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Vital statistics
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Winemaking
Object(s) Required Applejuice
Produced By Demijohn
Required By (2) Calvados, Vinegar
Go to Objects

Cider can be stored in a Barrel.

Cider buffs the effects of Mushrooms and Offal by 0.5%, Poultry by 1.0% per gulp at Q10. Each drink will also add a negative satiation against itself, thus granting diminishing return on the buff.

How to Acquire

Build a Demijohn and fill it with Applejuice. Juice turns to Cider after ??(<=6.5 rl days). In order to halt the fermented cider's further progression into Vinegar, one must store it in a barrel or a Wine Bottle.

How to Use

The proper way to drink Cider is from the Tankard, not drinking out of a proper vessel halves the effective quality of your Cider.


  • Quality 10 Cider recovers 10% stamina and drains 20% energy per 0.05L sip. Higher quality Cider will decrease the energy drain but stamina recovery remains the same at all qualities.
  • This makes high quality cider useful for performing stamina draining tasks without having to eat as much to recover, thus preserving your hunger bonus. Though energy is always shown as a whole number, it is not simply rounded up or down. For example, Q11 Cider will alternate between draining 20% and 19% energy at regular intervals. Other drinkable liquids follow the same rules and formula.
  • Energy Drain=
  • Gives energy if Q >20
  • According to that formula initial quality growth is more effective, and it always higher than 10% per 0.05 sip. Naturally stamina regenerate 10% per 10% energy.


The quality of the Cider depends solely on the quality of the applejuice.

Game Development

  • Mead & Cider (2019-04-25) >"Added "Cider", for now, at least, you can only make apple cider, but we do have some future plans for more generic fruit ciders. Desatiates: Primarily Poultry, secondarily Shrooms and Offal."