Combat
For combat moves to be effective, a player must raise either Unarmed Combat or Melee Combat, preferably both.
In example, a player with 30 UAC sparring with an another 60 UAC fighter will need two corresponding attacks in order to destroy a block, however when their combat skills are equal they need only one attack to destroy the block [Needs confirmation].
Moves in italics are available for free to hearthling when acquiring 'The Will to Power' skill.
Special moves
Move
|
Learned from
|
Initiative cost
|
Cooldown
|
Special
|
Take Aim
|
|
0
|
20
|
Gives +2 initiative
|
Think
|
|
0+4
|
30
|
Take 3 initiative from the opponent
|
Defensive moves
Move
|
Learned from
|
Initiative cost
|
Block weight
|
Block against
|
Cooldown
|
Duration
|
Special
|
Artful Evasion
|
|
2
|
Unarmed
|
|
40
|
275
|
+4 initiative if destroyed by opponent
|
Jump
|
|
0
|
Unarmed
|
|
20
|
350
|
|
Quick Dodge
|
|
0
|
Unarmed
|
|
20
|
300
|
|
Shield Up
|
|
0
|
3*Melee
|
- Striking
- Sweeping
- Oppressive
|
40
|
300
|
|
Sidestep
|
|
0
|
Unarmed
|
|
35
|
200
|
|
Watch Its Moves
|
|
0
|
Unarmed
|
|
30
|
200
|
Gives +4 initiative if allowed to expire
|
Yield Ground
|
|
1
|
Unarmed
|
|
20
|
400
|
Gives 1 IP to the opponent
|
Zig-Zag Maneuver
|
|
2+3
|
2*Unarmed
|
|
40
|
450
|
-25% cooldown on attacks while active
|
Counter moves
Move
|
Learned from
|
Initiative cost
|
Block weight
|
Block against
|
Cooldown
|
Duration
|
Trigger
|
Attack weight
|
Attack type
|
Damage
|
Grievous damage
|
Feigned Dodge
|
|
0
|
Unarmed
|
|
35
|
150
|
Expiration
|
Unarmed
|
|
15
|
10%
|
Parry
|
|
0
|
Melee
|
|
25
|
125
|
Blocking unarmed attack
|
Melee
|
|
10
|
10%
|
Offensive moves
Move
|
Learned from
|
Initiative cost
|
Attack weight
|
Attack type
|
Damage
|
Grievous damage
|
Cooldown
|
Chop
|
|
1
|
Melee
|
|
According to weapon
|
10%
|
50
|
Cleave
|
|
5+2
|
Melee
|
|
2*According to Weapon
|
|
80
|
Haymaker
|
|
0
|
Unarmed
|
|
20
|
|
60
|
Kick
|
|
1+1
|
Unarmed
|
|
25
|
15%
|
45
|
Knock Its Teeth Out
|
|
2
|
Unarmed
|
|
30
|
|
35
|
Left Hook
|
|
0
|
Unarmed
|
|
15
|
|
40
|
Low Blow
|
|
2+6
|
Unarmed
|
|
40
|
|
30
|
Punch
|
|
0
|
0.8*Unarmed
|
|
10
|
|
30
|
Sting
|
|
2+1
|
Melee
|
|
According to weapon
|
|
35
|
Storm of Swords
|
|
4+4
|
Melee
|
|
According to weapon
|
|
70
|