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m (Clear: Subobject test (named vs un-named) - Probably need to test from multiple pages - SMW doc of no help here, as usual.) |
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:Manual table case. | :Manual table case. |
Revision as of 16:35, 7 January 2021
Sandbox page.
- This is the RoB-general-sandbox where you can play and try out wiki editing safely.
- There is also a more dedicated template-sandbox, for template debugging when needed.
- Manual table case.
Quality | Will | Unarmed Combat | Masonry | Lore |
---|---|---|---|---|
10 | +1 | +2 | +2 | +3 |
40 | +2 | +4 | +4 | +6 |
90 | +3 | +6 | +6 | +9 |
- 1
- Generated table case.
- Parm 1 is: <empty>, Parm tmp is: <empty>.
- Parm 2 is: <empty>.
- Parm 3 is: <empty>.
- Parm 4 is: <empty>.
- Parm 5 is: <empty>.
<no input case>... usage help/link?
- 2
- Generated table case.
- Parm 1 is: will,1, Parm tmp is: <empty>.
- Parm 2 is: unarmed combat,0.
- Parm 3 is: <empty>.
- Parm 4 is: <empty>.
- Parm 5 is: <empty>.
Quality | will | unarmed combat |
---|---|---|
10 | +1 | +0 |
40 | +2 | +0 |
90 | +3 | +0 |
- 3
- Generated table case.
- Parm 1 is: Will,1, Parm tmp is: <empty>.
- Parm 2 is: Unarmed Combat,2.
- Parm 3 is: Masonry,2.
- Parm 4 is: Lore,3.
- Parm 5 is: <empty>.
Quality | Will | Unarmed Combat | Masonry | Lore |
---|---|---|---|---|
10 | +1 | +2 | +2 | +3 |
40 | +2 | +4 | +4 | +6 |
90 | +3 | +6 | +6 | +9 |