Legacy:Leather Armor: Difference between revisions

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Leather armor, q18, 33/33, -2 agi.
Leather armor, q31, 44/44, -2 agi.
Leather Armor: 150 Hitpoints, [http://ringofbrodgar.com/wiki/Category:Armor Armor] class 25/25
Leather Armor: 150 Hitpoints, [http://ringofbrodgar.com/wiki/Category:Armor Armor] class 25/25
{| border="1" cellpadding="3" cellspacing="0"
{| border="1" cellpadding="3" cellspacing="0"
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| style="text-align: center;"|25/25
| style="text-align: center;"|25/25
| style="vertical-align: top;"|-? [[Agility]]
| style="vertical-align: top;"|-? [[Agility]]
|-
| style="text-align: center;"|18
| style="text-align: center;"|?
| style="text-align: center;"|33/33
| style="vertical-align: top;"|-2 [[Agility]]
|-
| style="text-align: center;"|31
| style="text-align: center;"|?
| style="text-align: center;"|44/4
| style="vertical-align: top;"|-2 [[Agility]]
|-
|-
| style="text-align: center;"|40
| style="text-align: center;"|40

Revision as of 09:48, 24 February 2011

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Leather armor, q18, 33/33, -2 agi. Leather armor, q31, 44/44, -2 agi.

Leather Armor: 150 Hitpoints, Armor class 25/25

Quality Hitpoints Absorption Skills & Attributes
10 150 25/25 -? Agility
18 ? 33/33 -2 Agility
31 ? 44/4 -2 Agility
40 300 50/50 -? Agility
90 450 75/75 -? Agility


How to Acquire

Craft > Leather working > Leather Armor

Notes

The quality of leather armor is the average quality of the leather used, softcapped by sqrt(Sewing*Dexterity).


Hitpoint - 15*quality

Armor Class - 25*sqrt(quality/10)

A quality 12 for instance has 180 HP and 27/27 Armor Class while a quality 30 has 450 HP and 43/43 Armor Class.