Legacy:Fox

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Legacy Haven & Hearth page.
"The RoB Wiki currently hosts information for both the current Haven & Hearth world as well as the legacy server. Please be aware that information relating to legacy should be found on pages with "legacy" in the name. While our editors have done their best to get things sorted, please be aware there may be some pages that haven't been moved properly and may still be flagged that the information is legacy and may not apply to the current world."

Just in case. There is a Legacy specific discussion page.
Fox
Legacy-Fox.png
Vital statistics
Location Forest, Grassland, Moor, Heath
Hit Points Level*40
Fleeing Hit Points {{{fhp}}}
Loot Raw Fox Hide, Intestines x2, Fox Meat x4, Bone Material x2
Agility {{{agility}}}
Butcher Quality Level*4
Average Level 4

Foxes are not aggressive to players but will attack any rabbits or chickens nearby. A player can pick up the corpse of the small creature afterwards.

Foxes may also kill domesticated animals, so if one spawns in with your cattle or sheep be sure to chase it off. [Verify]

NOTE: Make sure that you skin the fox corpse before butchering it otherwise you lose the raw hide. That is, if you want the skin.

Combat behavior

They will attack with a bite or claw when their attack meter is full. They have moves that will grant them initiative points as well as filling both attack and defense meter. Sometimes they'll use a move which grants them combat advantage. It happens rarely, but when it does, it's used repeatedly as long as fox has enough initiative points. Most of the time, they ignore this skill for the full duration of the battle, even if they have enough points to use it.

How to fight them

If you are not able to damage them at the first attack, you may want to use dash to gain initiative points to use sidestep for balance while keeping your defense meter full. You only need a few balance advantage before getting initiative to attack.

If you find yourself losing defense more than you can recover, you may want to take the offensive path instead by using charge to get initiative to about 9-14 before using opportunity knocks before following that quickly (or it will regain the defense meter) with an attack. Hopefully, you can cause it to flee or at least severely wound it.

World 4

From now on it can destroy signs (not fences etc) and can kill you after KO (like boars and bears)