World 11 Has begun (Feb 1 2019)
Note: RoB wiki is currently trying to catch up with the World-11 game changes.

# Food Satiations

Food Satiations are penalties from eating specific foods. Every food item has a chance to cause one or two of the 17 satiation categories to become less effective, which can be seen as a percentage on the Base Attributes screen of the character sheet, under Food Satiations.

The penalty comes into play in the following way:

${\displaystyle FEPGained=FoodFEPValue*HungerModifier*SatiationModifier}$

But also decrease hunger in the following way:

${\displaystyle HungerGained=FoodHungerValue*SatiationModifier}$

Evidently you should eat a varied diet to keep your satiations high so as not to hinder your FEP gain.

• ${\displaystyle SatiationModifier=100\%-SatiationPenalty}$

## Removing Satiations

• Satiations generally disappear in about two days and disappear faster the more satiated you are.
• All drinks restore stamina much like water, but they also buff particular food satiations. Mead, for example, buffs Game, Nuts and Vegetables by 0.5% and 1% respectively, per gulp at Q10. It is thus possible to decrease satiation to 0% by drinking. Do note that each drink also adds a negative satiation against itself, thus reducing the effect of further consumption. Also note that drinks will count as half-quality if you drink them from a non-preffered vessel (i.e. drinking wine from anything but a wine glass). Drinking vessel type does not affect the effective quality for stamina regeneration purposes.
Drink Primary Secondary Tertiary Preferred Vessel Made From Satiation Debuff
Beer Sausage 1% Game 0.5% Tankard Barley Wort Beer
Cider Poultry 1% Mushrooms 0.5% Offal 0.5% Tankard Applejuice Cider