Legacy:Curiosity: Difference between revisions
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Curiosity is a mechanic that allows a hearthling to develop [[Learning Points]]. It is implemented by studying peculiar objects either found or created in the game. The [[Study Interface]], found by pressing the second button on the character window, is where curiosities can be placed for study. | Curiosity is a mechanic that allows a hearthling to develop [[Learning Points]]. It is implemented by studying peculiar objects either found or created in the game. The [[Study Interface]], found by pressing the second button on the character window, is where curiosities can be placed for study. | ||
You can't study more than one curiosity of each type. | You can't study more than one curiosity of each type. | ||
The sum of [[Mental Weight]] of your curiosities can't exceed your [[Attention Limit]], which is equal to your base [[ | The sum of [[Mental Weight]] of your curiosities can't exceed your [[Attention Limit]], which is equal to your base [[Intelligence]]. |
Revision as of 11:53, 13 March 2011
Curiosity is a mechanic that allows a hearthling to develop Learning Points. It is implemented by studying peculiar objects either found or created in the game. The Study Interface, found by pressing the second button on the character window, is where curiosities can be placed for study. You can't study more than one curiosity of each type. The sum of Mental Weight of your curiosities can't exceed your Attention Limit, which is equal to your base Intelligence.