Property/Category setup: Difference between revisions
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m (→Property vs Category setup: +Boardperlog_sawmill (game/tree)) |
(ISSUE: Forced updating stopped working.) |
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(2 intermediate revisions by 2 users not shown) | |||
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:The only successful way so far to force proper data updating across the board seems to be two API-Purged calls on the related property page(s). | :The only successful way so far to force proper data updating across the board seems to be two API-Purged calls on the related property page(s). | ||
:(the second call would be on properties that show up in the unclassified category while they should not.) | :(the second call would be on properties that show up in the unclassified category while they should not.) | ||
:{{error|Currently not working anymore. Unclassified cases can't be forced to there target category anymore. Find fix, and/or alternative simpler solution.}} | |||
:When in source-edit mode the '''[Show Preview]''' prints data on the used, and newly added property, cases. | :When in source-edit mode the '''[Show Preview]''' prints data on the used, and newly added property, cases. | ||
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{{ Property_cat | 1=Crt-isdeadly | 2=game/kritter | {{ Property_cat | 1=Crt-isdeadly | 2=game/kritter | ||
}}{{Property_cat | 1=Crt-armor | 2=game/kritter | |||
}}{{Property_cat | 1=Crt-basequality | 2=game/kritter | }}{{Property_cat | 1=Crt-basequality | 2=game/kritter | ||
}}{{Property_cat | 1=Crt-basequality-txt | 2=game/kritter | |||
}}{{Property_cat | 1=Crt-hitpoints | 2=game/kritter | |||
}}{{Property_cat | 1=Crt-hitpoints-txt | 2=game/kritter | |||
}}{{Property_cat | 1=Crt-fleeinghitpoints | 2=game/kritter | }}{{Property_cat | 1=Crt-fleeinghitpoints | 2=game/kritter | ||
}}{{Property_cat | 1=Crt- | }}{{Property_cat | 1=Crt-fleeinghitpoints-txt | 2=game/kritter | ||
}} | }} | ||
Line 241: | Line 245: | ||
}}{{Property_cat | 1=Trees_branchtype | 2=game/tree | }}{{Property_cat | 1=Trees_branchtype | 2=game/tree | ||
}}{{Property_cat | 1=Tree_terrains | 2=game/tree | }}{{Property_cat | 1=Tree_terrains | 2=game/tree | ||
}}<!-- alternative(sub-objects) tree/log properties | |||
{{ Property_cat | 1=Tree/name | 2=game/tree | |||
}}{{Property_cat | 1=Tree/trv | 2=game/tree | |||
}}{{Property_cat | 1=Tree/logs | 2=game/tree | |||
}}{{Property_cat | 1=Treelog/stoneaxe | 2=game/tree | |||
}}{{Property_cat | 1=Treelog/metalaxe | 2=game/tree | |||
}}{{Property_cat | 1=Treelog/bonesaw | 2=game/tree | |||
}}{{Property_cat | 1=Treelog/metalsaw | 2=game/tree | |||
}}{{Property_cat | 1=Treelog/sawmill | 2=game/tree | |||
}} | }} | ||
{{ Property_cat | 1=Seed_of | 2=game/bush | {{ Property_cat | 1=Seed_of | 2=game/bush | ||
}}{{Property_cat | 1=Grown_from | 2=game/tree | }}{{Property_cat | 1=Grown_from | 2=game/tree |
Latest revision as of 09:20, 21 September 2024
info
Notes:
- Due to how this work (MW/SMW) Category data changes here don't automatically update the data in the related Category & property pages.
- The only successful way so far to force proper data updating across the board seems to be two API-Purged calls on the related property page(s).
- (the second call would be on properties that show up in the unclassified category while they should not.)
- Currently not working anymore. Unclassified cases can't be forced to there target category anymore. Find fix, and/or alternative simpler solution.
- When in source-edit mode the [Show Preview] prints data on the used, and newly added property, cases.
Active cases list (smwtable). (178)
Property category entries: 353
Property pages count(1): 298
Property pages count(2): AllPages(Property)