Legacy:Leather Boots: Difference between revisions
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Revision as of 00:08, 21 March 2011
Template:Infobox object Leather Boots: 100 Hitpoints, Armor class 0/20
- HP=10*q
- Armor Class=20*sqrt(q/10)
- Agility=sqrt(q/10)
Quality | Hitpoints | Absorption | Skills & Attributes |
10 | 100 | 0/20 | +1 Agility |
40 | 400 | 0/40 | +2 Agility |
90 | 900 | 0/60 | +3 Agility |
How to Acquire
Craft > Leather working > Leather boots
Notes
The quality of leather boots is the average quality of the leather used, softcapped by sqrt(Sewing*Dexterity).