Nuts: Difference between revisions

From Ring of Brodgar
Jump to navigation Jump to search
(+Link to related category/fep table.)
(+specific: Seed of Tree or Bush. (should work ...))
Line 3: Line 3:
|ysize = 1
|ysize = 1
|objectsreq = {{#ask:[[Specific::Nuts]]}}
|objectsreq = {{#ask:[[Specific::Nuts]]}}
|specific = Seed of Tree or Bush
}}
}}
{{Specific-property-text}}
{{Specific-property-text}}
==FEP's==
==FEP's==
See [[:Category:{{PAGENAME}}|{{PAGENAME}} Category]] page for related FEP table.
See [[:Category:{{PAGENAME}}|{{PAGENAME}} Category]] page for related FEP table.

Revision as of 09:53, 28 October 2020

Nuts
Nuts.png
Vital statistics
Size 1 x 1
Object(s) Required Almond, Beech Nuts, Carob Pod, Chestnut, Hazelnut, King's Acorn, Oak Acorn, Walnut, Withercorn
Specific Type of Generics
Required By (2) Squirrel's Pouch, Unbaked Nutjerky
Go to Objects

Nuts is a game class-type referring to one of the following 9 game-objects:

Almond, Beech Nuts, Carob Pod, Chestnut, Hazelnut, King's Acorn, Oak Acorn, Walnut, Withercorn.


(n): (Superscript) Number of items in that type-group.
(n): (Subscript) Number of crafts that specifically require this item.


Main "Generics" page


FEP's

See Nuts Category page for related FEP table.