Legacy:Leather Armor
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Template:Infobox object Leather Armor: 150 Hitpoints, Armor class 25/25
Quality | Hitpoints | Absorption | Skills & Attributes |
9 | 135 | 23/23 | -1 Agility |
10 | 150 | 25/25 | -? Agility |
18 | 270 | 33/33 | -2 Agility |
31 | ? | 44/4 | -2 Agility |
40 | 300 | 50/50 | -? Agility |
90 | 450 | 75/75 | -? Agility |
How to Acquire
Craft > Leather working > Leather Armor
Notes
The quality of leather armor is the average quality of the leather used, softcapped by sqrt(Sewing*Dexterity).
Hitpoint - 15*quality
Armor Class - 25*sqrt(quality/10)
A quality 12 for instance has 180 HP and 27/27 Armor Class while a quality 30 has 450 HP and 43/43 Armor Class.