Legacy talk:Brickwall: Difference between revisions
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== Brick wall Calculation == | == Brickwall Ramming == | ||
Rook. Your sure about that 465+20*(x+y)?<br | |||
Hoped I did not have to look into this (As I generally suck at math). But I also end up with 505+20*(x+y).<br | BW have 70 soak, so you'll need to do at least 71 damage per hit. Rams add 20 damage, so you only need to do 51 damage to total 71. This means 2,601 strength on one character, 625 and 676 on two characters, 289 289 and 289 on three characters, or 169 169 169 and 144 on four characters. | ||
TeckXKnight | |||
http://www.havenandhearth.com/forum/viewtopic.php?f=2&t=22391&start=3420#p395437 | |||
== Brick wall Calculation (done) == | |||
Rook. Your sure about that 465+20*(x+y)?<br> | |||
Hoped I did not have to look into this (As I generally suck at math). But I also end up with 505+20*(x+y).<br> | |||
--[[User:MvGulik|MvGulik]] 11:35, 25 March 2012 (EDT) | --[[User:MvGulik|MvGulik]] 11:35, 25 March 2012 (EDT) | ||
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:Rook is right.<br | :Rook is right.<br> | ||
:Each corner is counted twice since of them being counted in both the x and y, so it's -20 for each corner (then -30 between the gate and fifth cornerpost), totalling a subtraction of 110 from 575.<br | :Each corner is counted twice since of them being counted in both the x and y, so it's -20 for each corner (then -30 between the gate and fifth cornerpost), totalling a subtraction of 110 from 575.<br> | ||
:Also your example is warped terribly. It's 300 bricks for the ICP, and it's created acting as if we create 2 cornerposts for the gate, when the formula made was for one of the gate's CPs to be a corner.<br | :Also your example is warped terribly. It's 300 bricks for the ICP, and it's created acting as if we create 2 cornerposts for the gate, when the formula made was for one of the gate's CPs to be a corner.<br> | ||
:--[[User:ApocalypsePlease|ApocalypsePlease]] 11:52, 25 March 2012 (EDT) | :--[[User:ApocalypsePlease|ApocalypsePlease]] 11:52, 25 March 2012 (EDT) | ||
<br | <br> | ||
::Seems a important part of the IPC var I used got ditched in the copy and past. But it needs to be seen as the 'Additional" cost over the general Conterpost cost. So it can be used as seperate math item. (Ergo: I ::split the ICP into a AIPC and CP part, Just kept calling it ICP. That's all). (I'm not convinced. Where it the error in my math?) --[[User:MvGulik|MvGulik]] 12:11, 25 March 2012 (EDT) | ::Seems a important part of the IPC var I used got ditched in the copy and past. But it needs to be seen as the 'Additional" cost over the general Conterpost cost. So it can be used as seperate math item. (Ergo: I ::split the ICP into a AIPC and CP part, Just kept calling it ICP. That's all). (I'm not convinced. Where it the error in my math?) --[[User:MvGulik|MvGulik]] 12:11, 25 March 2012 (EDT) | ||
<br | <br> | ||
:Yeah, Rook's formula works I think. I use <pre>(300+CPS*50+GATES*75)+20*(X+Y-4)-(CPS-3)*10-GATES*20</pre> for my calculator now. | :Yeah, Rook's formula works I think. I use <pre>(300+CPS*50+GATES*75)+20*(X+Y-4)-(CPS-3)*10-GATES*20</pre> for my calculator now. | ||
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:: It should also be said that there is some value in verbosity, even though it might scare some people away, it is easier to follow something verbose. --[[User:ArvinJA|ArvinJA]] 12:20, 25 March 2012 (EDT) | :: It should also be said that there is some value in verbosity, even though it might scare some people away, it is easier to follow something verbose. --[[User:ArvinJA|ArvinJA]] 12:20, 25 March 2012 (EDT) | ||
::: Totally agree with that. Beats having discussions like these for one. ;) --[[User:MvGulik|MvGulik]] 13:05, 25 March 2012 (EDT) | |||
ApocalypsePlease: "''when the formula made was for one of the gate's CPs to be a corner.''"<br> | |||
Aha. I generally felt that is was unclear if the gate was a corner gate or a free positioned gate. As it was never clearly specified. So I locked(assumed) on to the free position gate version.<br> | |||
So my formula is for a wall with a free positioned gate. Ergo: not at one of the corners.<br> | |||
With a wall with the gate at one of the corners. ... minus one CP(-50)+One Wall section(10) is (-40). Aha, 505-40=465. | |||
* for a wall with the gate at one of the corners: (8+3)*20+465 | |||
* for a wall with the gate not at a corner (free position gate): (8+3)*20+465+40 or (8+3)*20+505. | |||
'Now' I think the case is resolved. (<s>Now who is going to update the main page?</s>) --[[User:MvGulik|MvGulik]] 13:05, 25 March 2012 (EDT) | |||
== Cornerpost Setting Time == | |||
I've started to build my Brickwall, and noticed that after right-clicking a newly built cornerpost, it says that the cornerpost needs 2 days before it can be built upon. Given that a day is 8 real-life hours, I would assume that the build time is actually 16 hours. Maybe the last update changed it? As the article states it should be 12 hours. I'll time it and check to confirm, unless someone else can beforehand. [[User:Foetuses|Foetuses]] [[User_talk:Foetuses|[talk]]][[Special:Contributions/Foetuses|[cont.]]] 10:58, 21 July 2013 (EDT) | |||
:It also just occurred to me that it might just be a rounding thing, and it only will take 12 hours. I'll drop by with the info in 12 hours. [[User:Foetuses|Foetuses]] [[User_talk:Foetuses|[talk]]][[Special:Contributions/Foetuses|[cont.]]] 11:22, 21 July 2013 (EDT) | |||
::Alright, it does indeed appear to be twelve hours, based on the reported amount of time left before it's set. Two days is probably a rounding thing. [[User:Foetuses|Foetuses]] [[User_talk:Foetuses|[talk]]][[Special:Contributions/Foetuses|[cont.]]] 18:15, 21 July 2013 (EDT)` |
Latest revision as of 04:04, 8 March 2021
Brickwall Ramming
BW have 70 soak, so you'll need to do at least 71 damage per hit. Rams add 20 damage, so you only need to do 51 damage to total 71. This means 2,601 strength on one character, 625 and 676 on two characters, 289 289 and 289 on three characters, or 169 169 169 and 144 on four characters.
TeckXKnight http://www.havenandhearth.com/forum/viewtopic.php?f=2&t=22391&start=3420#p395437
Brick wall Calculation (done)
Rook. Your sure about that 465+20*(x+y)?
Hoped I did not have to look into this (As I generally suck at math). But I also end up with 505+20*(x+y).
--MvGulik 11:35, 25 March 2012 (EDT)
(minimal wall design.) *-*--*-* [295] (50*2:CP-corners)+(50*2:CP-gate)+(75:gate)+(10*2:wall) = (50*2)+(50*2)+(75)+(10*2) = 100+100+75+20 = 295 | | [_20] (10*2:wall) = 20 *------* [160] (50*2:CP-corners)+(10*6:wall) = 100+60 = 160 +[250] AICP =[725] (295+20+160+250=725) walls: 6+2+2=10,10*10=100 gate: 175 corners: 200 AIPC: 250 (Additional Initial Counterpost construction cost.) 100+175+200+250=725 Base CP cost - +250 AICP - 200 Corners(only). - 175 gate(total). (625) (250+200+175=625) with 8+3: (22=11*2) - 220 (10*22) - -40 Double wall counts. (for each corner(10*4)) = 180 - -80 Double wall/CP counts. (for each corner(10*4) + Gate setup(10*4:2CP+Gate=2) = 40+40 = 80 = 100 (725)=(625+100) (8+3)*20-120+625=725 (120=40+80 = Double counts, all) 625-120=505 (8+3)*20+505=725
- Rook is right.
- Each corner is counted twice since of them being counted in both the x and y, so it's -20 for each corner (then -30 between the gate and fifth cornerpost), totalling a subtraction of 110 from 575.
- Also your example is warped terribly. It's 300 bricks for the ICP, and it's created acting as if we create 2 cornerposts for the gate, when the formula made was for one of the gate's CPs to be a corner.
- --ApocalypsePlease 11:52, 25 March 2012 (EDT)
- Seems a important part of the IPC var I used got ditched in the copy and past. But it needs to be seen as the 'Additional" cost over the general Conterpost cost. So it can be used as seperate math item. (Ergo: I ::split the ICP into a AIPC and CP part, Just kept calling it ICP. That's all). (I'm not convinced. Where it the error in my math?) --MvGulik 12:11, 25 March 2012 (EDT)
- Yeah, Rook's formula works I think. I use
(300+CPS*50+GATES*75)+20*(X+Y-4)-(CPS-3)*10-GATES*20
for my calculator now. (300+CPS*50+GATES*75)
Base cost for subsequent CPs and initial CP and gates20*(X+Y-4)
The cost of all ordinary wall tiles, discounting the corners-(CPS-3)*10-GATES*20
We previously used the cost for wall tiles that might actually be gates or CPs, so we compensate here.- It would be embarrassing if this calculation was wrong.
- --ArvinJA 12:17, 25 March 2012 (EDT)
ApocalypsePlease: "when the formula made was for one of the gate's CPs to be a corner."
Aha. I generally felt that is was unclear if the gate was a corner gate or a free positioned gate. As it was never clearly specified. So I locked(assumed) on to the free position gate version.
So my formula is for a wall with a free positioned gate. Ergo: not at one of the corners.
With a wall with the gate at one of the corners. ... minus one CP(-50)+One Wall section(10) is (-40). Aha, 505-40=465.
- for a wall with the gate at one of the corners: (8+3)*20+465
- for a wall with the gate not at a corner (free position gate): (8+3)*20+465+40 or (8+3)*20+505.
'Now' I think the case is resolved. (Now who is going to update the main page?) --MvGulik 13:05, 25 March 2012 (EDT)
Cornerpost Setting Time
I've started to build my Brickwall, and noticed that after right-clicking a newly built cornerpost, it says that the cornerpost needs 2 days before it can be built upon. Given that a day is 8 real-life hours, I would assume that the build time is actually 16 hours. Maybe the last update changed it? As the article states it should be 12 hours. I'll time it and check to confirm, unless someone else can beforehand. Foetuses [talk][cont.] 10:58, 21 July 2013 (EDT)