Template:Infobox legmetaobj: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
Line 96: | Line 96: | ||
}} | }} | ||
|- | |- | ||
{{#if: {{{ | {{#if: {{{slot|}}} | ||
|{{#ifeq: {{#if:{{{basedmg|}}}|1|{{#if:{{{statSTR|}}}|1|{{#if:{{{statAGI|}}}|1|{{#if:{{{statINT|}}}|1|{{#if:{{{statCON|}}}|1|{{#if:{{{statPER|}}}|1|{{#if:{{{statCHA|}}}|1|{{#if:{{{statDEX|}}}|1|{{#if:{{{statPSY|}}}|1|{{#if:{{{cskill|}}}|1|{{#if:{{{ammoreq|}}}|1|{{#if:{{{ahp|}}}|1|{{#if:{{{absorbX|}}}|1|{{#if:{{{absorbY|}}}|1|0}}}}}}}}}}}}}}}}}}}}}}}}}}}}|1 | |{{#ifeq: {{#if:{{{basedmg|}}}|1|{{#if:{{{statSTR|}}}|1|{{#if:{{{statAGI|}}}|1|{{#if:{{{statINT|}}}|1|{{#if:{{{statCON|}}}|1|{{#if:{{{statPER|}}}|1|{{#if:{{{statCHA|}}}|1|{{#if:{{{statDEX|}}}|1|{{#if:{{{statPSY|}}}|1|{{#if:{{{cskill|}}}|1|{{#if:{{{ammoreq|}}}|1|{{#if:{{{ahp|}}}|1|{{#if:{{{absorbX|}}}|1|{{#if:{{{absorbY|}}}|1|0}}}}}}}}}}}}}}}}}}}}}}}}}}}}|1 | ||
| ! colspan="3" style="background-color:#6699ff; color:#ffffff;" {{!}} [[quality|QL10 Equipment Statistics]]|}} | | ! colspan="3" style="background-color:#6699ff; color:#ffffff;" {{!}} [[quality|QL10 Equipment Statistics]]|}} | ||
{{!}}- colspan=2 | {{!}}- colspan=2 | ||
{{!}} '''[[Equipment Screen | Slot(s)]] Occupied''' | {{!}} '''[[Equipment Screen | Slot(s)]] Occupied''' | ||
{{!}} [[slot::{{{ | {{!}} [[slot::{{{slot|}}}]] | ||
[[category:Legacy Equipment]] | [[category:Legacy Equipment]] | ||
}} | }} | ||
|- | |- | ||
{{ | {{#if: {{{basedmg|}}} | | ||
{{!}} '''Damage''' | |||
{{!}} [[basedmg::{{{basedmg}}}]] [[category:Legacy Weapons]] | |||
}} | |||
|- | |- | ||
{{#if: {{{statSTR|}}} | | {{#if: {{{statSTR|}}} | | ||
Line 162: | Line 165: | ||
}} | }} | ||
|- | |- | ||
{{ | {{#if: {{{absorbX|}}} | | ||
{{!}} '''[[:category:Legacy Armor|Absorption X]]''' | |||
{{!}} [[absorbX::{{{absorbX}}}]] [[category:armor]] | |||
}} | |||
|- | |- | ||
{{ | {{#if: {{{absorbY|}}} | | ||
{{!}} '''[[:category:Legacy Armor|Absorption Y]]''' | |||
{{!}} [[absorbY::{{{absorbY}}}]] [[category:Legacy Armor]] | |||
}} | |||
|- | |- | ||
{{#if:{{{lpgain|}}}| | {{#if:{{{lpgain|}}}| | ||
Line 250: | Line 259: | ||
{{!}} '''Hunger per FEP''' | {{!}} '''Hunger per FEP''' | ||
{{!}} align="center" {{!}} [[hungerpertotalfep::{{ #iferror: {{ #expr: {{#iferror:{{#expr:{{{hunger}}}}}|0}} / ( {{#iferror:{{#expr:{{{str}}}}}|0}} + {{#iferror:{{#expr:{{{agi}}}}}|0}} + {{#iferror:{{#expr:{{{int}}}}}|0}} + {{#iferror:{{#expr:{{{con}}}}}|0}} + {{#iferror:{{#expr:{{{per}}}}}|0}} + {{#iferror:{{#expr:{{{cha}}}}}|0}} + {{#iferror:{{#expr:{{{dex}}}}}|0}} + {{#iferror:{{#expr:{{{psy}}}}}|0}} + {{#iferror:{{#expr:{{{hurt}}}}}|0}} ) round 2 }} | bug}}]] | {{!}} align="center" {{!}} [[hungerpertotalfep::{{ #iferror: {{ #expr: {{#iferror:{{#expr:{{{hunger}}}}}|0}} / ( {{#iferror:{{#expr:{{{str}}}}}|0}} + {{#iferror:{{#expr:{{{agi}}}}}|0}} + {{#iferror:{{#expr:{{{int}}}}}|0}} + {{#iferror:{{#expr:{{{con}}}}}|0}} + {{#iferror:{{#expr:{{{per}}}}}|0}} + {{#iferror:{{#expr:{{{cha}}}}}|0}} + {{#iferror:{{#expr:{{{dex}}}}}|0}} + {{#iferror:{{#expr:{{{psy}}}}}|0}} + {{#iferror:{{#expr:{{{hurt}}}}}|0}} ) round 2 }} | bug}}]] | ||
{{!}}- | |||
{{!}} '''FEP per Hunger''' | |||
{{!}} align="center" {{!}} [[fepperhunger::{{ #iferror: {{ #expr: ({{#iferror:{{#expr:{{{str}}}}}|0}} + {{#iferror:{{#expr:{{{agi}}}}}|0}} + {{#iferror:{{#expr:{{{int}}}}}|0}} + {{#iferror:{{#expr:{{{con}}}}}|0}} + {{#iferror:{{#expr:{{{per}}}}}|0}} + {{#iferror:{{#expr:{{{cha}}}}}|0}} + {{#iferror:{{#expr:{{{dex}}}}}|0}} + {{#iferror:{{#expr:{{{psy}}}}}|0}} + {{#iferror:{{#expr:{{{hurt}}}}}|0}})/{{#iferror:{{#expr:{{{hunger}}}}}|0}} round 2 }} | error}}]] | |||
}} | }} | ||
|- | |- |
Revision as of 06:04, 1 December 2017
Infobox legmetaobj | ||
---|---|---|
Vital statistics | ||
Size | 1 x 1 | |
Go to Objects |
Template documentation (for the template shown above, sometimes hidden or invisible)
... Infobox legmetaobj/Doc ...
General rules:
- discovery
- no linking to skills/items already on the template, only extras (as in not used in the process, just needed to discover)
- no requires:: linking, as that would mess up what is realy needed for what, just plain page link
Auto added categories: (Category: Properties ...)
- Objects-Legacy: (default added).
- Objects: (default added, Hidden (both Hafen and Legacy use this one)).
Other Info
Updated satiation templates So far added 4 possible satiations, format for them is:
|sat1 = name |sat1eff = how much it debuffs |sat1chance = what chance it has to debuff it
Names of the satiations are as per this chart, allowing for expansion on it : http://ringofbrodgar.com/wiki/Food_Satiations
Example plucked straight from the ant pupae page where I tested it :
| sat1 = forage
| sat1eff = 2
| sat1chance = 5
| sat2 = dairy
| sat2eff = 3
| sat2chance = 5
Visit Template:Infobox legmetaobj/doc to edit this text! (How does this work?)