Legacy talk:Battleaxe of the Twelfth Bay
Quality formula background (by Xcom with hints from sabinati and bitza): http://www.havenandhearth.com/forum/viewtopic.php?f=2&t=31026#p404767
b12 gives agi, you guys know this right...? not a lot but it still gives agi and thats noteworthy imo. -vigilance
they're also able to mine, but act as stone axes ofc. also noteworthy? -vigilance
Both things are noteworthy. If you can figure out how much AGI at base, please add it.
DatOneGuy 02:03, 1 May 2011 (CDT)
@DOG my q36 gives me 3 agi... i'm surely not wasting mats to make a q10. :3
q50 gave 4 agi. -Vigilance
q8 gave 1 agi... no, we didn't make that one :P
q100 gives 7 agi.
q74 gives 5 agi. Vigilance 06:28, 2 September 2011 (CDT)
Based on those stats I could best guess that B12 gives the same amount of Agi as Leather Pants removes, which is based on 2*sqrt(q/10). This might not be the Exact amount, but it works for each of those 5 listed amounts... Shardok 14:24, 23 October 2011 (CDT)
The q100 would give 6 agility rather than 7. Unless that was intended to be a 6 and was a typo, 2*sqrt(q/10) does not work. --ApocalypsePlease 15:31, 23 October 2011 (CDT)