Legacy:Leather Pants: Difference between revisions

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Leather Pants: 150 Hitpoints, [http://ringofbrodgar.com/wiki/Category:Armor Armor] class 25/25
Leather Pants: 150 Hitpoints, Armor Class 25/25
 
*HP=150*sqrt(q/10)
*Armor Class= 25*sqrt(q/10)
*Agility=-3*sqrt(q/10)
{| border="1" cellpadding="3" cellspacing="0"
{| border="1" cellpadding="3" cellspacing="0"
| '''Quality''' || '''Hitpoints''' || '''Absorption''' || '''Skills & Attributes'''
| '''Quality''' || '''Hitpoints''' || '''Absorption''' || '''Skills & Attributes'''
|-
| style="text-align: center;"|9
| style="text-align: center;"|135
| style="text-align: center;"|23/23
| style="vertical-align: top;"|-2 [[Agility]]
|-
|-
| style="text-align: center;"|10
| style="text-align: center;"|10
| style="text-align: center;"|150
| style="text-align: center;"|150
| style="text-align: center;"|25/25
| style="text-align: center;"|25/25
| style="vertical-align: top;"|-? [[Agility]]
|-
| style="text-align: center;"|18
| style="text-align: center;"|?
| style="text-align: center;"|33/33
| style="vertical-align: top;"|-3 [[Agility]]
| style="vertical-align: top;"|-3 [[Agility]]
|-
| style="text-align: center;"|30
| style="text-align: center;"|?
| style="text-align: center;"|43/43
| style="vertical-align: top;"|-4 [[Agility]]
|-
|-
| style="text-align: center;"|40
| style="text-align: center;"|40
| style="text-align: center;"|300
| style="text-align: center;"|300
| style="text-align: center;"|50/50
| style="text-align: center;"|50/50
| style="vertical-align: top;"|-? [[Agility]]
| style="vertical-align: top;"|-6 [[Agility]]
|-
|-
| style="text-align: center;"|90
| style="text-align: center;"|90
| style="text-align: center;"|450
| style="text-align: center;"|450
| style="text-align: center;"|75/75
| style="text-align: center;"|75/75
| style="vertical-align: top;"|-? [[Agility]]
| style="vertical-align: top;"|-9 [[Agility]]
|}
|}



Revision as of 06:52, 15 March 2011

Template:Infobox object Leather Pants: 150 Hitpoints, Armor Class 25/25

  • HP=150*sqrt(q/10)
  • Armor Class= 25*sqrt(q/10)
  • Agility=-3*sqrt(q/10)
Quality Hitpoints Absorption Skills & Attributes
10 150 25/25 -3 Agility
40 300 50/50 -6 Agility
90 450 75/75 -9 Agility

How to Acquire

Craft > Leather Working > Leather Pants


Notes

The quality of leather pants is the average quality of the leather used, softcapped by sqrt(Sewing*Dexterity).