Legacy:Leather Pants: Difference between revisions
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{{infobox | |||
{{infobox legmetaobj | |||
| xsize = 1 | | xsize = 1 | ||
| ysize = 1 | | ysize = 1 | ||
| skillreq = [[requires::Leather Working]] | | skillreq = [[legacy-requires::Legacy:Leather Working|Leather Working]] | ||
| objectsreq = [[requires::Leather]] x3 | | objectsreq = [[legacy-requires::Legacy:Leather|Leather]] x3 | ||
| producedby = Hand | | producedby = Hand | ||
| slot | | slot = 7R | ||
| ahp = 150 | | ahp = 150 | ||
| absorbX = | | absorbX = 3 | ||
| absorbY = | | absorbY = 4 | ||
| statAGI = -2 | | statAGI = -2 | ||
}} | }} | ||
{{GM|$Craft|$Leather Working|Lea$ther pants}} | {{GM|$Craft|$Leather Working|Lea$ther pants}} | ||
Leather Pants are low-tier defensive equipment providing decent absorption for a low [[ | Leather Pants are low-tier defensive equipment providing decent absorption for a low [[Legacy:Agility|Agility]] penalty, along with the rest of the [[Legacy:Leather|Leather]] armour set ([[Legacy:Leather Armor|Leather Armor]], '''Leather Pants''', [[Legacy:Leather Boots|Leather Boots]]). | ||
{| class="wikitable" style="text-align: center" | {| class="wikitable" style="text-align: center" | ||
!Quality | !Quality | ||
![[Hitpoints]] | ![[Legacy:Hitpoints|Hitpoints]] | ||
!Absorption | !Absorption | ||
![[ | ![[Legacy:Agility|AGI]] | ||
|- | |- | ||
| 10 | | 10 | ||
Line 44: | Line 44: | ||
!Formula | !Formula | ||
|- | |- | ||
| | |Wear | ||
|<math> | |<math>{vitality} * {10}</math> | ||
|- | |||
|Deflection | |||
|<math>\sqrt{\frac{_{Essence}}{10}} * {3}</math> | |||
|- | |- | ||
| | |Absorption | ||
|<math> | |<math>\sqrt{\frac{_{Substance}}{10}} * {3}</math> | ||
|- | |- | ||
|Agility | |Agility | ||
|<math> | |<math>\sqrt{\frac{_{q}}{10}} * {-2}</math> | ||
|} | |} | ||
==Notes== | ==Notes== | ||
The quality of Leather Pants is the average quality of the [[Leather]] used, [[softcap]]ped by <math>\sqrt{Sewing * Dexterity}</math>. | The quality of Leather Pants is the average quality of the [[Legacy:Leather|Leather]] used, [[Legacy:softcap|softcap]]ped by <math>\sqrt{Sewing * Dexterity}</math>. |
Latest revision as of 01:05, 15 July 2018
Legacy Haven & Hearth page.
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Leather Pants | |||
---|---|---|---|
Vital statistics | |||
Size | 1 x 1 | ||
Skill(s) Required | Leather Working | ||
Object(s) Required | Leather x3 | ||
Produced By | Hand | ||
QL10 Equipment Statistics | |||
Slot(s) Occupied | 7R | ||
AGI Modifier | -2 | ||
Armor HP | 150 | ||
Absorption X | 3 | ||
Absorption Y | 4 | ||
Go to Legacy Objects |
Craft > Leather Working > Leather pants
Leather Pants are low-tier defensive equipment providing decent absorption for a low Agility penalty, along with the rest of the Leather armour set (Leather Armor, Leather Pants, Leather Boots).
Quality | Hitpoints | Absorption | AGI |
---|---|---|---|
10 | 150 | 25/25 | -2 |
40 | 600 | 50/50 | -4 |
90 | 1350 | 75/75 | -6 |
Stat Formulas
Stat | Formula |
---|---|
Wear | |
Deflection | |
Absorption | |
Agility |
Notes
The quality of Leather Pants is the average quality of the Leather used, softcapped by .