Nuts: Difference between revisions

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m (Remark: "specific=<parent group>" (experimental/debug).)
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| objectsreq = {{#ask:[[Specific::{{PAGENAME}}]]}}
| specific = Seed of Tree or Bush
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{{Specific-property-text|i2=3}}


==FEP's==
==FEP's==


See [[:Category:{{PAGENAME}}|{{PAGENAME}} Category]] page for related FEP table.
See [[:Category:{{PAGENAME}}|{{PAGENAME}} Category]] page for related FEP table.
{{Game Development}}

Latest revision as of 08:33, 30 May 2023

Nuts
Nuts.png
Vital statistics
Size 1 x 1
Object(s) Required Almond, Beech Nuts, Carob Pod, Chestnut, Hazelnut, King's Acorn, Oak Acorn, Walnut, Withercorn
Required By (2) Squirrel's Pouch, Unbaked Nutjerky
Go to Objects

Nuts is a game class-type referring to one of the following 9 game-objects:

 Almond (1) Almond.png Beech Nuts (1) Beech Nuts.png Carob Pod (1) Carob Pod.png Chestnut (2) Chestnut.png Hazelnut (2) Hazelnut.png King's Acorn (1) King's Acorn.png Oak Acorn (1) Oak Acorn.png Walnut (1) Walnut.png Withercorn (1) Withercorn.png


(n): (Superscript) Number of items in that type-group.
(n): (Subscript) Number of crafts that specifically require this item.


Main "Generics" page


FEP's

See Nuts Category page for related FEP table.

Game Development