<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://ringofbrodgar.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SeventhSandwich</id>
	<title>Ring of Brodgar - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://ringofbrodgar.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SeventhSandwich"/>
	<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/wiki/Special:Contributions/SeventhSandwich"/>
	<updated>2026-06-12T03:09:36Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Frog&amp;diff=44324</id>
		<title>Frog</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Frog&amp;diff=44324"/>
		<updated>2016-12-02T09:06:23Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: improving this page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox metaobj&lt;br /&gt;
|xsize      = 1&lt;br /&gt;
|ysize      = 1&lt;br /&gt;
|skillreq   = [[requires::Hunting]]&lt;br /&gt;
|objectsreq = Nothing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
&lt;br /&gt;
A small, adorable frog. Used exclusively for crafting [[Grilled Frog Legs]]. &lt;br /&gt;
&lt;br /&gt;
== How to Acquire ==&lt;br /&gt;
Found in the [[Swamp]] biome. Not to be confused with the [[Toad]], which is found in forests.&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Rat.png&amp;diff=44323</id>
		<title>File:Rat.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Rat.png&amp;diff=44323"/>
		<updated>2016-12-02T09:02:44Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Rat&amp;diff=44322</id>
		<title>Rat</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Rat&amp;diff=44322"/>
		<updated>2016-12-02T09:02:35Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: updating the rat page for hafen. might as well, right?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox metaobj&lt;br /&gt;
|image = File:Hafen_Rat.png&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[requires::Hunting]]&lt;br /&gt;
|objectsreq = Nothing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
&lt;br /&gt;
Rats are the only creature, aside from [[Chicken]]s, [[Rabbit]]s and [[Frog]]s, that can be fought without them fighting back. This makes them good in helping novices figure out the [[Combat 101|Combat System]]. They do not have any byproducts, cannot be wrung by their neck, and can be picked up by right-clicking them.&lt;br /&gt;
&lt;br /&gt;
Rats can only be found at night. Rarely, they are found randomly in a [[Cellar]], triggering the &amp;quot;Monster in the Cellar&amp;quot; [[Lore]].&lt;br /&gt;
&lt;br /&gt;
Rats can be made into [[Rat on a Stick]], which provides an efficient source of FEPs and Energy early-on.&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Rat&amp;diff=44321</id>
		<title>Rat</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Rat&amp;diff=44321"/>
		<updated>2016-12-02T08:56:48Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: SeventhSandwich moved page Rat to Legacy:Rat: it&amp;#039;s fuckin&amp;#039; old man&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Legacy:Rat]]&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Rat&amp;diff=44320</id>
		<title>Legacy:Rat</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Rat&amp;diff=44320"/>
		<updated>2016-12-02T08:56:48Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: SeventhSandwich moved page Rat to Legacy:Rat: it&amp;#039;s fuckin&amp;#039; old man&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{OutdatedPage}}&lt;br /&gt;
{{Infobox metaobj&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[requires::Hunting]]&lt;br /&gt;
|objectsreq = Nothing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
&lt;br /&gt;
Rats are the only creature, aside from [[Chicken]]s, [[Rabbit]]s and [[Frog]]s, that can be fought without them fighting back. This makes them good in helping novices figure out the [[Combat 101|Combat System]]. They do not have any byproducts, cannot be wrung by their neck, and can be picked up by right-clicking them.&lt;br /&gt;
&lt;br /&gt;
Rats can only be found at night&lt;br /&gt;
&lt;br /&gt;
Rats can be made into [[Rat on a Stick]].&lt;br /&gt;
&lt;br /&gt;
Rats are often used for [[Ancestral Worship]].&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Category:Sausages&amp;diff=44319</id>
		<title>Category:Sausages</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Category:Sausages&amp;diff=44319"/>
		<updated>2016-12-02T08:43:12Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: added king of the woods sausage to table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Foods]]&lt;br /&gt;
[[Category:Meat]]&lt;br /&gt;
Sausages are made with a [[Meatgrinder]] and require the skill [[Sausage Making]]. All sausages are made out of [[Raw Meat]] and either [[Intestines]] or a [[Stitched Casing]], and provide less [[Hunger]] than the combination of their ingredients, but many more [[FEP]]s.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!Sausage&lt;br /&gt;
!Ingredients&lt;br /&gt;
! style=&amp;quot;background-color: #E7C3C3&amp;quot; | [[Attributes#Strength|STR]]&lt;br /&gt;
! style=&amp;quot;background-color: #A8BCFA&amp;quot; | [[Attributes#Agility|AGI]]&lt;br /&gt;
! style=&amp;quot;background-color: #C8E3FE&amp;quot; | [[Attributes#Intelligence|INT]]&lt;br /&gt;
! style=&amp;quot;background-color: #E1C2FF&amp;quot; | [[Attributes#Constitution|CON]]&lt;br /&gt;
! style=&amp;quot;background-color: #FDDFB3&amp;quot; | [[Attributes#Perception|PER]]&lt;br /&gt;
! style=&amp;quot;background-color: #B5FDB5&amp;quot; | [[Attributes#Charisma|CHA]]&lt;br /&gt;
! style=&amp;quot;background-color: #F5F9C5&amp;quot; | [[Attributes#Dexterity|DEX]]&lt;br /&gt;
! style=&amp;quot;background-color: #DBC0FD&amp;quot; | [[Attributes#Psyche|PSY]]&lt;br /&gt;
&amp;lt;!--! style=&amp;quot;background-color: #C4C4C4&amp;quot; | [[Hurt]]--&amp;gt;&lt;br /&gt;
![[Hunger]]&lt;br /&gt;
![[Energy]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Badger Botillo]]&lt;br /&gt;
|[[Raw Badger]] x2&lt;br /&gt;
| || 2 || || 4 || || || ||  || | 4% || 500%&lt;br /&gt;
|-&lt;br /&gt;
|[[Bear Salami]]&lt;br /&gt;
|[[Raw Bear]] x2&lt;br /&gt;
|4 || ||  || || || 3 || ||  || | 6% || 650%&lt;br /&gt;
|-&lt;br /&gt;
|[[Big Bear Banger]]&lt;br /&gt;
|[[Raw Bear]] x2, [[Raw Pork]] or [[Raw Boar]] x2&lt;br /&gt;
|10 || ||  || ||  || ||  || || | 10% || 900%&lt;br /&gt;
|-&lt;br /&gt;
|[[Boar Baloney]]&lt;br /&gt;
|[[Raw Boar]] x3&lt;br /&gt;
|2 || 2 || || 2 || ||  || ||  || | 4.5% || 800%&lt;br /&gt;
|-&lt;br /&gt;
|[[Boar Boudin]]&lt;br /&gt;
|[[Raw Beef]] or [[Raw Wild Beef]], [[Raw Boar]]&lt;br /&gt;
|3 || || ||3 || ||  || ||  || | 6% || 500%&lt;br /&gt;
|-&lt;br /&gt;
|[[Cavedog]]&lt;br /&gt;
|[[Raw Bat]] x2, [[Stalagoom]]&lt;br /&gt;
| ||  || || || 3 || || || 2 || | 3.5% || 500%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chicken Chorizo]]&lt;br /&gt;
|[[Chicken Meat]], [[Raw Mutton]] or[[Raw Wild Mutton]]&lt;br /&gt;
| ||  || || || 5 || || 3 || || | 4.5% || 400%&lt;br /&gt;
|-&lt;br /&gt;
|[[Cow Chorizo]]&lt;br /&gt;
|[[Raw Beef]] or [[Raw Wild Beef]] x2&lt;br /&gt;
|1 ||  || || 5 || ||  || ||  || | 6% || 600%&lt;br /&gt;
|-&lt;br /&gt;
|[[Delicious Deer Dog]]&lt;br /&gt;
|[[Raw Venison]] x3&lt;br /&gt;
| || 10 || 2 || || 2 ||  || ||  || | 8% || 800%&lt;br /&gt;
|-&lt;br /&gt;
|[[Elk Dog]]&lt;br /&gt;
|[[Raw Moose], [[Raw Venison]]&lt;br /&gt;
|3 || || 3(+2) || || ||  || ||  || | 3% || 400%&lt;br /&gt;
|-&lt;br /&gt;
|[[Fox Fuet]]&lt;br /&gt;
|[[Raw Pork]] or [[Raw Boar]] x2, [[Raw Fox]]&lt;br /&gt;
| 2 || 2 || ||  || ||  || ||  || | 6% || 700%&lt;br /&gt;
|-&lt;br /&gt;
|[[Fox Wurst]]&lt;br /&gt;
|[[Raw Fox]] x2&lt;br /&gt;
| || || 2 || || 1 || ||  || || | 4% || 350%&lt;br /&gt;
|-&lt;br /&gt;
|[[Glazed Grazer Dog]]&lt;br /&gt;
|[[Raw Wildhorse]] or [[Raw Horse]] x3, [[Honey]] (0.2L)&lt;br /&gt;
|3 || || || || || 4 || 3 || || | 4% || 600%&lt;br /&gt;
|-&lt;br /&gt;
|[[King of the Woods]]&lt;br /&gt;
|[[Raw Moose]], [[Raw Bear]], [[Blood Stern]]&lt;br /&gt;
|4 || || 4 || || || || || 2 || 7% || 800%&lt;br /&gt;
|-&lt;br /&gt;
|[[Lamb Sausages]]&lt;br /&gt;
|[[Raw Mutton]], [[Raw Pork]] or [[Raw Boar]]&lt;br /&gt;
| ||  || || || 7 || ||  || || | 5.5% || 600%&lt;br /&gt;
|-&lt;br /&gt;
|[[Lynxalami]]&lt;br /&gt;
|[[Raw lynx]] x2, [[Raw Pork]] or [[Raw Boar]]&lt;br /&gt;
| || 2(+2) || || || 3 ||  || ||  || | 1.5% || 500%&lt;br /&gt;
|-&lt;br /&gt;
|[[Piglet Wursts]]&lt;br /&gt;
|[[Raw Pork]] or [[Raw Boar]]&lt;br /&gt;
| 3 || ||  || ||  || ||  || || | 3% || 350%&lt;br /&gt;
|-&lt;br /&gt;
|[[Running Rabbit Sausage]]&lt;br /&gt;
|[[Raw Fox|Fox]] x2, [[Raw Rabbit|Rabbit]]&lt;br /&gt;
| || 4 || 1 || ||  || ||  || || | 5% || 700%&lt;br /&gt;
|-&lt;br /&gt;
|[[Tame Game Liverwurst]]&lt;br /&gt;
|[[Raw Beef]], [[Raw Rabbit]]&lt;br /&gt;
| || 3 || || 4 || ||  || ||  || | 6% || 500%&lt;br /&gt;
|-&lt;br /&gt;
|[[Wonderful Wilderness Wurst]]&lt;br /&gt;
|[[Raw Venison]] x2, [[Raw Rabbit]] x2,&amp;lt;br&amp;gt;[[Raw Boar]] x2, [[Raw Bear]], [[Raw Fox]], [[Intestines]] x2&lt;br /&gt;
|  ||  || ||  || ||  || || 12 || | 20% || 1200%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quality== &lt;br /&gt;
&lt;br /&gt;
Quality of produced sausages is:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;SausageQ = \frac{3\ *\ (\frac{avgMeatQ + avgIntestinesQ}{2}) +\ GrinderQ}{4}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Softcap]]ped by [[requires::Dexterity]] and [[requires::Cooking]].&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Hunger&amp;diff=44318</id>
		<title>Hunger</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Hunger&amp;diff=44318"/>
		<updated>2016-12-02T08:38:23Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: adding some helpful information about food quality&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note that Hunger and [[Energy]] are different things.&lt;br /&gt;
Hunger is only related to FEP bar. Energy is different thing.&lt;br /&gt;
== Hunger Levels ==&lt;br /&gt;
&lt;br /&gt;
Unlike legacy haven hunger levels are NOT effected by ingame activities other than eating foods. Hunger level only decreases over real time depending on your hunger level. &lt;br /&gt;
&lt;br /&gt;
Each food has a hunger value that adds up when eaten to change your Hunger Level once at 100%. Each subsequent hunger level has a lower &amp;quot;Food efficiency&amp;quot; bonuses, but takes less time to return to a lower hunger level. &lt;br /&gt;
&lt;br /&gt;
The hunger level of food is solely reliant of that food item&#039;s Substance value whilst the Vitality value determines the FEP value of the item.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Hunger Level !! Food Efficiency !! Approx time to lose 1% hunger !! Variety Bonus !! Variety Example @15 max stat&lt;br /&gt;
|-&lt;br /&gt;
| Ravenous || 300% || 2 hours || 1.097 || 28.3%&lt;br /&gt;
|-&lt;br /&gt;
| Famished || 200% || 1 hour {{verify}} || 0.894 || 23.1%&lt;br /&gt;
|-&lt;br /&gt;
| Hungry || 100% || 20 minutes || 0.632 || 16.3%&lt;br /&gt;
|-&lt;br /&gt;
| Content || 90% || 10 minutes || 0.602 || 15.5%&lt;br /&gt;
|-&lt;br /&gt;
| Full || 50% || || 0.447 || 11.5% &lt;br /&gt;
|-&lt;br /&gt;
| Stuffed || 25% || 46 seconds || 0.315 || 8.1% &lt;br /&gt;
|-&lt;br /&gt;
| Overstuffed || 10% || 7 seconds || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Food Efficiency ==&lt;br /&gt;
This value is effectively the same as the &amp;quot;food event bonus&amp;quot; also given on some [[Symbel]]. It multiplies the FEP value of the food you eat to be either positive or negative by the percentage shown. It also positively effects Variety bonus see below&lt;br /&gt;
&lt;br /&gt;
== Effect of Food Quality == &lt;br /&gt;
Quality affects the amount of hunger filled, according to the following equation:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;Hunger Filled = \frac{Hunger Filled @ Q10}{\sqrt{Substance/10}}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Variety Bonus == &lt;br /&gt;
Jorb posted that variety bonus effect by food efficiency here [http://www.havenandhearth.com/forum/viewtopic.php?f=42&amp;amp;t=41332&amp;amp;p=543667&amp;amp;hilit=but+it+is+reduced+at+the+higher+fullness+levels#p543667]. This bonus works simularly to legacy where each new food type eaten will decrease the amount of FEPs in order to level-up an attribute. It is increased by higher food efficiency, but is also reduced by your highest Base attribute (max stat). &lt;br /&gt;
&lt;br /&gt;
== Variety math and example == &lt;br /&gt;
To work out the variety bonus at Famished&#039;s 200% food efficiency, we take the value from the chart and multiply it by the squareroot of our example max stat 15:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt; 0.894 * \sqrt{15} = 3.46 &amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This means that our fep requirement is reduced by 3.46, which is 28.3% of our max fep requirement of 15.&lt;br /&gt;
If our max stat is 40 the reduction is instead 5.6, which is now only 14.1% of our max.&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:King_of_the_Woods.png&amp;diff=44317</id>
		<title>File:King of the Woods.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:King_of_the_Woods.png&amp;diff=44317"/>
		<updated>2016-12-02T08:36:30Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=King_of_the_Woods&amp;diff=44316</id>
		<title>King of the Woods</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=King_of_the_Woods&amp;diff=44316"/>
		<updated>2016-12-02T08:31:26Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: creating new page for a sausage that is suspiciously absent from this wiki&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|image = File:King_of_the_Woods.png&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|skillreq = [[requires::Sausage Making]]&lt;br /&gt;
|objectsreq = [[requires::Raw Moose]] x1, [[requires::Raw Bear]] x1, [[requires::Blood Stern]]  x1, [[requires::Intestines]]&lt;br /&gt;
|producedby = [[requires::Meatgrinder]]&lt;br /&gt;
|energy     = 800&lt;br /&gt;
|hunger     = 7&lt;br /&gt;
|str        = 4&lt;br /&gt;
|int        = 4&lt;br /&gt;
|psy2        = 2&lt;br /&gt;
|sat1       = Sausage&lt;br /&gt;
|sat1eff    = 5&lt;br /&gt;
|sat1chance = 8&lt;br /&gt;
|sat2       = Bread&lt;br /&gt;
|sat2eff    = 5&lt;br /&gt;
|sat2chance = 5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{GM|$Craft|$Food|$Sausages|$King of the Woods}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game]]&lt;br /&gt;
&lt;br /&gt;
A hefty [[Sausages|sausage]] made from [[Moose]] and [[Bear]] meat. All sausages require [[Sausage Making]] and access to a [[Meatgrinder]] to cook.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
*Gather the 4 ingredients into your inventory: 1 [[Raw Moose]], 1 [[Raw Bear]], 1 [[Blood Stern]], and 1 [[Intestines]]&lt;br /&gt;
*Right click a [[Meatgrinder]] to move into position and ready it for use&lt;br /&gt;
*Select the recipe and craft&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Leather_Backpack&amp;diff=40810</id>
		<title>Leather Backpack</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Leather_Backpack&amp;diff=40810"/>
		<updated>2016-06-25T21:35:48Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: added helpful tip about backpacks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xsize = 2&lt;br /&gt;
| ysize = 2&lt;br /&gt;
| skillreq   = [[requires::Leather Working]]&lt;br /&gt;
| objectsreq = [[requires::Leather]] x6, [[requires::String]] x4&lt;br /&gt;
| producedby = Hand&lt;br /&gt;
| slot       = 6R&lt;br /&gt;
}}&lt;br /&gt;
{{GM|$Craft|$Clothes &amp;amp; Equipment|Pac$ks &amp;amp; Sacks|$Leather Backpack}}&lt;br /&gt;
[[Category:Clothing]]&lt;br /&gt;
&lt;br /&gt;
Leather Backpack, along with the [[Birchbark Backpack]] use the &amp;quot;back&amp;quot;[[Getting Started#Equipment |&amp;amp;nbsp;equipment slot]], which is the sixth equipment slot on the right. While equipped, it extends inventory space by 2 vertical bars. As with all items that provide extra storage, these bonuses are cumulative. Because it uses the back slot, it cannot be used simultaneously with a [[Hunter&#039;s Quiver|quiver]].&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
It takes 6 pieces of [[Leather]], 4 [[String]]s and the [[leather working]] skill to create a backpack.&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
&lt;br /&gt;
The capacity of the Leather Backpack is irrespective of its quality, and thus the lowest quality materials available should be used first when making backpacks.&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Bat&amp;diff=40809</id>
		<title>Bat</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Bat&amp;diff=40809"/>
		<updated>2016-06-24T19:48:28Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: fixing bad formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox creature&lt;br /&gt;
|location = [[Cave]], [[Forest]]&lt;br /&gt;
|avgLevel = ??&lt;br /&gt;
|hp       = 90&lt;br /&gt;
|butcherQuality = Level*??&lt;br /&gt;
|loot     = [[Dead Bat]]&lt;br /&gt;
}}&lt;br /&gt;
Bats are agressive flying creatures. &amp;lt;b&amp;gt;They can fly over water and &lt;br /&gt;
their speed is greater than hearthling&#039;s running.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat Strategy==&lt;br /&gt;
&lt;br /&gt;
Bat can be killed in one shot from [[Hunter&#039;s Bow]].&lt;br /&gt;
&lt;br /&gt;
Find a single bat, target it from ~15 tiles range and approach slowly using Ctrl+LClick.&lt;br /&gt;
Shoot at an appropriate distance, around 4 tiles.&lt;br /&gt;
&lt;br /&gt;
This can be done with less than 10 [[Marksmanship]] skill.&lt;br /&gt;
&lt;br /&gt;
It is possible to comfortably kill a bat with 20 [[Unarmed Combat]] and 25 [[Agility]] without taking any damage. Assemble a combat deck with 2 Quick Dodge, 2 Punch, and 1 Jump. Keep your green and yellow defenses up at all times (Yellow is especially important as the bat will use a strong yellow IP attack periodically) and punch the bat until it is dead. &lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Bats do not attack &amp;quot;[[Batmen]]&amp;quot; as of update [http://www.havenandhearth.com/forum/viewtopic.php?f=39&amp;amp;t=45978 &amp;quot;Burning Harmonica&amp;quot;]&lt;br /&gt;
*Added in update [http://www.havenandhearth.com/forum/viewtopic.php?f=39&amp;amp;t=41168 &amp;quot;Without Batting an Eye&amp;quot;]&lt;br /&gt;
*Bats &#039;&#039;&#039;will&#039;&#039;&#039; aggro even at crawl speed. (Previously, this read that bats will not aggro at crawl speed).&lt;br /&gt;
*Cleaned Bat can be [[Roasting Spit|spit-roasted]] for [[Intelligence]], [[Perception]] and [[Agility]] [[FEP]]&#039;s.&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
*You can prevent bat spawning by paving the cave tiles&lt;br /&gt;
==Screenshots==&lt;br /&gt;
[[File:Sleepbat.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:BatIcon.png]]&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Bat&amp;diff=40808</id>
		<title>Bat</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Bat&amp;diff=40808"/>
		<updated>2016-06-24T19:48:09Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: added some useful combat strategies&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox creature&lt;br /&gt;
|location = [[Cave]], [[Forest]]&lt;br /&gt;
|avgLevel = ??&lt;br /&gt;
|hp       = 90&lt;br /&gt;
|butcherQuality = Level*??&lt;br /&gt;
|loot     = [[Dead Bat]]&lt;br /&gt;
}}&lt;br /&gt;
Bats are agressive flying creatures. &amp;lt;b&amp;gt;They can fly over water and &lt;br /&gt;
their speed is greater than hearthling&#039;s running.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat Strategy=&lt;br /&gt;
&lt;br /&gt;
Bat can be killed in one shot from [[Hunter&#039;s Bow]].&lt;br /&gt;
&lt;br /&gt;
Find a single bat, target it from ~15 tiles range and approach slowly using Ctrl+LClick.&lt;br /&gt;
Shoot at an appropriate distance, around 4 tiles.&lt;br /&gt;
&lt;br /&gt;
This can be done with less than 10 [[Marksmanship]] skill.&lt;br /&gt;
&lt;br /&gt;
It is possible to comfortably kill a bat with 20 [[Unarmed Combat]] and 25 [[Agility]] without taking any damage. Assemble a combat deck with 2 Quick Dodge, 2 Punch, and 1 Jump. Keep your green and yellow defenses up at all times (Yellow is especially important as the bat will use a strong yellow IP attack periodically) and punch the bat until it is dead. &lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Bats do not attack &amp;quot;[[Batmen]]&amp;quot; as of update [http://www.havenandhearth.com/forum/viewtopic.php?f=39&amp;amp;t=45978 &amp;quot;Burning Harmonica&amp;quot;]&lt;br /&gt;
*Added in update [http://www.havenandhearth.com/forum/viewtopic.php?f=39&amp;amp;t=41168 &amp;quot;Without Batting an Eye&amp;quot;]&lt;br /&gt;
*Bats &#039;&#039;&#039;will&#039;&#039;&#039; aggro even at crawl speed. (Previously, this read that bats will not aggro at crawl speed).&lt;br /&gt;
*Cleaned Bat can be [[Roasting Spit|spit-roasted]] for [[Intelligence]], [[Perception]] and [[Agility]] [[FEP]]&#039;s.&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
*You can prevent bat spawning by paving the cave tiles&lt;br /&gt;
==Screenshots==&lt;br /&gt;
[[File:Sleepbat.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:BatIcon.png]]&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Experience-Salt_Basin.png&amp;diff=40806</id>
		<title>File:Experience-Salt Basin.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Experience-Salt_Basin.png&amp;diff=40806"/>
		<updated>2016-06-24T08:47:08Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Experience_Points&amp;diff=40805</id>
		<title>Experience Points</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Experience_Points&amp;diff=40805"/>
		<updated>2016-06-24T08:46:55Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: added tons of new experiences, plus photos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Experience Points&#039;&#039;&#039; are obtained through [[Experience Points#Experience_Events|Experience Events]] and are used by hearthlings to study [[Curiosities]], which in turn give [[Learning Points]].&lt;br /&gt;
&lt;br /&gt;
You can check which event you haven&#039;t done in Character Sheet under Lore &amp;amp; Skills by clicking on Lore.&lt;br /&gt;
==Notes==&lt;br /&gt;
*Each event discovered might give you experience with some chance, even if you discover not the first time.&lt;br /&gt;
&lt;br /&gt;
=== Experience Events ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
!style=&amp;quot;text-align: center&amp;quot; colspan=&amp;quot;2&amp;quot;|Event&lt;br /&gt;
!style=&amp;quot;text-align: center&amp;quot; |EXP&lt;br /&gt;
!style=&amp;quot;text-align: center&amp;quot; |How to Acquire&lt;br /&gt;
|- &lt;br /&gt;
|[[File:Experience-Abyssal Chasm.png]]&lt;br /&gt;
|&#039;&#039;&#039; Abyssal Chasm &#039;&#039;&#039;&lt;br /&gt;
|400&lt;br /&gt;
|Find an [[Localized Resources | Abyssal Chasm]]&lt;br /&gt;
|- &lt;br /&gt;
|[[File:Experience-A Marriage of Light and Dark.png]]&lt;br /&gt;
|&#039;&#039;&#039; A Marriage of Light and Dark &#039;&#039;&#039;&lt;br /&gt;
|0&lt;br /&gt;
|Right before picking your gender during [[character creation]].&lt;br /&gt;
|- &lt;br /&gt;
|[[File:Experience-By Weeping Willows.png]]&lt;br /&gt;
|&#039;&#039;&#039; By Weeping Willows &#039;&#039;&#039;&lt;br /&gt;
|500&lt;br /&gt;
|Stand under a [[Willow Tree]] and right click it.&lt;br /&gt;
|- &lt;br /&gt;
|[[File:Experience-Carrying Light.png]]&lt;br /&gt;
|&#039;&#039;&#039; Carrying Light &#039;&#039;&#039;&lt;br /&gt;
|350&lt;br /&gt;
|Have a [[firebrand]] burn longer than one minute{{verify}}.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Caving In.png]]&lt;br /&gt;
|&#039;&#039;&#039; Caving In &#039;&#039;&#039;&lt;br /&gt;
|130&lt;br /&gt;
|See a [[cave|cave entrance]].&lt;br /&gt;
|- &lt;br /&gt;
|[[File:Experience-Clay Pit.png]]&lt;br /&gt;
|&#039;&#039;&#039; Clay Pit &#039;&#039;&#039;&lt;br /&gt;
|400&lt;br /&gt;
|Find a [[Clay Pit]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Dawn Breaking.png]]&lt;br /&gt;
|&#039;&#039;&#039; Dawn Breaking &#039;&#039;&#039;&lt;br /&gt;
|80&lt;br /&gt;
|Exit a [[:Category:Buildings|building]] or [[cave]] at dawn (04:45-07:15).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Dawn on the Mountain.png]]&lt;br /&gt;
|&#039;&#039;&#039; Dawn on the Mountain &#039;&#039;&#039;&lt;br /&gt;
|350&lt;br /&gt;
|Be on a [[mountain]] at dawn (04:45-07:15).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Driving out the Darkness.png]]&lt;br /&gt;
|&#039;&#039;&#039; Driving out the Darkness &#039;&#039;&#039;&lt;br /&gt;
|300&lt;br /&gt;
|Light a [[fire]] or [[fireplace]] at night, or in a cave.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Familiar Face.png]]&lt;br /&gt;
|&#039;&#039;&#039; Familiar Face &#039;&#039;&#039;&lt;br /&gt;
|200&lt;br /&gt;
|Walk onto shallow water.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Fashioned with Love.png]]&lt;br /&gt;
|&#039;&#039;&#039; Fashioned with Love &#039;&#039;&#039;&lt;br /&gt;
|125&lt;br /&gt;
|Craft anything.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Fragrance of Flowers.png]]&lt;br /&gt;
|&#039;&#039;&#039; Fragrance of Flowers &#039;&#039;&#039;&lt;br /&gt;
|200&lt;br /&gt;
|Pick a [[Flower|flower]] (harvest poppy or forage anything that can go in a flower stockpile, i.e. [[Clover]], [[Dandelion]], [[Stinging Nettle]], [[Thorny Thistle]], [[Uncommon Snapdragon]], ...).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Geyser.png]]&lt;br /&gt;
|&#039;&#039;&#039; Geyser &#039;&#039;&#039;&lt;br /&gt;
|400&lt;br /&gt;
|Find a [[Localized Resources | Geyser]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Haven &amp;amp; Hearth.png]]&lt;br /&gt;
|&#039;&#039;&#039; Haven &amp;amp; Hearth &#039;&#039;&#039;&lt;br /&gt;
|0&lt;br /&gt;
|Walk out of the pool during character creation.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Having a Seat.png]]&lt;br /&gt;
|&#039;&#039;&#039; Having a Seat &#039;&#039;&#039;&lt;br /&gt;
|75&lt;br /&gt;
|Sit down on a chair.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Headwaters.png]]&lt;br /&gt;
|&#039;&#039;&#039; Headwaters &#039;&#039;&#039;&lt;br /&gt;
|400&lt;br /&gt;
|Find [[Localized Resources | Headwaters]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Heart of the Woods.png]]&lt;br /&gt;
|&#039;&#039;&#039; Heart of the Woods &#039;&#039;&#039;&lt;br /&gt;
|400&lt;br /&gt;
|Find a [[Localized Resources | Heart of the Woods]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Heave-ho!.png]]&lt;br /&gt;
|&#039;&#039;&#039; Heave-ho! &#039;&#039;&#039;&lt;br /&gt;
|75&lt;br /&gt;
|Lift anything.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Ice Spire.png]]&lt;br /&gt;
|&#039;&#039;&#039; Ice Spire &#039;&#039;&#039;&lt;br /&gt;
|400&lt;br /&gt;
|Find an [[Localized Resources | Ice Spire]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-In Golden Fields.png]]&lt;br /&gt;
|&#039;&#039;&#039; In Golden Fields &#039;&#039;&#039;&lt;br /&gt;
|175&lt;br /&gt;
|Harvest [[Barley]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Leaping Free.png]]&lt;br /&gt;
|&#039;&#039;&#039; Leaping Free &#039;&#039;&#039;&lt;br /&gt;
|200&lt;br /&gt;
|Jump down or climb up a cliff.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Letting go of your Dream.png]]&lt;br /&gt;
|&#039;&#039;&#039; Letting go of your Dream &#039;&#039;&#039;&lt;br /&gt;
|75&lt;br /&gt;
|Drop [[A Beautiful Dream!]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Monster in the Cellar.png]]&lt;br /&gt;
|&#039;&#039;&#039; Monster in the Cellar &#039;&#039;&#039;&lt;br /&gt;
|150&lt;br /&gt;
|Enter a [[cellar]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-New Land.png]]&lt;br /&gt;
|&#039;&#039;&#039; New Land &#039;&#039;&#039;&lt;br /&gt;
|50&lt;br /&gt;
|Walk from one terrain onto another.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Nidbanes_shadow.png]]&lt;br /&gt;
|&#039;&#039;&#039; Nidbane&#039;s Shadow &#039;&#039;&#039;&lt;br /&gt;
|150&lt;br /&gt;
|See the Nidbane.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Omen_of_ruin.png ]]&lt;br /&gt;
|&#039;&#039;&#039; Omen of Ruin &#039;&#039;&#039;&lt;br /&gt;
|0&lt;br /&gt;
|Log in during Hearth land&#039;s end is coming&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Quenching Thirst.png]]&lt;br /&gt;
|&#039;&#039;&#039; Quenching Thirst &#039;&#039;&#039;&lt;br /&gt;
|75&lt;br /&gt;
|Drink water.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Roaring Fire.png]]&lt;br /&gt;
|&#039;&#039;&#039; Roaring Fire &#039;&#039;&#039;&lt;br /&gt;
|250&lt;br /&gt;
|Light a Fire&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Salt Basin.png]]&lt;br /&gt;
|&#039;&#039;&#039; Salt Basin &#039;&#039;&#039;&lt;br /&gt;
|400&lt;br /&gt;
|Find a [[Localized Resources | Salt Basin]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Sensing the Beast.png]]&lt;br /&gt;
|&#039;&#039;&#039; Sensing the Beast &#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|See a large wild animal ([[Boar]], [[Deer]], [[Bear]], ...).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Setting the Vats.png]]&lt;br /&gt;
|&#039;&#039;&#039; Setting the Vats &#039;&#039;&#039;&lt;br /&gt;
|350&lt;br /&gt;
|Fill a [[tanning tub]] with [[Prepared Animal Hide]]s.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Soot_Cogs_and_Fire.png]]&lt;br /&gt;
|&#039;&#039;&#039; Soot, Cogs &amp;amp; Fire &#039;&#039;&#039;&lt;br /&gt;
|300&lt;br /&gt;
|Open a lit [[ore smelter]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Sowing Time.png]]&lt;br /&gt;
|&#039;&#039;&#039; Sowing Time &#039;&#039;&#039;&lt;br /&gt;
|150&lt;br /&gt;
|Plant seeds.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Spelunking.png]]&lt;br /&gt;
|&#039;&#039;&#039; Spelunking &#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|Enter a cave.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Striking the Earth.png]]&lt;br /&gt;
|&#039;&#039;&#039; Striking the Earth &#039;&#039;&#039;&lt;br /&gt;
|175&lt;br /&gt;
|Dig ([[Land Survey|leveling]] works).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Striking the Root.png]]&lt;br /&gt;
|&#039;&#039;&#039; Striking the Root &#039;&#039;&#039;&lt;br /&gt;
|125&lt;br /&gt;
|Lift a [[bush]] or destroy tree stumps.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-The Mother Lode.png]]&lt;br /&gt;
|&#039;&#039;&#039; The Mother Lode &#039;&#039;&#039;&lt;br /&gt;
|250&lt;br /&gt;
|Find an [[Ore]] vein by [[mining]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-The Tables Have Turned.png]]&lt;br /&gt;
|&#039;&#039;&#039; The Tables Have Turned &#039;&#039;&#039;&lt;br /&gt;
|75&lt;br /&gt;
|Lift and place a [[table]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Things Piling Up.png]]&lt;br /&gt;
|&#039;&#039;&#039; Things Piling Up &#039;&#039;&#039;&lt;br /&gt;
|50&lt;br /&gt;
|Place a stockpile by hand or wheelbarrow.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Timber!.png]]&lt;br /&gt;
|&#039;&#039;&#039; Timber! &#039;&#039;&#039;&lt;br /&gt;
|175&lt;br /&gt;
|Chop down a tree.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Treading Grass.png]]&lt;br /&gt;
|&#039;&#039;&#039; Treading Grass &#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|Walk onto [[grassland]] terrain.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Experience-Wind &amp;amp; Fire.png]]&lt;br /&gt;
|&#039;&#039;&#039; Wind &amp;amp; Fire &#039;&#039;&#039;&lt;br /&gt;
|1000&lt;br /&gt;
|Go through the fire at the end of character creation.&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Experience-Ice_Spire.png&amp;diff=40804</id>
		<title>File:Experience-Ice Spire.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Experience-Ice_Spire.png&amp;diff=40804"/>
		<updated>2016-06-24T08:45:08Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Experience-Heart_of_the_Woods.png&amp;diff=40803</id>
		<title>File:Experience-Heart of the Woods.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Experience-Heart_of_the_Woods.png&amp;diff=40803"/>
		<updated>2016-06-24T08:43:06Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Experience-Headwaters.png&amp;diff=40802</id>
		<title>File:Experience-Headwaters.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Experience-Headwaters.png&amp;diff=40802"/>
		<updated>2016-06-24T08:41:31Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Experience-Geyser.png&amp;diff=40801</id>
		<title>File:Experience-Geyser.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Experience-Geyser.png&amp;diff=40801"/>
		<updated>2016-06-24T08:39:33Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Experience-Clay_Pit.png&amp;diff=40800</id>
		<title>File:Experience-Clay Pit.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Experience-Clay_Pit.png&amp;diff=40800"/>
		<updated>2016-06-24T08:36:47Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Experience-Abyssal_Chasm.png&amp;diff=40799</id>
		<title>File:Experience-Abyssal Chasm.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Experience-Abyssal_Chasm.png&amp;diff=40799"/>
		<updated>2016-06-24T08:33:04Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: SeventhSandwich uploaded a new version of File:Experience-Abyssal Chasm.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Experience-Abyssal_Chasm.png&amp;diff=40798</id>
		<title>File:Experience-Abyssal Chasm.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Experience-Abyssal_Chasm.png&amp;diff=40798"/>
		<updated>2016-06-24T08:31:00Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: SeventhSandwich uploaded a new version of File:Experience-Abyssal Chasm.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Experience-Abyssal_Chasm.png&amp;diff=40797</id>
		<title>File:Experience-Abyssal Chasm.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Experience-Abyssal_Chasm.png&amp;diff=40797"/>
		<updated>2016-06-24T08:28:26Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: SeventhSandwich uploaded a new version of File:Experience-Abyssal Chasm.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Experience-Abyssal_Chasm.png&amp;diff=40796</id>
		<title>File:Experience-Abyssal Chasm.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Experience-Abyssal_Chasm.png&amp;diff=40796"/>
		<updated>2016-06-24T08:20:07Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Silk_Thread&amp;diff=40795</id>
		<title>Silk Thread</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Silk_Thread&amp;diff=40795"/>
		<updated>2016-06-24T08:10:13Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: minor revision. Silk thread does not function as string anymore.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xsize = 1&lt;br /&gt;
| ysize = 1&lt;br /&gt;
| image = File:Silk_Thread.png&lt;br /&gt;
| skillreq   = [[Sewing]], [[Silkfarming]]&lt;br /&gt;
| objectsreq = [[requires::Silk Filament]] x10 [[requires::Branch]] x1&lt;br /&gt;
| producedby = [[requires::Spinning Wheel]]&lt;br /&gt;
}}&lt;br /&gt;
{{GM|$Craft|$Processing &amp;amp; Materials|Sewing &amp;amp; $Fabric|Silk $Thread}}&lt;br /&gt;
[[Category:String]]&lt;br /&gt;
&lt;br /&gt;
Silk Thread is created by using [[Silk Filament|Silk Filaments]] which come from [[Silkworm Cocoon|Silkworm Cocoons]]. [[Silk Cloth]] and several crafted items are created from the thread.&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
&lt;br /&gt;
The quality of silk thread is calculated according to &lt;br /&gt;
&amp;lt;math&amp;gt;\frac{(\frac{_{q}AvgSilkFilaments + _{q}Branch}{2} * 3) + _{q}SpinningWheel}{4}&amp;lt;/math&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;As a result, the branch quality has an equal impact on the overall silk thread quality as the filaments themselves. For this reason, it may be advantageous to start silk farming at a point where you have access to high quality wood.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;[[Softcap]]ped by &amp;lt;math&amp;gt;\sqrt{Dexterity*Sewing}&amp;lt;/math&amp;gt;&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Silk_Thread&amp;diff=40794</id>
		<title>Silk Thread</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Silk_Thread&amp;diff=40794"/>
		<updated>2016-06-24T08:06:16Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: creating new page for silk thread&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xsize = 1&lt;br /&gt;
| ysize = 1&lt;br /&gt;
| image = File:Silk_Thread.png&lt;br /&gt;
| skillreq   = [[Sewing]], [[Silkfarming]]&lt;br /&gt;
| objectsreq = [[requires::Silk Filament]] x10 [[requires::Branch]] x1&lt;br /&gt;
| producedby = [[requires::Spinning Wheel]]&lt;br /&gt;
}}&lt;br /&gt;
{{GM|$Craft|$Processing &amp;amp; Materials|Sewing &amp;amp; $Fabric|Silk $Thread}}&lt;br /&gt;
[[Category:String]]&lt;br /&gt;
&lt;br /&gt;
Silk Thread is a form of [[String]] and is created by using [[Silk Filament|Silk Filaments]] which come from [[Silkworm Cocoon|Silkworm Cocoons]]. [[Silk Cloth]] and several crafted items are created from the thread.&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
&lt;br /&gt;
The quality of silk thread is calculated according to &lt;br /&gt;
&amp;lt;math&amp;gt;\frac{(\frac{_{q}AvgSilkFilaments + _{q}Branch}{2} * 3) + _{q}SpinningWheel}{4}&amp;lt;/math&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;As a result, the branch quality has an equal impact on the overall silk thread quality as the filaments themselves. For this reason, it may be advantageous to start silk farming at a point where you have access to high quality wood.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;[[Softcap]]ped by &amp;lt;math&amp;gt;\sqrt{Dexterity*Sewing}&amp;lt;/math&amp;gt;&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Legacy:Silk_Thread&amp;diff=40793</id>
		<title>Legacy:Silk Thread</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Legacy:Silk_Thread&amp;diff=40793"/>
		<updated>2016-06-24T08:02:57Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: returning image to legacy version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{OutdatedPage}}&lt;br /&gt;
{{infobox metaobj&lt;br /&gt;
| xsize = 1&lt;br /&gt;
| ysize = 1&lt;br /&gt;
| image = file:Legacy_Silk_Thread.png&lt;br /&gt;
| skillreq   = [[requires::Cloth Making]], [[requires::Sericulture]]&lt;br /&gt;
| objectsreq = [[requires::Silk Filament]] x10&lt;br /&gt;
| producedby = [[requires::Spinning Wheel]]&lt;br /&gt;
}}&lt;br /&gt;
{{GM|$Craft|$Cloth Making|$Material|Silk $Thread}}&lt;br /&gt;
[[Category:String]]&lt;br /&gt;
&lt;br /&gt;
Silk Thread is a form of [[String]] and is created by using [[Silk Filament|Silk Filaments]] which come from [[Silkworm Cocoon|Silkworm Cocoons]]. The cocoons are generated as described on the [[Sericulture]] page. [[Silk Cloth]] and several crafted items are created from the thread.&lt;br /&gt;
&lt;br /&gt;
Note: a higher quality [[Spinning Wheel]] will provide better quality Silk Thread. &lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
&lt;br /&gt;
The quality is [[softcap]]ped by the cube root of the product of the player&#039;s [[Sewing]], [[Dexterity]] and [[Psyche]], making the quality formula &amp;lt;math&amp;gt;\frac{MaterialQ_{avg} * 3 + WheelQuality}{4}&amp;lt;/math&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;[[Softcap]]ped by &amp;lt;math&amp;gt;\sqrt[3]{Dexterity*Sewing*Psyche}&amp;lt;/math&amp;gt;&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Silk_Thread.png&amp;diff=40792</id>
		<title>File:Silk Thread.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Silk_Thread.png&amp;diff=40792"/>
		<updated>2016-06-24T08:02:12Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: SeventhSandwich uploaded File:Silk Thread.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Silk_Thread.png&amp;diff=40791</id>
		<title>File:Silk Thread.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Silk_Thread.png&amp;diff=40791"/>
		<updated>2016-06-24T08:01:30Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Silk_Thread.png&amp;diff=40790</id>
		<title>File:Silk Thread.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Silk_Thread.png&amp;diff=40790"/>
		<updated>2016-06-24T07:59:02Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: SeventhSandwich moved page File:Silk Thread.png to File:Legacy Silk Thread.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Legacy Silk Thread.png]]&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Legacy-Silk_Thread.png&amp;diff=40789</id>
		<title>File:Legacy-Silk Thread.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Legacy-Silk_Thread.png&amp;diff=40789"/>
		<updated>2016-06-24T07:59:02Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: SeventhSandwich moved page File:Silk Thread.png to File:Legacy Silk Thread.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Silkspun_Seam&amp;diff=40788</id>
		<title>Silkspun Seam</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Silkspun_Seam&amp;diff=40788"/>
		<updated>2016-06-24T07:45:37Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: creating new page for silkspun seam&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|image = File:Silkspun_seam.png&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|objectsreq = [[requires::Silk Thread]] x2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} is a [[Gilding]] item that gives a boost to [[Agility]] and [[Psyche]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
At q10 it gives +4 [[Agility]] and +3 [[Psyche]].&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Quilted_Wadding&amp;diff=40787</id>
		<title>Quilted Wadding</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Quilted_Wadding&amp;diff=40787"/>
		<updated>2016-06-24T07:41:43Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: fixed image link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|image = File:Quilted_Wadding.png&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|objectsreq =  [[requires:: Cloth]] x2, [[requires:: String]] x2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} is a [[Gilding]] item that gives a boost to [[Dexterity]] and [[Sewing]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
On q10 it gives +3 [[Dexterity]] and +5 [[Sewing]].&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Reinforced_Hem&amp;diff=40786</id>
		<title>Reinforced Hem</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Reinforced_Hem&amp;diff=40786"/>
		<updated>2016-06-24T07:41:09Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: fixed image link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|image = File:Reinforced_Hem.png&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|objectsreq = 1 [[requires::Hardened Leather]], 2 [[requires::Finer Plant Fibre]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} is a [[Gilding]] item that gives a boost to [[Constitution]], [[Unarmed Combat]] and [[Marksmanship]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
On q10 it gives +2 [[Constitution]], +3 [[Unarmed Combat]] and +4 [[Marksmanship]]&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Glass_Beads&amp;diff=40785</id>
		<title>Glass Beads</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Glass_Beads&amp;diff=40785"/>
		<updated>2016-06-24T07:39:37Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: made the format a wee bit nicer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|image = File:Hafen-Glass_Beads.png&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|objectsreq = 2 [[requires::Glass]], 1 [[requires::String]], 0.05kg [[requires::Linseed Oil]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} is a [[Gilding]] item that gives a boost to [[perception]] on the item it is gilded to.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
At q10 it gives +5 Perception.&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Glass_Beads&amp;diff=40784</id>
		<title>Glass Beads</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Glass_Beads&amp;diff=40784"/>
		<updated>2016-06-24T07:38:34Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: removed unnecessary image and information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|image = File:Hafen-Glass_Beads.png&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|objectsreq = 2 [[requires::Glass]], 1 [[requires::String]], 0.05kg [[requires::Linseed Oil]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} is a [[Gilding]] item that gives a boost to [[perception]] on the item it is gilded to.&lt;br /&gt;
&lt;br /&gt;
At q10 it gives +5 Perception.&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Reinforced_Hem.png&amp;diff=40783</id>
		<title>File:Reinforced Hem.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Reinforced_Hem.png&amp;diff=40783"/>
		<updated>2016-06-24T07:36:56Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Quilted_Wadding.png&amp;diff=40782</id>
		<title>File:Quilted Wadding.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Quilted_Wadding.png&amp;diff=40782"/>
		<updated>2016-06-24T07:35:24Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Patterned_Embroidery&amp;diff=40781</id>
		<title>Patterned Embroidery</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Patterned_Embroidery&amp;diff=40781"/>
		<updated>2016-06-24T07:28:07Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: ahh fuck I broke the format. Fixed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|image = File:Patterned_Embroidery&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|objectsreq = [[requires::Cloth]] x1, [[requires::Silk Filament]] x1, [[requires::Yarn]] x1, [[requires::Finer Plant Fibre]] x1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} is a [[Gilding]] item that gives a boost to [[Sewing]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
On q10 it gives +5 [[Sewing]].&lt;br /&gt;
&lt;br /&gt;
On ~q22 it gives +7 sewing.&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Patterned_Embroidery&amp;diff=40780</id>
		<title>Patterned Embroidery</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Patterned_Embroidery&amp;diff=40780"/>
		<updated>2016-06-24T07:27:44Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: adding crafting info (credit to Karede on the forums for picture)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|image = File:Patterned_Embroidery&lt;br /&gt;
|xsize = 1&lt;br /&gt;
|ysize = 1&lt;br /&gt;
|objectsreq = [[requires::Cloth]] x1, [[requires::Silk Filament]] x1, [[requires::Yarn] x1, [[requires::Finer Plant Fibre]] x1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PAGENAME}} is a [[Gilding]] item that gives a boost to [[Sewing]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
On q10 it gives +5 [[Sewing]].&lt;br /&gt;
&lt;br /&gt;
On ~q22 it gives +7 sewing.&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Silkspun_Seam.png&amp;diff=40779</id>
		<title>File:Silkspun Seam.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Silkspun_Seam.png&amp;diff=40779"/>
		<updated>2016-06-24T07:13:06Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Bear_Tooth&amp;diff=40778</id>
		<title>Bear Tooth</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Bear_Tooth&amp;diff=40778"/>
		<updated>2016-06-24T07:12:31Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: removed unnecessary image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|xsize      = 1&lt;br /&gt;
|ysize      = 1&lt;br /&gt;
|type       = Inventory&lt;br /&gt;
|skillreq   = [[requires::Hunting]]&lt;br /&gt;
|objectsreq = N/A&lt;br /&gt;
|lpgain     = 1500&lt;br /&gt;
|studytime = 30.00&lt;br /&gt;
|mentalweight = 20&lt;br /&gt;
|expdrain = 15&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bear Tooth&#039;&#039;&#039; is a [[Curiosity]] which can be used in the [[Study Interface]] to earn [[Learning Points]]. It also counts as bone material and is required for certain recipes.&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
As of right now, there is no bear skeleton, the bones will drop on the floor after you cleaned the bear carcass for entrails, intestines, and meat. You will get between one and six teeth along with other bone materials of the same quality. Bones are always full quality and not [[Softcap|softcapped]] by any skills.&lt;br /&gt;
&lt;br /&gt;
==Other Applications==&lt;br /&gt;
Bear Teeth can be used as if they were a regular bone component when crafting items. This can also be a detriment if you are not careful as you can accidentally turn Bear Teeth into [[Bone Arrow]]s or [[Bone Glue]].&lt;br /&gt;
&lt;br /&gt;
==Gilding==&lt;br /&gt;
On q10 it gives +2 strength.&lt;br /&gt;
&lt;br /&gt;
On ~q90 it gives +6 strength.&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Herbalist_Table&amp;diff=40777</id>
		<title>Herbalist Table</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Herbalist_Table&amp;diff=40777"/>
		<updated>2016-06-23T08:07:07Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: adding some helpful information about placing herbalist tables&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
|image      = File:Hafen-Herbalist_Table.png&lt;br /&gt;
|xsize      = 1&lt;br /&gt;
|ysize      = 2&lt;br /&gt;
|skillreq   = [[requires::Plant Lore]]&lt;br /&gt;
|objectsreq = [[requires::Block of Wood]] x4, [[requires::Board]] x4, [[requires::Finer Plant Fibre]] x8&lt;br /&gt;
|repwith = [[requires::Board]] x4&lt;br /&gt;
|lift       = Yes&lt;br /&gt;
}}&lt;br /&gt;
{{GM|$Build|$Production &amp;amp; Processing|$Herbalist Table}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note some values below have NOT been checked for 2.0 If you can confirm numbers please remove the bold marking&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Used with a [[Treeplanter&#039;s Pot]] and any one of [[Apple Core]], [[Fir Cone]], [[Mulberry]], nut, pine cone or any catkin to create a new [[Tree]] of that type. Also used to dry [[Wild Windsown Weed]]s to random seeds, to hatch [[silkworm|Silkworms]], to cure [[Fresh Hemp Bud|Hemp Buds]], to dry [[tobacco|Tobacco]] leaves, to dry [[raisins|Raisins]] from [[grapes|Grapes]], to dry and ferment [[tea|Tea]] leaves, and to dry [[Boiled Pepper Drupes]].&lt;br /&gt;
&lt;br /&gt;
Not yet implemented - to germinate wheat seeds for [[beermaking|Beermaking]]&lt;br /&gt;
&lt;br /&gt;
==How to Acquire==&lt;br /&gt;
&lt;br /&gt;
Building a herbalist&#039;s table requires plant fibres, which may be difficult to find for new players.&lt;br /&gt;
&lt;br /&gt;
1. Ask somebody nicely for plant fibres.&lt;br /&gt;
&lt;br /&gt;
2. If nobody&#039;s willing to donate or trade, and you can&#039;t acquire them by less legal means, then harvest your own fibres from [[hemp]] or [[flax]]. To get those, dry [[Wild Windsown Weed|wild windsown weeds]] (WWW) on a [[Drying Frame|drying frame]], and with a random chance you get a flax or hemp seed. Plant seeds into ploughed land, wait, harvest, gather the fibres, repeat. While drying WWWs on the herbalist&#039;s table is much faster than on a frame &#039;&#039;&#039;(Real time: 2.6h instead of 16h)&#039;&#039;&#039;, you can start farming without a table and build one after you get hemp or flax.&lt;br /&gt;
&lt;br /&gt;
==How to use==&lt;br /&gt;
&lt;br /&gt;
Place any of the precursors of items mentioned above to the herbalist table and wait. [[Tree]]&#039;s take 1 hour and 15 minutes to sprout from [[Treeplanter&#039;s Pot|treeplanter&#039;s pots]]; [[Silkworm Egg]]s take 8 hours to hatch; [[Fresh Tea Leaves]] take 40 minutes to dry into [[Green Tea Leaves|green tea leaves]]; those ferment into [[Black Tea Leaves]] in 16 hours if left on the table. However the quality of black tea leaves will be closer to the quality of the table than the green tea ones, so be careful if your Herbalist Table quality is less than quality of your Fresh Tea Leaves. However making black tea is beneficial if your Herbalist table q &amp;gt; Fresh Tea Leaves q)&lt;br /&gt;
&lt;br /&gt;
You can also dry [[Wild Windsown Weed|WWWs]] on the table.&lt;br /&gt;
&lt;br /&gt;
Not applicable now but may be once Beer is implemented:&lt;br /&gt;
If you are looking for wheat, drying WWWs on the table is NOT recommended. If a WWW dries into a [[Wheat Seed|wheat seed]] and is left on the table, it will germinate and be lost for farming. Refer to [[Beermaking|beermaking information]] on intentional germination. Wheat seeds, once germinated, will not change anymore, so the table is safe for beermaking purposes.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
When placing down many herbalist tables in a house (perhaps for a silk factory), it is possible to save a significant amount of floor space by arranging the tables off of the grid and on adjacent pixels. This is accomplished by right-clicking the table while lifting it and holding down the control key to move the table off of the axis. When placed completely adjacent, herbalist tables each take up only 7/11ths of a tile.&lt;br /&gt;
&lt;br /&gt;
==Quality==&lt;br /&gt;
&lt;br /&gt;
The quality of the herbalist table affects everything produced by it.&lt;br /&gt;
&lt;br /&gt;
The quality of anything produced on a table is the average of the precursor item and the table quality. This means you can test the quality of a table by checking the quality of items produced. Wild Windsown Weeds are the exception - the output quality of seeds is not a simple average of the quality of table and the WWW. &lt;br /&gt;
&lt;br /&gt;
The quality of a Herbalist Table is:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;\frac{_{q}AvgFibre + _{q}AvgBoard + _{q}AvgBlock}{3}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To check a existing Herbalist Table quality, use {{GM|$Adventure|In$spect}}&lt;br /&gt;
&lt;br /&gt;
==Time (To be confirmed for 2.0)==&lt;br /&gt;
&lt;br /&gt;
The lengths of time it takes to get the various items from their precursor items on a herbalist table are as follows:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Process&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| &#039;&#039;&#039;Length of game time&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot;| &#039;&#039;&#039;Real time&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Green Tea Leaves]] || 2 hours || 40 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[Treeplanter&#039;s Pot|Sprouted Sapling&amp;amp;nbsp; ]] || 4 hours || 1 hour 20 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild Windsown Weed]] || 8 hours || 160 minutes&lt;br /&gt;
|-&lt;br /&gt;
| [[Silkworm]] || 1 day || 8 hours&lt;br /&gt;
|-&lt;br /&gt;
| [[Germinated Wheat Seed]] || 2 days || 16 hours&lt;br /&gt;
|-&lt;br /&gt;
| [[Raisins]] || 2 days || 16 hours&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Tea Leaves]] || 2 day || 16 hours&lt;br /&gt;
|-&lt;br /&gt;
| [[Cured Hemp Bud]] || 6 days || 40 hours&lt;br /&gt;
|-&lt;br /&gt;
| [[Cured Tobacco Leaf]] || 6 days || 40 hours&lt;br /&gt;
|-&lt;br /&gt;
| [[Dried Pepper Drupes]] || 6 days || 40 hours&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: [[Treeplanter&#039;s Pot|Sprouted Sapling]] is assuming full nature.&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Fiddle_%26_Bow&amp;diff=40776</id>
		<title>Fiddle &amp; Bow</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Fiddle_%26_Bow&amp;diff=40776"/>
		<updated>2016-06-23T08:02:29Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: correcting grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| image = File:Hafen-Fiddle_&amp;amp;_Bow.png&lt;br /&gt;
| xsize = 1&lt;br /&gt;
| ysize = 2&lt;br /&gt;
| skillreq   = ?&lt;br /&gt;
| objectsreq = [[requires::String]] x4, [[requires::Block of Wood]], [[requires::Board]] x2, [[requires::Hardened Leather]], [[requires::Bone Glue]]&lt;br /&gt;
| producedby = Nothing&lt;br /&gt;
| slot = 4L and 4R&lt;br /&gt;
}}&lt;br /&gt;
{{GM|$Craft|$Clothes &amp;amp; Equipment|$Instruments|F$iddle &amp;amp; Bow}}&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Instruments]]&lt;br /&gt;
&lt;br /&gt;
== Fiddle &amp;amp; Bow ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s one of the musical [[instruments]] available in the world. Once equipped, right click on the item and a keyboard will appear like this one:&lt;br /&gt;
&lt;br /&gt;
[[File:flute_keyboard.png]]&lt;br /&gt;
&lt;br /&gt;
Use &#039;&#039;&#039;Z, S, X, D, C, V, G, B, H, N, J, M&#039;&#039;&#039; to play different tunes.&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Drum_%26_Sticks&amp;diff=40775</id>
		<title>Drum &amp; Sticks</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Drum_%26_Sticks&amp;diff=40775"/>
		<updated>2016-06-23T08:02:10Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| image = File:Hafen-Drum_&amp;amp;_Sticks.png&lt;br /&gt;
| xsize = 2&lt;br /&gt;
| ysize = 2&lt;br /&gt;
| skillreq   = ?&lt;br /&gt;
| objectsreq = [[requires::Block of Wood]], [[requires::Prepared Animal Hide]] x4, [[requires::Leather]] x2, [[requires::Intestines]] x2, [[requires::Rope]]&lt;br /&gt;
| slot = 4L and 4R&lt;br /&gt;
}}&lt;br /&gt;
{{GM|$Craft|$Clothes &amp;amp; Equipment|$Instruments|$Drum &amp;amp; Sticks}}&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Instruments]]&lt;br /&gt;
&lt;br /&gt;
== Drum &amp;amp; Sticks ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s one of the musical [[instruments]] available in the world. Once equipped, right click on the item and a keyboard will appear like this one:&lt;br /&gt;
&lt;br /&gt;
[[File:flute_keyboard.png]]&lt;br /&gt;
&lt;br /&gt;
Use &#039;&#039;&#039;Z, S, X, D, C, V, G, B, H, N, J, M&#039;&#039;&#039; to play different tunes.&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Lute&amp;diff=40774</id>
		<title>Lute</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Lute&amp;diff=40774"/>
		<updated>2016-06-23T08:01:54Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: correcting grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xsize = 2&lt;br /&gt;
| ysize = 1&lt;br /&gt;
| skillreq   = ?&lt;br /&gt;
| objectsreq = [[requires::String]] x4, [[requires::Block of Wood]]  x2, [[requires::Bone Glue]] x2, [[requires::Board]] x1&lt;br /&gt;
| producedby = Nothing&lt;br /&gt;
| slot = 4L and 4R&lt;br /&gt;
}}&lt;br /&gt;
{{GM|$Craft|$Clothes &amp;amp; Equipment|$Instruments|$Lute}}&lt;br /&gt;
[[Category:Equipment]][[Category:Instruments]]&lt;br /&gt;
&lt;br /&gt;
== Lute ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s one of the musical [[instruments]] available in the world. Once equipped, right click on the item and a keyboard will appear like this one:&lt;br /&gt;
&lt;br /&gt;
[[File:flute_keyboard.png]]&lt;br /&gt;
&lt;br /&gt;
Use &#039;&#039;&#039;Z, S, X, D, C, V, G, B, H, N, J, M&#039;&#039;&#039; to play different tunes.&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Flute&amp;diff=40773</id>
		<title>Flute</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Flute&amp;diff=40773"/>
		<updated>2016-06-23T08:01:40Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: correcting grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xsize = 1&lt;br /&gt;
| ysize = 1&lt;br /&gt;
| skillreq   = None&lt;br /&gt;
| objectsreq = [[requires::Legacy:Bone_Material|Bone Material]] x2 &lt;br /&gt;
| producedby = Nothing&lt;br /&gt;
| slot = 4L and 4R&lt;br /&gt;
}}&lt;br /&gt;
{{GM|$Craft|$Clothes &amp;amp; Equipment|$Instruments|$Flute}}&lt;br /&gt;
[[Category:Equipment]][[Category:Instruments]]&lt;br /&gt;
&lt;br /&gt;
== Flute ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s one of the musical [[instruments]] available in the world. Once equipped, right click on the item and a keyboard will appear like this one:&lt;br /&gt;
&lt;br /&gt;
[[File:flute_keyboard.png]]&lt;br /&gt;
&lt;br /&gt;
Use &#039;&#039;&#039;Z, S, X, D, C, V, G, B, H, N, J, M&#039;&#039;&#039; to play different tunes.&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Bagpipe&amp;diff=40772</id>
		<title>Bagpipe</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Bagpipe&amp;diff=40772"/>
		<updated>2016-06-23T08:01:05Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: correcting grammar that I copy-pasted from another page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| xsize = 2&lt;br /&gt;
| ysize = 2&lt;br /&gt;
| skillreq   = None&lt;br /&gt;
| objectsreq = [[requires::Prepared Animal Hide]] x8, [[requires::Cloth]] x2, [[requires::Block of Wood]] x4&lt;br /&gt;
| producedby = Nothing&lt;br /&gt;
| slot = 4L and 4R&lt;br /&gt;
}}&lt;br /&gt;
{{GM|$Craft|$Clothes &amp;amp; Equipment|$Instruments|$Bagpipe}}&lt;br /&gt;
[[Category:Equipment]][[Category:Instruments]]&lt;br /&gt;
&lt;br /&gt;
== Bagpipe ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s one of the musical [[instruments]] available in the world. Once equipped, right click on the item and a keyboard will appear like this one:&lt;br /&gt;
&lt;br /&gt;
[[File:flute_keyboard.png]]&lt;br /&gt;
&lt;br /&gt;
Use &#039;&#039;&#039;Z, S, X, D, C, V, G, B, H, N, J, M&#039;&#039;&#039; to play different tunes.&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Lynx_Hide&amp;diff=40770</id>
		<title>Lynx Hide</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Lynx_Hide&amp;diff=40770"/>
		<updated>2016-06-21T23:39:28Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: creating new page for lynx hide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| image      = File:lynxhide.png&lt;br /&gt;
| xsize      = 2&lt;br /&gt;
| ysize      = 2&lt;br /&gt;
| skillreq   = [[Hunting]]&lt;br /&gt;
| objectsreq = [[requires::Fresh Lynx Hide]]&lt;br /&gt;
| producedby = [[requires::Drying Frame]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Prepared Animal Hides]]&lt;br /&gt;
&lt;br /&gt;
The dried hide of a [[Lynx]]. Tanning this in a [[Tanning Tub]] will create 4 [[leather]].&lt;br /&gt;
&lt;br /&gt;
== How to Acquire ==&lt;br /&gt;
Acquired by placing a [[Fresh Lynx Hide]] on a [[Drying Frame]] and allowing it several hours to dry.&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=File:Lynx_Hide.png&amp;diff=40769</id>
		<title>File:Lynx Hide.png</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=File:Lynx_Hide.png&amp;diff=40769"/>
		<updated>2016-06-21T23:39:14Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
	<entry>
		<id>https://ringofbrodgar.com/index.php?title=Mouflon_Hide&amp;diff=40767</id>
		<title>Mouflon Hide</title>
		<link rel="alternate" type="text/html" href="https://ringofbrodgar.com/index.php?title=Mouflon_Hide&amp;diff=40767"/>
		<updated>2016-06-21T23:31:57Z</updated>

		<summary type="html">&lt;p&gt;SeventhSandwich: creating new page for mouflon hide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox metaobj&lt;br /&gt;
| image      = File:mouflonhide.png&lt;br /&gt;
| xsize      = 1&lt;br /&gt;
| ysize      = 2&lt;br /&gt;
| skillreq   = [[Hunting]]&lt;br /&gt;
| objectsreq = [[requires::Fresh Mouflon Hide]]&lt;br /&gt;
| producedby = [[requires::Drying Frame]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Prepared Animal Hides]]&lt;br /&gt;
&lt;br /&gt;
The dried hide of a [[Mouflon]]. Tanning this in a [[Tanning Tub]] will create 2 [[leather]].&lt;br /&gt;
&lt;br /&gt;
== How to Acquire ==&lt;br /&gt;
Acquired by placing a [[Fresh Mouflon Hide]] on a [[Drying Frame]] and allowing it several hours to dry.&lt;/div&gt;</summary>
		<author><name>SeventhSandwich</name></author>
	</entry>
</feed>