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	<id>https://ringofbrodgar.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rootconsoler</id>
	<title>Ring of Brodgar - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://ringofbrodgar.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rootconsoler"/>
	<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/wiki/Special:Contributions/Rootconsoler"/>
	<updated>2026-06-16T03:12:48Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Corpse&amp;diff=48431</id>
		<title>Legacy:Corpse</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Corpse&amp;diff=48431"/>
		<updated>2017-03-09T10:08:14Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Playercorpse.png|thumb|right|The corpse of Ropert Goodly.]]&lt;br /&gt;
&lt;br /&gt;
When a hearthling (player) dies his body stays unmovable on the place of death for 16-22 real hours during which anyone with the skill [[Theft]] or the reincarnation of said hearthling can come and loot the items in the inventory, equipment and mentory (curiosity screen) of the corpse.&lt;br /&gt;
&lt;br /&gt;
After that time, the corpse decays leaving only the [[Skeleton]]. All the items in inventory, equipment and mentory that were not looted are scatered on the floor at this point.&lt;br /&gt;
&lt;br /&gt;
You can bury the body and the skull of your ancestor to gain 20% and 10% respectively of your dead character&#039;s attributes and skills. Look [[Death]] for more information&lt;br /&gt;
&lt;br /&gt;
If you had the deceased person kinned you can still see his name above the corpse.&lt;br /&gt;
&lt;br /&gt;
[[Category:Objects]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Fishing&amp;diff=48430</id>
		<title>Fishing</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Fishing&amp;diff=48430"/>
		<updated>2017-03-09T09:07:14Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox skill&lt;br /&gt;
|cost    = 200&lt;br /&gt;
|req     = none&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The fishing skill allows you to craft and use [[Bushcraft Fishingpole]]s and [[Primitive Casting-Rod]]s and to fish for different [[:Category:Fish|types of fish]].&lt;br /&gt;
&lt;br /&gt;
=In-Game Text=&lt;br /&gt;
&#039;&#039;&amp;quot;The fathoms give nothing,&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Yield not a single thing,&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;But to the fishermens&#039; snares.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You have mastered some basic fishing techniques, and can craft rods, poles, hooks and lures.&lt;br /&gt;
&lt;br /&gt;
There are two types of fishing: Rod and pole. Pole fishing uses various forms of live or fleshy bait -- such as earthworms, entrails, or ants -- whereas Rod fishing uses lures. Fishing poles catch fish immediately whenever they bite, but the more demanding Rod fishing rather requires you to actually land the Fish by figuring out the many riddles of the sport. The truly rare fish of the world are caught with rods.&lt;br /&gt;
&lt;br /&gt;
=Fish=&lt;br /&gt;
{{Verify}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quoting Jorb:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Fish are now a limited and localized resource, working in the same way as any other localized resource. You should notice fish jumping in the water if the area has fish. What you catch when fishing depends on the following factors: Time of day, [[Water Terrain|location]], [[Fishing Lure|lure]], [[Fish Hook|hook]], [[Fishing Pole|pole]] and [[Fishing Line|line]] type as well as the quality level of each piece of fishing equipment.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!Type&lt;br /&gt;
!Size (HxV)&lt;br /&gt;
!Fishing Lure or Bait&lt;br /&gt;
!Location&lt;br /&gt;
![[FEP]] (Based on [[Quality|Q10]])&lt;br /&gt;
!Time and moon phase&lt;br /&gt;
|-&lt;br /&gt;
| [[Asp]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x2&lt;br /&gt;
| [[Earthworm]], [[Leech]], [[Entrails]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 5 DEX&lt;br /&gt;
|-&lt;br /&gt;
| [[Brill]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Earthworm]], [[Feather Fly]], [[Intestines]], [[Rock Lobster Lure]], [[Pinecone Plug]], [[Leech]], [[Silkworm]], [[Poppy Wobbler]], [[Woodfish]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 2 STR, 2 DEX&lt;br /&gt;
|-&lt;br /&gt;
| [[Bream]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Earthworm]], [[Feather Fly]], [[Woodfish]], [[Rock Lobster Lure]], [[Pinecone Plug]], [[Leech]]&lt;br /&gt;
| Lake Shallows, Lake Depths&lt;br /&gt;
| 3 INT, 2 CHA&lt;br /&gt;
|-&lt;br /&gt;
| [[Burbot]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x2&lt;br /&gt;
| [[Dragonfly]], [[Earthworm]], [[Entrails]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 3 CON, 1.5 CHA&lt;br /&gt;
|-&lt;br /&gt;
| [[Catfish]]&amp;lt;br&amp;gt;(3&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x3&lt;br /&gt;
| [[Earthworm]], [[Leech]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 1.25 AGI, 2.5 INT, 2.5 PSY&lt;br /&gt;
|-&lt;br /&gt;
| [[Carp]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 2x1&lt;br /&gt;
| [[Rock Lobster Lure]]&lt;br /&gt;
| Lake Shallows&lt;br /&gt;
| 2.5 CHA, 2.5 CON, 1 PER&lt;br /&gt;
|-&lt;br /&gt;
| [[Chub]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Earthworm]], [[Leech]]&lt;br /&gt;
| River Depths&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Eel]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x2&lt;br /&gt;
| [[Rock Lobster Lure]], [[Woodfish]], [[Leech]], [[Entrails]]&lt;br /&gt;
| Lake Depths, River Shallows&lt;br /&gt;
| 4 AGI&lt;br /&gt;
|-&lt;br /&gt;
| [[Grayling]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x2&lt;br /&gt;
| [[Leech]], [[Entrails]], [[Earthworm]]&lt;br /&gt;
| Lake Depths&lt;br /&gt;
| 2.5 PER, 1.25 AGI&lt;br /&gt;
|-&lt;br /&gt;
| [[Lavaret]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x2&lt;br /&gt;
| [[Leech]], [[Earthworm]]&lt;br /&gt;
| Lake Depths&lt;br /&gt;
| 4.5 CON, 1.5 AGI&lt;br /&gt;
|-&lt;br /&gt;
| [[Perch]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
|&lt;br /&gt;
[[Earthworm]], [[Feather Fly]], [[Woodfish]], [[Rock Lobster Lure]], [[Leech]], [[Poppy Wobbler]], [[Intestines]], [[Tin Fly]], [[Pinecone Plug]], [[Copper Comet]], [[Entrails]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 4 INT&lt;br /&gt;
|-&lt;br /&gt;
| [[Pike]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 2x1&lt;br /&gt;
| [[Earthworm]], [[Feather Fly]], [[Woodfish]], [[Rock Lobster Lure]], [[Tin Fly]], [[Pinecone Plug]], [[Leech]], [[Entrails]]&lt;br /&gt;
| Lake Shallows, Lake Depths&lt;br /&gt;
| 2 STR, 2 INT, 1 CON&lt;br /&gt;
| 06.00-08.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Plaice]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Earthworm]], [[Feather Fly]], [[Woodfish]], [[Rock Lobster Lure]], [[Pinecone Plug]], [[Leech]], [[Entrails]]&lt;br /&gt;
| Lake Shallows, River Depths, River Shallows&lt;br /&gt;
| 1 INT, 3 PER&lt;br /&gt;
|-&lt;br /&gt;
| [[Roach]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
|[[Earthworm]], [[Woodfish]], [[Rock Lobster Lure]], [[Silkworm]], [[Feather Fly]], [[Pinecone Plug]], [[Leech]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 2 INT, 2 DEX&lt;br /&gt;
|-&lt;br /&gt;
| [[Ruffe]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Dragonfly]], [[Leech]], [[Entrails]]&lt;br /&gt;
| Lake Depths, River Shallows&lt;br /&gt;
| 3 CHA&lt;br /&gt;
|-&lt;br /&gt;
| [[Salmon]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 2x1&lt;br /&gt;
| [[Woodfish]], [[Leech]], [[Rock Lobster Lure]], [[Earthworm]]]&lt;br /&gt;
| Lake Shallows, Lake Depths&lt;br /&gt;
| 2 INT, 3 CHA&lt;br /&gt;
|-&lt;br /&gt;
| [[Smelt]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Grub]], [[Entrails]]&lt;br /&gt;
| River Depths, River Shallows&lt;br /&gt;
| 1 CHAR, 1 DEX&lt;br /&gt;
|-&lt;br /&gt;
| [[Sturgeon]]&amp;lt;br&amp;gt;(3&amp;amp;nbsp;servings)&lt;br /&gt;
| 3x1&lt;br /&gt;
| [[Earthworm]], [[Woodfish]], [[Rock Lobster Lure]], [[Leech]]&lt;br /&gt;
| Lake Depths, River Shallows&lt;br /&gt;
| 3 STR, 1 PSY&lt;br /&gt;
|-&lt;br /&gt;
| [[Tench]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Dragonfly]], [[Leech]], [[Entrails]]&lt;br /&gt;
| Lake Depths&lt;br /&gt;
| 2 INT, 1 CON, 1 PER&lt;br /&gt;
|- &lt;br /&gt;
| [[Trout]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x2&lt;br /&gt;
| [[Earthworm]], [[Entrails]], [[Leech]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 2.5 STR, 1.88 PER, 1.88 DEX&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver Bream]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Dragonfly]], [[Leech]], [[Entrails]]&lt;br /&gt;
| Lake Depths&lt;br /&gt;
| 2 INT&lt;br /&gt;
|-&lt;br /&gt;
| [[Zander]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 2x1&lt;br /&gt;
| [[Dragonfly]], [[Leech]], [[Entrails]], [[Pinecone Plug]]&lt;br /&gt;
| Lake Depths, River Shallows&lt;br /&gt;
| 3 INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Guide=&lt;br /&gt;
To fish you need 4 items combined together and the fishing skill:&lt;br /&gt;
# [[Bushcraft Fishingpole]] or [[Primitive Casting-Rod]]&lt;br /&gt;
# [[Fishing Line]]&lt;br /&gt;
# [[Fish Hook]]&lt;br /&gt;
#and either [[Fishing Lure]] or [[Bait]].&lt;br /&gt;
&lt;br /&gt;
The line, hook, and lure/bait are added to the pole by left clicking on the item and then right clicking on the top half of the fishing pole.&lt;br /&gt;
&lt;br /&gt;
To gather these supplies yourself you will need [[foraging]] ( [[Spindly Taproot]] ) and [[hunting]] ( [[bone]] from [[Rabbit]] or [[Chicken]] ). Otherwise you will need to be given fishing equipment by other players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fishing line is basically a string: [[Spindly Taproot]], [[Yarn]], [[Plant Fibres]], or [[Silk Thread]]. Your first fish hook will probably be made of bone. If you don&#039;t find an animal skeleton which has been abandoned by a hunter you will need the skill hunting to get a bone to make the fish hook out of. (The easiest animals to kill are the rabbit ([[forest]]) and chicken ([[grassland]], [[heath]] or [[moor]]). You don&#039;t need a weapon, strength&amp;amp;nbsp;or combat skills like you do with deer and boar and other animals.) Similarly, if you don&#039;t find spindly taproot you will need to have [[Farming]] and locate either flax or hemp and harvest them to get the fibre. If you are very serious about fishing you will want to raise your own fibre to get the best quality fishing line you can. But most people can easily find spindly taproot with the foraging skill and can get adequate quality line this way.&lt;br /&gt;
&lt;br /&gt;
Bait is either [[Earthworm]]s, which you can get by digging in forest ground, once you have [[Pottery]], or [[Leech]]es which you can get by standing in a marsh. Have your equipment screen open and watch carefully for leeches to appear. As soon as they do pluck them off and put them into inventory. You don&#039;t need any skill to do this. If [[Leech]]es stay on your equipment screen they will feed on your blood and become bloated leeches, this costs you soft [[hitpoints]].&lt;br /&gt;
&lt;br /&gt;
There is a fishing icon under the Adventure menu. Select this and your mouse pointer will become a fish hook. Then click on the water and wait. It can take two minutes before you catch a fish. Not all spots on the water are clickable.You may not catch anything each time you cast your line into the water.&lt;br /&gt;
&lt;br /&gt;
Every time you catch a fish with bait you will lose the bait. Lures, however can be reused over and over until they disappear.&lt;br /&gt;
&lt;br /&gt;
While you are fishing your line will be thrown out in the water. You will gain LP from catching a specific type of fish for the first time,and you won&#039;t gain LP from multiple catches of the same type of fish.&lt;br /&gt;
&lt;br /&gt;
Have at least three horizontal squares and two vertical squares available in your inventory to hold the fish, if possible. A sturgeon requires the three horizontal and an eel requires the two squares vertical. Most other fish require only one square of inventory.&lt;br /&gt;
&lt;br /&gt;
Lines break, hooks get lost and lures fall off. Be prepared to replace them if fish is to be your main source of food.&lt;br /&gt;
&lt;br /&gt;
All cooked fish have [[FEP]], higher quality fish have higher FEP values.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To improve the [[quality]] of your fishing pole, hooks and the spindly taproot that you find increase your survival skill. You can also use a higher quality tree for the pole and higher quality bone for the hook. To improve the quality of your wood fish lure improve the quality of your axe and your carpentry skill, but the rock lobster and pine cone plug are also dependent on your survival skill.&lt;br /&gt;
&lt;br /&gt;
Fishing does not cost stamina to use. You will replenish stamina at your normal rate.&lt;br /&gt;
&lt;br /&gt;
It is not possible to fish on a shallow tile that is adjacent to shore. It must be at least one tile away from shore.&lt;br /&gt;
&lt;br /&gt;
Survival [[Hardcap]]s the caught fish quality.&lt;br /&gt;
&lt;br /&gt;
All fish are caught with [[Fishing]], but you can only fish in areas where you see a fish jumping out of the water.&lt;br /&gt;
&lt;br /&gt;
==Phases of the Moon==&lt;br /&gt;
&lt;br /&gt;
[[Image:Phases_of_the_Moon.png|600px]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Fishing&amp;diff=48373</id>
		<title>Fishing</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Fishing&amp;diff=48373"/>
		<updated>2017-03-08T20:23:43Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: /* Fish */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox skill&lt;br /&gt;
|cost    = 200&lt;br /&gt;
|req     = none&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The fishing skill allows you to craft and use [[Bushcraft Fishingpole]]s and [[Primitive Casting-Rod]]s and to fish for different [[:Category:Fish|types of fish]].&lt;br /&gt;
&lt;br /&gt;
=In-Game Text=&lt;br /&gt;
&#039;&#039;&amp;quot;The fathoms give nothing,&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Yield not a single thing,&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;But to the fishermens&#039; snares.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You have mastered some basic fishing techniques, and can craft rods, poles, hooks and lures.&lt;br /&gt;
&lt;br /&gt;
There are two types of fishing: Rod and pole. Pole fishing uses various forms of live or fleshy bait -- such as earthworms, entrails, or ants -- whereas Rod fishing uses lures. Fishing poles catch fish immediately whenever they bite, but the more demanding Rod fishing rather requires you to actually land the Fish by figuring out the many riddles of the sport. The truly rare fish of the world are caught with rods.&lt;br /&gt;
&lt;br /&gt;
=Fish=&lt;br /&gt;
{{Verify}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quoting Jorb:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Fish are now a limited and localized resource, working in the same way as any other localized resource. You should notice fish jumping in the water if the area has fish. What you catch when fishing depends on the following factors: Time of day, [[Water Terrain|location]], [[Fishing Lure|lure]], [[Fish Hook|hook]], [[Fishing Pole|pole]] and [[Fishing Line|line]] type as well as the quality level of each piece of fishing equipment.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!Type&lt;br /&gt;
!Size (HxV)&lt;br /&gt;
!Fishing Lure or Bait&lt;br /&gt;
!Location&lt;br /&gt;
![[FEP]] (Based on [[Quality|Q10]])&lt;br /&gt;
!Time and moon phase&lt;br /&gt;
|-&lt;br /&gt;
| [[Asp]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x2&lt;br /&gt;
| [[Earthworm]], [[Leech]], [[Entrails]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 5 DEX&lt;br /&gt;
|-&lt;br /&gt;
| [[Brill]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Earthworm]], [[Feather Fly]], [[Intestines]], [[Rock Lobster Lure]], [[Pinecone Plug]], [[Leech]], [[Silkworm]], [[Poppy Wobbler]], [[Woodfish]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 2 STR, 2 DEX&lt;br /&gt;
|-&lt;br /&gt;
| [[Bream]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Earthworm]], [[Feather Fly]], [[Woodfish]], [[Rock Lobster Lure]], [[Pinecone Plug]], [[Leech]]&lt;br /&gt;
| Lake Shallows, Lake Depths&lt;br /&gt;
| 3 INT, 2 CHA&lt;br /&gt;
|-&lt;br /&gt;
| [[Burbot]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x2&lt;br /&gt;
| [[Dragonfly]], [[Earthworm]], [[Entrails]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 3 CON, 1.5 CHA&lt;br /&gt;
|-&lt;br /&gt;
| [[Catfish]]&amp;lt;br&amp;gt;(3&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x3&lt;br /&gt;
| [[Earthworm]], [[Leech]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 1.25 AGI, 2.5 INT, 2.5 PSY&lt;br /&gt;
|-&lt;br /&gt;
| [[Carp]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 2x1&lt;br /&gt;
| [[Rock Lobster Lure]]&lt;br /&gt;
| Lake Shallows&lt;br /&gt;
| 2.5 CHA, 2.5 CON, 1 PER&lt;br /&gt;
|-&lt;br /&gt;
| [[Chub]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Earthworm]], [[Leech]]&lt;br /&gt;
| River Depths&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Eel]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x2&lt;br /&gt;
| [[Rock Lobster Lure]], [[Woodfish]], [[Leech]], [[Entrails]]&lt;br /&gt;
| Lake Depths, River Shallows&lt;br /&gt;
| 4 AGI&lt;br /&gt;
|-&lt;br /&gt;
| [[Grayling]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x2&lt;br /&gt;
| [[Leech]], [[Entrails]], [[Earthworm]]&lt;br /&gt;
| Lake Depths&lt;br /&gt;
| 2.5 PER, 1.25 AGI&lt;br /&gt;
|-&lt;br /&gt;
| [[Lavaret]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x2&lt;br /&gt;
| [[Leech]], [[Earthworm]]&lt;br /&gt;
| Lake Depths&lt;br /&gt;
| 4.5 CON, 1.5 AGI&lt;br /&gt;
|-&lt;br /&gt;
| [[Perch]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
|&lt;br /&gt;
[[Earthworm]], [[Feather Fly]], [[Woodfish]], [[Rock Lobster Lure]], [[Leech]], [[Poppy Wobbler]], [[Intestines]], [[Tin Fly]], [[Pinecone Plug]], [[Copper Comet]], [[Entrails]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 4 INT&lt;br /&gt;
|-&lt;br /&gt;
| [[Pike]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 2x1&lt;br /&gt;
| [[Earthworm]], [[Feather Fly]], [[Woodfish]], [[Rock Lobster Lure]], [[Tin Fly]], [[Pinecone Plug]], [[Leech]], [[Entrails]]&lt;br /&gt;
| Lake Shallows, Lake Depths&lt;br /&gt;
| 2 STR, 2 INT, 1 CON&lt;br /&gt;
|-&lt;br /&gt;
| [[Plaice]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Earthworm]], [[Feather Fly]], [[Woodfish]], [[Rock Lobster Lure]], [[Pinecone Plug]], [[Leech]], [[Entrails]]&lt;br /&gt;
| Lake Shallows, River Depths, River Shallows&lt;br /&gt;
| 1 INT, 3 PER&lt;br /&gt;
|-&lt;br /&gt;
| [[Roach]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
|[[Earthworm]], [[Woodfish]], [[Rock Lobster Lure]], [[Silkworm]], [[Feather Fly]], [[Pinecone Plug]], [[Leech]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 2 INT, 2 DEX&lt;br /&gt;
|-&lt;br /&gt;
| [[Ruffe]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Dragonfly]], [[Leech]], [[Entrails]]&lt;br /&gt;
| Lake Depths, River Shallows&lt;br /&gt;
| 3 CHA&lt;br /&gt;
|-&lt;br /&gt;
| [[Salmon]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 2x1&lt;br /&gt;
| [[Woodfish]], [[Leech]], [[Rock Lobster Lure]], [[Earthworm]]]&lt;br /&gt;
| Lake Shallows, Lake Depths&lt;br /&gt;
| 2 INT, 3 CHA&lt;br /&gt;
|-&lt;br /&gt;
| [[Smelt]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Grub]], [[Entrails]]&lt;br /&gt;
| River Depths, River Shallows&lt;br /&gt;
| 1 CHAR, 1 DEX&lt;br /&gt;
|-&lt;br /&gt;
| [[Sturgeon]]&amp;lt;br&amp;gt;(3&amp;amp;nbsp;servings)&lt;br /&gt;
| 3x1&lt;br /&gt;
| [[Earthworm]], [[Woodfish]], [[Rock Lobster Lure]], [[Leech]]&lt;br /&gt;
| Lake Depths, River Shallows&lt;br /&gt;
| 3 STR, 1 PSY&lt;br /&gt;
|-&lt;br /&gt;
| [[Tench]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Dragonfly]], [[Leech]], [[Entrails]]&lt;br /&gt;
| Lake Depths&lt;br /&gt;
| 2 INT, 1 CON, 1 PER&lt;br /&gt;
|- &lt;br /&gt;
| [[Trout]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x2&lt;br /&gt;
| [[Earthworm]], [[Entrails]], [[Leech]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 2.5 STR, 1.88 PER, 1.88 DEX&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver Bream]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Dragonfly]], [[Leech]], [[Entrails]]&lt;br /&gt;
| Lake Depths&lt;br /&gt;
| 2 INT&lt;br /&gt;
|-&lt;br /&gt;
| [[Zander]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 2x1&lt;br /&gt;
| [[Dragonfly]], [[Leech]], [[Entrails]], [[Pinecone Plug]]&lt;br /&gt;
| Lake Depths, River Shallows&lt;br /&gt;
| 3 INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Guide=&lt;br /&gt;
To fish you need 4 items combined together and the fishing skill:&lt;br /&gt;
# [[Bushcraft Fishingpole]] or [[Primitive Casting-Rod]]&lt;br /&gt;
# [[Fishing Line]]&lt;br /&gt;
# [[Fish Hook]]&lt;br /&gt;
#and either [[Fishing Lure]] or [[Bait]].&lt;br /&gt;
&lt;br /&gt;
The line, hook, and lure/bait are added to the pole by left clicking on the item and then right clicking on the top half of the fishing pole.&lt;br /&gt;
&lt;br /&gt;
To gather these supplies yourself you will need [[foraging]] ( [[Spindly Taproot]] ) and [[hunting]] ( [[bone]] from [[Rabbit]] or [[Chicken]] ). Otherwise you will need to be given fishing equipment by other players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fishing line is basically a string: [[Spindly Taproot]], [[Yarn]], [[Plant Fibres]], or [[Silk Thread]]. Your first fish hook will probably be made of bone. If you don&#039;t find an animal skeleton which has been abandoned by a hunter you will need the skill hunting to get a bone to make the fish hook out of. (The easiest animals to kill are the rabbit ([[forest]]) and chicken ([[grassland]], [[heath]] or [[moor]]). You don&#039;t need a weapon, strength&amp;amp;nbsp;or combat skills like you do with deer and boar and other animals.) Similarly, if you don&#039;t find spindly taproot you will need to have [[Farming]] and locate either flax or hemp and harvest them to get the fibre. If you are very serious about fishing you will want to raise your own fibre to get the best quality fishing line you can. But most people can easily find spindly taproot with the foraging skill and can get adequate quality line this way.&lt;br /&gt;
&lt;br /&gt;
Bait is either [[Earthworm]]s, which you can get by digging in forest ground, once you have [[Pottery]], or [[Leech]]es which you can get by standing in a marsh. Have your equipment screen open and watch carefully for leeches to appear. As soon as they do pluck them off and put them into inventory. You don&#039;t need any skill to do this. If [[Leech]]es stay on your equipment screen they will feed on your blood and become bloated leeches, this costs you soft [[hitpoints]].&lt;br /&gt;
&lt;br /&gt;
There is a fishing icon under the Adventure menu. Select this and your mouse pointer will become a fish hook. Then click on the water and wait. It can take two minutes before you catch a fish. Not all spots on the water are clickable.You may not catch anything each time you cast your line into the water.&lt;br /&gt;
&lt;br /&gt;
Every time you catch a fish with bait you will lose the bait. Lures, however can be reused over and over until they disappear.&lt;br /&gt;
&lt;br /&gt;
While you are fishing your line will be thrown out in the water. You will gain LP from catching a specific type of fish for the first time,and you won&#039;t gain LP from multiple catches of the same type of fish.&lt;br /&gt;
&lt;br /&gt;
Have at least three horizontal squares and two vertical squares available in your inventory to hold the fish, if possible. A sturgeon requires the three horizontal and an eel requires the two squares vertical. Most other fish require only one square of inventory.&lt;br /&gt;
&lt;br /&gt;
Lines break, hooks get lost and lures fall off. Be prepared to replace them if fish is to be your main source of food.&lt;br /&gt;
&lt;br /&gt;
All cooked fish have [[FEP]], higher quality fish have higher FEP values.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To improve the [[quality]] of your fishing pole, hooks and the spindly taproot that you find increase your survival skill. You can also use a higher quality tree for the pole and higher quality bone for the hook. To improve the quality of your wood fish lure improve the quality of your axe and your carpentry skill, but the rock lobster and pine cone plug are also dependent on your survival skill.&lt;br /&gt;
&lt;br /&gt;
Fishing does not cost stamina to use. You will replenish stamina at your normal rate.&lt;br /&gt;
&lt;br /&gt;
It is not possible to fish on a shallow tile that is adjacent to shore. It must be at least one tile away from shore.&lt;br /&gt;
&lt;br /&gt;
Survival [[Hardcap]]s the caught fish quality.&lt;br /&gt;
&lt;br /&gt;
All fish are caught with [[Fishing]], but you can only fish in areas where you see a fish jumping out of the water.&lt;br /&gt;
&lt;br /&gt;
==Phases of the Moon==&lt;br /&gt;
&lt;br /&gt;
[[Image:Phases_of_the_Moon.png|600px]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Fishing&amp;diff=48372</id>
		<title>Fishing</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Fishing&amp;diff=48372"/>
		<updated>2017-03-08T20:22:05Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: /* Fish */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox skill&lt;br /&gt;
|cost    = 200&lt;br /&gt;
|req     = none&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The fishing skill allows you to craft and use [[Bushcraft Fishingpole]]s and [[Primitive Casting-Rod]]s and to fish for different [[:Category:Fish|types of fish]].&lt;br /&gt;
&lt;br /&gt;
=In-Game Text=&lt;br /&gt;
&#039;&#039;&amp;quot;The fathoms give nothing,&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Yield not a single thing,&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;But to the fishermens&#039; snares.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You have mastered some basic fishing techniques, and can craft rods, poles, hooks and lures.&lt;br /&gt;
&lt;br /&gt;
There are two types of fishing: Rod and pole. Pole fishing uses various forms of live or fleshy bait -- such as earthworms, entrails, or ants -- whereas Rod fishing uses lures. Fishing poles catch fish immediately whenever they bite, but the more demanding Rod fishing rather requires you to actually land the Fish by figuring out the many riddles of the sport. The truly rare fish of the world are caught with rods.&lt;br /&gt;
&lt;br /&gt;
=Fish=&lt;br /&gt;
{{Verify}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quoting Jorb:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Fish are now a limited and localized resource, working in the same way as any other localized resource. You should notice fish jumping in the water if the area has fish. What you catch when fishing depends on the following factors: Time of day, [[Water Terrain|location]], [[Fishing Lure|lure]], [[Fish Hook|hook]], [[Fishing Pole|pole]] and [[Fishing Line|line]] type as well as the quality level of each piece of fishing equipment.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!Type&lt;br /&gt;
!Size (HxV)&lt;br /&gt;
!Fishing Lure or Bait&lt;br /&gt;
!Location&lt;br /&gt;
![[FEP]] (Based on [[Quality|Q10]])&lt;br /&gt;
|-&lt;br /&gt;
| [[Asp]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x2&lt;br /&gt;
| [[Earthworm]], [[Leech]], [[Entrails]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 5 DEX&lt;br /&gt;
|-&lt;br /&gt;
| [[Brill]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Earthworm]], [[Feather Fly]], [[Intestines]], [[Rock Lobster Lure]], [[Pinecone Plug]], [[Leech]], [[Silkworm]], [[Poppy Wobbler]], [[Woodfish]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 2 STR, 2 DEX&lt;br /&gt;
|-&lt;br /&gt;
| [[Bream]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Earthworm]], [[Feather Fly]], [[Woodfish]], [[Rock Lobster Lure]], [[Pinecone Plug]], [[Leech]]&lt;br /&gt;
| Lake Shallows, Lake Depths&lt;br /&gt;
| 3 INT, 2 CHA&lt;br /&gt;
|-&lt;br /&gt;
| [[Burbot]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x2&lt;br /&gt;
| [[Dragonfly]], [[Earthworm]], [[Entrails]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 3 CON, 1.5 CHA&lt;br /&gt;
|-&lt;br /&gt;
| [[Catfish]]&amp;lt;br&amp;gt;(3&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x3&lt;br /&gt;
| [[Earthworm]], [[Leech]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 1.25 AGI, 2.5 INT, 2.5 PSY&lt;br /&gt;
|-&lt;br /&gt;
| [[Carp]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 2x1&lt;br /&gt;
| [[Rock Lobster Lure]]&lt;br /&gt;
| Lake Shallows&lt;br /&gt;
| 2.5 CHA, 2.5 CON, 1 PER&lt;br /&gt;
|-&lt;br /&gt;
| [[Chub]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Earthworm]], [[Leech]]&lt;br /&gt;
| River Depths&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Eel]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x2&lt;br /&gt;
| [[Rock Lobster Lure]], [[Woodfish]], [[Leech]], [[Entrails]]&lt;br /&gt;
| Lake Depths, River Shallows&lt;br /&gt;
| 4 AGI&lt;br /&gt;
|-&lt;br /&gt;
| [[Grayling]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x2&lt;br /&gt;
| [[Leech]], [[Entrails]], [[Earthworm]]&lt;br /&gt;
| Lake Depths&lt;br /&gt;
| 2.5 PER, 1.25 AGI&lt;br /&gt;
|-&lt;br /&gt;
| [[Lavaret]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x2&lt;br /&gt;
| [[Leech]], [[Earthworm]]&lt;br /&gt;
| Lake Depths&lt;br /&gt;
| 4.5 CON, 1.5 AGI&lt;br /&gt;
|-&lt;br /&gt;
| [[Perch]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
|&lt;br /&gt;
[[Earthworm]], [[Feather Fly]], [[Woodfish]], [[Rock Lobster Lure]], [[Leech]], [[Poppy Wobbler]], [[Intestines]], [[Tin Fly]], [[Pinecone Plug]], [[Copper Comet]], [[Entrails]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 4 INT&lt;br /&gt;
|-&lt;br /&gt;
| [[Pike]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 2x1&lt;br /&gt;
| [[Earthworm]], [[Feather Fly]], [[Woodfish]], [[Rock Lobster Lure]], [[Tin Fly]], [[Pinecone Plug]], [[Leech]], [[Entrails]]&lt;br /&gt;
| Lake Shallows, Lake Depths&lt;br /&gt;
| 2 STR, 2 INT, 1 CON&lt;br /&gt;
|-&lt;br /&gt;
| [[Plaice]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Earthworm]], [[Feather Fly]], [[Woodfish]], [[Rock Lobster Lure]], [[Pinecone Plug]], [[Leech]], [[Entrails]]&lt;br /&gt;
| Lake Shallows, River Depths, River Shallows&lt;br /&gt;
| 1 INT, 3 PER&lt;br /&gt;
|-&lt;br /&gt;
| [[Roach]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
|[[Earthworm]], [[Woodfish]], [[Rock Lobster Lure]], [[Silkworm]], [[Feather Fly]], [[Pinecone Plug]], [[Leech]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 2 INT, 2 DEX&lt;br /&gt;
|-&lt;br /&gt;
| [[Ruffe]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Dragonfly]], [[Leech]], [[Entrails]]&lt;br /&gt;
| Lake Depths, River Shallows&lt;br /&gt;
| 3 CHA&lt;br /&gt;
|-&lt;br /&gt;
| [[Salmon]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 2x1&lt;br /&gt;
| [[Woodfish]], [[Leech]], [[Rock Lobster Lure]], [[Earthworm]]]&lt;br /&gt;
| Lake Shallows, Lake Depths&lt;br /&gt;
| 2 INT, 3 CHA&lt;br /&gt;
|-&lt;br /&gt;
| [[Smelt]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Grub]], [[Entrails]]&lt;br /&gt;
| River Depths, River Shallows&lt;br /&gt;
| 1 CHAR, 1 DEX&lt;br /&gt;
|-&lt;br /&gt;
| [[Sturgeon]]&amp;lt;br&amp;gt;(3&amp;amp;nbsp;servings)&lt;br /&gt;
| 3x1&lt;br /&gt;
| [[Earthworm]], [[Woodfish]], [[Rock Lobster Lure]], [[Leech]]&lt;br /&gt;
| Lake Depths, River Shallows&lt;br /&gt;
| 3 STR, 1 PSY&lt;br /&gt;
|-&lt;br /&gt;
| [[Tench]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Dragonfly]], [[Leech]], [[Entrails]]&lt;br /&gt;
| Lake Depths&lt;br /&gt;
| 2 INT, 1 CON, 1 PER&lt;br /&gt;
|- &lt;br /&gt;
| [[Trout]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x2&lt;br /&gt;
| [[Earthworm]], [[Entrails]], [[Leech]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 2.5 STR, 1.88 PER, 1.88 DEX&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver Bream]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Dragonfly]], [[Leech]], [[Entrails]]&lt;br /&gt;
| Lake Depths&lt;br /&gt;
| 2 INT&lt;br /&gt;
|-&lt;br /&gt;
| [[Zander]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 2x1&lt;br /&gt;
| [[Dragonfly]], [[Leech]], [[Entrails]], [[Pinecone Plug]]&lt;br /&gt;
| Lake Depths, River Shallows&lt;br /&gt;
| 3 INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Guide=&lt;br /&gt;
To fish you need 4 items combined together and the fishing skill:&lt;br /&gt;
# [[Bushcraft Fishingpole]] or [[Primitive Casting-Rod]]&lt;br /&gt;
# [[Fishing Line]]&lt;br /&gt;
# [[Fish Hook]]&lt;br /&gt;
#and either [[Fishing Lure]] or [[Bait]].&lt;br /&gt;
&lt;br /&gt;
The line, hook, and lure/bait are added to the pole by left clicking on the item and then right clicking on the top half of the fishing pole.&lt;br /&gt;
&lt;br /&gt;
To gather these supplies yourself you will need [[foraging]] ( [[Spindly Taproot]] ) and [[hunting]] ( [[bone]] from [[Rabbit]] or [[Chicken]] ). Otherwise you will need to be given fishing equipment by other players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fishing line is basically a string: [[Spindly Taproot]], [[Yarn]], [[Plant Fibres]], or [[Silk Thread]]. Your first fish hook will probably be made of bone. If you don&#039;t find an animal skeleton which has been abandoned by a hunter you will need the skill hunting to get a bone to make the fish hook out of. (The easiest animals to kill are the rabbit ([[forest]]) and chicken ([[grassland]], [[heath]] or [[moor]]). You don&#039;t need a weapon, strength&amp;amp;nbsp;or combat skills like you do with deer and boar and other animals.) Similarly, if you don&#039;t find spindly taproot you will need to have [[Farming]] and locate either flax or hemp and harvest them to get the fibre. If you are very serious about fishing you will want to raise your own fibre to get the best quality fishing line you can. But most people can easily find spindly taproot with the foraging skill and can get adequate quality line this way.&lt;br /&gt;
&lt;br /&gt;
Bait is either [[Earthworm]]s, which you can get by digging in forest ground, once you have [[Pottery]], or [[Leech]]es which you can get by standing in a marsh. Have your equipment screen open and watch carefully for leeches to appear. As soon as they do pluck them off and put them into inventory. You don&#039;t need any skill to do this. If [[Leech]]es stay on your equipment screen they will feed on your blood and become bloated leeches, this costs you soft [[hitpoints]].&lt;br /&gt;
&lt;br /&gt;
There is a fishing icon under the Adventure menu. Select this and your mouse pointer will become a fish hook. Then click on the water and wait. It can take two minutes before you catch a fish. Not all spots on the water are clickable.You may not catch anything each time you cast your line into the water.&lt;br /&gt;
&lt;br /&gt;
Every time you catch a fish with bait you will lose the bait. Lures, however can be reused over and over until they disappear.&lt;br /&gt;
&lt;br /&gt;
While you are fishing your line will be thrown out in the water. You will gain LP from catching a specific type of fish for the first time,and you won&#039;t gain LP from multiple catches of the same type of fish.&lt;br /&gt;
&lt;br /&gt;
Have at least three horizontal squares and two vertical squares available in your inventory to hold the fish, if possible. A sturgeon requires the three horizontal and an eel requires the two squares vertical. Most other fish require only one square of inventory.&lt;br /&gt;
&lt;br /&gt;
Lines break, hooks get lost and lures fall off. Be prepared to replace them if fish is to be your main source of food.&lt;br /&gt;
&lt;br /&gt;
All cooked fish have [[FEP]], higher quality fish have higher FEP values.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To improve the [[quality]] of your fishing pole, hooks and the spindly taproot that you find increase your survival skill. You can also use a higher quality tree for the pole and higher quality bone for the hook. To improve the quality of your wood fish lure improve the quality of your axe and your carpentry skill, but the rock lobster and pine cone plug are also dependent on your survival skill.&lt;br /&gt;
&lt;br /&gt;
Fishing does not cost stamina to use. You will replenish stamina at your normal rate.&lt;br /&gt;
&lt;br /&gt;
It is not possible to fish on a shallow tile that is adjacent to shore. It must be at least one tile away from shore.&lt;br /&gt;
&lt;br /&gt;
Survival [[Hardcap]]s the caught fish quality.&lt;br /&gt;
&lt;br /&gt;
All fish are caught with [[Fishing]], but you can only fish in areas where you see a fish jumping out of the water.&lt;br /&gt;
&lt;br /&gt;
==Phases of the Moon==&lt;br /&gt;
&lt;br /&gt;
[[Image:Phases_of_the_Moon.png|600px]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Roast_Hedgehog.png&amp;diff=48371</id>
		<title>File:Roast Hedgehog.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Roast_Hedgehog.png&amp;diff=48371"/>
		<updated>2017-03-08T19:17:00Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Roast_Squirrel.png&amp;diff=48370</id>
		<title>File:Roast Squirrel.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Roast_Squirrel.png&amp;diff=48370"/>
		<updated>2017-03-08T19:15:45Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Roast_Swan.png&amp;diff=48369</id>
		<title>File:Roast Swan.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Roast_Swan.png&amp;diff=48369"/>
		<updated>2017-03-08T19:14:40Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Roast_Wolverine.png&amp;diff=48368</id>
		<title>File:Roast Wolverine.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Roast_Wolverine.png&amp;diff=48368"/>
		<updated>2017-03-08T19:13:07Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Corpse&amp;diff=48367</id>
		<title>Corpse</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Corpse&amp;diff=48367"/>
		<updated>2017-03-08T19:05:15Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: Rootconsoler moved page Legacy:Corpse to Corpse over redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Corpse]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Corpse&amp;diff=48366</id>
		<title>Legacy:Corpse</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Corpse&amp;diff=48366"/>
		<updated>2017-03-08T19:05:15Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: Rootconsoler moved page Legacy:Corpse to Corpse over redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Playercorpse.png|thumb|right|The corpse of Ropert Goodly.]]&lt;br /&gt;
&lt;br /&gt;
When a hearthling (player) dies his body stays unmovable on the place of death for 6-8 hours during which anyone with the skill [[Theft]] or the reincarnation of said hearthling can come and loot the items in the inventory, equipment and mentory (curiosity screen) of the corpse.&lt;br /&gt;
&lt;br /&gt;
After that time, the corpse decays leaving only the [[Skeleton]]. All the items in inventory, equipment and mentory that were not looted are scatered on the floor at this point.&lt;br /&gt;
&lt;br /&gt;
You can bury the body and the skull of your ancestor to gain 20% and 10% respectively of your dead character&#039;s attributes and skills. Look [[Death]] for more information&lt;br /&gt;
&lt;br /&gt;
If you had the deceased person kinned you can still see his name above the corpse.&lt;br /&gt;
&lt;br /&gt;
[[Category:Objects]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Corpse&amp;diff=48365</id>
		<title>Legacy:Corpse</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Corpse&amp;diff=48365"/>
		<updated>2017-03-08T19:04:22Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Playercorpse.png|thumb|right|The corpse of Ropert Goodly.]]&lt;br /&gt;
&lt;br /&gt;
When a hearthling (player) dies his body stays unmovable on the place of death for 6-8 hours during which anyone with the skill [[Theft]] or the reincarnation of said hearthling can come and loot the items in the inventory, equipment and mentory (curiosity screen) of the corpse.&lt;br /&gt;
&lt;br /&gt;
After that time, the corpse decays leaving only the [[Skeleton]]. All the items in inventory, equipment and mentory that were not looted are scatered on the floor at this point.&lt;br /&gt;
&lt;br /&gt;
You can bury the body and the skull of your ancestor to gain 20% and 10% respectively of your dead character&#039;s attributes and skills. Look [[Death]] for more information&lt;br /&gt;
&lt;br /&gt;
If you had the deceased person kinned you can still see his name above the corpse.&lt;br /&gt;
&lt;br /&gt;
[[Category:Objects]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Playercorpse.png&amp;diff=48364</id>
		<title>File:Playercorpse.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Playercorpse.png&amp;diff=48364"/>
		<updated>2017-03-08T19:00:43Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: Rootconsoler uploaded a new version of File:Playercorpse.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing: ==&lt;br /&gt;
{{None selected}}&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Playercorpse.png&amp;diff=48363</id>
		<title>File:Playercorpse.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Playercorpse.png&amp;diff=48363"/>
		<updated>2017-03-08T19:00:33Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: Rootconsoler uploaded a new version of File:Playercorpse.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing: ==&lt;br /&gt;
{{None selected}}&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Playercorpse.png&amp;diff=48362</id>
		<title>File:Playercorpse.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Playercorpse.png&amp;diff=48362"/>
		<updated>2017-03-08T18:58:59Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: Rootconsoler uploaded a new version of File:Playercorpse.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing: ==&lt;br /&gt;
{{None selected}}&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Roast_Wolverine&amp;diff=48361</id>
		<title>Roast Wolverine</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Roast_Wolverine&amp;diff=48361"/>
		<updated>2017-03-08T18:46:16Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox metaobj&lt;br /&gt;
|xsize      = 1&lt;br /&gt;
|ysize      = 1&lt;br /&gt;
|skillreq   = [[requires::Unknown]]&lt;br /&gt;
|objectsreq = [[requires::Raw Wolverine]]&lt;br /&gt;
|producedby = [[requires::Fire]] or [[requires::Fireplace]] (lit)&lt;br /&gt;
|energy     = 250&lt;br /&gt;
|hunger     = 4&lt;br /&gt;
|str        = 0&lt;br /&gt;
|agi        = 1.5&lt;br /&gt;
|int        = 0&lt;br /&gt;
|con        = 0&lt;br /&gt;
|per        = 0&lt;br /&gt;
|cha        = 0&lt;br /&gt;
|dex        = 1.5&lt;br /&gt;
|psy        = 0&lt;br /&gt;
|sat1       = Meat&lt;br /&gt;
|sat1eff    = 5&lt;br /&gt;
|sat1chance = 7&lt;br /&gt;
|sat2       = Poultry&lt;br /&gt;
|sat2eff    = 6&lt;br /&gt;
|sat2chance = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Roast meat on lited [[Fire]] or [[Fireplace]]. After cooking on fire you will get [[Sizzling Roast Wolverine]] then approximately in 30 minutes it will turn to [[Roast Wolverine]].&lt;br /&gt;
&lt;br /&gt;
{{K|C}}raft -&amp;gt; Coo{{K|k}}ing -&amp;gt; {{K|R}}oasted meat&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
The quality of roasted meat depends and [[Softcap]]ed by your [[Survival#Survival|survival]] and [[Perception#Perception|perception]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Roast Meat]]&lt;br /&gt;
&lt;br /&gt;
{{verify}}&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Raw_Chicken&amp;diff=48360</id>
		<title>Raw Chicken</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Raw_Chicken&amp;diff=48360"/>
		<updated>2017-03-08T18:24:16Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: Redirected page to Chicken Meat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Chicken Meat]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Chicken_Meat&amp;diff=48359</id>
		<title>Chicken Meat</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Chicken_Meat&amp;diff=48359"/>
		<updated>2017-03-08T18:23:16Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|image      = Image:Raw Chicken Meat.png&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[requires::Hunting]]&lt;br /&gt;
|objectsreq = [[requires::Cleaned Chicken]]&lt;br /&gt;
|producedby = [[requires::Sharp tool]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} is acquired from butchering a [[Cleaned Chicken]].&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
&lt;br /&gt;
*The quality of {{PAGENAME}} while [[butcher]]ing is determined by [[quality]] of [[animal corpse]] and [[softcap]]ed by your [[survival]] and [[sharp tool]] [[quality]].&lt;br /&gt;
**&amp;lt;br&amp;gt;If (ToolQ &amp;lt; HideQ) then &amp;lt;math&amp;gt;HideQ = (HideQ + ToolQ)/ 2&amp;lt;/math&amp;gt;&lt;br /&gt;
**&amp;lt;br&amp;gt;If (Survival &amp;lt; CorpseQ) then &amp;lt;math&amp;gt;RawMeatQ = (HideQ + Survival)/ 2&amp;lt;/math&amp;gt;&lt;br /&gt;
*&amp;lt;br&amp;gt;Tool quality softcap is applied before the survival softcap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Raw Meat]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Raw_Swan&amp;diff=48358</id>
		<title>Raw Swan</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Raw_Swan&amp;diff=48358"/>
		<updated>2017-03-08T18:20:42Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: Redirected page to Swan Meat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Swan Meat]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Chicken_Meat&amp;diff=48357</id>
		<title>Chicken Meat</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Chicken_Meat&amp;diff=48357"/>
		<updated>2017-03-08T18:20:24Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Swan_Meat&amp;diff=48356</id>
		<title>Swan Meat</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Swan_Meat&amp;diff=48356"/>
		<updated>2017-03-08T18:10:26Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| image      = File:Swan_meat.png&lt;br /&gt;
| xsize      = 1&lt;br /&gt;
| ysize      = 1&lt;br /&gt;
| skillreq   = Unknown&lt;br /&gt;
| objectsreq = [[requires::Cleaned Swan]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Raw Meat]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Raw_Squirrel&amp;diff=48355</id>
		<title>Raw Squirrel</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Raw_Squirrel&amp;diff=48355"/>
		<updated>2017-03-08T18:09:30Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[Hunting|Hunting]]&lt;br /&gt;
|objectsreq = [[requires::Clean Squirrel Carcass]]&lt;br /&gt;
|producedby = [[Sharp Tool]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Meat obtained from [[Squirrel]].&lt;br /&gt;
&lt;br /&gt;
==How to acquire==&lt;br /&gt;
Received for butchering a [[Squirrel Carcass]]. Requires you to first find a [[Squirrel]], pick it up by hand, and wring it&#039;s neck.&lt;br /&gt;
&lt;br /&gt;
[[Category:Raw Meat]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Roast_Swan&amp;diff=48353</id>
		<title>Roast Swan</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Roast_Swan&amp;diff=48353"/>
		<updated>2017-03-08T18:07:43Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: Rootconsoler moved page Roast Swam to Roast Swan&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox metaobj&lt;br /&gt;
|xsize      = 1&lt;br /&gt;
|ysize      = 1&lt;br /&gt;
|skillreq   = [[requires::Unknown]]&lt;br /&gt;
|objectsreq = [[requires::Swan Meat]]&lt;br /&gt;
|producedby = [[requires::Fire]] or [[requires::Fireplace]] (lit)&lt;br /&gt;
|energy     = 250&lt;br /&gt;
|hunger     = 4&lt;br /&gt;
|str        = 0&lt;br /&gt;
|agi        = 0&lt;br /&gt;
|int        = 0&lt;br /&gt;
|con        = 0&lt;br /&gt;
|per        = 1&lt;br /&gt;
|per2        = 0.5&lt;br /&gt;
|cha        = 0&lt;br /&gt;
|dex        = 0&lt;br /&gt;
|psy        = 0&lt;br /&gt;
|sat1       = Poultry&lt;br /&gt;
|sat1eff    = 5&lt;br /&gt;
|sat1chance = 5&lt;br /&gt;
|sat2       = Game&lt;br /&gt;
|sat2eff    = 6&lt;br /&gt;
|sat2chance = 6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Light a [[Fire]] or [[Fireplace]], then use the Roast Meat craft to cook the [[Swan Meat]]. After cooking on fire you will get [[Sizzling Roast Swan]] then approximately in 30 minutes it will turn to [[Roast Swan]]&lt;br /&gt;
&lt;br /&gt;
{{K|C}}raft -&amp;gt; Coo{{K|k}}ing -&amp;gt; {{K|R}}oasted meat&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
The quality of roasted meat depends and [[Softcap]]ed by your [[Survival#Survival|survival]] and [[Perception#Perception|perception]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Roast Meat]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Roast_Swan&amp;diff=48352</id>
		<title>Roast Swan</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Roast_Swan&amp;diff=48352"/>
		<updated>2017-03-08T18:06:42Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox metaobj&lt;br /&gt;
|xsize      = 1&lt;br /&gt;
|ysize      = 1&lt;br /&gt;
|skillreq   = [[requires::Unknown]]&lt;br /&gt;
|objectsreq = [[requires::Swan Meat]]&lt;br /&gt;
|producedby = [[requires::Fire]] or [[requires::Fireplace]] (lit)&lt;br /&gt;
|energy     = 250&lt;br /&gt;
|hunger     = 4&lt;br /&gt;
|str        = 0&lt;br /&gt;
|agi        = 0&lt;br /&gt;
|int        = 0&lt;br /&gt;
|con        = 0&lt;br /&gt;
|per        = 1&lt;br /&gt;
|per2        = 0.5&lt;br /&gt;
|cha        = 0&lt;br /&gt;
|dex        = 0&lt;br /&gt;
|psy        = 0&lt;br /&gt;
|sat1       = Poultry&lt;br /&gt;
|sat1eff    = 5&lt;br /&gt;
|sat1chance = 5&lt;br /&gt;
|sat2       = Game&lt;br /&gt;
|sat2eff    = 6&lt;br /&gt;
|sat2chance = 6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Light a [[Fire]] or [[Fireplace]], then use the Roast Meat craft to cook the [[Swan Meat]]. After cooking on fire you will get [[Sizzling Roast Swan]] then approximately in 30 minutes it will turn to [[Roast Swan]]&lt;br /&gt;
&lt;br /&gt;
{{K|C}}raft -&amp;gt; Coo{{K|k}}ing -&amp;gt; {{K|R}}oasted meat&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
The quality of roasted meat depends and [[Softcap]]ed by your [[Survival#Survival|survival]] and [[Perception#Perception|perception]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Roast Meat]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Roast_Squirrel&amp;diff=48351</id>
		<title>Roast Squirrel</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Roast_Squirrel&amp;diff=48351"/>
		<updated>2017-03-08T18:02:17Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: Created page with &amp;quot;{{Infobox metaobj |xsize      = 1 |ysize      = 1 |skillreq   = requires::Unknown |objectsreq = requires::Raw Squirrel |producedby = requires::Fire or requires::...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox metaobj&lt;br /&gt;
|xsize      = 1&lt;br /&gt;
|ysize      = 1&lt;br /&gt;
|skillreq   = [[requires::Unknown]]&lt;br /&gt;
|objectsreq = [[requires::Raw Squirrel]]&lt;br /&gt;
|producedby = [[requires::Fire]] or [[requires::Fireplace]] (lit)&lt;br /&gt;
|energy     = 250&lt;br /&gt;
|hunger     = 4&lt;br /&gt;
|str        = 0&lt;br /&gt;
|agi        = 0&lt;br /&gt;
|int        = 1&lt;br /&gt;
|con        = 0&lt;br /&gt;
|per        = 0&lt;br /&gt;
|cha        = 0&lt;br /&gt;
|dex        = 0&lt;br /&gt;
|psy        = 0&lt;br /&gt;
|sat1       = Food&lt;br /&gt;
|sat1eff    = 3&lt;br /&gt;
|sat1chance = 3&lt;br /&gt;
|sat2       = Nuts&lt;br /&gt;
|sat2eff    = 10&lt;br /&gt;
|sat2chance = 10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Roast meat on lited [[Fire]] or [[Fireplace]]. After cooking on fire you will get [[Sizzling Roast Squirrel]] then approximately in 30 minutes it will turn to [[Roast Squirrel]].&lt;br /&gt;
&lt;br /&gt;
{{K|C}}raft -&amp;gt; Coo{{K|k}}ing -&amp;gt; {{K|R}}oasted meat&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
The quality of roasted meat depends and [[Softcap]]ed by your [[Survival#Survival|survival]] and [[Perception#Perception|perception]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Roast Meat]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Roast_Wolverine&amp;diff=48350</id>
		<title>Roast Wolverine</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Roast_Wolverine&amp;diff=48350"/>
		<updated>2017-03-08T17:58:55Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: Created page with &amp;quot;{{Infobox metaobj |xsize      = 1 |ysize      = 1 |skillreq   = requires::Unknown |objectsreq = requires::Raw Venison |producedby = requires::Fire or requires::F...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox metaobj&lt;br /&gt;
|xsize      = 1&lt;br /&gt;
|ysize      = 1&lt;br /&gt;
|skillreq   = [[requires::Unknown]]&lt;br /&gt;
|objectsreq = [[requires::Raw Venison]]&lt;br /&gt;
|producedby = [[requires::Fire]] or [[requires::Fireplace]] (lit)&lt;br /&gt;
|energy     = 250&lt;br /&gt;
|hunger     = 4&lt;br /&gt;
|str        = 0&lt;br /&gt;
|agi        = 1.5&lt;br /&gt;
|int        = 0&lt;br /&gt;
|con        = 0&lt;br /&gt;
|per        = 0&lt;br /&gt;
|cha        = 0&lt;br /&gt;
|dex        = 1.5&lt;br /&gt;
|psy        = 0&lt;br /&gt;
|sat1       = Meat&lt;br /&gt;
|sat1eff    = 5&lt;br /&gt;
|sat1chance = 7&lt;br /&gt;
|sat2       = Poultry&lt;br /&gt;
|sat2eff    = 6&lt;br /&gt;
|sat2chance = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Roast meat on lited [[Fire]] or [[Fireplace]]. After cooking on fire you will get [[Sizzling Roast Wolverine]] then approximately in 30 minutes it will turn to [[Roast Wolverine]].&lt;br /&gt;
&lt;br /&gt;
{{K|C}}raft -&amp;gt; Coo{{K|k}}ing -&amp;gt; {{K|R}}oasted meat&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
The quality of roasted meat depends and [[Softcap]]ed by your [[Survival#Survival|survival]] and [[Perception#Perception|perception]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Roast Meat]]&lt;br /&gt;
&lt;br /&gt;
{{verify}}&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Roast_Hedgehog&amp;diff=48348</id>
		<title>Roast Hedgehog</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Roast_Hedgehog&amp;diff=48348"/>
		<updated>2017-03-08T17:50:15Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: Created page with &amp;quot;{{Infobox metaobj |xsize      = 1 |ysize      = 1 |skillreq   = requires::Unknown |objectsreq = requires::Raw Hedgehog |producedby = requires::Fire or requires::...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox metaobj&lt;br /&gt;
|xsize      = 1&lt;br /&gt;
|ysize      = 1&lt;br /&gt;
|skillreq   = [[requires::Unknown]]&lt;br /&gt;
|objectsreq = [[requires::Raw Hedgehog]]&lt;br /&gt;
|producedby = [[requires::Fire]] or [[requires::Fireplace]] (lit)&lt;br /&gt;
|energy     = 250&lt;br /&gt;
|hunger     = 4&lt;br /&gt;
|str        = 0&lt;br /&gt;
|agi        = 0&lt;br /&gt;
|int        = 0&lt;br /&gt;
|con        = 0.8&lt;br /&gt;
|con2       = 0.25&lt;br /&gt;
|per        = 0&lt;br /&gt;
|cha        = 0&lt;br /&gt;
|dex        = 0&lt;br /&gt;
|psy        = 0&lt;br /&gt;
|sat1       = Meat&lt;br /&gt;
|sat1eff    = 4&lt;br /&gt;
|sat1chance = 5&lt;br /&gt;
|sat2       = Dairy&lt;br /&gt;
|sat2eff    = 6&lt;br /&gt;
|sat2chance = 8&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Light a [[Fire]] or [[Fireplace]], then use the Roast Meat craft to cook the [[Raw Hedgehog]]. After cooking on fire you will get [[Sizzling Roast Hedgehog]] then approximately in 30 minutes it will turn to &lt;br /&gt;
&lt;br /&gt;
{{K|C}}raft -&amp;gt; Coo{{K|k}}ing -&amp;gt; {{K|R}}oasted meat&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
The quality of roasted meat depends and [[Softcap]]ed by your [[Survival#Survival|survival]] and [[Perception#Perception|perception]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Roast Meat]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Roast_Swan&amp;diff=48347</id>
		<title>Roast Swan</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Roast_Swan&amp;diff=48347"/>
		<updated>2017-03-08T17:41:33Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: Created page with &amp;quot;{{Infobox metaobj |xsize      = 1 |ysize      = 1 |skillreq   = requires::Unknown |objectsreq = requires::Raw Badger |producedby = requires::Fire or requires::Fi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox metaobj&lt;br /&gt;
|xsize      = 1&lt;br /&gt;
|ysize      = 1&lt;br /&gt;
|skillreq   = [[requires::Unknown]]&lt;br /&gt;
|objectsreq = [[requires::Raw Badger]]&lt;br /&gt;
|producedby = [[requires::Fire]] or [[requires::Fireplace]] (lit)&lt;br /&gt;
|energy     = 250&lt;br /&gt;
|hunger     = 4&lt;br /&gt;
|str        = 0&lt;br /&gt;
|agi        = 0&lt;br /&gt;
|int        = 0&lt;br /&gt;
|con        = 0&lt;br /&gt;
|per        = 1&lt;br /&gt;
|per2        = 0.5&lt;br /&gt;
|cha        = 0&lt;br /&gt;
|dex        = 0&lt;br /&gt;
|psy        = 0&lt;br /&gt;
|sat1       = Poultry&lt;br /&gt;
|sat1eff    = 5&lt;br /&gt;
|sat1chance = 5&lt;br /&gt;
|sat2       = Game&lt;br /&gt;
|sat2eff    = 6&lt;br /&gt;
|sat2chance = 6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
Light a [[Fire]] or [[Fireplace]], then use the Roast Meat craft to cook the [[Swan Meat]]. After cooking on fire you will get [[Sizzling Roast Swan]] then approximately in 30 minutes it will turn to [[Roast Badger]]&lt;br /&gt;
&lt;br /&gt;
{{K|C}}raft -&amp;gt; Coo{{K|k}}ing -&amp;gt; {{K|R}}oasted meat&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
The quality of roasted meat depends and [[Softcap]]ed by your [[Survival#Survival|survival]] and [[Perception#Perception|perception]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Roast Meat]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Raw_Hedgehog&amp;diff=48346</id>
		<title>Raw Hedgehog</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Raw_Hedgehog&amp;diff=48346"/>
		<updated>2017-03-08T17:30:45Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[Hunting|Hunting]]&lt;br /&gt;
|objectsreq = [[requires::Hedgehog]]&lt;br /&gt;
|producedby = [[requires::Sharp Tool]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
{{PAGENAME}} meat is acquired from butchering a [[hadgehog corpes]].&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
&lt;br /&gt;
*The quality of {{PAGENAME}} while [[butcher]]ing is determined by [[quality]] of [[animal corpse]] and [[softcap]]ed by your [[survival]] and [[sharp tool]] [[quality]].&lt;br /&gt;
**&amp;lt;br&amp;gt;If (ToolQ &amp;lt; HideQ) then &amp;lt;math&amp;gt;HideQ = (HideQ + ToolQ)/ 2&amp;lt;/math&amp;gt;&lt;br /&gt;
**&amp;lt;br&amp;gt;If (Survival &amp;lt; CorpseQ) then &amp;lt;math&amp;gt;RawMeatQ = (HideQ + Survival)/ 2&amp;lt;/math&amp;gt;&lt;br /&gt;
*&amp;lt;br&amp;gt;Tool quality softcap is applied before the survival softcap.&lt;br /&gt;
&lt;br /&gt;
[[Category:Raw_Meat]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Raw_Hedgehog&amp;diff=48345</id>
		<title>Raw Hedgehog</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Raw_Hedgehog&amp;diff=48345"/>
		<updated>2017-03-08T17:26:13Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[Hunting|Hunting]]&lt;br /&gt;
|objectsreq = [[requires::Hedgehog]]&lt;br /&gt;
|producedby = [[Requires::Sharp Tool]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Meat obtained from [[Hedgehog]]s.&lt;br /&gt;
&lt;br /&gt;
==How to acquire==&lt;br /&gt;
Received for butchering a Hedgehog.&lt;br /&gt;
&lt;br /&gt;
[[Category:Raw_Meat]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Raw_Hedgehog.png&amp;diff=48344</id>
		<title>File:Raw Hedgehog.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Raw_Hedgehog.png&amp;diff=48344"/>
		<updated>2017-03-08T17:24:42Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: Rootconsoler uploaded a new version of File:Raw Hedgehog.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Category:Raw_Meat&amp;diff=48343</id>
		<title>Category:Raw Meat</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Category:Raw_Meat&amp;diff=48343"/>
		<updated>2017-03-08T16:16:32Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{PAGENAME}} needs only for cooking food&lt;br /&gt;
&lt;br /&gt;
==Used for==&lt;br /&gt;
&lt;br /&gt;
*{{PAGENAME}} can be used for [[cooking]] food:&lt;br /&gt;
**[[:Category:Sausages|Sausages]]&lt;br /&gt;
**[[:Category:Baked Goods|Baked goods]]&lt;br /&gt;
**[[:Category:Meat Dishes|Meat dishes]]&lt;br /&gt;
**[[:Category:Roast Meat|Roast meat]]&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} can be acquired by [[butchering]] dead [[:Category:Animal Corpses|animal corpses]] such as [[chicken]]s, [[rabbit]]s,  [[boar]]s etc.&lt;br /&gt;
&lt;br /&gt;
{{HeadingB|Quality}}&lt;br /&gt;
&lt;br /&gt;
The quality of {{PAGENAME}} while [[butchering]] is determined by [[quality]] of [[:Category:Animal Corpses|animal corpse]] and [[softcap]]ed by your [[sharp tool]] [[quality]] and [[survival]].&lt;br /&gt;
	&lt;br /&gt;
#If &amp;lt;math&amp;gt;ToolQ &amp;lt; Animal CorpseQ&amp;lt;/math&amp;gt; then &amp;lt;math&amp;gt;Animal CorpseQ = (Animal CorpseQ + ToolQ)/ 2&amp;lt;/math&amp;gt;&lt;br /&gt;
#If &amp;lt;math&amp;gt;Survival &amp;lt; CorpseQ&amp;lt;/math&amp;gt; then &amp;lt;math&amp;gt;RawMeatQ = (CorpseQ + Survival)/ 2&amp;lt;/math&amp;gt;&lt;br /&gt;
Tool quality softcap is applied before the survival softcap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Meat]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Curding_Tub&amp;diff=48340</id>
		<title>Curding Tub</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Curding_Tub&amp;diff=48340"/>
		<updated>2017-03-08T06:57:48Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|image      = File:Hafen-Curding_Tub.png&lt;br /&gt;
|caption    = Empty » with Milk » with Curds&lt;br /&gt;
|xsize      = 1&lt;br /&gt;
|ysize      = 2&lt;br /&gt;
|skillreq   = [[requires::Carpentry]], [[requires::Animal Husbandry]] ?&lt;br /&gt;
|objectsreq = [[requires::Board]] x4, [[requires::Block of Wood]] x2&lt;br /&gt;
|lift       = Yes&lt;br /&gt;
}}&lt;br /&gt;
{{GM|$Build|$Production &amp;amp; Processing|C$urding Tub}}&lt;br /&gt;
&lt;br /&gt;
A [[Curding Tub]] is required to make [[Curd]], which is the prime ingredient for making [[Cheese]].&lt;br /&gt;
&lt;br /&gt;
==How to Use==&lt;br /&gt;
&lt;br /&gt;
Start by filling the tub with [[milk]] using a filled [[Bucket]]. Then [[Rennet]] is added and the tub will start producing curds over time. One curd is produced every 40 minutes (real-time). A Curding Tub has a 5x4 inventory for curds, a total of 20. Each curd needs 1L of milk and 0.02L of rennet, thus you only need 0.4L of rennet to fill a tub with curds.&lt;br /&gt;
&lt;br /&gt;
A Curding Tub can hold 100 liters of [[Milk]] and 3 liters of [[Rennet]].&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
Quality: &amp;lt;math&amp;gt;BoardQ*2 + BlockQ \over 3&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*You need to have discovered rennet to unlock Curding Tubs.&lt;br /&gt;
*One [[Suckling&#039;s Maw]] will make 1L of rennet, which is good for 50 curds.&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Fishing&amp;diff=48318</id>
		<title>Fishing</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Fishing&amp;diff=48318"/>
		<updated>2017-03-07T18:49:52Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: HHP&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox skill&lt;br /&gt;
|cost    = 200&lt;br /&gt;
|req     = none&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The fishing skill allows you to craft and use [[Bushcraft Fishingpole]]s and [[Primitive Casting-Rod]]s and to fish for different [[:Category:Fish|types of fish]].&lt;br /&gt;
&lt;br /&gt;
=In-Game Text=&lt;br /&gt;
&#039;&#039;&amp;quot;The fathoms give nothing,&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Yield not a single thing,&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;But to the fishermens&#039; snares.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You have mastered some basic fishing techniques, and can craft rods, poles, hooks and lures.&lt;br /&gt;
&lt;br /&gt;
There are two types of fishing: Rod and pole. Pole fishing uses various forms of live or fleshy bait -- such as earthworms, entrails, or ants -- whereas Rod fishing uses lures. Fishing poles catch fish immediately whenever they bite, but the more demanding Rod fishing rather requires you to actually land the Fish by figuring out the many riddles of the sport. The truly rare fish of the world are caught with rods.&lt;br /&gt;
&lt;br /&gt;
=Fish=&lt;br /&gt;
{{Verify}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quoting Jorb:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Fish are now a limited and localized resource, working in the same way as any other localized resource. You should notice fish jumping in the water if the area has fish. What you catch when fishing depends on the following factors: Time of day, [[Water Terrain|location]], [[Fishing Lure|lure]], [[Fish Hook|hook]], [[Fishing Pole|pole]] and [[Fishing Line|line]] type as well as the quality level of each piece of fishing equipment.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!Type&lt;br /&gt;
!Size (HxV)&lt;br /&gt;
!Fishing Lure or Bait&lt;br /&gt;
!Location&lt;br /&gt;
![[FEP]] (Based on [[Quality|Q10]])&lt;br /&gt;
|-&lt;br /&gt;
| [[Asp]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x2&lt;br /&gt;
| [[Earthworm]], [[Leech]], [[Entrails]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 5 DEX&lt;br /&gt;
|-&lt;br /&gt;
| [[Brill]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Earthworm]], [[Feather Fly]], [[Intestines]], [[Rock Lobster Lure]], [[Pinecone Plug]], [[Leech]], [[Silkworm]], [[Poppy Wobbler]], [[Woodfish]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 2 STR, 2 DEX&lt;br /&gt;
|-&lt;br /&gt;
| [[Bream]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Earthworm]], [[Feather Fly]], [[Woodfish]], [[Rock Lobster Lure]], [[Pinecone Plug]], [[Leech]]&lt;br /&gt;
| Lake Shallows, Lake Depths&lt;br /&gt;
| 3 INT, 2 CHA&lt;br /&gt;
|-&lt;br /&gt;
| [[Burbot]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x2&lt;br /&gt;
| [[Dragonfly]], [[Earthworm]], [[Entrails]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 3 CON, 1.5 CHA&lt;br /&gt;
|-&lt;br /&gt;
| [[Catfish]]&amp;lt;br&amp;gt;(3&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x3&lt;br /&gt;
| [[Earthworm]], [[Leech]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 1.25 AGI, 2.5 INT, 2.5 PSY&lt;br /&gt;
|-&lt;br /&gt;
| [[Carp]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 2x1&lt;br /&gt;
| [[Rock Lobster Lure]]&lt;br /&gt;
| Lake Shallows&lt;br /&gt;
| 2.5 CHA, 2.5 CON, 1 PER&lt;br /&gt;
|-&lt;br /&gt;
| [[Chub]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Earthworm]], [[Leech]]&lt;br /&gt;
| River Depths&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Eel]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x2&lt;br /&gt;
| [[Rock Lobster Lure]], [[Woodfish]], [[Leech]], [[Entrails]]&lt;br /&gt;
| Lake Depths, River Shallows&lt;br /&gt;
| 4 AGI&lt;br /&gt;
|-&lt;br /&gt;
| [[Grayling]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x2&lt;br /&gt;
| [[Leech]], [[Entrails]], [[Earthworm]]&lt;br /&gt;
| Lake Depths&lt;br /&gt;
| 2.5 PER, 1.25 AGI&lt;br /&gt;
|-&lt;br /&gt;
| [[Lavaret]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x2&lt;br /&gt;
| [[Leech]], [[Earthworm]]&lt;br /&gt;
| Lake Depths&lt;br /&gt;
| 4.5 CON, 1.5 AGI&lt;br /&gt;
|-&lt;br /&gt;
| [[Perch]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
|&lt;br /&gt;
[[Earthworm]], [[Feather Fly]], [[Woodfish]], [[Rock Lobster Lure]], [[Leech]], [[Poppy Wobbler]], [[Intestines]], [[Tin Fly]], [[Pinecone Plug]], [[Copper Comet]], [[Entrails]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 4 INT&lt;br /&gt;
|-&lt;br /&gt;
| [[Pike]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 2x1&lt;br /&gt;
| [[Earthworm]], [[Feather Fly]], [[Woodfish]], [[Rock Lobster Lure]], [[Tin Fly]], [[Pinecone Plug]], [[Leech]], [[Entrails]]&lt;br /&gt;
| Lake Shallows, Lake Depths&lt;br /&gt;
| 2 STR, 2 INT, 1 CON&lt;br /&gt;
|-&lt;br /&gt;
| [[Plaice]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Earthworm]], [[Feather Fly]], [[Woodfish]], [[Rock Lobster Lure]], [[Pinecone Plug]], [[Leech]], [[Entrails]]&lt;br /&gt;
| Lake Shallows, River Depths, River Shallows&lt;br /&gt;
| 1 INT, 3 PER&lt;br /&gt;
|-&lt;br /&gt;
| [[Roach]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
|[[Earthworm]], [[Woodfish]], [[Rock Lobster Lure]], [[Silkworm]], [[Feather Fly]], [[Pinecone Plug]], [[Leech]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 2 INT, 2 DEX&lt;br /&gt;
|-&lt;br /&gt;
| [[Ruffe]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Dragonfly]], [[Leech]], [[Entrails]]&lt;br /&gt;
| Lake Depths, River Shallows&lt;br /&gt;
| 3 CHA&lt;br /&gt;
|-&lt;br /&gt;
| [[Salmon]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 2x1&lt;br /&gt;
| [[Woodfish]], [[Leech]], [[Rock Lobster Lure]]&lt;br /&gt;
| Lake Shallows, Lake Depths&lt;br /&gt;
| 2 INT, 3 CHA&lt;br /&gt;
|-&lt;br /&gt;
| [[Smelt]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Grub]], [[Entrails]]&lt;br /&gt;
| River Depths, River Shallows&lt;br /&gt;
| 1 CHAR, 1 DEX&lt;br /&gt;
|-&lt;br /&gt;
| [[Sturgeon]]&amp;lt;br&amp;gt;(3&amp;amp;nbsp;servings)&lt;br /&gt;
| 3x1&lt;br /&gt;
| [[Earthworm]], [[Woodfish]], [[Rock Lobster Lure]], [[Leech]]&lt;br /&gt;
| Lake Depths, River Shallows&lt;br /&gt;
| 3 STR, 1 PSY&lt;br /&gt;
|-&lt;br /&gt;
| [[Tench]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Dragonfly]], [[Leech]], [[Entrails]]&lt;br /&gt;
| Lake Depths&lt;br /&gt;
| 2 INT, 1 CON, 1 PER&lt;br /&gt;
|- &lt;br /&gt;
| [[Trout]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x2&lt;br /&gt;
| [[Earthworm]], [[Entrails]], [[Leech]]&lt;br /&gt;
| Lake Depths, River Depths&lt;br /&gt;
| 2.5 STR, 1.88 PER, 1.88 DEX&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver Bream]]&amp;lt;br&amp;gt;(1&amp;amp;nbsp;servings)&lt;br /&gt;
| 1x1&lt;br /&gt;
| [[Dragonfly]], [[Leech]], [[Entrails]]&lt;br /&gt;
| Lake Depths&lt;br /&gt;
| 2 INT&lt;br /&gt;
|-&lt;br /&gt;
| [[Zander]]&amp;lt;br&amp;gt;(2&amp;amp;nbsp;servings)&lt;br /&gt;
| 2x1&lt;br /&gt;
| [[Dragonfly]], [[Leech]], [[Entrails]], [[Pinecone Plug]]&lt;br /&gt;
| Lake Depths, River Shallows&lt;br /&gt;
| 3 INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Guide=&lt;br /&gt;
To fish you need 4 items combined together and the fishing skill:&lt;br /&gt;
# [[Bushcraft Fishingpole]] or [[Primitive Casting-Rod]]&lt;br /&gt;
# [[Fishing Line]]&lt;br /&gt;
# [[Fish Hook]]&lt;br /&gt;
#and either [[Fishing Lure]] or [[Bait]].&lt;br /&gt;
&lt;br /&gt;
The line, hook, and lure/bait are added to the pole by left clicking on the item and then right clicking on the top half of the fishing pole.&lt;br /&gt;
&lt;br /&gt;
To gather these supplies yourself you will need [[foraging]] ( [[Spindly Taproot]] ) and [[hunting]] ( [[bone]] from [[Rabbit]] or [[Chicken]] ). Otherwise you will need to be given fishing equipment by other players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fishing line is basically a string: [[Spindly Taproot]], [[Yarn]], [[Plant Fibres]], or [[Silk Thread]]. Your first fish hook will probably be made of bone. If you don&#039;t find an animal skeleton which has been abandoned by a hunter you will need the skill hunting to get a bone to make the fish hook out of. (The easiest animals to kill are the rabbit ([[forest]]) and chicken ([[grassland]], [[heath]] or [[moor]]). You don&#039;t need a weapon, strength&amp;amp;nbsp;or combat skills like you do with deer and boar and other animals.) Similarly, if you don&#039;t find spindly taproot you will need to have [[Farming]] and locate either flax or hemp and harvest them to get the fibre. If you are very serious about fishing you will want to raise your own fibre to get the best quality fishing line you can. But most people can easily find spindly taproot with the foraging skill and can get adequate quality line this way.&lt;br /&gt;
&lt;br /&gt;
Bait is either [[Earthworm]]s, which you can get by digging in forest ground, once you have [[Pottery]], or [[Leech]]es which you can get by standing in a marsh. Have your equipment screen open and watch carefully for leeches to appear. As soon as they do pluck them off and put them into inventory. You don&#039;t need any skill to do this. If [[Leech]]es stay on your equipment screen they will feed on your blood and become bloated leeches, this costs you soft [[hitpoints]].&lt;br /&gt;
&lt;br /&gt;
There is a fishing icon under the Adventure menu. Select this and your mouse pointer will become a fish hook. Then click on the water and wait. It can take two minutes before you catch a fish. Not all spots on the water are clickable.You may not catch anything each time you cast your line into the water.&lt;br /&gt;
&lt;br /&gt;
Every time you catch a fish with bait you will lose the bait. Lures, however can be reused over and over until they disappear.&lt;br /&gt;
&lt;br /&gt;
While you are fishing your line will be thrown out in the water. You will gain LP from catching a specific type of fish for the first time,and you won&#039;t gain LP from multiple catches of the same type of fish.&lt;br /&gt;
&lt;br /&gt;
Have at least three horizontal squares and two vertical squares available in your inventory to hold the fish, if possible. A sturgeon requires the three horizontal and an eel requires the two squares vertical. Most other fish require only one square of inventory.&lt;br /&gt;
&lt;br /&gt;
Lines break, hooks get lost and lures fall off. Be prepared to replace them if fish is to be your main source of food.&lt;br /&gt;
&lt;br /&gt;
All cooked fish have [[FEP]], higher quality fish have higher FEP values.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To improve the [[quality]] of your fishing pole, hooks and the spindly taproot that you find increase your survival skill. You can also use a higher quality tree for the pole and higher quality bone for the hook. To improve the quality of your wood fish lure improve the quality of your axe and your carpentry skill, but the rock lobster and pine cone plug are also dependent on your survival skill.&lt;br /&gt;
&lt;br /&gt;
Fishing does not cost stamina to use. You will replenish stamina at your normal rate.&lt;br /&gt;
&lt;br /&gt;
It is not possible to fish on a shallow tile that is adjacent to shore. It must be at least one tile away from shore.&lt;br /&gt;
&lt;br /&gt;
Survival [[Hardcap]]s the caught fish quality.&lt;br /&gt;
&lt;br /&gt;
All fish are caught with [[Fishing]], but you can only fish in areas where you see a fish jumping out of the water.&lt;br /&gt;
&lt;br /&gt;
==Phases of the Moon==&lt;br /&gt;
&lt;br /&gt;
[[Image:Phases_of_the_Moon.png|600px]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Nutjerky&amp;diff=48304</id>
		<title>Nutjerky</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Nutjerky&amp;diff=48304"/>
		<updated>2017-03-07T09:45:59Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xsize      = 1&lt;br /&gt;
| ysize      = 1&lt;br /&gt;
| skillreq   = [[Cooking]]&lt;br /&gt;
| objectsreq = [[requires::Leafs]] x2, [[requires::Raw Meat]] x2, [[requires::Nuts]] x2&lt;br /&gt;
| producedby = [[requires::Fireplace]], [[requires::Oven]]&lt;br /&gt;
| energy     = 500&lt;br /&gt;
| hunger     = 2&lt;br /&gt;
| str        = 2 || str2 = 0&lt;br /&gt;
| agi        = 0 || agi2 = 0&lt;br /&gt;
| int        = 0 || int2 = 0&lt;br /&gt;
| con        = 0 || con2 = 0&lt;br /&gt;
| per        = 0 || per2 = 0&lt;br /&gt;
| cha        = 1 || cha2 = 0&lt;br /&gt;
| dex        = 0 || dex2 = 0&lt;br /&gt;
| wil        = 1 || wil2 = 0&lt;br /&gt;
| psy        = 0 || psy2 = 0&lt;br /&gt;
| sat1       = Forage || sat1eff    = 5 || sat1chance = 6&lt;br /&gt;
| sat2       = Bread || sat2eff    = 2  || sat2chance = 5&lt;br /&gt;
| sat3       =  || sat3eff    =  || sat3chance = &lt;br /&gt;
| sat4       =  || sat4eff    =  || sat4chance = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[FEP]]==&lt;br /&gt;
STR + 2 &amp;amp; CHA + 1 &amp;amp; WIL + 1&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
[[Category:Pitbaked Goods]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Nutjerky&amp;diff=48303</id>
		<title>Nutjerky</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Nutjerky&amp;diff=48303"/>
		<updated>2017-03-07T09:45:18Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: Created page with &amp;quot;{{infobox metaobj | xsize      = 1 | ysize      = 1 | skillreq   = Cooking | objectsreq = requires::Leafs x2, requires::Raw Meat x2, requires::Nuts x2 | produc...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xsize      = 1&lt;br /&gt;
| ysize      = 1&lt;br /&gt;
| skillreq   = [[Cooking]]&lt;br /&gt;
| objectsreq = [[requires::Leafs]] x2, [[requires::Raw Meat]] x2, [[requires::Nuts]] x2&lt;br /&gt;
| producedby = [[requires::Fireplace]], [[requires::Oven]]&lt;br /&gt;
| energy     = 500&lt;br /&gt;
| hunger     = 2&lt;br /&gt;
| str        = 2 || str2 = 0&lt;br /&gt;
| agi        = 0 || agi2 = 0&lt;br /&gt;
| int        = 0 || int2 = 0&lt;br /&gt;
| con        = 0 || con2 = 0&lt;br /&gt;
| per        = 0 || per2 = 0&lt;br /&gt;
| cha        = 1 || cha2 = 0&lt;br /&gt;
| dex        = 0 || dex2 = 0&lt;br /&gt;
| wil        = 1 || wil2 = 0&lt;br /&gt;
| psy        = 0 || psy2 = 0&lt;br /&gt;
| sat1       = Forage || sat1eff    = 5 || sat1chance = 6&lt;br /&gt;
| sat2       = Bread || sat2eff    = 2  || sat2chance = 5&lt;br /&gt;
| sat3       =  || sat3eff    =  || sat3chance = &lt;br /&gt;
| sat4       =  || sat4eff    =  || sat4chance = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[FEP]]==&lt;br /&gt;
STR + 2 &amp;amp; CHA + 1 &amp;amp; WIL + 1&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
[[Category:Cheeses]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Nuts&amp;diff=48302</id>
		<title>Nuts</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Nuts&amp;diff=48302"/>
		<updated>2017-03-07T09:44:29Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: Redirected page to Category:Nuts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Category:Nuts]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Leafs&amp;diff=48301</id>
		<title>Leafs</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Leafs&amp;diff=48301"/>
		<updated>2017-03-07T09:42:27Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: Redirected page to Category:Leaf&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Category:Leaf]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Leafs&amp;diff=48300</id>
		<title>Leafs</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Leafs&amp;diff=48300"/>
		<updated>2017-03-07T09:42:12Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: Redirected page to Category:Category:Leaf&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Category:Category:Leaf]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Nutjerky.png&amp;diff=48299</id>
		<title>File:Nutjerky.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Nutjerky.png&amp;diff=48299"/>
		<updated>2017-03-07T09:39:29Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Encumbered_Roast&amp;diff=48298</id>
		<title>Encumbered Roast</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Encumbered_Roast&amp;diff=48298"/>
		<updated>2017-03-07T09:36:35Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|image =&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[Cooking]]&lt;br /&gt;
|objectsreq = [[requires::Cucumber]], [[requires::Raw Meat]]&lt;br /&gt;
|producedby = [[requires::Frying Pan]] and [[requires::Fire]]&lt;br /&gt;
|energy = 500&lt;br /&gt;
|hunger = 4&lt;br /&gt;
|str = 3&lt;br /&gt;
|agi = 0&lt;br /&gt;
|int = 0&lt;br /&gt;
|con = 0&lt;br /&gt;
|per = 2&lt;br /&gt;
|cha = 0&lt;br /&gt;
|dex = 2&lt;br /&gt;
|psy = 0&lt;br /&gt;
|hurt = 0&lt;br /&gt;
|sat1       = Berries&lt;br /&gt;
|sat1eff    = 5&lt;br /&gt;
|sat1chance = 8&lt;br /&gt;
|sat2       = Meat&lt;br /&gt;
|sat2eff    = 5&lt;br /&gt;
|sat2chance = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GM|$Craft|$Food|$Meat Dishes|$Encumbered Roast}}&lt;br /&gt;
&lt;br /&gt;
A very heavy roast.&lt;br /&gt;
&lt;br /&gt;
[[Category:Meat Dishes]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Crab_Claw&amp;diff=48297</id>
		<title>Crab Claw</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Crab_Claw&amp;diff=48297"/>
		<updated>2017-03-07T08:53:15Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: Confirmed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox metaobj&lt;br /&gt;
| xsize = 1&lt;br /&gt;
| ysize = 1&lt;br /&gt;
| skillreq = [[requires::Hunting]]&lt;br /&gt;
| objectsreq = [[requires::Crab]]&lt;br /&gt;
| producedby = Hand&lt;br /&gt;
| lpgain = 900&lt;br /&gt;
| studytime = 15&lt;br /&gt;
| mentalweight = 3&lt;br /&gt;
| expdrain = 20&lt;br /&gt;
| ccrafted = no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} is a [[Curiosity]] which can be used in the [[Study Report]] to earn [[Learning Points]] and cracked to receive [[Crab Meat]]&lt;br /&gt;
&lt;br /&gt;
Study time appears to be 15 hours.&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Category:Rings_And_Accessories&amp;diff=48269</id>
		<title>Category:Rings And Accessories</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Category:Rings_And_Accessories&amp;diff=48269"/>
		<updated>2017-03-05T09:31:57Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rings_and_Accessories.png|frame|Rings and Accessories]]&lt;br /&gt;
&lt;br /&gt;
A list of all Jewelry items.&lt;br /&gt;
&lt;br /&gt;
==Rings==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
|+ Rings table&lt;br /&gt;
{{#ask: [[Category:Rings]] | limit=1000 |&lt;br /&gt;
| ?Requires&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Accessories==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
|+ Accessories table&lt;br /&gt;
{{#ask: [[Category:Accessories]] | limit=1000 |&lt;br /&gt;
| ?Requires&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
|+ {{PAGENAME}} [[Abilities|abilities]] and [[Attributes|attributes]] table&lt;br /&gt;
{{#ask: [[Category:Rings And Accessories]] | limit=1000 |&lt;br /&gt;
| ?StatCUA = UC&lt;br /&gt;
| ?StatCMC = MC&lt;br /&gt;
| ?StatCMM = MS&lt;br /&gt;
| ?StatEXP = Exp&lt;br /&gt;
| ?StatSTL = Ste&lt;br /&gt;
| ?StatSEW = Sew&lt;br /&gt;
| ?StatSMT = Smi&lt;br /&gt;
| ?StatMAS = Mas&lt;br /&gt;
| ?StatCRP = Car&lt;br /&gt;
| ?StatCOK = Coo&lt;br /&gt;
| ?StatFRM = Far&lt;br /&gt;
| ?StatSRV = Sur&lt;br /&gt;
| ?StatLRE = Lor&lt;br /&gt;
| ?StatSTR = STR&lt;br /&gt;
| ?statAGI = AGI&lt;br /&gt;
| ?statINT = INT&lt;br /&gt;
| ?statCON = CON&lt;br /&gt;
| ?statPER = PER&lt;br /&gt;
| ?statCHA = CHA&lt;br /&gt;
| ?statDEX = DEX&lt;br /&gt;
| ?statWIL = WIL&lt;br /&gt;
| ?statPSY = PSY&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Category:Rings_And_Accessories&amp;diff=48267</id>
		<title>Category:Rings And Accessories</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Category:Rings_And_Accessories&amp;diff=48267"/>
		<updated>2017-03-05T09:29:15Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: /* Rings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rings_and_Accessories.png|frame|Rings and Accessories]]&lt;br /&gt;
&lt;br /&gt;
A list of all Jewelry items.&lt;br /&gt;
&lt;br /&gt;
==Rings==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
|+ Rings table&lt;br /&gt;
{{#ask: [[Category:Rings]] | limit=1000 |&lt;br /&gt;
| ?Requires&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Accessories==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
|+ Accessories table&lt;br /&gt;
{{#ask: [[Category:Accessories]] | limit=1000 |&lt;br /&gt;
| ?Requires&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Spectacles]]:&#039;&#039;&#039;&lt;br /&gt;
+5 to Perception.&lt;br /&gt;
(1 Nugget of any Common Metal, 2 Raw Glass)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Monocle]]:&#039;&#039;&#039;&lt;br /&gt;
+15 to Perception.&lt;br /&gt;
(1 Silver Nugget, 1 Raw Glass, 1 Silk Thread)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Pearl Necklace]]:&#039;&#039;&#039;&lt;br /&gt;
+40% to Learning Ability&lt;br /&gt;
(20 River Pearls, 1 String)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Bear Tooth Talisman]]:&#039;&#039;&#039;&lt;br /&gt;
+3 to Strength and +5 to Charisma.&lt;br /&gt;
(1 String, 1 Bear Tooth)&#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Dawn Chain]]: &#039;&#039;&#039;&lt;br /&gt;
+1 to Day Personal Belief, +10 exploration&lt;br /&gt;
(3 Gold Nuggets)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Dusk Chain]]: &#039;&#039;&#039;&lt;br /&gt;
+1 to Night Personal Belief, +10 stealth&lt;br /&gt;
(3 Silver Nuggets)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Family Heirloom]]: &#039;&#039;&#039;&lt;br /&gt;
+2 to Tradition Personal Belief.&lt;br /&gt;
(3 Gold Nuggets)&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
|+ {{PAGENAME}} [[Abilities|abilities]] and [[Attributes|attributes]] table&lt;br /&gt;
{{#ask: [[Category:Rings And Accessories]] | limit=1000 |&lt;br /&gt;
| ?StatCUA = UC&lt;br /&gt;
| ?StatCMC = MC&lt;br /&gt;
| ?StatCMM = MS&lt;br /&gt;
| ?StatEXP = Exp&lt;br /&gt;
| ?StatSTL = Ste&lt;br /&gt;
| ?StatSEW = Sew&lt;br /&gt;
| ?StatSMT = Smi&lt;br /&gt;
| ?StatMAS = Mas&lt;br /&gt;
| ?StatCRP = Car&lt;br /&gt;
| ?StatCOK = Coo&lt;br /&gt;
| ?StatFRM = Far&lt;br /&gt;
| ?StatSRV = Sur&lt;br /&gt;
| ?StatLRE = Lor&lt;br /&gt;
| ?StatSTR = STR&lt;br /&gt;
| ?statAGI = AGI&lt;br /&gt;
| ?statINT = INT&lt;br /&gt;
| ?statCON = CON&lt;br /&gt;
| ?statPER = PER&lt;br /&gt;
| ?statCHA = CHA&lt;br /&gt;
| ?statDEX = DEX&lt;br /&gt;
| ?statWIL = WIL&lt;br /&gt;
| ?statPSY = PSY&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Category:Rings_And_Accessories&amp;diff=48266</id>
		<title>Category:Rings And Accessories</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Category:Rings_And_Accessories&amp;diff=48266"/>
		<updated>2017-03-05T09:27:49Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rings_and_Accessories.png|frame|Rings and Accessories]]&lt;br /&gt;
&lt;br /&gt;
A list of all Jewelry items.&lt;br /&gt;
&lt;br /&gt;
==Rings==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
|+ Rings table&lt;br /&gt;
{{#ask: [[Category:Rings]] | limit=1000 |&lt;br /&gt;
| ?Requires&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Silver for the Ferryman]]: &#039;&#039;&#039;&lt;br /&gt;
If you wear this ring when you drown, you will lose the ring and be teleported back to the shore, alive.&lt;br /&gt;
(1 Silver Nugget)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Clothier&#039;s Thimble]]: &#039;&#039;&#039;&lt;br /&gt;
+2 to Dexterity and +5 to Sewing.&lt;br /&gt;
(1 Silver Nugget)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Forge Ring]]: &#039;&#039;&#039;&lt;br /&gt;
+6 to Strength and +10 to Smithing.&lt;br /&gt;
(2 Silver Nuggets)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Merchant&#039;s Ring]]: &#039;&#039;&#039;&lt;br /&gt;
+3 to all Basic Attributes.&lt;br /&gt;
(1 Gold Nugget)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Occult Ring]]: &#039;&#039;&#039;&lt;br /&gt;
+8 to Perception and Intelligence.&lt;br /&gt;
&lt;br /&gt;
(2 Gold Nuggets)&lt;br /&gt;
&#039;&#039;&#039;[[Thane&#039;s Ring]]: &#039;&#039;&#039;&lt;br /&gt;
+10 to Strength, +5 Charisma, +5 Agility and +10 Melee Combat.&lt;br /&gt;
(2 Silver Nuggets, 2 Gold Nuggets)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Ring of Brodgar (Jewelry)|Ring of Brodgar]]:&#039;&#039;&#039;&lt;br /&gt;
+15% to Learning Ability.&lt;br /&gt;
(1 Gold Nugget, 3 River Pearls)&lt;br /&gt;
&lt;br /&gt;
==Accessories==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
|+ Accessories table&lt;br /&gt;
{{#ask: [[Category:Accessories]] | limit=1000 |&lt;br /&gt;
| ?Requires&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Spectacles]]:&#039;&#039;&#039;&lt;br /&gt;
+5 to Perception.&lt;br /&gt;
(1 Nugget of any Common Metal, 2 Raw Glass)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Monocle]]:&#039;&#039;&#039;&lt;br /&gt;
+15 to Perception.&lt;br /&gt;
(1 Silver Nugget, 1 Raw Glass, 1 Silk Thread)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Pearl Necklace]]:&#039;&#039;&#039;&lt;br /&gt;
+40% to Learning Ability&lt;br /&gt;
(20 River Pearls, 1 String)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Bear Tooth Talisman]]:&#039;&#039;&#039;&lt;br /&gt;
+3 to Strength and +5 to Charisma.&lt;br /&gt;
(1 String, 1 Bear Tooth)&#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Dawn Chain]]: &#039;&#039;&#039;&lt;br /&gt;
+1 to Day Personal Belief, +10 exploration&lt;br /&gt;
(3 Gold Nuggets)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Dusk Chain]]: &#039;&#039;&#039;&lt;br /&gt;
+1 to Night Personal Belief, +10 stealth&lt;br /&gt;
(3 Silver Nuggets)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Family Heirloom]]: &#039;&#039;&#039;&lt;br /&gt;
+2 to Tradition Personal Belief.&lt;br /&gt;
(3 Gold Nuggets)&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
|+ {{PAGENAME}} [[Abilities|abilities]] and [[Attributes|attributes]] table&lt;br /&gt;
{{#ask: [[Category:Rings And Accessories]] | limit=1000 |&lt;br /&gt;
| ?StatCUA = UC&lt;br /&gt;
| ?StatCMC = MC&lt;br /&gt;
| ?StatCMM = MS&lt;br /&gt;
| ?StatEXP = Exp&lt;br /&gt;
| ?StatSTL = Ste&lt;br /&gt;
| ?StatSEW = Sew&lt;br /&gt;
| ?StatSMT = Smi&lt;br /&gt;
| ?StatMAS = Mas&lt;br /&gt;
| ?StatCRP = Car&lt;br /&gt;
| ?StatCOK = Coo&lt;br /&gt;
| ?StatFRM = Far&lt;br /&gt;
| ?StatSRV = Sur&lt;br /&gt;
| ?StatLRE = Lor&lt;br /&gt;
| ?StatSTR = STR&lt;br /&gt;
| ?statAGI = AGI&lt;br /&gt;
| ?statINT = INT&lt;br /&gt;
| ?statCON = CON&lt;br /&gt;
| ?statPER = PER&lt;br /&gt;
| ?statCHA = CHA&lt;br /&gt;
| ?statDEX = DEX&lt;br /&gt;
| ?statWIL = WIL&lt;br /&gt;
| ?statPSY = PSY&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Category:Rings_And_Accessories&amp;diff=48265</id>
		<title>Category:Rings And Accessories</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Category:Rings_And_Accessories&amp;diff=48265"/>
		<updated>2017-03-05T09:25:36Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: /* Accessories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rings_and_Accessories.png|frame|Rings and Accessories]]&lt;br /&gt;
&lt;br /&gt;
A list of all Jewelry items.&lt;br /&gt;
&lt;br /&gt;
==Rings==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
|+ Rings table&lt;br /&gt;
{{#ask: [[Category:Rings]] | limit=1000 |&lt;br /&gt;
| ?Requires&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Silver for the Ferryman]]: &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you wear this ring when you drown, you will lose the ring and be teleported back to the shore, alive.&lt;br /&gt;
&lt;br /&gt;
(1 Silver Nugget)&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Clothier&#039;s Thimble]]: &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+2 to Dexterity and +5 to Sewing.&lt;br /&gt;
&lt;br /&gt;
(1 Silver Nugget)&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Forge Ring]]: &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+6 to Strength and +10 to Smithing.&lt;br /&gt;
&lt;br /&gt;
(2 Silver Nuggets)&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Merchant&#039;s Ring]]: &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+3 to all Basic Attributes.&lt;br /&gt;
&lt;br /&gt;
(1 Gold Nugget)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Occult Ring]]: &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+8 to Perception and Intelligence.&lt;br /&gt;
&lt;br /&gt;
(2 Gold Nuggets)&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Thane&#039;s Ring]]: &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+10 to Strength, +5 Charisma, +5 Agility and +10 Melee Combat.&lt;br /&gt;
&lt;br /&gt;
(2 Silver Nuggets, 2 Gold Nuggets)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Ring of Brodgar (Jewelry)|Ring of Brodgar]]:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
+15% to Learning Ability.&lt;br /&gt;
&lt;br /&gt;
(1 Gold Nugget, 3 River Pearls)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rings==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
|+ Accessories table&lt;br /&gt;
{{#ask: [[Category:Rings]] | limit=1000 |&lt;br /&gt;
| ?Requires&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Accessories==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
|+ Accessories table&lt;br /&gt;
{{#ask: [[Category:Accessories]] | limit=1000 |&lt;br /&gt;
| ?Requires&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Spectacles]]:&#039;&#039;&#039;&lt;br /&gt;
+5 to Perception.&lt;br /&gt;
(1 Nugget of any Common Metal, 2 Raw Glass)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Monocle]]:&#039;&#039;&#039;&lt;br /&gt;
+15 to Perception.&lt;br /&gt;
(1 Silver Nugget, 1 Raw Glass, 1 Silk Thread)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Pearl Necklace]]:&#039;&#039;&#039;&lt;br /&gt;
+40% to Learning Ability&lt;br /&gt;
(20 River Pearls, 1 String)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Bear Tooth Talisman]]:&#039;&#039;&#039;&lt;br /&gt;
+3 to Strength and +5 to Charisma.&lt;br /&gt;
(1 String, 1 Bear Tooth)&#039;&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Dawn Chain]]: &#039;&#039;&#039;&lt;br /&gt;
+1 to Day Personal Belief, +10 exploration&lt;br /&gt;
(3 Gold Nuggets)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Dusk Chain]]: &#039;&#039;&#039;&lt;br /&gt;
+1 to Night Personal Belief, +10 stealth&lt;br /&gt;
(3 Silver Nuggets)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Family Heirloom]]: &#039;&#039;&#039;&lt;br /&gt;
+2 to Tradition Personal Belief.&lt;br /&gt;
(3 Gold Nuggets)&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
|+ {{PAGENAME}} [[Abilities|abilities]] and [[Attributes|attributes]] table&lt;br /&gt;
{{#ask: [[Category:Rings And Accessories]] | limit=1000 |&lt;br /&gt;
| ?StatCUA = UC&lt;br /&gt;
| ?StatCMC = MC&lt;br /&gt;
| ?StatCMM = MS&lt;br /&gt;
| ?StatEXP = Exp&lt;br /&gt;
| ?StatSTL = Ste&lt;br /&gt;
| ?StatSEW = Sew&lt;br /&gt;
| ?StatSMT = Smi&lt;br /&gt;
| ?StatMAS = Mas&lt;br /&gt;
| ?StatCRP = Car&lt;br /&gt;
| ?StatCOK = Coo&lt;br /&gt;
| ?StatFRM = Far&lt;br /&gt;
| ?StatSRV = Sur&lt;br /&gt;
| ?StatLRE = Lor&lt;br /&gt;
| ?StatSTR = STR&lt;br /&gt;
| ?statAGI = AGI&lt;br /&gt;
| ?statINT = INT&lt;br /&gt;
| ?statCON = CON&lt;br /&gt;
| ?statPER = PER&lt;br /&gt;
| ?statCHA = CHA&lt;br /&gt;
| ?statDEX = DEX&lt;br /&gt;
| ?statWIL = WIL&lt;br /&gt;
| ?statPSY = PSY&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Dusk_Chain&amp;diff=48262</id>
		<title>Legacy:Dusk Chain</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Dusk_Chain&amp;diff=48262"/>
		<updated>2017-03-04T14:38:55Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{OutdatedPage}}&lt;br /&gt;
{{infobox legmetaobj&lt;br /&gt;
| xsize = 1&lt;br /&gt;
| ysize = 1&lt;br /&gt;
| skillreq   = [[requires::Jewelry]]&lt;br /&gt;
| objectsreq = [[requires::Silver Nugget]] x3, [[requires::Goldbeater&#039;s Skin]]&lt;br /&gt;
| legslot = 1R&lt;br /&gt;
| ste = 10&lt;br /&gt;
}}&lt;br /&gt;
{{GM|$Craft|$Jewelry|D$usk Chain}}&lt;br /&gt;
&lt;br /&gt;
Boosts Night Personal Belief and Stealth.&lt;br /&gt;
&lt;br /&gt;
Night belief boost doesn&#039;t depend on quality of Dusk Chain, it will give +1 at any quality.&lt;br /&gt;
&lt;br /&gt;
Base Stealth boost is +10.&lt;br /&gt;
&lt;br /&gt;
[[Category:Accessories]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Spectacles&amp;diff=48261</id>
		<title>Spectacles</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Spectacles&amp;diff=48261"/>
		<updated>2017-03-04T14:38:40Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xsize = 1&lt;br /&gt;
| ysize = 1&lt;br /&gt;
| skillreq   = [[requires::Glassmaking]] {{verify}}&lt;br /&gt;
| objectsreq = [[requires::Raw Glass]] x2, [[requires::Nugget of Any Common Metal]]&lt;br /&gt;
| producedby = [[requires::Anvil]], [[requires::Smithy&#039;s Hammer]]&lt;br /&gt;
| slot    = 1R&lt;br /&gt;
| statPER = 5&lt;br /&gt;
}}&lt;br /&gt;
{{GM|$Craft|$Clothes &amp;amp; Equipment|$Xtras &amp;amp; Accessories|$Spectacles}}&lt;br /&gt;
&lt;br /&gt;
Spectacles give a bonus to [[Perception]] and fill slot 1R.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!Quality&lt;br /&gt;
![[Perception]]&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|&amp;amp;#43;5&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
|&amp;amp;#43;10&lt;br /&gt;
|-&lt;br /&gt;
|90&lt;br /&gt;
|&amp;amp;#43;15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The formula for determining the stat boost is &amp;lt;math&amp;gt;5*sqrt(quality/10)&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
The quality of Spectacles seems to be [[Softcap|softcapped]] by [[Perception]] and [[Smithing]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Accessories]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Dawn_Chain&amp;diff=48260</id>
		<title>Legacy:Dawn Chain</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Dawn_Chain&amp;diff=48260"/>
		<updated>2017-03-04T14:38:31Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{OutdatedPage}}&lt;br /&gt;
{{infobox legmetaobj&lt;br /&gt;
| xsize = 1&lt;br /&gt;
| ysize = 1&lt;br /&gt;
| skillreq   = [[requires::Jewelry]]&lt;br /&gt;
| objectsreq = [[requires::Gold Nugget]] x3, [[requires::Goldbeater&#039;s Skin]]&lt;br /&gt;
| producedby = Hand&lt;br /&gt;
| legslot = 1R&lt;br /&gt;
}}&lt;br /&gt;
{{GM|$Craft|$Jewelry|$Dawn Chain}}&lt;br /&gt;
&lt;br /&gt;
+1 Day Personal Belief, Boost to Exploration.&lt;br /&gt;
&lt;br /&gt;
[[Category:Accessories]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Monocle&amp;diff=48259</id>
		<title>Monocle</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Monocle&amp;diff=48259"/>
		<updated>2017-03-04T14:38:21Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xsize = 1&lt;br /&gt;
| ysize = 1&lt;br /&gt;
| skillreq   = [[requires::Glassmaking]], [[requires::Silkfarming]], [[requires::Jewelry]]&lt;br /&gt;
| objectsreq = [[requires::Raw Glass]] x1, [[requires::Silver Nugget]], [[requires::Silk Thread]], [[requires::Goldbeater&#039;s Skin]]&lt;br /&gt;
| producedby = Hand&lt;br /&gt;
| slot = 1R&lt;br /&gt;
}}&lt;br /&gt;
{{GM|$Craft|$Jewelry|Mo$nocle}}&lt;br /&gt;
&lt;br /&gt;
Monocles provide a perception bonus and fill slot 1R.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 300px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Quality&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|Perception&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|+15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|40&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|+30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|90&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;|+45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The formula for determining the stat boost is &amp;lt;math&amp;gt;15*sqrt(quality/10)&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Accessories]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Pearl_Necklace&amp;diff=48258</id>
		<title>Pearl Necklace</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Pearl_Necklace&amp;diff=48258"/>
		<updated>2017-03-04T14:38:13Z</updated>

		<summary type="html">&lt;p&gt;Rootconsoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| image = File:Hafen-Pearl_Necklace.png&lt;br /&gt;
| xsize = 1&lt;br /&gt;
| ysize = 1&lt;br /&gt;
| skillreq   = [[requires::Fishing]], [[requires::Jewelry]]&lt;br /&gt;
| objectsreq = [[Requires::River Pearl]] x10, [[Requires::String]] x2&lt;br /&gt;
| producedby = Hand&lt;br /&gt;
| slot = 1R&lt;br /&gt;
}}&lt;br /&gt;
{{GM|$Craft|$Clothes &amp;amp; Equipment|$Xtras &amp;amp; Accessories|$Jewelery|$Pearl Necklace}}&lt;br /&gt;
&lt;br /&gt;
Increases [[Glossary|Learning Ability]] by a base 5%, improving with [[Quality]]. The Learning Ability boost granted by the necklace is added to the total LP gain, not multiplied and is calculated by the formula: &lt;br /&gt;
&lt;br /&gt;
5* sqtr(q/10).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!Quality&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
| +5% Learning Ability&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
| +10% Learning Ability&lt;br /&gt;
|-&lt;br /&gt;
|90&lt;br /&gt;
| +15% Learning Ability&lt;br /&gt;
|-&lt;br /&gt;
|160&lt;br /&gt;
| +20% Learning Ability&lt;br /&gt;
|-&lt;br /&gt;
|250&lt;br /&gt;
| +25% Learning Ability&lt;br /&gt;
|}&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
It is best to only wear the necklace when a curiosity is almost finished, or when logging out for an extended amount of time.&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Softcap]]ped by [[Sewing]] and [[Dexterity]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Accessories]]&lt;/div&gt;</summary>
		<author><name>Rootconsoler</name></author>
	</entry>
</feed>