Legacy:Bugs: Difference between revisions

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==Objects/Tools==
==Objects/Tools==
*Bug: Lifting a cauldron will cause any wood placed on it to dissapear (Unlit).
*Bug: Lifting a cauldron will cause any wood placed on it to dissapear (Unlit).
- This may not be a bug, as the the fuel for a cauldron is shown underneath it, and lifting it would not lift the fuel.


==Combat==
==Combat==

Revision as of 00:12, 20 February 2011

General Fuel Glitch

  • Bug: If items are placed in a cooking device (such as an oven, a smelter or a kiln) without lighting the fuel, the items will accumulate "ticks" towards their completion at the normal rate until there is only one tick left.
  • The safest way to utilize this bug is to put in only one unit of fuel, and wait enough time for there to be only one tick left of processing to do.
  • This bug can cause two items with different timing requirements to properly complete together without burning, as if one waits long enough, one only needs one unit of fuel for both of them.
  • One tick is roughly 5-6 minutes real-time.

Building

  • Bug: If you build something, behind something big enough to cover up a sign such as a tree, or a palisade, it will be covered up. This is not a bug, this is meant to happen.
  • Solution: Walk close enough to the building sign for the yellow outline to appear. Once it has, a right click will interact with it as normal. This applys to all objects. However this does not work if two layers of items are in front of the item in question (ie. a chest that is behind a wall and the wall is behind a stone mansion) To retreive the item you then need use the custom client made by Gilbertus (located in the Critique & Ideas section of the main forum) and use the hide objects function to recover the item

Tanning

  • Bug: Placing a full (Water, Bark and dried skin) Tanning Tub into anything able to store a liftable object (Cart, Rowboat, Leanto, etc.) will lock progress at 92% until removed, at which point it will resume normal progress from that point.
  • This can be used to jump progress in tanning, or can reset it from 98% to 92%.
  • This effect is also created in a cellar. If one leaves a tanning tub in a cellar, and there are no hearthlings in the cellar observing it, it will lock at 92% whilst unobserved. This includes logging out. Once it is observed again (entering the cellar or logging in inside the cellar) progress will resume.

Objects/Tools

  • Bug: Lifting a cauldron will cause any wood placed on it to dissapear (Unlit).

- This may not be a bug, as the the fuel for a cauldron is shown underneath it, and lifting it would not lift the fuel.

Combat

  • Bug: If you kill a chick with punch it drops as a dead chicken instead of A_mess...