Legacy:Fox: Difference between revisions
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They will attack with a bite or claw when their attack meter is full. They have moves that will grant them initiative points (which is useless as they do not use it) as well as filling both attack and defense meter. | They will attack with a bite or claw when their attack meter is full. They have moves that will grant them initiative points (which is useless as they do not use it) as well as filling both attack and defense meter. | ||
== How to fight them == | == How to fight them == | ||
If you are not able to damage them at the first attack, you may want to use dash to gain initiative points to use sidestep for balance while keeping your defense meter full. | If you are not able to damage them at the first attack, you may want to use dash to gain initiative points to use sidestep for balance while keeping your defense meter full. You only need a few balance advantage before getting intiative to attack. | ||
If you find yourself losing defense more than you can recover, you may want to take the offensive path instead by using charge to get intiative to 9-14 before using opportunity knocks before using opportunity knocks before following it quickly (or it will regain the defense meter) with an attack hopefully you can cause it to flee or at least severely wounded. | If you find yourself losing defense more than you can recover, you may want to take the offensive path instead by using charge to get intiative to 9-14 before using opportunity knocks before using opportunity knocks before following it quickly (or it will regain the defense meter) with an attack hopefully you can cause it to flee or at least severely wounded. | ||
Or you can also trap them in construction signs first then shooting them. |
Revision as of 16:14, 9 April 2010
Foxes are not aggressive to players but will attack any rabbits or chickens near it in which the player can pick up the corpse of the small creature afterwards.
Combat behavior
They will attack with a bite or claw when their attack meter is full. They have moves that will grant them initiative points (which is useless as they do not use it) as well as filling both attack and defense meter.
How to fight them
If you are not able to damage them at the first attack, you may want to use dash to gain initiative points to use sidestep for balance while keeping your defense meter full. You only need a few balance advantage before getting intiative to attack.
If you find yourself losing defense more than you can recover, you may want to take the offensive path instead by using charge to get intiative to 9-14 before using opportunity knocks before using opportunity knocks before following it quickly (or it will regain the defense meter) with an attack hopefully you can cause it to flee or at least severely wounded.
Or you can also trap them in construction signs first then shooting them.