Legacy talk:Battleaxe of the Twelfth Bay

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Quality formula background (by Xcom with hints from sabinati and bitza): http://www.havenandhearth.com/forum/viewtopic.php?f=2&t=31026#p404767


b12 gives agi, you guys know this right...? not a lot but it still gives agi and thats noteworthy imo. -vigilance

they're also able to mine, but act as stone axes ofc. also noteworthy? -vigilance


Both things are noteworthy. If you can figure out how much AGI at base, please add it. DatOneGuy 02:03, 1 May 2011 (CDT)

@DOG my q36 gives me 3 agi... i'm surely not wasting mats to make a q10. :3

q50 gave 4 agi. -Vigilance

q8 gave 1 agi... no, we didn't make that one :P

q100 gives 7 agi.

q74 gives 5 agi. Vigilance 06:28, 2 September 2011 (CDT)

Based on those stats I could best guess that B12 gives the same amount of Agi as Leather Pants removes, which is based on 2*sqrt(q/10). This might not be the Exact amount, but it works for each of those 5 listed amounts... Shardok 14:24, 23 October 2011 (CDT)

The q100 would give 6 agility rather than 7. Unless that was intended to be a 6 and was a typo, 2*sqrt(q/10) does not work. --ApocalypsePlease 15:31, 23 October 2011 (CDT)