Legacy:Leather Pants
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Template:Infobox object Leather Pants: 150 Hitpoints, Armor Class 25/25
- HP=150*(q/10)
- Armor Class= 25*sqrt(q/10)
- Agility=-2*sqrt(q/10)
Quality | Hitpoints | Absorption | Skills & Attributes |
10 | 150 | 25/25 | -2 Agility |
40 | 600 | 50/50 | -4 Agility |
90 | 1350 | 75/75 | -6 Agility |
How to Acquire
Craft > Leather Working > Leather Pants
Notes
The quality of leather pants is the average quality of the leather used, softcapped by sqrt(Sewing*Dexterity).