Template:GM/sub/doc: Difference between revisions

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(GM name-restructure: Update Call-Names.)
m (...)
 
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:[[Template:GM/prop|GM/prop]] .. ''Property assignments.''
:[[Template:GM/prop|GM/prop]] .. ''Property assignments.''
:[[Template:GM/cat|GM/cat]] .. ''Category assignments.''
:[[Template:GM/cat|GM/cat]] .. ''Category assignments.''
:[[Template:GM/prop-Legacy|GM/prop-Legacy]] .. ''Property assignments. (Legacy specific)''
:[[Template:GM/prop/legacy|GM/prop/legacy]] .. ''Property assignments. (Legacy specific)''
:[[Template:GM/cat-Legacy|GM/cat-Legacy]] .. ''Category assignments. (Legacy specific)''
:[[Template:GM/cat/legacy|GM/cat/legacy]] .. ''Category assignments. (Legacy specific)''
:[[Template:GM/box|GM/box]] .. ''Graphics.''
:[[Template:GM/box|GM/box]] .. ''Graphics.''
::[[Template:GM/keys|GM/keys]] .. ''Short-cut-key part.''
::[[Template:GM/keys|GM/keys]] .. ''Short-cut-key part.''
::[[Template:Str_us2sp|Str_us2sp]]
::[[Template:Str_us2sp|Str_us2sp]]
::[[Template:Str_sp2us|Str_sp2us]]
::[[Template:Str_sp2us|Str_sp2us]]

Latest revision as of 12:04, 12 September 2024

Info

Main Game-Menu(GM) bar template.
Currently supporting up to 6 parameters. (anonymous type)
Use a leading $ character to target the used menu short-cut key.
(Only intended, and tested, with one '$' instance per string.)

Usage

{{GM|String1|String2|..|String6}}
(Don't call this "GM/sub" templates directly on main pages. Ie: Always use GM for that.)

Example

Leading and trailing string spaces in examples are optional.
{{GM| $Menu Item 1 | Menu $Item 2 | Menu Ite$m 3 | Menu Item $4| Menu Item 5}}
Output:

Icon keyboard.pngMenu Item 1 > Menu Item 2 > Menu Item 3 > Menu Item 4 > Menu Item 5

or
{{GM
| $Menu Item 1
| Menu $Item 2
| Menu Ite$m 3
| Menu Item $4
| Menu Item 5
}}
Output:

Icon keyboard.pngMenu Item 1 > Menu Item 2 > Menu Item 3 > Menu Item 4 > Menu Item 5


Used templates

GM/prop .. Property assignments.
GM/cat .. Category assignments.
GM/prop/legacy .. Property assignments. (Legacy specific)
GM/cat/legacy .. Category assignments. (Legacy specific)
GM/box .. Graphics.
GM/keys .. Short-cut-key part.
Str_us2sp
Str_sp2us