Legacy talk:Combat Actions: Difference between revisions
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Moved this from the clumsy long title to a more concise and easily linked to title. [[User:Rudimental|Rudimental]] 21:03, August 6, 2010 (UTC) | Moved this from the clumsy long title to a more concise and easily linked to title. [[User:Rudimental|Rudimental]] 21:03, August 6, 2010 (UTC) | ||
Combat move speed: Some are being contested for their accuracy while others we simply don't have. Someone contributing to this would be great. Contested moves: Dash, Call down the thunder, Slide, Seize the Day, and Strangle. Missing: Feign Flight, Consume the Flames, Fan the Flames, Invocation of Skuld, Stern Order, To Arms!, and Quell the Beast. Please understand how Combat Intensity and Agility factor into move speed before trying to gather conclusive results. Test them against someone with equal agility to yourself and preferably at combat intensity 0 when possible other calculating the time difference with some accuracy. --[[User:HunterSilver|HunterSilver]] 15:11, 1 December 2011 (EST) |
Revision as of 20:11, 1 December 2011
Delta is more likely either your combat skill or the comparison of your combat skill vs target's combat defense Dataslycer 21:45, March 28, 2010 (UTC)
Moved this from the clumsy long title to a more concise and easily linked to title. Rudimental 21:03, August 6, 2010 (UTC)
Combat move speed: Some are being contested for their accuracy while others we simply don't have. Someone contributing to this would be great. Contested moves: Dash, Call down the thunder, Slide, Seize the Day, and Strangle. Missing: Feign Flight, Consume the Flames, Fan the Flames, Invocation of Skuld, Stern Order, To Arms!, and Quell the Beast. Please understand how Combat Intensity and Agility factor into move speed before trying to gather conclusive results. Test them against someone with equal agility to yourself and preferably at combat intensity 0 when possible other calculating the time difference with some accuracy. --HunterSilver 15:11, 1 December 2011 (EST)