Legacy:Corpse: Difference between revisions

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[[File:Playercorpse.png|thumb|114px|right|The corpse of Lord Brofist.]]


When a hearthling (player) dies, he or she leaves a skeletal corpse behind. So far, corpses have no function outside of existing as liftable objects.
[[Category:Legacy Objects]]
[[File:Legacy-Hearthling Skeleton.png|thumb|left|The corpse of Lord Brofist.]]


Being near a corpse will result in your happiness slowly depleting until it is as low as it can possibly get. Before a player turns into a corpse you may loot the player if you have the skill theft. If the player inherits from an ancestor then the player can freely loot the dead body of his ancestor.
When a hearthling (player) dies his body stays unmovable on the place of death for 2-4 hours during which anyone with the skill [[Legacy:Theft|Theft]] or the reincarnation of said hearthling can come and loot the items in the inventory, equipment and mentory (curiosity screen) of the corpse.
 
After that time, the corpse decays leaving only the Skeleton. All the items in inventory, equipment and mentory that were not looted are scatered on the floor at this point.
 
If you had the deceased person kinned you can still see his name above the corpse.

Latest revision as of 21:43, 25 May 2018

The corpse of Lord Brofist.

When a hearthling (player) dies his body stays unmovable on the place of death for 2-4 hours during which anyone with the skill Theft or the reincarnation of said hearthling can come and loot the items in the inventory, equipment and mentory (curiosity screen) of the corpse.

After that time, the corpse decays leaving only the Skeleton. All the items in inventory, equipment and mentory that were not looted are scatered on the floor at this point.

If you had the deceased person kinned you can still see his name above the corpse.