost.  You can stand on a cellar door, and place containers and other objects upon it, but it cannot be moved once built.&lt;br /&gt;
&lt;br /&gt;
Once you have completed the construction, equip a [[Pickaxe]] and right click on the newly-constructed cellar door to remove a [[boulder]].  Once all boulders are removed from the cellar, it may be entered and used. &lt;br /&gt;
&lt;br /&gt;
The skill [[Locks &amp;amp; Bolts]] is required only for the construction of the cellar, players without the skill are able to remove the boulders.&lt;br /&gt;
&lt;br /&gt;
*The Log Cabin requires 16 boulders to be removed and produces a 6x4 cellar.&lt;br /&gt;
*The Timber House requires 24 boulders to be removed and produces a 9x6 cellar.&lt;br /&gt;
*The Stone Mansion requires 48 boulders to be removed and produces a 12x8 cellar.&lt;br /&gt;
*The Stonestead requires 24 boulders to be removed and produces a 7x8 cellar.&lt;br /&gt;
*The Stone Tower requires 56 boulders to be removed and produces a 14x14 cellar.&lt;br /&gt;
*The Great Hall requires 96 boulders to be removed and produces a 14x14 cellar.&lt;br /&gt;
*The Windmill requires 40 boulders to be removed and produces a 8x8 cellar.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
*All cellars have two squares which are effectively unusable: the staircase which is always in the upper left corner of the cellar and the square directly in front of it.&lt;br /&gt;
&lt;br /&gt;
*The color scheme of the doorway is the most used board and the outlining square is the block.  Both use the inner color scheme, not the bark.  It does not use a secondary board/block at all.  The handle relies on the metal.&lt;br /&gt;
&lt;br /&gt;
*A [[Minehole]] may be built inside of a cellar. Doing so will only have the Minehole go to the level directly below the one the house is built on. Not below the level the cellar would technically be on.&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Cellar&amp;diff=71728</id>
		<title>Cellar</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Cellar&amp;diff=71728"/>
		<updated>2018-12-22T23:18:21Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: Add &amp;#039;Notes&amp;#039; section and add a note about mineholes in cellars.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|xsize      = 1&lt;br /&gt;
|ysize      = 1&lt;br /&gt;
|skillreq   = [[requires::Locks &amp;amp; Bolts]]&lt;br /&gt;
|objectsreq = [[requires::Bar of Any Metal]], [[requires::Block of Wood]] x20, [[requires::Board]] x5; [[requires::Log Cabin]] or [[requires::Timber House]] or [[requires::Stone Mansion]] or [[requires::Stonestead]]; AND [[requires::Pickaxe]]&lt;br /&gt;
|lift       = No&lt;br /&gt;
}}&lt;br /&gt;
{{GM|$Build|$Buildings &amp;amp; Construction|$Economy &amp;amp; Extensions|Construct C$ellar}}&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
&lt;br /&gt;
*Cellars give a great deal more space for storage inside.&lt;br /&gt;
*They also protect items inside from the decay usually encountered outside.&lt;br /&gt;
*Cellars can also be used to make [[Cheese]] when a [[Cheese Rack]] is placed inside of it.&lt;br /&gt;
*Only one cellar entrance can be created per building.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
You can only build a cellar on the ground floor in a house such as a [[Log Cabin]], [[Timber House]], [[Stonestead]] or a [[Stone Mansion]]. You must have [[Locks &amp;amp; Bolts]] and have [[Discovery|discovered]] the necessary ingredients to do this.&lt;br /&gt;
&lt;br /&gt;
Enter your house, and use:&lt;br /&gt;
{{K|B}}uild &amp;gt; {{K|B}}uildings &amp;amp; Construction &amp;gt; Construct C{{K|e}}llar&lt;br /&gt;
&lt;br /&gt;
Choose a location for the cellar door to create the signpost.  You can stand on a cellar door, and place containers and other objects upon it, but it cannot be moved once built.&lt;br /&gt;
&lt;br /&gt;
Once you have completed the construction, equip a [[Pickaxe]] and right click on the newly-constructed cellar door to remove a [[boulder]].  Once all boulders are removed from the cellar, it may be entered and used. &lt;br /&gt;
&lt;br /&gt;
The skill [[Locks &amp;amp; Bolts]] is required only for the construction of the cellar, players without the skill are able to remove the boulders.&lt;br /&gt;
&lt;br /&gt;
*The Log Cabin requires 16 boulders to be removed and produces a 6x4 cellar.&lt;br /&gt;
*The Timber House requires 24 boulders to be removed and produces a 9x6 cellar.&lt;br /&gt;
*The Stone Mansion requires 48 boulders to be removed and produces a 12x8 cellar.&lt;br /&gt;
*The Stonestead requires 24 boulders to be removed and produces a 7x8 cellar.&lt;br /&gt;
*The Stone Tower requires 56 boulders to be removed and produces a 14x14 cellar.&lt;br /&gt;
*The Great Hall requires 96 boulders to be removed and produces a 14x14 cellar.&lt;br /&gt;
*The Windmill requires 40 boulders to be removed and produces a 8x8 cellar.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
*All cellars have two squares which are effectively unusable: the staircase which is always in the upper left corner of the cellar and the square directly in front of it.&lt;br /&gt;
&lt;br /&gt;
*The color scheme of the doorway is the most used board and the outlining square is the block.  Both use the inner color scheme, not the bark.  It does not use a secondary board/block at all.  The handle relies on the metal.&lt;br /&gt;
&lt;br /&gt;
*A [[Minehole]] may be built inside of a cellar. Doing so will only have the Minehole go to the level directly below the one the house is built on. Not the level the cellar would technically be on.&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Ranger%27s_Boots&amp;diff=71604</id>
		<title>Ranger&#039;s Boots</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Ranger%27s_Boots&amp;diff=71604"/>
		<updated>2018-12-15T19:31:33Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: Correct infobox gilding percent chance...20% not 10%.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq   = [[requires::Tanning]]&lt;br /&gt;
|egildpct = [[egildpct::20%-45%]]&lt;br /&gt;
|egildatt = [[egildatt::Agility]], [[egildatt::Stealth]]&lt;br /&gt;
|objectsreq = [[requires::Leather]] x4, [[requires::Silk Thread]] x4, [[requires::Hardened Leather]] x2&lt;br /&gt;
|producedby = Hand&lt;br /&gt;
|slot    = 8R&lt;br /&gt;
|ahp     = 58&lt;br /&gt;
|absorbX = 3&lt;br /&gt;
|absorbY = 3&lt;br /&gt;
}}&lt;br /&gt;
{{GM|$Craft|$Clothes &amp;amp; Equipment|$Boots &amp;amp; Shoes|$Ranger&#039;s Boots}}&lt;br /&gt;
&lt;br /&gt;
A pair of boots that form part of the [[:Category:Ranger&#039;s Set|Ranger&#039;s set]] of clothing. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Quality formula: &amp;lt;math&amp;gt; (avgQLeather) + (avgQHardenedLeather) + (avgQSilkThread) \over 3 &amp;lt;/math&amp;gt; and is [[Softcap|softcapped]] by &amp;lt;math&amp;gt;\sqrt{sewing*dex}&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Gilding==&lt;br /&gt;
&lt;br /&gt;
Gilding is based on agility and stealth, with a 20% to 45% chance.&lt;br /&gt;
&lt;br /&gt;
==Stat Formulas==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!Stat&lt;br /&gt;
!Formula&lt;br /&gt;
|-&lt;br /&gt;
|Wear&lt;br /&gt;
|&amp;lt;math&amp;gt;\frac{Vitality}{10} * 58&amp;lt;/math&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Deflection&lt;br /&gt;
|&amp;lt;math&amp;gt;\sqrt{\frac{Essence}{10}} * 3&amp;lt;/math&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Absorption&lt;br /&gt;
|&amp;lt;math&amp;gt;\sqrt{\frac{Substance}{10}} * 3&amp;lt;/math&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Needs confirmation.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rangerset.png|A player wearing ranger&#039;s boots.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Home Decor]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Boots &amp;amp; Shoes]][[Category:Ranger&#039;s Set]]&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Crops_table&amp;diff=71540</id>
		<title>Crops table</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Crops_table&amp;diff=71540"/>
		<updated>2018-12-13T04:11:24Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: /* About Crops */ Add carrot data stage 4. Adjust text box to justify left.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--&lt;br /&gt;
  This page is/was setup/intended to be included. ... Although I guess directly linking to it should be ok to. (ie: not adding a additional ambox &#039;include only&#039; message)&lt;br /&gt;
  The &amp;quot;About Crops&amp;quot; header is intentional, to allow for a easy [edit]-header link to this page from paged that include this page.&lt;br /&gt;
&lt;br /&gt;
  Note: The &amp;quot;{{:crops table}}&amp;quot; inclusion comes with an additional leading newline. To counteract that there should be no empty line before the &amp;quot;{{:crops table}}&amp;quot; part.&lt;br /&gt;
  ... (Currently no known workaround found for that)&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==About Crops==&lt;br /&gt;
&lt;br /&gt;
A list of crops currently in the game include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Please note this table is incomplete; information may be missing or incorrect. These values are still based on old Haven &amp;amp; Hearth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;&lt;br /&gt;
! Crop Field !! Planted with !! Additional Products and Information&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot;| 2 Stage&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot;| 3 Stage&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot;| 4 Stage&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Barley Crop]] || [[Seeds of Barley]] || 5-15 [[Seeds of Barley]], [[Straw]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 3-4 Days&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Carrot Crop]] || [[Carrot]], [[Seeds of Carrot]] || 5-15 [[Seeds of Carrot]] (Stage 4) &amp;lt;br/&amp;gt; 1-3 [[Carrot]]s (Stage 5)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| ~&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| ~&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot;| &#039;&#039;&#039;&#039;As fast as&#039;:&#039;&#039;&#039; 15 Hours 50 Minutes. &lt;br /&gt;
&#039;&#039;&#039;&#039;As long as&#039;:&#039;&#039;&#039; 40 Hours.&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Cucumber Crop]] || [[Seeds of Cucumber]] || 5-15 [[Seeds of Cucumber]], 1-3 [[Cucumber]]s&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 4 Days 8 Hours&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Beetroot Crop]] || [[Beetroot]] || 1-3 [[Beetroot]]s, [[Beetroot Leaves]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| ~18 Hours&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 2 Days&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Flax Crop]] || [[Seeds of Flax]] || 5-15 [[Seeds of Flax]], [[Flax Fibre]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 2 Days&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Grapes Crop]] || [[Seeds of Grape]] || 1-3 [[Grapes]] &amp;lt;br/&amp;gt; Grown on Trellis&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 4 Days 8 Hours&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Hemp Crop]] || [[Seeds of Hemp]] || [[Fresh Hemp Bud]] (Stage 3)&amp;lt;br/&amp;gt; 5-15 [[Seeds of Hemp]], [[Hemp Fibre]] (Stage 4)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| - &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 3 Days 4 Hours&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Hops Crop]] || [[Hop Cones]] || 1-3 [[Hop Cones]], [[Unusually Large Hop Cone]] (Rarely) &amp;lt;br/&amp;gt; Grown on Trellis&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
|-&amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Leek Crop]] || [[Seeds of Leek]], [[Leek]] || [[Seeds_of_Leek]] ?-9 (Stage 3) &amp;lt;br/&amp;gt;  [[Leek ]] 1 (Stage 4) &amp;lt;br/&amp;gt; [[Leek]] 1-3 (Stage 5)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 3 Days&lt;br /&gt;
|-&amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Lettuce Crop]] || [[Seeds of Lettuce]] || [[Head of Lettuce]] &amp;lt;br/&amp;gt; (Creates 3 [[Lettuce Leaf]] and 5-7 [[Seeds of Lettuce]] when split)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| ~18Hours&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 3 Days 8 Hours&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Pea Crop]] || [[Peapod]] || 1-3 [[Peapod]]s &amp;lt;br/&amp;gt; Grown on Trellis&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 3 Days 15 Hours&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Peppercorn Crop ]] || [[Peppercorn]] || 1-3 [[Peppercorn]]s &amp;lt;br/&amp;gt; Grown on Trellis&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Pipeweed Crop]] || [[Seeds of Pipeweed]] || 5-15 [[Seeds of Pipeweed]], [[Fresh Leaf of Pipeweed]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| ~20 Hours.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Poppy Crop]] || [[Seeds of Poppy]] || 5-12 [[Seeds of Poppy]], [[Poppy Flower]] &amp;lt;br/&amp;gt; 5-24 [[Seeds of Poppy]], [[Poppy Pod]] (Rarely) &lt;br /&gt;
~3 Days 12 Hours to Stage 5 (fully mature.)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 3 Days 19 Hours&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Pumpkin Crop]] || [[Seeds of Pumpkin]] || [[Giant Pumpkin]] &amp;lt;br/&amp;gt;(Creates 40 [[Seeds of Pumpkin]] and 8 [[Pumpkin Flesh]] when split)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 5-7 days&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Red Onion Crop]] || [[Red Onion]] || 1-3 [[Red Onion]]s&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Turnip Crop]] || [[Turnip ]], [[Seeds of Turnip ]] || 5-15 [[Seeds of Turnip]] (Stage 3) &amp;lt;br/&amp;gt; 2-4 [[Turnip]]s (Stage 5)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Yellow Onion Crop]] || [[Yellow Onion]] || 1-3 [[Yellow Onion]]s&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Wheat Crop]] || [[Seeds of Wheat]] || 5-15 [[Seeds of Wheat]], [[Straw]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 3 Days 10 Hours&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;:&lt;br /&gt;
* Times listed are in real-time and assume the use of a [[Beehive]]. They will also be affected by any bonuses from inside of a [[Realm]] and by the new &#039;Speed Crop&#039; bonus (See below quote from the May 29th 2018 update.).&lt;br /&gt;
* Wheat and Barley are unaffected by Beehives.&lt;br /&gt;
* Stage 1 is the initial planted stage. Nothing can be done to any crop at this stage.&lt;br /&gt;
* Poppies must sit 24 Hours or more in stage 5 (ready to harvest) before pods wil start to appear instead of flowers. &lt;br /&gt;
&amp;lt;!--* Carrots actually have 5 stages. In stage 3 they always yield 1 carrot; in stage 4 they yield 5 to 15 carrot seeds; in stage 5, they yield 1 to 3 carrots. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*A quote from Jorb, from {{patch|title|Post Rose}} patch/update. &amp;quot;&#039;&#039;Made it so that crops no longer need to be harvested the second they finish in order [to] achieve their minimum cycle time. Whenever you destroy or harvest a crop the time the crop harvested had spent in the last growth stage is saved per tile or trellis. That time, up to a point, will then be added to your next planting on that tile. Do note that if you do not replant within a certain period, the retained time will be lost. Replanting within 3 RL days of the crop reaching its final growth stage should not lose you any time.&#039;&#039;&amp;quot;&lt;br /&gt;
* (&#039;&#039;Just in case: [http://ringofbrodgar.com/w/index.php?title=Crops_table&amp;amp;action=edit direct crops-table edit-link]&#039;&#039;)&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Bush&amp;diff=71482</id>
		<title>Bush</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Bush&amp;diff=71482"/>
		<updated>2018-12-12T14:35:21Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: Update description. Now 24 types of species.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|skillreq   = &lt;br /&gt;
|objectsreq = [[requires::Wooden Shovel]] or [[requires::Metal Shovel]], [[requires::Soil]] x4, [[requires::Category:Seed of Tree or Bush|Bush Seed]], [[requires::Water]] (1.0 liters)&lt;br /&gt;
|producedby = [[requires::Treeplanter&#039;s Pot]] and [[requires::Herbalist Table]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bush]]&lt;br /&gt;
&lt;br /&gt;
Bush is a generic term which can refer to any of the 22 above ground and 2 cave type bush species&amp;lt;!-- following: {{#ask: [[Category:Bush]]}}. Also see the [[:Category:Bush|Bush category]]--&amp;gt;. Bushes grow much faster than [[tree]]s, making them ideal for getting quality [[Block of Wood|Blocks of Wood]] quickly.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
To dig up a bush, use the [[Lift]] action with a [[shovel]] equipped. Then you can place it like any other object and it will continue growing berries.&lt;br /&gt;
&lt;br /&gt;
Bushes can also be grown in the same way as trees, by planting a seed in a [[Treeplanter&#039;s Pot]]. Bushes take about 100 hours (a little over 4 days) to fully mature, on any terrain. Like trees, they can get randomly stunted during growth.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Bushes respawn their products (berries, etc) based on the [[decay]] system, which means that it&#039;s completely random and unpredictable for sparsely populated areas. In most cases, it&#039;s faster to simply grow new bushes than to wait for a respawn.&lt;br /&gt;
&lt;br /&gt;
==List of Bushes==&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Most bushes that don&#039;t drop [[Block of Wood|blocks]], drop about 0-5 [[branch|branches]] instead.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;|Bush&lt;br /&gt;
!Seed/Berry&lt;br /&gt;
!Amount&lt;br /&gt;
![[Block of Wood]] &lt;br /&gt;
![[Branch]]es &lt;br /&gt;
!Other products&lt;br /&gt;
!Native Terrains &lt;br /&gt;
|- &lt;br /&gt;
|[[File:Arrowwood Bush.png|100px]]&lt;br /&gt;
|[[Arrowwood Bush]] &lt;br /&gt;
|[[Arrowwood Berries]]&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bittersweet Nightshade Bush.png|100px]]&lt;br /&gt;
|[[Bittersweet Nightshade Bush]] &lt;br /&gt;
|[[Bittersweet Nightshade Berries]]&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blackberry Bush.png|100px]]&lt;br /&gt;
|[[Blackberry Bush]] &lt;br /&gt;
|[[Blackberry]]&lt;br /&gt;
|8&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blackcurrant Bush.png|100px]]&lt;br /&gt;
|[[Blackcurrant Bush]] &lt;br /&gt;
|[[Blackcurrant]]&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blackthorn Bush.png|100px]]&lt;br /&gt;
|[[Blackthorn Bush]] &lt;br /&gt;
|[[Sloan Berries]]&lt;br /&gt;
|8&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bog-Myrtle Bush.png|100px]]&lt;br /&gt;
|[[Bog-Myrtle Bush]] &lt;br /&gt;
|[[Bog-Myrtle Cones]]&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|0-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Boxwood Bush.png|100px]]&lt;br /&gt;
|[[Boxwood Bush]] &lt;br /&gt;
|[[Boxwood Seeds]]&lt;br /&gt;
|2&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Caprifole Bush.png|100px]]&lt;br /&gt;
|[[Caprifole Bush]] &lt;br /&gt;
|[[Caprifole Berries]]&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Crampbark Bush.png|100px]]&lt;br /&gt;
|[[Crampbark Bush]] &lt;br /&gt;
|[[Crampbark Berries]]&lt;br /&gt;
|2&lt;br /&gt;
|0-5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dog Rose Bush.png|100px]]&lt;br /&gt;
|[[Dog Rose Bush]] &lt;br /&gt;
|[[Dog Rose Hips]]&lt;br /&gt;
|8&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Elderberry Bush.png|100px]]&lt;br /&gt;
|[[Elderberry Bush]] &lt;br /&gt;
|[[Elderberries]]&lt;br /&gt;
|14&lt;br /&gt;
|1-15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fly Woodbine Bush.png|100px]]&lt;br /&gt;
|[[Fly Woodbine Bush]] &lt;br /&gt;
|[[Fly Woodbine Berries]]&lt;br /&gt;
|2&lt;br /&gt;
|0-1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gooseberry Bush.png|100px]]&lt;br /&gt;
|[[Gooseberry Bush]] &lt;br /&gt;
|[[Gooseberry]]&lt;br /&gt;
|12&lt;br /&gt;
|1-0&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hawthorn Bush.png|100px]]&lt;br /&gt;
|[[Hawthorn Bush]] &lt;br /&gt;
|[[Hawthorn Fruits]]&lt;br /&gt;
|2&lt;br /&gt;
|0-5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Holly Bush.png|100px]]&lt;br /&gt;
|[[Holly Bush]] &lt;br /&gt;
|[[Hollyberries]]&lt;br /&gt;
|8&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Poppycaps_ingame.png|100px]]&lt;br /&gt;
|[[Poppycaps]] &lt;br /&gt;
|[[Poppycaps]]&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|Poppycaps(1-?, When chopped down)&lt;br /&gt;
|[[Cave]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Raspberry Bush.png|100px]]&lt;br /&gt;
|[[Raspberry Bush]] &lt;br /&gt;
|[[Raspberry]]&lt;br /&gt;
|10&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Redcurrant Bush.png|100px]]&lt;br /&gt;
|[[Redcurrant Bush]] &lt;br /&gt;
|[[Redcurrant]]&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sandthorn Bush.png|100px]]&lt;br /&gt;
|[[Sandthorn Bush]] &lt;br /&gt;
|[[Seaberries]]&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spindle Bush.png|100px]]&lt;br /&gt;
|[[Spindle Bush]] &lt;br /&gt;
|[[Spindleberries]]&lt;br /&gt;
|2&lt;br /&gt;
|0-1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tea Bush.png|100px]]&lt;br /&gt;
|[[Tea Bush]] &lt;br /&gt;
|[[Teabush Seedpod]]&lt;br /&gt;
|2&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|[[Fresh Tea Leaves]] (40)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tibast Bush.png|100px]]&lt;br /&gt;
|[[Tibast Bush]] &lt;br /&gt;
|[[Tibast Berries]]&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tundra Rose Bush.png|100px]]&lt;br /&gt;
|[[Tundra Rose Bush]] &lt;br /&gt;
|[[Tundra Rose Fruit]]&lt;br /&gt;
|8&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Witherstand.png|100px]]&lt;br /&gt;
|[[Witherstand]] &lt;br /&gt;
|[[Withercorn]]&lt;br /&gt;
|2&lt;br /&gt;
|3-5?&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Cave]]&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Crops_table&amp;diff=71480</id>
		<title>Crops table</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Crops_table&amp;diff=71480"/>
		<updated>2018-12-11T12:25:40Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: /* About Crops */ Minor formatting.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--&lt;br /&gt;
  This page is/was setup/intended to be included. ... Although I guess directly linking to it should be ok to. (ie: not adding a additional ambox &#039;include only&#039; message)&lt;br /&gt;
  The &amp;quot;About Crops&amp;quot; header is intentional, to allow for a easy [edit]-header link to this page from paged that include this page.&lt;br /&gt;
&lt;br /&gt;
  Note: The &amp;quot;{{:crops table}}&amp;quot; inclusion comes with an additional leading newline. To counteract that there should be no empty line before the &amp;quot;{{:crops table}}&amp;quot; part.&lt;br /&gt;
  ... (Currently no known workaround found for that)&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==About Crops==&lt;br /&gt;
&lt;br /&gt;
A list of crops currently in the game include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Please note this table is incomplete; information may be missing or incorrect. These values are still based on old Haven &amp;amp; Hearth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;&lt;br /&gt;
! Crop Field !! Planted with !! Additional Products and Information&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot;| 2 Stage&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot;| 3 Stage&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot;| 4 Stage&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Barley Crop]] || [[Seeds of Barley]] || 5-15 [[Seeds of Barley]], [[Straw]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 3-4 Days&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Carrot Crop]] || [[Carrot]], [[Seeds of Carrot]] || 5-15 [[Seeds of Carrot]] (Stage 4) &amp;lt;br/&amp;gt; 1-3 [[Carrot]]s (Stage 5)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| ~&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| ~&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| &#039;&#039;&#039;&#039;As fast as&#039;:&#039;&#039;&#039; 15 Hours 50 Minutes. &#039;&#039;&#039;&#039;As long as&#039;:&#039;&#039;&#039; &lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Cucumber Crop]] || [[Seeds of Cucumber]] || 5-15 [[Seeds of Cucumber]], 1-3 [[Cucumber]]s&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 4 Days 8 Hours&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Beetroot Crop]] || [[Beetroot]] || 1-3 [[Beetroot]]s, [[Beetroot Leaves]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| ~18 Hours&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 2 Days&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Flax Crop]] || [[Seeds of Flax]] || 5-15 [[Seeds of Flax]], [[Flax Fibre]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 2 Days&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Grapes Crop]] || [[Seeds of Grape]] || 1-3 [[Grapes]] &amp;lt;br/&amp;gt; Grown on Trellis&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 4 Days 8 Hours&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Hemp Crop]] || [[Seeds of Hemp]] || [[Fresh Hemp Bud]] (Stage 3)&amp;lt;br/&amp;gt; 5-15 [[Seeds of Hemp]], [[Hemp Fibre]] (Stage 4)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| - &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 3 Days 4 Hours&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Hops Crop]] || [[Hop Cones]] || 1-3 [[Hop Cones]], [[Unusually Large Hop Cone]] (Rarely) &amp;lt;br/&amp;gt; Grown on Trellis&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
|-&amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Leek Crop]] || [[Seeds of Leek]], [[Leek]] || [[Seeds_of_Leek]] ?-9 (Stage 3) &amp;lt;br/&amp;gt;  [[Leek ]] 1 (Stage 4) &amp;lt;br/&amp;gt; [[Leek]] 1-3 (Stage 5)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 3 Days&lt;br /&gt;
|-&amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Lettuce Crop]] || [[Seeds of Lettuce]] || [[Head of Lettuce]] &amp;lt;br/&amp;gt; (Creates 3 [[Lettuce Leaf]] and 5-7 [[Seeds of Lettuce]] when split)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| ~18Hours&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 3 Days 8 Hours&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Pea Crop]] || [[Peapod]] || 1-3 [[Peapod]]s &amp;lt;br/&amp;gt; Grown on Trellis&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 3 Days 15 Hours&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Peppercorn Crop ]] || [[Peppercorn]] || 1-3 [[Peppercorn]]s &amp;lt;br/&amp;gt; Grown on Trellis&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Pipeweed Crop]] || [[Seeds of Pipeweed]] || 5-15 [[Seeds of Pipeweed]], [[Fresh Leaf of Pipeweed]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| ~20 Hours.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Poppy Crop]] || [[Seeds of Poppy]] || 5-12 [[Seeds of Poppy]], [[Poppy Flower]] &amp;lt;br/&amp;gt; 5-24 [[Seeds of Poppy]], [[Poppy Pod]] (Rarely) &lt;br /&gt;
~3 Days 12 Hours to Stage 5 (fully mature.)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 3 Days 19 Hours&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Pumpkin Crop]] || [[Seeds of Pumpkin]] || [[Giant Pumpkin]] &amp;lt;br/&amp;gt;(Creates 40 [[Seeds of Pumpkin]] and 8 [[Pumpkin Flesh]] when split)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 5-7 days&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Red Onion Crop]] || [[Red Onion]] || 1-3 [[Red Onion]]s&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Turnip Crop]] || [[Turnip ]], [[Seeds of Turnip ]] || 5-15 [[Seeds of Turnip]] (Stage 3) &amp;lt;br/&amp;gt; 2-4 [[Turnip]]s (Stage 5)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Yellow Onion Crop]] || [[Yellow Onion]] || 1-3 [[Yellow Onion]]s&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Wheat Crop]] || [[Seeds of Wheat]] || 5-15 [[Seeds of Wheat]], [[Straw]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 3 Days 10 Hours&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;:&lt;br /&gt;
* Times listed are in real-time and assume the use of a [[Beehive]]. They will also be affected by any bonuses from inside of a [[Realm]] and by the new &#039;Speed Crop&#039; bonus (See below quote from the May 29th 2018 update.).&lt;br /&gt;
* Wheat and Barley are unaffected by Beehives.&lt;br /&gt;
* Stage 1 is the initial planted stage. Nothing can be done to any crop at this stage.&lt;br /&gt;
* Poppies must sit 24 Hours or more in stage 5 (ready to harvest) before pods wil start to appear instead of flowers. &lt;br /&gt;
&amp;lt;!--* Carrots actually have 5 stages. In stage 3 they always yield 1 carrot; in stage 4 they yield 5 to 15 carrot seeds; in stage 5, they yield 1 to 3 carrots. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*A quote from Jorb, from the May 29th 2018 update &#039;&#039;&#039;&#039;&#039;Post Rose:&#039;&#039;&#039;&#039;&#039; &amp;quot;Made it so that crops no longer need to be harvested the second they finish in order [to] achieve their minimum cycle time. Whenever you destroy or harvest a crop the time the crop harvested had spent in the last growth stage is saved per tile or trellis. That time, up to a point, will then be added to your next planting on that tile. Do note that if you do not replant within a certain period, the retained time will be lost. Replanting within 3 RL days of the crop reaching its final growth stage should not lose you any time.&amp;quot;&lt;br /&gt;
* (&#039;&#039;Just in case: [http://ringofbrodgar.com/w/index.php?title=Crops_table&amp;amp;action=edit direct crops-table edit-link]&#039;&#039;)&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Crops_table&amp;diff=71479</id>
		<title>Crops table</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Crops_table&amp;diff=71479"/>
		<updated>2018-12-11T12:19:49Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: /* About Crops */ Start adding a &amp;#039;harvestable range&amp;#039; for crops with the new speed bonus. See carrots. And minor update to the notes about &amp;#039;Speed Crop&amp;#039; bonus.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--&lt;br /&gt;
  This page is/was setup/intended to be included. ... Although I guess directly linking to it should be ok to. (ie: not adding a additional ambox &#039;include only&#039; message)&lt;br /&gt;
  The &amp;quot;About Crops&amp;quot; header is intentional, to allow for a easy [edit]-header link to this page from paged that include this page.&lt;br /&gt;
&lt;br /&gt;
  Note: The &amp;quot;{{:crops table}}&amp;quot; inclusion comes with an additional leading newline. To counteract that there should be no empty line before the &amp;quot;{{:crops table}}&amp;quot; part.&lt;br /&gt;
  ... (Currently no known workaround found for that)&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==About Crops==&lt;br /&gt;
&lt;br /&gt;
A list of crops currently in the game include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Please note this table is incomplete; information may be missing or incorrect. These values are still based on old Haven &amp;amp; Hearth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;&lt;br /&gt;
! Crop Field !! Planted with !! Additional Products and Information&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot;| 2 Stage&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot;| 3 Stage&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot;| 4 Stage&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Barley Crop]] || [[Seeds of Barley]] || 5-15 [[Seeds of Barley]], [[Straw]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 3-4 Days&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Carrot Crop]] || [[Carrot]], [[Seeds of Carrot]] || 5-15 [[Seeds of Carrot]] (Stage 4) &amp;lt;br/&amp;gt; 1-3 [[Carrot]]s (Stage 5)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| ~&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| ~&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| As fast as: 15 Hours 50 Minutes - As long as: &lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Cucumber Crop]] || [[Seeds of Cucumber]] || 5-15 [[Seeds of Cucumber]], 1-3 [[Cucumber]]s&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 4 Days 8 Hours&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Beetroot Crop]] || [[Beetroot]] || 1-3 [[Beetroot]]s, [[Beetroot Leaves]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| ~18 Hours&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 2 Days&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Flax Crop]] || [[Seeds of Flax]] || 5-15 [[Seeds of Flax]], [[Flax Fibre]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 2 Days&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Grapes Crop]] || [[Seeds of Grape]] || 1-3 [[Grapes]] &amp;lt;br/&amp;gt; Grown on Trellis&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 4 Days 8 Hours&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Hemp Crop]] || [[Seeds of Hemp]] || [[Fresh Hemp Bud]] (Stage 3)&amp;lt;br/&amp;gt; 5-15 [[Seeds of Hemp]], [[Hemp Fibre]] (Stage 4)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| - &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 3 Days 4 Hours&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Hops Crop]] || [[Hop Cones]] || 1-3 [[Hop Cones]], [[Unusually Large Hop Cone]] (Rarely) &amp;lt;br/&amp;gt; Grown on Trellis&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
|-&amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Leek Crop]] || [[Seeds of Leek]], [[Leek]] || [[Seeds_of_Leek]] ?-9 (Stage 3) &amp;lt;br/&amp;gt;  [[Leek ]] 1 (Stage 4) &amp;lt;br/&amp;gt; [[Leek]] 1-3 (Stage 5)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 3 Days&lt;br /&gt;
|-&amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Lettuce Crop]] || [[Seeds of Lettuce]] || [[Head of Lettuce]] &amp;lt;br/&amp;gt; (Creates 3 [[Lettuce Leaf]] and 5-7 [[Seeds of Lettuce]] when split)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| ~18Hours&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 3 Days 8 Hours&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Pea Crop]] || [[Peapod]] || 1-3 [[Peapod]]s &amp;lt;br/&amp;gt; Grown on Trellis&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 3 Days 15 Hours&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Peppercorn Crop ]] || [[Peppercorn]] || 1-3 [[Peppercorn]]s &amp;lt;br/&amp;gt; Grown on Trellis&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Pipeweed Crop]] || [[Seeds of Pipeweed]] || 5-15 [[Seeds of Pipeweed]], [[Fresh Leaf of Pipeweed]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| ~20 Hours.&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Poppy Crop]] || [[Seeds of Poppy]] || 5-12 [[Seeds of Poppy]], [[Poppy Flower]] &amp;lt;br/&amp;gt; 5-24 [[Seeds of Poppy]], [[Poppy Pod]] (Rarely) &lt;br /&gt;
~3 Days 12 Hours to Stage 5 (fully mature.)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 3 Days 19 Hours&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Pumpkin Crop]] || [[Seeds of Pumpkin]] || [[Giant Pumpkin]] &amp;lt;br/&amp;gt;(Creates 40 [[Seeds of Pumpkin]] and 8 [[Pumpkin Flesh]] when split)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 5-7 days&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Red Onion Crop]] || [[Red Onion]] || 1-3 [[Red Onion]]s&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Turnip Crop]] || [[Turnip ]], [[Seeds of Turnip ]] || 5-15 [[Seeds of Turnip]] (Stage 3) &amp;lt;br/&amp;gt; 2-4 [[Turnip]]s (Stage 5)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Yellow Onion Crop]] || [[Yellow Onion]] || 1-3 [[Yellow Onion]]s&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
|- &amp;lt;!-- &lt;br /&gt;
--&amp;gt; style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| [[Wheat Crop]] || [[Seeds of Wheat]] || 5-15 [[Seeds of Wheat]], [[Straw]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| 3 Days 10 Hours&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;:&lt;br /&gt;
* Times listed are in real-time and assume the use of a [[Beehive]]. They will also be affected by any bonuses from inside of a [[Realm]] and by the new &#039;Speed Crop&#039; bonus (See below quote from the May 29th 2018 update.).&lt;br /&gt;
* Wheat and Barley are unaffected by Beehives.&lt;br /&gt;
* Stage 1 is the initial planted stage. Nothing can be done to any crop at this stage.&lt;br /&gt;
* Poppies must sit 24 Hours or more in stage 5 (ready to harvest) before pods wil start to appear instead of flowers. &lt;br /&gt;
&amp;lt;!--* Carrots actually have 5 stages. In stage 3 they always yield 1 carrot; in stage 4 they yield 5 to 15 carrot seeds; in stage 5, they yield 1 to 3 carrots. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*A quote from Jorb, from the May 29th 2018 update &#039;&#039;&#039;&#039;&#039;Post Rose:&#039;&#039;&#039;&#039;&#039; &amp;quot;Made it so that crops no longer need to be harvested the second they finish in order [to] achieve their minimum cycle time. Whenever you destroy or harvest a crop the time the crop harvested had spent in the last growth stage is saved per tile or trellis. That time, up to a point, will then be added to your next planting on that tile. Do note that if you do not replant within a certain period, the retained time will be lost. Replanting within 3 RL days of the crop reaching its final growth stage should not lose you any time.&amp;quot;&lt;br /&gt;
* (&#039;&#039;Just in case: [http://ringofbrodgar.com/w/index.php?title=Crops_table&amp;amp;action=edit direct crops-table edit-link]&#039;&#039;)&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Attributes&amp;diff=68390</id>
		<title>Attributes</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Attributes&amp;diff=68390"/>
		<updated>2018-08-26T12:50:37Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: Add some additional info and links under the top section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guide]]&lt;br /&gt;
Attributes, alongside [[Abilities]] determine how well a character can perform various tasks, like crafting, foraging and combat. Attributes are raised by eating to gain [[Food Event Points]]&amp;amp;nbsp;(FEPs).&amp;amp;nbsp; See the [[FEP Table]] for a list of all foods and their FEPs. &lt;br /&gt;
They also can be temporarily raised, or lowered, by wearing certain pieces of [[Equipment]] i.e., clothing, jewelry. (See also [[Equipment Table]]). When raised the attributes value appears green next to the actual/base number, displayed in white. As stated, certain clothing, or wounds even, can temporarily lower an attribute from its base. Whenever it is lowered lower than its base it will appear red aside of the base number.&lt;br /&gt;
&lt;br /&gt;
==Strength==&lt;br /&gt;
*Affects damage inflicted by melee weapons or unarmed attacks.&lt;br /&gt;
*Affects Mining Ability as &amp;lt;math&amp;gt;\sqrt {Strength * avgTool}&amp;lt;/math&amp;gt; Pickaxes count as double their quality in the calculation.&lt;br /&gt;
*Affects your ability to destroy objects, by (Adventuring -&amp;gt; Destroy) or using a [[Battering Ram]]. [[Stone axe]] adds 1 damage, a [[Pickaxe]] adds 2 damage, and a [[Sledgehammer]] adds 4. Your damage is calculated by sqrt(Strength).&lt;br /&gt;
*In conjunction with [[Smithing]], softcaps the quality of objects crafted with [[Metal Working]] and [[Steelmaking]].&lt;br /&gt;
&lt;br /&gt;
Equipment which modifies Strength&lt;br /&gt;
{{#ask: [[Category:Equipment]] [[statSTR::!0]]&lt;br /&gt;
| link=all | limit=100 | mainlabel=equipment | order=asc&lt;br /&gt;
|? statSTR = Stat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! STR Foods&lt;br /&gt;
|-&lt;br /&gt;
|{{#ask: [[Category:Foods]] [[str::!0]]| link=all| limit=100 | mainlabel=Food | order=asc| ?str = STR+1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#ask: [[Category:Foods]] [[str2::!0]]| link=all| limit=100 | mainlabel=Food | order=asc| ?str2 = STR+2}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Agility==&lt;br /&gt;
&lt;br /&gt;
* Affects [[Travel Weariness]] when using a [[Charter Stone]].&lt;br /&gt;
* Decrease enemy minimum ranged damage against their perception&lt;br /&gt;
* Having higher agility than your opponent decreases your attack cooldowns in close combat, and increases the opponents attack cooldowns by the same amount.&lt;br /&gt;
&lt;br /&gt;
Equipment which modifies Agility&lt;br /&gt;
{{#ask: [[Category:Equipment]] [[statAGI::!0]]&lt;br /&gt;
| link=all | limit=100 | mainlabel=equipment | order=asc&lt;br /&gt;
|? statAGI = Stat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! AGI Foods&lt;br /&gt;
|-&lt;br /&gt;
|{{#ask: [[Category:Foods]] [[agi::!0]]| link=all| limit=100 | mainlabel=Food | order=asc| ?agi = AGI+1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#ask: [[Category:Foods]] [[agi2::!0]]| link=all| limit=100 | mainlabel=Food | order=asc| ?agi2 = AGI+2}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Intelligence==&lt;br /&gt;
&lt;br /&gt;
* Affects your [[authority]] gain in conjunction with [[Charisma]].&lt;br /&gt;
* In conjunction with [[Stealth]], determines the visibility and quantity of the [[scent]]s you leave behind when you commit [[Criminal Acts]].&lt;br /&gt;
* Affects your attention limit, thus determining the maximum amount of [[curiosity|curiosities]] you can study.&lt;br /&gt;
* Used in crafting primitive tools, such as [[Stone Axe]] and certain [[curiosities]].&lt;br /&gt;
&lt;br /&gt;
Equipment which modifies Intelligence&lt;br /&gt;
{{#ask: [[Category:Equipment]] [[statINT::!0]]&lt;br /&gt;
| link=all | limit=100 | mainlabel=equipment | order=asc&lt;br /&gt;
|? statINT = Stat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! INT Foods&lt;br /&gt;
|-&lt;br /&gt;
|{{#ask: [[Category:Foods]] [[int::!0]]| link=all| limit=100 | mainlabel=Food | order=asc| ?int = INT+1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#ask: [[Category:Foods]] [[int2::!0]]| link=all| limit=100 | mainlabel=Food | order=asc| ?int2 = INT+2}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Constitution==&lt;br /&gt;
*Affects Max [[Hitpoints|Hit Points]].&lt;br /&gt;
*Affects the [[Stamina]]&amp;amp;nbsp;cost of [[Swimming]].&lt;br /&gt;
&lt;br /&gt;
The formula for calculating MHP is: &amp;lt;math&amp;gt;MHP=100*\sqrt{\frac{CON}{10}}&amp;lt;/math&amp;gt;.&lt;br /&gt;
:for example, if CON is 10 (baseline), your MHP is &amp;lt;math&amp;gt;100*\sqrt{\frac{10}{10}}&amp;lt;/math&amp;gt;. , which is 100.&lt;br /&gt;
:if con is 100: &amp;lt;math&amp;gt;MHP=100*\sqrt{\frac{100}{10}}&amp;lt;/math&amp;gt;. = 316&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Equipment which modifies Constitution&lt;br /&gt;
{{#ask: [[Category:Equipment]] [[statCON::!0]]&lt;br /&gt;
| link=all | limit=100 | mainlabel=equipment | order=asc&lt;br /&gt;
|? statCON = Stat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! CON Foods&lt;br /&gt;
|-&lt;br /&gt;
|{{#ask: [[Category:Foods]] [[con::!0]]| link=all| limit=100 | mainlabel=Food | order=asc| ?con = CON+1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#ask: [[Category:Foods]] [[con2::!0]]| link=all| limit=100 | mainlabel=Food | order=asc| ?con2 = CON+2}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Perception==&lt;br /&gt;
&lt;br /&gt;
* Used when [[Foraging]] to find foragables and the detection of criminal [[Scents]]&lt;br /&gt;
* Affects the quality of unbaked goods: dough is soft-capped by &amp;lt;math&amp;gt; \sqrt{Per * Cooking} &amp;lt;/math&amp;gt;.&lt;br /&gt;
* Increases your minimum ranged damage, lowered by enemy&#039;s agility.&lt;br /&gt;
&lt;br /&gt;
Equipment which modifies Perception&lt;br /&gt;
{{#ask: [[Category:Equipment]] [[statPER::!0]]&lt;br /&gt;
| link=all | limit=100 | mainlabel=equipment | order=asc&lt;br /&gt;
|? statPER = Stat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! PER Foods&lt;br /&gt;
|-&lt;br /&gt;
|{{#ask: [[Category:Foods]] [[per::!0]]| link=all| limit=100 | mainlabel=Food | order=asc| ?per = PER+1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#ask: [[Category:Foods]] [[per2::!0]]| link=all| limit=100 | mainlabel=Food | order=asc| ?per2 = PER+2}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Charisma==&lt;br /&gt;
&lt;br /&gt;
*Affects your [[authority]] gain in conjunction with [[Intelligence]].&lt;br /&gt;
*Affects the maximum number of players allowed in your [[party]].&lt;br /&gt;
*Affects reward from quests&lt;br /&gt;
*Provides a bonus when feasting at a [[Bonfire]].&lt;br /&gt;
&lt;br /&gt;
Equipment which modifies Charisma&lt;br /&gt;
{{#ask: [[Category:Equipment]] [[statCHA::!0]]&lt;br /&gt;
| link=all | limit=100 | mainlabel=equipment | order=asc&lt;br /&gt;
|? statCHA = Stat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! CHA Foods&lt;br /&gt;
|-&lt;br /&gt;
|{{#ask: [[Category:Foods]] [[cha::!0]]| link=all| limit=100 | mainlabel=Food | order=asc| ?cha = CHA+1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#ask: [[Category:Foods]] [[cha2::!0]]| link=all| limit=100 | mainlabel=Food | order=asc| ?cha2 = CHA+2}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Dexterity==&lt;br /&gt;
*Affects the quality of objects crafted with [[Pottery]].&lt;br /&gt;
*Affects the quality of [[sausages]] and [[baking]] in conjunction with cooking.&lt;br /&gt;
*In conjunction with Sewing, affects the quality of objects crafted with [[Sewing]] and [[Tanning]].&lt;br /&gt;
&lt;br /&gt;
Equipment which modifies Dexterity&lt;br /&gt;
{{#ask: [[Category:Equipment]] [[statDEX::!0]]&lt;br /&gt;
| link=all | limit=100 | mainlabel=equipment | order=asc&lt;br /&gt;
|? statDEX = Stat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! DEX Foods&lt;br /&gt;
|-&lt;br /&gt;
|{{#ask: [[Category:Foods]] [[dex::!0]]| link=all| limit=100 | mainlabel=Food | order=asc| ?dex = DEX+1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#ask: [[Category:Foods]] [[dex2::!0]]| link=all| limit=100 | mainlabel=Food | order=asc| ?dex2 = DEX+2}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Will==&lt;br /&gt;
*Will is intended as a measure of the character&#039;s ability to force him/herself through the roughs and toughs.&lt;br /&gt;
*Used in many crafts&lt;br /&gt;
*Expand fishing menu when using [[Primitive Casting-Rod]] with a formula: Slot menu = &amp;lt;math&amp;gt;2+1*\sqrt{stat/10}&amp;lt;/math&amp;gt;&lt;br /&gt;
Equipment which modifies will&lt;br /&gt;
{{#ask: [[Category:Equipment]] [[statWIL::!0]]&lt;br /&gt;
| link=all | limit=100 | mainlabel=equipment | order=asc&lt;br /&gt;
|? statWIL = Stat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! WIL Foods&lt;br /&gt;
|-&lt;br /&gt;
|{{#ask: [[Category:Foods]] [[wil::!0]]| link=all| limit=100 | mainlabel=Food | order=asc| ?wil = WIL+1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#ask: [[Category:Foods]] [[wil2::!0]]| link=all| limit=100 | mainlabel=Food | order=asc| ?wil2 = WIL+2}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Psyche==&lt;br /&gt;
*In conjunction with Smithing, affects the quality of [[Jewelry]]&lt;br /&gt;
*Affects the crafting of specific items, such as [[Bear Tooth Talisman]], as well as all items that uses silk.&lt;br /&gt;
&lt;br /&gt;
Equipment which modifies Psyche&lt;br /&gt;
{{#ask: [[Category:Equipment]] [[statPSY::!0]]&lt;br /&gt;
| link=all | limit=100 | mainlabel=equipment | order=asc&lt;br /&gt;
|? statPSY = Stat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! PSY Foods&lt;br /&gt;
|-&lt;br /&gt;
|{{#ask: [[Category:Foods]] [[psy::!0]]| link=all| limit=100 | mainlabel=Food | order=asc| ?psy = PSY+1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{#ask: [[Category:Foods]] [[psy2::!0]]| link=all| limit=100 | mainlabel=Food | order=asc| ?psy2 = PSY+2}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Bonfire&amp;diff=67732</id>
		<title>Bonfire</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Bonfire&amp;diff=67732"/>
		<updated>2018-07-20T04:01:31Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: Some minor updating in Notes...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;Eat and feast together and get a hunger bonus based on the tables near the fire, the charisma of the participants, and the charisma of the person lighting the Bonfire.&amp;quot; -jorb&lt;br /&gt;
&lt;br /&gt;
See [[Legacy:Bonfire | legacy Bonfire]] for more information. Please transfer information here when it has been verified to work the same as legacy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Re-implemented in update [http://www.havenandhearth.com/forum/viewtopic.php?f=39&amp;amp;t=48195 &amp;quot;Burning Harmonica&amp;quot;]&lt;br /&gt;
* Takes 50 Coal or 20 Blocks of wood to fully fuel it.&lt;br /&gt;
* The Sprite changes when you can light it. Takes a minimum of 10 Blocks.&lt;br /&gt;
[[Category:Immobile Structures]]&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Quern&amp;diff=67230</id>
		<title>Quern</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Quern&amp;diff=67230"/>
		<updated>2018-07-14T06:32:54Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: Bolden/Capitalize Quern, 1st occurance.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[requires::Stone Working]], [[requires::Farming]]&lt;br /&gt;
|objectsreq = [[requires::Boulder]]&lt;br /&gt;
|lift = Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Quern&#039;&#039;&#039; is a tool used to turn [[Seeds of Barley]] into [[Barley Flour]]. It is also used to grind [[Cured Pipeweed]] into [[Pipestuff]] and [[Dried Pepper Drupes|dried pepper drupes]] into [[Black Pepper|black pepper]].&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
It is created by choosing quern from the build menu, and clicking on a [[Boulder]]. This will consume the stone boulder.&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Because the boulder used to make a quern doesn&#039;t have a quality and no attribute or skill affects stoneworking, querns have no quality.&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Quern&amp;diff=67229</id>
		<title>Quern</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Quern&amp;diff=67229"/>
		<updated>2018-07-14T06:31:03Z</updated>

		<summary type="html">&lt;p&gt;Reyajh: Create Quality section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[requires::Stone Working]], [[requires::Farming]]&lt;br /&gt;
|objectsreq = [[requires::Boulder]]&lt;br /&gt;
|lift = Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A quern is a tool used to turn [[Seeds of Barley]] into [[Barley Flour]]. It is also used to grind [[Cured Pipeweed]] into [[Pipestuff]] and [[Dried Pepper Drupes|dried pepper drupes]] into [[Black Pepper|black pepper]].&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
It is created by choosing quern from the build menu, and clicking on a [[Boulder]]. This will consume the stone boulder.&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Because the boulder used to make a quern doesn&#039;t have a quality and no attribute or skill affects stoneworking, querns have no quality.&lt;/div&gt;</summary>
		<author><name>Reyajh</name></author>
	</entry>
</feed>