|Size||2 x 2|
|Required By||Beeted Bird Breast, Brandy, Vinegar|
|Go to Objects|
Wine is an alcoholic drink acquired by processing Grape Juice. Wine buffs the effects of Vegetables and Meat by 0.5%, Cheese by 1.0% per gulp at Q10. Each drink will also add a negative satiation against itself, thus granting diminishing return on the buff.
How to Acquire
Build a Demijohn and fill it with Grapejuice. Juice turns to Wine after one week. In order to halt the fermented Wine's further progression into Vinegar, one must store it in a barrel or a Wine Bottle.
How to Use
The proper way to drink Wine is from the Wine Glass, not drinking out of a proper vessel halves the effective quality of your Wine.
- Quality 10 Wine recovers 10% stamina and drains 20% energy per 0.05L sip. Higher quality Wine will decrease the energy drain but stamina recovery remains the same at all qualities.
- This makes high quality Wine useful for performing stamina draining tasks without having to eat as much to recover, thus preserving your hunger bonus. Though energy is always shown as a whole number, it is not simply rounded up or down. For example, Q11 Wine will alternate between draining 20% and 19% energy at regular intervals. Other drinkable liquids follow the same rules and formula.
- Energy Drain =
- According to that formula initial quality growth is more effective, and it always higher than 10% per 0.05 sip. Naturally stamina regenerate 10% per 10% energy.
The quality of the Wine depends solely on the quality of the grapejuice.
- Alcohol does not reduce travel weariness like it did in Legacy.
- It is possible to enter Knocked Out state by overusing alcohol.
- Implemented buff functionality in update
- New Implementations in update Added/Re-added drunkenness. When consuming alchoholic beverages, you now get a tiered buff, much like you did in Legacy Haven." >"