Legacy:Leather Armor: Difference between revisions
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Hitpoint - 15*quality | Hitpoint - 15*quality | ||
Armor Class - 25*sqrt(quality/10) | Armor Class - 25*sqrt(quality/10) | ||
A quality 12 for instance has 180 HP and 27/27 Armor Class while a quality 30 has 450 HP and 43/43 Armor Class. | A quality 12 for instance has 180 HP and 27/27 Armor Class while a quality 30 has 450 HP and 43/43 Armor Class. |
Revision as of 09:12, 4 February 2011
Template:Infobox object Leather armor is a basic piece of defensive chest armor, made from leather.
Quality | Hitpoints | Armor Class |
7 | 105 | 20/20 |
10 | 150 | 25/25 |
30 | 450 | 43/43 |
How to Acquire
Craft > Leather working > Leather Armor
Notes
The quality of leather armor is the average quality of the leather used, softcapped by sqrt(Sewing*Dexterity).
Hitpoint - 15*quality
Armor Class - 25*sqrt(quality/10)
A quality 12 for instance has 180 HP and 27/27 Armor Class while a quality 30 has 450 HP and 43/43 Armor Class.