Legacy:Leather Boots: Difference between revisions

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Leather Boots: 100 Hitpoints, [http://ringofbrodgar.com/wiki/Category:Armor Armor] class 0/20
Leather Boots: 100 Hitpoints, [http://ringofbrodgar.com/wiki/Category:Armor Armor] class 0/20
HP=10*q Armor Class=20*sqrt(q/10) Agility=sqrt(q/10)
 
*HP=10*q
*Armor Class=20*sqrt(q/10)
*Agility=sqrt(q/10)
{| border="1" cellpadding="3" cellspacing="0"
{| border="1" cellpadding="3" cellspacing="0"
| '''Quality''' || '''Hitpoints''' || '''Absorption''' || '''Skills & Attributes'''
| '''Quality''' || '''Hitpoints''' || '''Absorption''' || '''Skills & Attributes'''

Revision as of 06:44, 15 March 2011

Template:Infobox object Leather Boots: 100 Hitpoints, Armor class 0/20

  • HP=10*q
  • Armor Class=20*sqrt(q/10)
  • Agility=sqrt(q/10)
Quality Hitpoints Absorption Skills & Attributes
10 100 0/20 +1 Agility
40 400 0/40 +2 Agility
90 900 0/60 +3 Agility

How to Acquire

Craft > Leather working > Leather boots


Notes

The quality of leather boots is the average quality of the leather used, softcapped by sqrt(Sewing*Dexterity).