Legacy:Leather Pants: Difference between revisions
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|producedby = Hand | |producedby = Hand | ||
}} | }} | ||
Leather Pants: 150 Hitpoints, | Leather Pants: 150 Hitpoints, Armor Class 25/25 | ||
*HP=150*sqrt(q/10) | |||
*Armor Class= 25*sqrt(q/10) | |||
*Agility=-3*sqrt(q/10) | |||
{| border="1" cellpadding="3" cellspacing="0" | {| border="1" cellpadding="3" cellspacing="0" | ||
| '''Quality''' || '''Hitpoints''' || '''Absorption''' || '''Skills & Attributes''' | | '''Quality''' || '''Hitpoints''' || '''Absorption''' || '''Skills & Attributes''' | ||
|- | |- | ||
| style="text-align: center;"|10 | | style="text-align: center;"|10 | ||
| style="text-align: center;"|150 | | style="text-align: center;"|150 | ||
| style="text-align: center;"|25/25 | | style="text-align: center;"|25/25 | ||
| style="vertical-align: top;"|-3 [[Agility]] | | style="vertical-align: top;"|-3 [[Agility]] | ||
|- | |- | ||
| style="text-align: center;"|40 | | style="text-align: center;"|40 | ||
| style="text-align: center;"|300 | | style="text-align: center;"|300 | ||
| style="text-align: center;"|50/50 | | style="text-align: center;"|50/50 | ||
| style="vertical-align: top;"|- | | style="vertical-align: top;"|-6 [[Agility]] | ||
|- | |- | ||
| style="text-align: center;"|90 | | style="text-align: center;"|90 | ||
| style="text-align: center;"|450 | | style="text-align: center;"|450 | ||
| style="text-align: center;"|75/75 | | style="text-align: center;"|75/75 | ||
| style="vertical-align: top;"|- | | style="vertical-align: top;"|-9 [[Agility]] | ||
|} | |} | ||
Revision as of 06:52, 15 March 2011
Template:Infobox object Leather Pants: 150 Hitpoints, Armor Class 25/25
- HP=150*sqrt(q/10)
- Armor Class= 25*sqrt(q/10)
- Agility=-3*sqrt(q/10)
Quality | Hitpoints | Absorption | Skills & Attributes |
10 | 150 | 25/25 | -3 Agility |
40 | 300 | 50/50 | -6 Agility |
90 | 450 | 75/75 | -9 Agility |
How to Acquire
Craft > Leather Working > Leather Pants
Notes
The quality of leather pants is the average quality of the leather used, softcapped by sqrt(Sewing*Dexterity).