Legacy talk:Mining: Difference between revisions
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--Used statistical data to calculate average ore you get per tile as described in this link. http://www.havenandhearth.com/forum/viewtopic.php?f=2&t=36780 -Xcom 05:00, 9 July 2014 (UTC) | --Used statistical data to calculate average ore you get per tile as described in this link. http://www.havenandhearth.com/forum/viewtopic.php?f=2&t=36780 -Xcom 05:00, 9 July 2014 (UTC) | ||
== Safety and Cave ins == | |||
Used text: "''Some tiles around a minehole can be mined, these are shown.''"<br> | |||
Used image: [[File:Mine-hole-safe-tiles.png]] | |||
Note: Mining is not my subject, so I don't know right from wrong here. But ...<br> | |||
If the bright red tiles in the image are the tile that are save to mine without mine-support. It might be better to color them, well ... green. Red in general signifies danger, or don't go there. Kinda tossing up a bit of ambiguity in the mix here.<br>A bit of the same for the use of the word "''Some''" here. As the red border-tiles out-count the none colored border-tiles.'')<br>Ergo: ??? --[[User_talk:MvGulik|<i><font color="#666" size="2px">.MvGulik.</font></i>]] 04:33, 1 June 2015 (EDT) |
Revision as of 08:33, 1 June 2015
I think that Mining#How_to_mine could use some organization as that mass of text looks too long. Perhaps it could be separated into 2 or 3 sub-sections. Just a suggestion, I'm too much of a lazy ass to fix it myself--Deadguy60 19:56, 23 May 2012 (EDT)
Cave-ins
Looking for information about what's new with mining in World 7, information about cave-ins are in the pages:Mine Hole and Mine Support. I was thinking of creating a subsection in this page about cave-ins. I'd also like to mention that there isn't a page for the object that people call Cave-in Boulder. --Deadguy60 (talk) 20:26, 30 August 2013 (EDT)
Mining Ability
Was curious how much MA I need for level 3 as I am just working on my mine hole to level 3 however there was not a lot of info around. Did some tests with tools I have on level 2, so the information was available, please add whatever you test.
Mining Ability Level 1 Str Tool Speed Mine? Message --- ---- ----- ----- ------- 42 20 (S) N/A No That rock is very much too hard for you to mine. 42 20 (S) N/A No That rock is much too hard for you to mine. 52 20 (S) N/A No That rock is very much too hard for you to mine. 52 20 (S) N/A No That rock is much too hard for you to mine. 44 27 (S) ? Yes N/A 100 23 (P) ~3s Yes N/A Level 2 Str Tool Speed Mine? Message --- ---- ----- ----- ------- 157 14 (P) N/A No You do not even manage to scratch that rock. 157 36 (S) N/A No That rock is much to hard for you to mine. 113 36 (S) N/A No That rock is very much to hard for you to mine. 157 112 (P) <1s Yes N/A 113 112 (P) ~1s Yes N/A 65 23 (P) N/A No That rock is slightly too hard for you to mine. 100 23 (P) ~9s Yes N/A(slow mining speed) Level 3 Str Tool Speed Mine? Message --- ---- ----- ----- ------- 177 112 (P) <1s Yes N/A 177 37 (S) >10s Yes N/A 127 112 (P) ~1s Yes N/A 133 37 (S) N/A No That rock is just slightly to hard for you to mine. 123 37 (S) N/A No That rock is slightly to hard for you to mine. 167 10 (S) N/A No That rock is very much to hard for you to mine. 167 13 (S) N/A No That rock is very much to hard for you to mine. 167 19 (S) N/A No That rock is much to hard for you to mine. 123 19 (S) N/A No That rock is very much to hard for you to mine. Level 4 Str Tool Speed Mine? Message --- ---- ----- ----- ------- Level 5 Str Tool Speed Mine? Message --- ---- ----- ----- -------
Mining Strategy (archived)
You can mine zig-zagged lines north south east and west without getting cave-ins and putting mine supports down everywhere. This method is best for mining tunnels to do prospecting. Start by putting a mine support down with this you can do a zigzag in any direction listed above. To start mine 3 tiles in the direction that will be zig-zagged then turn right or left mine 2 tiles then another 2 tiles in the direction your going then back whichever direction you first chose and repeat. Doing this will not create any straight line longer than 3 tiles. DO NOT use this technique for going diagnal it always causes cave-ins when leaving the mine support radius.
The zig-zag pattern can be easily walkable by removing the center tile in the zig-zag. To do so is tricky and often ends in a cave-in. You must stand behind the center tile near the wall E.G.
WWWPW WPPXW WPWWW WPPPW
Stand on the X tile and mine the center W tile. You will be mining diagonally. It might be best just to build and space out mine supports to safely create the straight path.
--The above no longer works, since mining got updated for w7 --Rook (talk) 05:34, 27 August 2013 (EDT)
--Used statistical data to calculate average ore you get per tile as described in this link. http://www.havenandhearth.com/forum/viewtopic.php?f=2&t=36780 -Xcom 05:00, 9 July 2014 (UTC)
Safety and Cave ins
Used text: "Some tiles around a minehole can be mined, these are shown."
Used image: File:Mine-hole-safe-tiles.png
Note: Mining is not my subject, so I don't know right from wrong here. But ...
If the bright red tiles in the image are the tile that are save to mine without mine-support. It might be better to color them, well ... green. Red in general signifies danger, or don't go there. Kinda tossing up a bit of ambiguity in the mix here.
A bit of the same for the use of the word "Some" here. As the red border-tiles out-count the none colored border-tiles.)
Ergo: ??? --.MvGulik. 04:33, 1 June 2015 (EDT)