Legacy:Leather Armor: Difference between revisions

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{{infobox object
{{infobox legmetaobj
| xsize = 1
| ysize = 1
| skillreq  = [[legacy-requires::Legacy:Leather Working|Leather Working]]
| objectsreq = [[legacy-requires::Legacy:Leather|Leather]] x3
| producedby = Hand
| slot      = 2R
| ahp    = 150
| absorbX = 4
| absorbY = 5
| statAGI = -1
}}
{{GM|$Craft|$Leather Working|Le$ather armor}}


|xsize = 1
{{PAGENAME}} is a low-tier piece of chest [[:Category:Legacy Armor|armor]] that provides a small amount of protection for those without access to [[:Category:Legacy Metal Bar|metals]], and has a very low material cost compared to its high-tier equivalent [[Legacy:Cutthroat Cuirass|Cutthroat Cuirass]]. It equips to the [[Legacy:Equipment Screen|equipment slot]] 2R.
|ysize = 1
|lpgain = 30
|skillreq = [[requires::Leather Working]]
|objectsreq = [[requires::Leather]] x3
|producedby = Hand
}} Leather armor is a basic piece of defensive chest armor, made from [[leather]].


 
{| class="wikitable" style="text-align: center"
{| border="1" cellpadding="1" cellspacing="1" style="width: 200px;"
!Quality
| style="text-align: center;"|Quality
!Hitpoints
| style="text-align: center;"|Hitpoints
!Armour Class
| style="text-align: center;"|Armor Class
![[Legacy:Agility|AGI]] Penalty
|-
|10
|150
|25/25
| -1
|-
|40
|300
|50/50
| -2
|-
|-
| style="text-align: center;"|10
|90
| style="text-align: center;"|150
|450
| style="text-align: center;"|25/25
|75/75
| -3
|}
|}
 
''These numbers need verification, see this page's [[Legacy_talk:{{PAGENAME}}|talk page]] for details.''
 
 
 
==How to Acquire==
{{Key|C}}raft > {{Key|L}}eather working > Le{{Key
 
 
|a|
}}ther Armor


==Notes==
==Notes==
The quality of leather armor is the average quality of the leather used, softcapped by sqrt(Sewing*Dexterity).


The quality of Leather Armor is the average quality of the [[Legacy:Leather|Leather]] used, [[Legacy:softcap|softcap]]ped by <math>\sqrt{Sewing * Dexterity}</math>.


==Stat Formulas==


The Hitpoint value is 150*(quality/10), while the Armor Class is 25*sqrt(quality/10). A quality 12 for instance has 180 HP and 27/27 Armor Class while a quality 30 has 450 HP and 43/43 Armor Class.
{| class="wikitable" style="text-align: center"
[[Category:Equipment]]
!Stat
[[Category:Clothing]]
!Formula
[[Category:Armor]]
|-
|Wear
|<math>{Vitality} * 3</math>
|-
|Deflection
|<math>\sqrt{\frac{Essence}{10}} * 4</math>
|-
|Absorption
|<math>\sqrt{\frac{Substance}{10}} * 5</math>
|-
|Agility Penalty
|<math>\sqrt{\frac{Quality}{10}} * 1</math>
|}

Latest revision as of 15:25, 4 November 2018

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Legacy Haven & Hearth page.
"The RoB Wiki currently hosts information for both the current Haven & Hearth world as well as the legacy server. Please be aware that information relating to legacy should be found on pages with "legacy" in the name. While our editors have done their best to get things sorted, please be aware there may be some pages that haven't been moved properly and may still be flagged that the information is legacy and may not apply to the current world."

Just in case. There is a Legacy specific discussion page.
Leather Armor
Legacy-Leather Armor.png
Vital statistics
Size 1 x 1
Skill(s) Required Leather Working
Object(s) Required Leather x3
Produced By Hand
QL10 Equipment Statistics
Slot(s) Occupied 2R
AGI Modifier -1
Armor HP 150
Absorption X 4
Absorption Y 5
Go to Legacy Objects

Icon keyboard.pngCraft > Leather Working > Leather armor

Leather Armor is a low-tier piece of chest armor that provides a small amount of protection for those without access to metals, and has a very low material cost compared to its high-tier equivalent Cutthroat Cuirass. It equips to the equipment slot 2R.

Quality Hitpoints Armour Class AGI Penalty
10 150 25/25 -1
40 300 50/50 -2
90 450 75/75 -3

These numbers need verification, see this page's talk page for details.

Notes

The quality of Leather Armor is the average quality of the Leather used, softcapped by .

Stat Formulas

Stat Formula
Wear
Deflection
Absorption
Agility Penalty