Food Satiations

From Ring of Brodgar
Jump to navigation Jump to search

Food satiation is a penalties from eating food. Every food item satiates its own category. All food stuffs satiate equally, and there is no randomness or distribution. Satiated foods become less effective, which can be seen as a percentage on the Base Attributes screen of the character sheet, under Food Satiations.

The penalty comes into play in the following way:



But also decrease hunger in the following way:



Evidently you should eat a varied diet to keep your satiations low so as not to hinder your FEP gain.

Preventing food satiations by drinks

  • Satiations can be prevented/soften by drinks.
  • The alcohol buff drink and be merry is then applied to yourself when you drink one sip (0.05L) of any drink.
  • For each sip (0.05 L) of every drink you consume, you get one counter for that drink.
  • For each food type consumed that are buffed by a drink, you lose one counter for that specific drink, and receive less satiation.
  • More than one counter may be removed from different drinks if more than one buff are applied, meaning buffs stack for the same food consumed. Example : Peapie is both a Bread and a Vegetable, therefore drink both Mead and Milk before eating one is preferable minimize satiations gain.
    • However, only a single instance of a buff will be counted if you have multiple active Drink and be Merry counters for drink types that share buffs. The instance of the buff that will be consumed will be the best percentage buff you have available to you. For example, if you have a point of Wine and a point of Perry each buffing the Meat category, if you eat a piece of food considered Meat it will only deduct a point from the buff that is of a higher value for that type of food.
  • "Drink, and be merry" expires after about an in-game day (roughly 8 hours) if not used by then.


Drinks2.png


Satiation's per Drink.
Drink Primary Secondary 1 Secondary 2 Preferred Vessel Made From Food Buff
Applejuice Offal 12.5% -x- -x- Tankard Red Apple Applejuice
Beer Sausage 25% Offal 12.5% Game 12.5% Tankard Barley Wort Beer
Brandy Sweets & Desserts 35% Cheese 17.5% Offal 17.5% (none yet) Distilled Wine Brandy
Cider Fowl & Poultry 25% Mushrooms 12.5% Offal 12.5% Tankard Applejuice Cider
Grapejuice Vegetables 12.5% -x- -x- Wine Glass Grapes Grapejuice
Mead Vegetables 25% Game 12.5% Nuts & Seeds 12.5% Drinking Horn Mead Must Mead
Milk Bread 25% Forage 12.5% Berries 12.5% (None/All) Aurochs, Cow, Goat and Sheep Dairy
Pearjuice Creepies & Crawlies 12.5% -x- -x- Tankard Pear Pearjuice
Perry Mushrooms 25% Meat 12.5% Creepies & Crawlies 12.5% Tankard Pearjuice Perry
Tea Dairy 25% Fruit 12.5% Nuts & Seeds 12.5% Mug Green and Black Tea Leaves Tea
Weißbier Fish 25% Fowl & Poultry 12.5% Mushrooms 12.5% Tankard Wheat Wort Beer
Wine Cheese 25% Meat 12.5% Vegetables 12.5% Wine Glass Grapejuice Wine
Calvados Fruit 35% Mushrooms 17.5% Fowl & Poultry 17.5% (none yet) Distilled Cider Calvados


Drinks per Satiation.
Satiation Primary drinks Secondary drinks
Berries -x- -x- Milk 12.5%
Bread Milk 25%
Cheese Wine 25% -x- Brandy 17.5%
Creepies & Crawlies Pearjuice 12.5% -x- Perry 12.5%
Dairy Tea 25%
Fish Weißbier 25%
Forage -x- -x- Milk 12.5%
Fowl & Poultry Cider 25% -x- Calvados 17.5% Weißbier 12.5%
Fruit Calvados 35% -x- Tea 12.5%
Game -x- -x- Beer 12.5% Mead 12.5%
Meat -x- -x- Perry 12.5% Wine 12.5%
Mushrooms Perry 25% -x- Calvados 17.5% Cider 12.5% Weißbier 12.5%
Nuts & Seeds -x- -x- Mead 12.5% Tea 12.5%
Offal Applejuice 12.5% -x- Brandy 17.5% Beer 12.5% Cider 12.5%
Sausage Beer 25%
Sweets & Desserts Brandy 35%
Vegetables Mead 25% Grapejuice 12.5% Wine 12.5%

Unclear:

  • Is Primary-drink a real game/active-property ? (probably not in a meaningful sense)
    • or: With Offal as example. Which gets picked when Applejuice value is smaller then Brandy value. (probably the higher one)
    • and: Which gets picked when Applejuice value equals Brandy value. (it could potential be the drinks order)


Notes:

  • Information may be incomplete or wrong for a few drinks.
  • Tea receives a 20Q buff when piping hot.

Food type categories

Name Berries Bread Cheese Creepies & Crawlies Dairy Fish Food Forage Fruit Game Meat Mushrooms Nuts Offal Poultry Sausage Sweets & Desserts Vegetables
Icon Satiations-Berries.png Satiations-Bread.png Satiations-Cheese.png Satiations-Creepies & Crawlies.png Satiations-Dairy.png Satiations-Fish.png Satiations-Food.png Satiations-Forage.png Satiations-Fruit.png Satiations-Game.png Satiations-Meat.png Satiations-Mushrooms.png Satiations-Nuts.png Satiations-Offal.png Satiations-Poultry.png Satiations-Sausage.png Satiations-Sweets & Desserts.png Satiations-Vegetables.png


Game Development

  • Hungry Hat (2021-09-23) >"Satiations now increase and decrease 3x slower, as suggested here. The main functional change of this is that you should have to eat less often."
  • Still Brandy (2021-06-19) >"Added/Re-added drunkenness. When consuming alchoholic beverages, you now get a tiered buff, much like you did in Legacy Haven."